Maryam Fatemi

CV
h-index22
7papers
266citations
Novelty58%
AI Score48

7 Papers

CGMay 7
Scalable GPU Construction of 3D Voronoi and Power Diagrams

Bernardo Taveira, Carl Lindström, Maryam Fatemi et al.

Voronoi diagrams, and their more general weighted counterpart, power diagrams, are fundamental geometric constructs with wide-ranging applications. Recently, they have gained renewed attention in mesh-based neural rendering. Despite being extensively studied, the construction of 3D Voronoi diagrams for large-scale point sets remains computationally expensive, limiting their adoption in large-scale applications. Existing CPU-based approaches typically rely on computing its dual, the Delaunay tetrahedralization, but are prohibitively slow for large diagrams, while GPU-based methods either struggle to scale efficiently to large point sets or assume homogeneous point distributions. The weighted case, power diagrams, is even less explored in this context. Existing approaches are typically tailored to the application at hand, assuming homogeneous point distributions and small weight variations, making them unsuitable for general use in more complex heterogeneous data. In this paper, we present a highly parallelizable GPU algorithm for the fast construction of large-scale 3D Voronoi and power diagrams. Our approach constructs each convex cell from a weighted 3D point by progressively clipping an initial cell volume against bisecting planes induced by candidate neighboring points. To efficiently identify candidate neighbors under arbitrary spatial distributions, we introduce a culling criterion based on directional geometric bounds of the evolving cell, combined with a hierarchical best-first traversal of bounding volumes. We achieve performance on par with state-of-the-art Delaunay tetrahedralization methods on small and moderate problem sizes, while exhibiting robust scalability to large point sets and diverse spatial distributions. Moreover, our method naturally generalizes to power diagrams without additional assumptions. See https://research.zenseact.com/publications/paragram .

CVNov 25, 2024
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving

Georg Hess, Carl Lindström, Maryam Fatemi et al.

Ensuring the safety of autonomous robots, such as self-driving vehicles, requires extensive testing across diverse driving scenarios. Simulation is a key ingredient for conducting such testing in a cost-effective and scalable way. Neural rendering methods have gained popularity, as they can build simulation environments from collected logs in a data-driven manner. However, existing neural radiance field (NeRF) methods for sensor-realistic rendering of camera and lidar data suffer from low rendering speeds, limiting their applicability for large-scale testing. While 3D Gaussian Splatting (3DGS) enables real-time rendering, current methods are limited to camera data and are unable to render lidar data essential for autonomous driving. To address these limitations, we propose SplatAD, the first 3DGS-based method for realistic, real-time rendering of dynamic scenes for both camera and lidar data. SplatAD accurately models key sensor-specific phenomena such as rolling shutter effects, lidar intensity, and lidar ray dropouts, using purpose-built algorithms to optimize rendering efficiency. Evaluation across three autonomous driving datasets demonstrates that SplatAD achieves state-of-the-art rendering quality with up to +2 PSNR for NVS and +3 PSNR for reconstruction while increasing rendering speed over NeRF-based methods by an order of magnitude. See https://research.zenseact.com/publications/splatad/ for our project page.

CVMar 24, 2024
Are NeRFs ready for autonomous driving? Towards closing the real-to-simulation gap

Carl Lindström, Georg Hess, Adam Lilja et al.

Neural Radiance Fields (NeRFs) have emerged as promising tools for advancing autonomous driving (AD) research, offering scalable closed-loop simulation and data augmentation capabilities. However, to trust the results achieved in simulation, one needs to ensure that AD systems perceive real and rendered data in the same way. Although the performance of rendering methods is increasing, many scenarios will remain inherently challenging to reconstruct faithfully. To this end, we propose a novel perspective for addressing the real-to-simulated data gap. Rather than solely focusing on improving rendering fidelity, we explore simple yet effective methods to enhance perception model robustness to NeRF artifacts without compromising performance on real data. Moreover, we conduct the first large-scale investigation into the real-to-simulated data gap in an AD setting using a state-of-the-art neural rendering technique. Specifically, we evaluate object detectors and an online mapping model on real and simulated data, and study the effects of different fine-tuning strategies.Our results show notable improvements in model robustness to simulated data, even improving real-world performance in some cases. Last, we delve into the correlation between the real-to-simulated gap and image reconstruction metrics, identifying FID and LPIPS as strong indicators. See https://research.zenseact.com/publications/closing-real2sim-gap for our project page.

CVApr 1, 2025
NeuRadar: Neural Radiance Fields for Automotive Radar Point Clouds

Mahan Rafidashti, Ji Lan, Maryam Fatemi et al.

Radar is an important sensor for autonomous driving (AD) systems due to its robustness to adverse weather and different lighting conditions. Novel view synthesis using neural radiance fields (NeRFs) has recently received considerable attention in AD due to its potential to enable efficient testing and validation but remains unexplored for radar point clouds. In this paper, we present NeuRadar, a NeRF-based model that jointly generates radar point clouds, camera images, and lidar point clouds. We explore set-based object detection methods such as DETR, and propose an encoder-based solution grounded in the NeRF geometry for improved generalizability. We propose both a deterministic and a probabilistic point cloud representation to accurately model the radar behavior, with the latter being able to capture radar's stochastic behavior. We achieve realistic reconstruction results for two automotive datasets, establishing a baseline for NeRF-based radar point cloud simulation models. In addition, we release radar data for ZOD's Sequences and Drives to enable further research in this field. To encourage further development of radar NeRFs, we release the source code for NeuRadar.

CVNov 24, 2025
IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenes

Carl Lindström, Mahan Rafidashti, Maryam Fatemi et al.

Reconstructing dynamic driving scenes is essential for developing autonomous systems through sensor-realistic simulation. Although recent methods achieve high-fidelity reconstructions, they either rely on costly human annotations for object trajectories or use time-varying representations without explicit object-level decomposition, leading to intertwined static and dynamic elements that hinder scene separation. We present IDSplat, a self-supervised 3D Gaussian Splatting framework that reconstructs dynamic scenes with explicit instance decomposition and learnable motion trajectories, without requiring human annotations. Our key insight is to model dynamic objects as coherent instances undergoing rigid transformations, rather than unstructured time-varying primitives. For instance decomposition, we employ zero-shot, language-grounded video tracking anchored to 3D using lidar, and estimate consistent poses via feature correspondences. We introduce a coordinated-turn smoothing scheme to obtain temporally and physically consistent motion trajectories, mitigating pose misalignments and tracking failures, followed by joint optimization of object poses and Gaussian parameters. Experiments on the Waymo Open Dataset demonstrate that our method achieves competitive reconstruction quality while maintaining instance-level decomposition and generalizes across diverse sequences and view densities without retraining, making it practical for large-scale autonomous driving applications. Code will be released.

MLNov 7, 2018
Poisson Multi-Bernoulli Mapping Using Gibbs Sampling

Maryam Fatemi, Karl Granström, Lennart Svensson et al.

This paper addresses the mapping problem. Using a conjugate prior form, we derive the exact theoretical batch multi-object posterior density of the map given a set of measurements. The landmarks in the map are modeled as extended objects, and the measurements are described as a Poisson process, conditioned on the map. We use a Poisson process prior on the map and prove that the posterior distribution is a hybrid Poisson, multi-Bernoulli mixture distribution. We devise a Gibbs sampling algorithm to sample from the batch multi-object posterior. The proposed method can handle uncertainties in the data associations and the cardinality of the set of landmarks, and is parallelizable, making it suitable for large-scale problems. The performance of the proposed method is evaluated on synthetic data and is shown to outperform a state-of-the-art method.

COMay 20, 2016
Poisson multi-Bernoulli conjugate prior for multiple extended object filtering

Karl Granstrom, Maryam Fatemi, Lennart Svensson

This paper presents a Poisson multi-Bernoulli mixture (PMBM) conjugate prior for multiple extended object filtering. A Poisson point process is used to describe the existence of yet undetected targets, while a multi-Bernoulli mixture describes the distribution of the targets that have been detected. The prediction and update equations are presented for the standard transition density and measurement likelihood. Both the prediction and the update preserve the PMBM form of the density, and in this sense the PMBM density is a conjugate prior. However, the unknown data associations lead to an intractably large number of terms in the PMBM density, and approximations are necessary for tractability. A gamma Gaussian inverse Wishart implementation is presented, along with methods to handle the data association problem. A simulation study shows that the extended target PMBM filter performs well in comparison to the extended target d-GLMB and LMB filters. An experiment with Lidar data illustrates the benefit of tracking both detected and undetected targets.