Aly Lidayan

AI
h-index8
3papers
17citations
Novelty55%
AI Score40

3 Papers

AIMar 31, 2025Code
Intrinsically-Motivated Humans and Agents in Open-World Exploration

Aly Lidayan, Yuqing Du, Eliza Kosoy et al.

What drives exploration? Understanding intrinsic motivation is a long-standing challenge in both cognitive science and artificial intelligence; numerous objectives have been proposed and used to train agents, yet there remains a gap between human and agent exploration. We directly compare adults, children, and AI agents in a complex open-ended environment, Crafter, and study how common intrinsic objectives: Entropy, Information Gain, and Empowerment, relate to their behavior. We find that only Entropy and Empowerment are consistently positively correlated with human exploration progress, indicating that these objectives may better inform intrinsic reward design for agents. Furthermore, across agents and humans we observe that Entropy initially increases rapidly, then plateaus, while Empowerment increases continuously, suggesting that state diversity may provide more signal in early exploration, while advanced exploration should prioritize control. Finally, we find preliminary evidence that private speech utterances, and particularly goal verbalizations, may aid exploration in children. Our data is available at https://github.com/alyd/humans_in_crafter_data.

LGSep 9, 2024
BAMDP Shaping: a Unified Framework for Intrinsic Motivation and Reward Shaping

Aly Lidayan, Michael Dennis, Stuart Russell

Intrinsic motivation and reward shaping guide reinforcement learning (RL) agents by adding pseudo-rewards, which can lead to useful emergent behaviors. However, they can also encourage counterproductive exploits, e.g., fixation with noisy TV screens. Here we provide a theoretical model which anticipates these behaviors, and provides broad criteria under which adverse effects can be bounded. We characterize all pseudo-rewards as reward shaping in Bayes-Adaptive Markov Decision Processes (BAMDPs), which formulates the problem of learning in MDPs as an MDP over the agent's knowledge. Optimal exploration maximizes BAMDP state value, which we decompose into the value of the information gathered and the prior value of the physical state. Psuedo-rewards guide RL agents by rewarding behavior that increases these value components, while they hinder exploration when they align poorly with the actual value. We extend potential-based shaping theory to prove BAMDP Potential-based shaping Functions (BAMPFs) are immune to reward-hacking (convergence to behaviors maximizing composite rewards to the detriment of real rewards) in meta-RL, and show empirically how a BAMPF helps a meta-RL agent learn optimal RL algorithms for a Bernoulli Bandit domain. We finally prove that BAMPFs with bounded monotone increasing potentials also resist reward-hacking in the regular RL setting. We show that it is straightforward to retrofit or design new pseudo-reward terms in this form, and provide an empirical demonstration in the Mountain Car environment.

CLDec 23, 2025
ABBEL: LLM Agents Acting through Belief Bottlenecks Expressed in Language

Aly Lidayan, Jakob Bjorner, Satvik Golechha et al.

As the length of sequential decision-making tasks increases, it becomes computationally impractical to keep full interaction histories in context. We introduce a general framework for LLM agents to maintain concise contexts through multi-step interaction: Acting through Belief Bottlenecks Expressed in Language (ABBEL), and methods to further improve ABBEL agents with RL post-training. ABBEL replaces long multi-step interaction history by a belief state, i.e., a natural language summary of what has been discovered about task-relevant unknowns. Under ABBEL, at each step the agent first updates a prior belief with the most recent observation from the environment to form a posterior belief, then uses only the posterior to select an action. We systematically evaluate frontier models under ABBEL across six diverse multi-step environments, finding that ABBEL supports generating interpretable beliefs while maintaining near-constant memory use over interaction steps. However, bottleneck approaches are generally prone to error propagation, which we observe causing inferior performance when compared to the full context setting due to errors in belief updating. Therefore, we train LLMs to generate and act on beliefs within the ABBEL framework via reinforcement learning (RL). We experiment with belief grading, to reward higher quality beliefs, as well as belief length penalties to reward more compressed beliefs. Our experiments demonstrate the ability of RL to improve ABBEL's performance beyond the full context setting, while using less memory than contemporaneous approaches.