4.7CVSep 15, 2021
Direct and Sparse Deformable TrackingJose Lamarca, Juan J. Gomez Rodriguez, Juan D. Tardos et al.
Deformable Monocular SLAM algorithms recover the localization of a camera in an unknown deformable environment. Current approaches use a template-based deformable tracking to recover the camera pose and the deformation of the map. These template-based methods use an underlying global deformation model. In this paper, we introduce a novel deformable camera tracking method with a local deformation model for each point. Each map point is defined as a single textured surfel that moves independently of the other map points. Thanks to a direct photometric error cost function, we can track the position and orientation of the surfel without an explicit global deformation model. In our experiments, we validate the proposed system and observe that our local deformation model estimates more accurately and robustly the targeted deformations of the map in both laboratory-controlled experiments and in-body scenarios undergoing non-isometric deformations, with changing topology or discontinuities.
Endo-Depth-and-Motion: Reconstruction and Tracking in Endoscopic Videos using Depth Networks and Photometric ConstraintsDavid Recasens, José Lamarca, José M. Fácil et al.
Estimating a scene reconstruction and the camera motion from in-body videos is challenging due to several factors, e.g. the deformation of in-body cavities or the lack of texture. In this paper we present Endo-Depth-and-Motion, a pipeline that estimates the 6-degrees-of-freedom camera pose and dense 3D scene models from monocular endoscopic videos. Our approach leverages recent advances in self-supervised depth networks to generate pseudo-RGBD frames, then tracks the camera pose using photometric residuals and fuses the registered depth maps in a volumetric representation. We present an extensive experimental evaluation in the public dataset Hamlyn, showing high-quality results and comparisons against relevant baselines. We also release all models and code for future comparisons.
SD-DefSLAM: Semi-Direct Monocular SLAM for Deformable and Intracorporeal ScenesJuan J. Gómez Rodríguez, José Lamarca, Javier Morlana et al.
Conventional SLAM techniques strongly rely on scene rigidity to solve data association, ignoring dynamic parts of the scene. In this work we present Semi-Direct DefSLAM (SD-DefSLAM), a novel monocular deformable SLAM method able to map highly deforming environments, built on top of DefSLAM. To robustly solve data association in challenging deforming scenes, SD-DefSLAM combines direct and indirect methods: an enhanced illumination-invariant Lucas-Kanade tracker for data association, geometric Bundle Adjustment for pose and deformable map estimation, and bag-of-words based on feature descriptors for camera relocation. Dynamic objects are detected and segmented-out using a CNN trained for the specific application domain. We thoroughly evaluate our system in two public datasets. The mandala dataset is a SLAM benchmark with increasingly aggressive deformations. The Hamlyn dataset contains intracorporeal sequences that pose serious real-life challenges beyond deformation like weak texture, specular reflections, surgical tools and occlusions. Our results show that SD-DefSLAM outperforms DefSLAM in point tracking, reconstruction accuracy and scale drift thanks to the improvement in all the data association steps, being the first system able to robustly perform SLAM inside the human body.
DefSLAM: Tracking and Mapping of Deforming Scenes from Monocular SequencesJose Lamarca, Shaifali Parashar, Adrien Bartoli et al.
Monocular SLAM algorithms perform robustly when observing rigid scenes, however, they fail when the observed scene deforms, for example, in medical endoscopy applications. We present DefSLAM, the first monocular SLAM capable of operating in deforming scenes in real-time. Our approach intertwines Shape-from-Template (SfT) and Non-Rigid Structure-from-Motion (NRSfM) techniques to deal with the exploratory sequences typical of SLAM. A deformation tracking thread recovers the pose of the camera and the deformation of the observed map, at frame rate, by means of SfT processing a template that models the scene shape-at-rest. A deformation mapping thread runs in parallel with the tracking to update the template, at keyframe rate, by means of an isometric NRSfM processing a batch of full perspective keyframes. In our experiments, DefSLAM processes close-up sequences of deforming scenes, both in a laboratory controlled experiment and in medical endoscopy sequences, producing accurate 3D models of the scene with respect to the moving camera.