DEPTWEET: A Typology for Social Media Texts to Detect Depression SeveritiesMohsinul Kabir, Tasnim Ahmed, Md. Bakhtiar Hasan et al.
Mental health research through data-driven methods has been hindered by a lack of standard typology and scarcity of adequate data. In this study, we leverage the clinical articulation of depression to build a typology for social media texts for detecting the severity of depression. It emulates the standard clinical assessment procedure Diagnostic and Statistical Manual of Mental Disorders (DSM-5) and Patient Health Questionnaire (PHQ-9) to encompass subtle indications of depressive disorders from tweets. Along with the typology, we present a new dataset of 40191 tweets labeled by expert annotators. Each tweet is labeled as 'non-depressed' or 'depressed'. Moreover, three severity levels are considered for 'depressed' tweets: (1) mild, (2) moderate, and (3) severe. An associated confidence score is provided with each label to validate the quality of annotation. We examine the quality of the dataset via representing summary statistics while setting strong baseline results using attention-based models like BERT and DistilBERT. Finally, we extensively address the limitations of the study to provide directions for further research.
Math Word Problem Solving by Generating Linguistic Variants of Problem StatementsSyed Rifat Raiyan, Md. Nafis Faiyaz, Shah Md. Jawad Kabir et al.
The art of mathematical reasoning stands as a fundamental pillar of intellectual progress and is a central catalyst in cultivating human ingenuity. Researchers have recently published a plethora of works centered around the task of solving Math Word Problems (MWP) $-$ a crucial stride towards general AI. These existing models are susceptible to dependency on shallow heuristics and spurious correlations to derive the solution expressions. In order to ameliorate this issue, in this paper, we propose a framework for MWP solvers based on the generation of linguistic variants of the problem text. The approach involves solving each of the variant problems and electing the predicted expression with the majority of the votes. We use DeBERTa (Decoding-enhanced BERT with disentangled attention) as the encoder to leverage its rich textual representations and enhanced mask decoder to construct the solution expressions. Furthermore, we introduce a challenging dataset, $\mathrm{P\small{ARA}\normalsize{MAWPS}}$, consisting of paraphrased, adversarial, and inverse variants of selectively sampled MWPs from the benchmark $\mathrm{M\small{AWPS}}$ dataset. We extensively experiment on this dataset along with other benchmark datasets using some baseline MWP solver models. We show that training on linguistic variants of problem statements and voting on candidate predictions improve the mathematical reasoning and robustness of the model. We make our code and data publicly available.
2.7CLNov 26, 2025
Bangla Sign Language Translation: Dataset Creation Challenges, Benchmarking and ProspectsHusne Ara Rubaiyeat, Hasan Mahmud, Md Kamrul Hasan
Bangla Sign Language Translation (BdSLT) has been severely constrained so far as the language itself is very low resource. Standard sentence level dataset creation for BdSLT is of immense importance for developing AI based assistive tools for deaf and hard of hearing people of Bangla speaking community. In this paper, we present a dataset, IsharaKhobor , and two subset of it for enabling research. We also present the challenges towards developing the dataset and present some way forward by benchmarking with landmark based raw and RQE embedding. We do some ablation on vocabulary restriction and canonicalization of the same within the dataset, which resulted in two more datasets, IsharaKhobor_small and IsharaKhobor_canonical_small. The dataset is publicly available at: www.kaggle.com/datasets/hasanssl/isharakhobor [1].
BdSLW60: A Word-Level Bangla Sign Language DatasetHusne Ara Rubaiyeat, Hasan Mahmud, Ahsan Habib et al.
Sign language discourse is an essential mode of daily communication for the deaf and hard-of-hearing people. However, research on Bangla Sign Language (BdSL) faces notable limitations, primarily due to the lack of datasets. Recognizing wordlevel signs in BdSL (WL-BdSL) presents a multitude of challenges, including the need for well-annotated datasets, capturing the dynamic nature of sign gestures from facial or hand landmarks, developing suitable machine learning or deep learning-based models with substantial video samples, and so on. In this paper, we address these challenges by creating a comprehensive BdSL word-level dataset named BdSLW60 in an unconstrained and natural setting, allowing positional and temporal variations and allowing sign users to change hand dominance freely. The dataset encompasses 60 Bangla sign words, with a significant scale of 9307 video trials provided by 18 signers under the supervision of a sign language professional. The dataset was rigorously annotated and cross-checked by 60 annotators. We also introduced a unique approach of a relative quantization-based key frame encoding technique for landmark based sign gesture recognition. We report the benchmarking of our BdSLW60 dataset using the Support Vector Machine (SVM) with testing accuracy up to 67.6% and an attention-based bi-LSTM with testing accuracy up to 75.1%. The dataset is available at https://www.kaggle.com/datasets/hasaniut/bdslw60 and the code base is accessible from https://github.com/hasanssl/BdSLW60_Code.
BanglaBook: A Large-scale Bangla Dataset for Sentiment Analysis from Book ReviewsMohsinul Kabir, Obayed Bin Mahfuz, Syed Rifat Raiyan et al.
The analysis of consumer sentiment, as expressed through reviews, can provide a wealth of insight regarding the quality of a product. While the study of sentiment analysis has been widely explored in many popular languages, relatively less attention has been given to the Bangla language, mostly due to a lack of relevant data and cross-domain adaptability. To address this limitation, we present BanglaBook, a large-scale dataset of Bangla book reviews consisting of 158,065 samples classified into three broad categories: positive, negative, and neutral. We provide a detailed statistical analysis of the dataset and employ a range of machine learning models to establish baselines including SVM, LSTM, and Bangla-BERT. Our findings demonstrate a substantial performance advantage of pre-trained models over models that rely on manually crafted features, emphasizing the necessity for additional training resources in this domain. Additionally, we conduct an in-depth error analysis by examining sentiment unigrams, which may provide insight into common classification errors in under-resourced languages like Bangla. Our codes and data are publicly available at https://github.com/mohsinulkabir14/BanglaBook.
10.2CVMar 4, 2025
BdSLW401: Transformer-Based Word-Level Bangla Sign Language Recognition Using Relative Quantization Encoding (RQE)Husne Ara Rubaiyeat, Njayou Youssouf, Md Kamrul Hasan et al.
Sign language recognition (SLR) for low-resource languages like Bangla suffers from signer variability, viewpoint variations, and limited annotated datasets. In this paper, we present BdSLW401, a large-scale, multi-view, word-level Bangla Sign Language (BdSL) dataset with 401 signs and 102,176 video samples from 18 signers in front and lateral views. To improve transformer-based SLR, we introduce Relative Quantization Encoding (RQE), a structured embedding approach anchoring landmarks to physiological reference points and quantize motion trajectories. RQE improves attention allocation by decreasing spatial variability, resulting in 44.3% WER reduction in WLASL100, 21.0% in SignBD-200, and significant gains in BdSLW60 and SignBD-90. However, fixed quantization becomes insufficient on large-scale datasets (e.g., WLASL2000), indicating the need for adaptive encoding strategies. Further, RQE-SF, an extended variant that stabilizes shoulder landmarks, achieves improvements in pose consistency at the cost of small trade-offs in lateral view recognition. The attention graphs prove that RQE improves model interpretability by focusing on the major articulatory features (fingers, wrists) and the more distinctive frames instead of global pose changes. Introducing BdSLW401 and demonstrating the effectiveness of RQE-enhanced structured embeddings, this work advances transformer-based SLR for low-resource languages and sets a benchmark for future research in this area.
3.6CVJun 4, 2025
Fine-Tuning Video Transformers for Word-Level Bangla Sign Language: A Comparative Analysis for Classification TasksJubayer Ahmed Bhuiyan Shawon, Hasan Mahmud, Kamrul Hasan
Sign Language Recognition (SLR) involves the automatic identification and classification of sign gestures from images or video, converting them into text or speech to improve accessibility for the hearing-impaired community. In Bangladesh, Bangla Sign Language (BdSL) serves as the primary mode of communication for many individuals with hearing impairments. This study fine-tunes state-of-the-art video transformer architectures -- VideoMAE, ViViT, and TimeSformer -- on BdSLW60 (arXiv:2402.08635), a small-scale BdSL dataset with 60 frequent signs. We standardized the videos to 30 FPS, resulting in 9,307 user trial clips. To evaluate scalability and robustness, the models were also fine-tuned on BdSLW401 (arXiv:2503.02360), a large-scale dataset with 401 sign classes. Additionally, we benchmark performance against public datasets, including LSA64 and WLASL. Data augmentation techniques such as random cropping, horizontal flipping, and short-side scaling were applied to improve model robustness. To ensure balanced evaluation across folds during model selection, we employed 10-fold stratified cross-validation on the training set, while signer-independent evaluation was carried out using held-out test data from unseen users U4 and U8. Results show that video transformer models significantly outperform traditional machine learning and deep learning approaches. Performance is influenced by factors such as dataset size, video quality, frame distribution, frame rate, and model architecture. Among the models, the VideoMAE variant (MCG-NJU/videomae-base-finetuned-kinetics) achieved the highest accuracies of 95.5% on the frame rate corrected BdSLW60 dataset and 81.04% on the front-facing signs of BdSLW401 -- demonstrating strong potential for scalable and accurate BdSL recognition.
2.9HCFeb 5, 2022
VIS-iTrack: Visual Intention through Gaze Tracking using Low-Cost WebcamShahed Anzarus Sabab, Mohammad Ridwan Kabir, Sayed Rizban Hussain et al.
Human intention is an internal, mental characterization for acquiring desired information. From interactive interfaces containing either textual or graphical information, intention to perceive desired information is subjective and strongly connected with eye gaze. In this work, we determine such intention by analyzing real-time eye gaze data with a low-cost regular webcam. We extracted unique features (e.g., Fixation Count, Eye Movement Ratio) from the eye gaze data of 31 participants to generate a dataset containing 124 samples of visual intention for perceiving textual or graphical information, labeled as either TEXT or IMAGE, having 48.39% and 51.61% distribution, respectively. Using this dataset, we analyzed 5 classifiers, including Support Vector Machine (SVM) (Accuracy: 92.19%). Using the trained SVM, we investigated the variation of visual intention among 30 participants, distributed in 3 age groups, and found out that young users were more leaned towards graphical contents whereas older adults felt more interested in textual ones. This finding suggests that real-time eye gaze data can be a potential source of identifying visual intention, analyzing which intention aware interactive interfaces can be designed and developed to facilitate human cognition.
3.7HCSep 10, 2021
ANTASID: A Novel Temporal Adjustment to Shannon's Index of Difficulty for Quantifying the Perceived Difficulty of Uncontrolled Pointing TasksMohammad Ridwan Kabir, Mohammad Ishrak Abedin, Rizvi Ahmed et al.
Shannon's Index of Difficulty ($ID$), reputable for quantifying the perceived difficulty of pointing tasks as a logarithmic relationship between movement-amplitude ($A$) and target-width ($W$), is used for modelling the corresponding observed movement-times ($MT_O$) in such tasks in controlled experimental setup. However, real-life pointing tasks are both spatially and temporally uncontrolled, being influenced by factors such as - human aspects, subjective behavior, the context of interaction, the inherent speed-accuracy trade-off where, emphasizing accuracy compromises speed of interaction and vice versa, and so on. Effective target-width ($W_e$) is considered as spatial adjustment for compensating accuracy. However, no significant adjustment exists in the literature for compensating speed in different contexts of interaction in these tasks. As a result, without any temporal adjustment, the true difficulty of an uncontrolled pointing task may be inaccurately quantified using Shannon's ID. To verify this, we propose the ANTASID (A Novel Temporal Adjustment to Shannon's ID) formulation with detailed performance analysis. We hypothesized a temporal adjustment factor ($t$) as a binary logarithm of $MT_O$, compensating for speed due to contextual differences and minimizing the non-linearity between movement-amplitude and target-width. Considering spatial and/or temporal adjustments to ID, we conducted regression analysis using our own and Benchmark datasets in both controlled and uncontrolled scenarios of pointing tasks with a generic mouse.ANTASID formulation showed significantly superior fitness values and throughput in all the scenarios while reducing the standard error. Furthermore, the quantification of ID with ANTASID varied significantly compared to the classical formulations of Shannon's ID, validating the purpose of this study.
3.1HCNov 13, 2019
Emotion Recognition with Forearm-based ElectromyographyMuhammad Shihab Rashid, Zubayet Zaman, Hasan Mahmud et al.
Electromyography is an unexplored field of study when it comes to alternate input modality while interacting with a computer. However, to make computers understand human emotions is pivotal in the area of human-computer interaction and in assistive technology. Traditional input devices used currently have limitations and restrictions when it comes to express human emotions. The applications regarding computers and emotions are vast. In this paper we analyze EMG signals recorded from a low cost MyoSensor and classify them into two classes - Relaxed and Angry. In order to perform this classification we have created a dataset collected from 10 users, extracted 8 significant features and classified them using Support Vector Machine algorithm. We show uniquely that forearm-based EMG signal can express emotions. Experimental results show an accuracy of 88.1% after 300 iterations.This shows significant opportunities in various fields of computer science such as gaming and e-learning tools where EMG signals can be used to detect human emotions and make the system provide feedback based on it. We discuss further applications of the method that seeks to expand the range of human-computer interaction beyond the button box.