4.9HCJun 5
Does Persona Make LLMs K-pop Fans? A Pilot Study of LLM-Based Online Concert Audience AgentsKirak Kim, Hyojin Kim, Yejin Son et al.
A concert is a collective experience, but recorded performance videos are typically watched alone, stripping away the shared audience presence that makes concerts feel eventful. We investigate whether persona-based LLM audience agents can recreate aspects of this collective experience by generating real-time fan chat alongside a K-pop performance video. We present a multi-agent system in which ten LLM agents react through live-chat messages, comparing a persona-conditioned audience (each agent assigned a distinct fan identity, bias, and chat style) with a no-persona baseline. In a within-subjects pilot with K-pop fans (N=11), persona conditioning substantially improved model-level chat quality and perceived naturalness, but did not translate into differences in social connectedness, engagement, or affective response. Interviews suggest that online K-pop concert chat may operate as collective monologue rather than interpersonal dialogue, and that meaningful participation depends on shared identification with the specific artist and fandom. Persona conditioning can make LLM audiences appear more natural, but culturally meaningful collective experience may require deeper alignment between persona, crowd behavior, fandom identity, and user expectations.
11.2SDSep 10, 2025
PianoVAM: A Multimodal Piano Performance DatasetYonghyun Kim, Junhyung Park, Joonhyung Bae et al.
The multimodal nature of music performance has driven increasing interest in data beyond the audio domain within the music information retrieval (MIR) community. This paper introduces PianoVAM, a comprehensive piano performance dataset that includes videos, audio, MIDI, hand landmarks, fingering labels, and rich metadata. The dataset was recorded using a Disklavier piano, capturing audio and MIDI from amateur pianists during their daily practice sessions, alongside synchronized top-view videos in realistic and varied performance conditions. Hand landmarks and fingering labels were extracted using a pretrained hand pose estimation model and a semi-automated fingering annotation algorithm. We discuss the challenges encountered during data collection and the alignment process across different modalities. Additionally, we describe our fingering annotation method based on hand landmarks extracted from videos. Finally, we present benchmarking results for both audio-only and audio-visual piano transcription using the PianoVAM dataset and discuss additional potential applications.
7.0SDSep 18, 2025
Two Web Toolkits for Multimodal Piano Performance Dataset Acquisition and Fingering AnnotationJunhyung Park, Yonghyun Kim, Joonhyung Bae et al.
Piano performance is a multimodal activity that intrinsically combines physical actions with the acoustic rendition. Despite growing research interest in analyzing the multimodal nature of piano performance, the laborious process of acquiring large-scale multimodal data remains a significant bottleneck, hindering further progress in this field. To overcome this barrier, we present an integrated web toolkit comprising two graphical user interfaces (GUIs): (i) PiaRec, which supports the synchronized acquisition of audio, video, MIDI, and performance metadata. (ii) ASDF, which enables the efficient annotation of performer fingering from the visual data. Collectively, this system can streamline the acquisition of multimodal piano performance datasets.