7.6CVMar 9, 2023
Controllable Video Generation by Learning the Underlying Dynamical System with Neural ODEYucheng Xu, Li Nanbo, Arushi Goel et al.
Videos depict the change of complex dynamical systems over time in the form of discrete image sequences. Generating controllable videos by learning the dynamical system is an important yet underexplored topic in the computer vision community. This paper presents a novel framework, TiV-ODE, to generate highly controllable videos from a static image and a text caption. Specifically, our framework leverages the ability of Neural Ordinary Differential Equations~(Neural ODEs) to represent complex dynamical systems as a set of nonlinear ordinary differential equations. The resulting framework is capable of generating videos with both desired dynamics and content. Experiments demonstrate the ability of the proposed method in generating highly controllable and visually consistent videos, and its capability of modeling dynamical systems. Overall, this work is a significant step towards developing advanced controllable video generation models that can handle complex and dynamic scenes.
1.4CVMar 9, 2022
Align-Deform-Subtract: An Interventional Framework for Explaining Object DifferencesCian Eastwood, Li Nanbo, Christopher K. I. Williams
Given two object images, how can we explain their differences in terms of the underlying object properties? To address this question, we propose Align-Deform-Subtract (ADS) -- an interventional framework for explaining object differences. By leveraging semantic alignments in image-space as counterfactual interventions on the underlying object properties, ADS iteratively quantifies and removes differences in object properties. The result is a set of "disentangled" error measures which explain object differences in terms of the underlying properties. Experiments on real and synthetic data illustrate the efficacy of the framework.
DUGMA: Dynamic Uncertainty-Based Gaussian Mixture AlignmentCan Pu, Nanbo Li, Radim Tylecek et al.
Registering accurately point clouds from a cheap low-resolution sensor is a challenging task. Existing rigid registration methods failed to use the physical 3D uncertainty distribution of each point from a real sensor in the dynamic alignment process mainly because the uncertainty model for a point is static and invariant and it is hard to describe the change of these physical uncertainty models in the registration process. Additionally, the existing Gaussian mixture alignment architecture cannot be efficiently implement these dynamic changes. This paper proposes a simple architecture combining error estimation from sample covariances and dual dynamic global probability alignment using the convolution of uncertainty-based Gaussian Mixture Models (GMM) from point clouds. Firstly, we propose an efficient way to describe the change of each 3D uncertainty model, which represents the structure of the point cloud much better. Unlike the invariant GMM (representing a fixed point cloud) in traditional Gaussian mixture alignment, we use two uncertainty-based GMMs that change and interact with each other in each iteration. In order to have a wider basin of convergence than other local algorithms, we design a more robust energy function by convolving efficiently the two GMMs over the whole 3D space. Tens of thousands of trials have been conducted on hundreds of models from multiple datasets to demonstrate the proposed method's superior performance compared with the current state-of-the-art methods. The new dataset and code is available from https://github.com/Canpu999
FACTS: A Factored State-Space Framework For World ModellingLi Nanbo, Firas Laakom, Yucheng Xu et al.
World modelling is essential for understanding and predicting the dynamics of complex systems by learning both spatial and temporal dependencies. However, current frameworks, such as Transformers and selective state-space models like Mambas, exhibit limitations in efficiently encoding spatial and temporal structures, particularly in scenarios requiring long-term high-dimensional sequence modelling. To address these issues, we propose a novel recurrent framework, the \textbf{FACT}ored \textbf{S}tate-space (\textbf{FACTS}) model, for spatial-temporal world modelling. The FACTS framework constructs a graph-structured memory with a routing mechanism that learns permutable memory representations, ensuring invariance to input permutations while adapting through selective state-space propagation. Furthermore, FACTS supports parallel computation of high-dimensional sequences. We empirically evaluate FACTS across diverse tasks, including multivariate time series forecasting, object-centric world modelling, and spatial-temporal graph prediction, demonstrating that it consistently outperforms or matches specialised state-of-the-art models, despite its general-purpose world modelling design.
Learning Object-Centric Representations of Multi-Object Scenes from Multiple ViewsLi Nanbo, Cian Eastwood, Robert B. Fisher
Learning object-centric representations of multi-object scenes is a promising approach towards machine intelligence, facilitating high-level reasoning and control from visual sensory data. However, current approaches for unsupervised object-centric scene representation are incapable of aggregating information from multiple observations of a scene. As a result, these "single-view" methods form their representations of a 3D scene based only on a single 2D observation (view). Naturally, this leads to several inaccuracies, with these methods falling victim to single-view spatial ambiguities. To address this, we propose The Multi-View and Multi-Object Network (MulMON) -- a method for learning accurate, object-centric representations of multi-object scenes by leveraging multiple views. In order to sidestep the main technical difficulty of the multi-object-multi-view scenario -- maintaining object correspondences across views -- MulMON iteratively updates the latent object representations for a scene over multiple views. To ensure that these iterative updates do indeed aggregate spatial information to form a complete 3D scene understanding, MulMON is asked to predict the appearance of the scene from novel viewpoints during training. Through experiments, we show that MulMON better-resolves spatial ambiguities than single-view methods -- learning more accurate and disentangled object representations -- and also achieves new functionality in predicting object segmentations for novel viewpoints.
7.5LGNov 9, 2021
Object-Centric Representation Learning with Generative Spatial-Temporal FactorizationLi Nanbo, Muhammad Ahmed Raza, Hu Wenbin et al.
Learning object-centric scene representations is essential for attaining structural understanding and abstraction of complex scenes. Yet, as current approaches for unsupervised object-centric representation learning are built upon either a stationary observer assumption or a static scene assumption, they often: i) suffer single-view spatial ambiguities, or ii) infer incorrectly or inaccurately object representations from dynamic scenes. To address this, we propose Dynamics-aware Multi-Object Network (DyMON), a method that broadens the scope of multi-view object-centric representation learning to dynamic scenes. We train DyMON on multi-view-dynamic-scene data and show that DyMON learns -- without supervision -- to factorize the entangled effects of observer motions and scene object dynamics from a sequence of observations, and constructs scene object spatial representations suitable for rendering at arbitrary times (querying across time) and from arbitrary viewpoints (querying across space). We also show that the factorized scene representations (w.r.t. objects) support querying about a single object by space and time independently.
6.3CVMar 6, 2018
Hybrid Multi-camera Visual Servoing to Moving TargetHanz Cuevas-Velasquez, Nanbo Li, Radim Tylecek et al.
Visual servoing is a well-known task in robotics. However, there are still challenges when multiple visual sources are combined to accurately guide the robot or occlusions appear. In this paper we present a novel visual servoing approach using hybrid multi-camera input data to lead a robot arm accurately to dynamically moving target points in the presence of partial occlusions. The approach uses four RGBD sensors as Eye-to-Hand (EtoH) visual input, and an arm-mounted stereo camera as Eye-in-Hand (EinH). A Master supervisor task selects between using the EtoH or the EinH, depending on the distance between the robot and target. The Master also selects the subset of EtoH cameras that best perceive the target. When the EinH sensor is used, if the target becomes occluded or goes out of the sensor's view-frustum, the Master switches back to the EtoH sensors to re-track the object. Using this adaptive visual input data, the robot is then controlled using an iterative planner that uses position, orientation and joint configuration to estimate the trajectory. Since the target is dynamic, this trajectory is updated every time-step. Experiments show good performance in four different situations: tracking a ball, targeting a bulls-eye, guiding a straw to a mouth and delivering an item to a moving hand. The experiments cover both simple situations such as a ball that is mostly visible from all cameras, and more complex situations such as the mouth which is partially occluded from some of the sensors.
1.7CVJul 26, 2017
Robust Rigid Point Registration based on Convolution of Adaptive Gaussian Mixture ModelsCan Pu, Nanbo Li, Robert B Fisher
Matching 3D rigid point clouds in complex environments robustly and accurately is still a core technique used in many applications. This paper proposes a new architecture combining error estimation from sample covariances and dual global probability alignment based on the convolution of adaptive Gaussian Mixture Models (GMM) from point clouds. Firstly, a novel adaptive GMM is defined using probability distributions from the corresponding points. Then rigid point cloud alignment is performed by maximizing the global probability from the convolution of dual adaptive GMMs in the whole 2D or 3D space, which can be efficiently optimized and has a large zone of accurate convergence. Thousands of trials have been conducted on 200 models from public 2D and 3D datasets to demonstrate superior robustness and accuracy in complex environments with unpredictable noise, outliers, occlusion, initial rotation, shape and missing points.