DBMar 31, 2025Code
Text2Schema: Filling the Gap in Designing Database Table Structures based on Natural LanguageQin Wang, Youhuan Li, Yansong Feng et al.
People without a database background usually rely on file systems or tools such as Excel for data management, which often lead to redundancy and data inconsistency. Relational databases possess strong data management capabilities, but require a high level of professional expertise from users. Although there are already many works on Text2SQL to automate the translation of natural language into SQL queries for data manipulation, all of them presuppose that the database schema is pre-designed. In practice, schema design itself demands domain expertise, and research on directly generating schemas from textual requirements remains unexplored. In this paper, we systematically define a new problem, called Text2Schema, to convert a natural language text requirement into a relational database schema. With an effective Text2Schema technique, users can effortlessly create database table structures using natural language, and subsequently leverage existing Text2SQL techniques to perform data manipulations, which significantly narrows the gap between non-technical personnel and highly efficient, versatile relational database systems. We propose SchemaAgent, an LLM-based multi-agent framework for Text2Schema. We emulate the workflow of manual schema design by assigning specialized roles to agents and enabling effective collaboration to refine their respective subtasks. We also incorporate dedicated roles for reflection and inspection, along with an innovative error detection and correction mechanism to identify and rectify issues across various phases. Moreover, we build and open source a benchmark containing 381 pairs of requirement description and schema. Experimental results demonstrate the superiority of our approach over comparative work.
ROFeb 5, 2024
Replication of Impedance Identification Experiments on a Reinforcement-Learning-Controlled Digital Twin of Human ElbowsHao Yu, Zebin Huang, Qingbo Liu et al.
This study presents a pioneering effort to replicate human neuromechanical experiments within a virtual environment utilising a digital human model. By employing MyoSuite, a state-of-the-art human motion simulation platform enhanced by Reinforcement Learning (RL), multiple types of impedance identification experiments of human elbow were replicated on a musculoskeletal model. We compared the elbow movement controlled by an RL agent with the motion of an actual human elbow in terms of the impedance identified in torque-perturbation experiments. The findings reveal that the RL agent exhibits higher elbow impedance to stabilise the target elbow motion under perturbation than a human does, likely due to its shorter reaction time and superior sensory capabilities. This study serves as a preliminary exploration into the potential of virtual environment simulations for neuromechanical research, offering an initial yet promising alternative to conventional experimental approaches. An RL-controlled digital twin with complete musculoskeletal models of the human body is expected to be useful in designing experiments and validating rehabilitation theory before experiments on real human subjects.
ROMar 12, 2025
MarineGym: A High-Performance Reinforcement Learning Platform for Underwater RoboticsShuguang Chu, Zebin Huang, Yutong Li et al.
This work presents the MarineGym, a high-performance reinforcement learning (RL) platform specifically designed for underwater robotics. It aims to address the limitations of existing underwater simulation environments in terms of RL compatibility, training efficiency, and standardized benchmarking. MarineGym integrates a proposed GPU-accelerated hydrodynamic plugin based on Isaac Sim, achieving a rollout speed of 250,000 frames per second on a single NVIDIA RTX 3060 GPU. It also provides five models of unmanned underwater vehicles (UUVs), multiple propulsion systems, and a set of predefined tasks covering core underwater control challenges. Additionally, the DR toolkit allows flexible adjustments of simulation and task parameters during training to improve Sim2Real transfer. Further benchmark experiments demonstrate that MarineGym improves training efficiency over existing platforms and supports robust policy adaptation under various perturbations. We expect this platform could drive further advancements in RL research for underwater robotics. For more details about MarineGym and its applications, please visit our project page: https://marine-gym.com/.