Haitao Yang

MM
h-index11
3papers
265citations
Novelty48%
AI Score24

3 Papers

1.2MMApr 27, 2017
Co-projection-plane based 3-D padding for polyhedron projection for 360-degree video

Li Li, Zhu Li, Xiang Ma et al.

The polyhedron projection for 360-degree video is becoming more and more popular since it can lead to much less geometry distortion compared with the equirectangular projection. However, in the polyhedron projection, we can observe very obvious texture discontinuity in the area near the face boundary. Such a texture discontinuity may lead to serious quality degradation when motion compensation crosses the discontinuous face boundary. To solve this problem, in this paper, we first propose to fill the corresponding neighboring faces in the suitable positions as the extension of the current face to keep approximated texture continuity. Then a co-projection-plane based 3-D padding method is proposed to project the reference pixels in the neighboring face to the current face to guarantee exact texture continuity. Under the proposed scheme, the reference pixel is always projected to the same plane with the current pixel when performing motion compensation so that the texture discontinuity problem can be solved. The proposed scheme is implemented in the reference software of High Efficiency Video Coding. Compared with the existing method, the proposed algorithm can significantly improve the rate-distortion performance. The experimental results obviously demonstrate that the texture discontinuity in the face boundary can be well handled by the proposed algorithm.

13.4MMFeb 22, 2017
Convolutional Neural Network-Based Block Up-sampling for Intra Frame Coding

Yue Li, Dong Liu, Houqiang Li et al.

Inspired by the recent advances of image super-resolution using convolutional neural network (CNN), we propose a CNN-based block up-sampling scheme for intra frame coding. A block can be down-sampled before being compressed by normal intra coding, and then up-sampled to its original resolution. Different from previous studies on down/up-sampling-based coding, the up-sampling methods in our scheme have been designed by training CNN instead of hand-crafted. We explore a new CNN structure for up-sampling, which features deconvolution of feature maps, multi-scale fusion, and residue learning, making the network both compact and efficient. We also design different networks for the up-sampling of luma and chroma components, respectively, where the chroma up-sampling CNN utilizes the luma information to boost its performance. In addition, we design a two-stage up-sampling process, the first stage being within the block-by-block coding loop, and the second stage being performed on the entire frame, so as to refine block boundaries. We also empirically study how to set the coding parameters of down-sampled blocks for pursuing the frame-level rate-distortion optimization. Our proposed scheme is implemented into the High Efficiency Video Coding (HEVC) reference software, and a comprehensive set of experiments have been performed to evaluate our methods. Experimental results show that our scheme achieves significant bits saving compared with HEVC anchor especially at low bit rates, leading to on average 5.5% BD-rate reduction on common test sequences and on average 9.0% BD-rate reduction on ultra high definition (UHD) test sequences.

8.6MMFeb 21, 2017
An Efficient Four-Parameter Affine Motion Model for Video Coding

Li Li, Houqiang Li, Dong Liu et al.

In this paper, we study a simplified affine motion model based coding framework to overcome the limitation of translational motion model and maintain low computational complexity. The proposed framework mainly has three key contributions. First, we propose to reduce the number of affine motion parameters from 6 to 4. The proposed four-parameter affine motion model can not only handle most of the complex motions in natural videos but also save the bits for two parameters. Second, to efficiently encode the affine motion parameters, we propose two motion prediction modes, i.e., advanced affine motion vector prediction combined with a gradient-based fast affine motion estimation algorithm and affine model merge, where the latter attempts to reuse the affine motion parameters (instead of the motion vectors) of neighboring blocks. Third, we propose two fast affine motion compensation algorithms. One is the one-step sub-pixel interpolation, which reduces the computations of each interpolation. The other is the interpolation-precision-based adaptive block size motion compensation, which performs motion compensation at the block level rather than the pixel level to reduce the interpolation times. Our proposed techniques have been implemented based on the state-of-the-art high efficiency video coding standard, and the experimental results show that the proposed techniques altogether achieve on average 11.1% and 19.3% bits saving for random access and low delay configurations, respectively, on typical video sequences that have rich rotation or zooming motions. Meanwhile, the computational complexity increases of both encoder and decoder are within an acceptable range.