OpenThoughts: Data Recipes for Reasoning ModelsEtash Guha, Ryan Marten, Sedrick Keh et al. · cmu
Reasoning models have made rapid progress on many benchmarks involving math, code, and science. Yet, there are still many open questions about the best training recipes for reasoning since state-of-the-art models often rely on proprietary datasets with little to no public information available. To address this, the goal of the OpenThoughts project is to create open-source datasets for training reasoning models. After initial explorations, our OpenThoughts2-1M dataset led to OpenThinker2-32B, the first model trained on public reasoning data to match DeepSeek-R1-Distill-32B on standard reasoning benchmarks such as AIME and LiveCodeBench. We then improve our dataset further by systematically investigating each step of our data generation pipeline with 1,000+ controlled experiments, which led to OpenThoughts3. Scaling the pipeline to 1.2M examples and using QwQ-32B as teacher yields our OpenThoughts3-7B model, which achieves state-of-the-art results: 53% on AIME 2025, 51% on LiveCodeBench 06/24-01/25, and 54% on GPQA Diamond - improvements of 15.3, 17.2, and 20.5 percentage points compared to the DeepSeek-R1-Distill-Qwen-7B. All of our datasets and models are available on https://openthoughts.ai.
Learning to Generate Unit Tests for Automated DebuggingArchiki Prasad, Elias Stengel-Eskin, Justin Chih-Yao Chen et al.
Unit tests (UTs) play an instrumental role in assessing code correctness as well as providing feedback to large language models (LLMs), motivating automated test generation. However, we uncover a trade-off between generating unit test inputs that reveal errors when given a faulty code and correctly predicting the unit test output without access to the gold solution. To address this trade-off, we propose UTGen, which teaches LLMs to generate unit test inputs that reveal errors along with their correct expected outputs based on task descriptions. Since model-generated tests can provide noisy signals (e.g., from incorrectly predicted outputs), we propose UTDebug that (i) scales UTGen via test-time compute to improve UT output prediction, and (ii) validates and backtracks edits based on multiple generated UTs to avoid overfitting, and helps LLMs debug effectively. We show that UTGen outperforms other LLM-based baselines by 7.59% based on a metric measuring the presence of both error-revealing UT inputs and correct UT outputs. When used with UTDebug, we find that feedback from UTGen's unit tests improves pass@1 accuracy of Qwen2.5 32B on HumanEvalFix and our own harder debugging split of MBPP+ by over 3.17% and 12.35% (respectively) over other LLM-based UT generation baselines. Moreover, we observe that feedback from Qwen2.5 32B-based UTGen model can enhance debugging with frontier LLMs like GPT-4o by 13.8%. Lastly, we demonstrate that UTGen is a better judge for code correctness, outperforming a state-of-the-art trained 8B reward model by 4.43% on HumanEval+ with best-of-10 sampling using Qwen2.5 7B.
13.6AIOct 14, 2025
One Life to Learn: Inferring Symbolic World Models for Stochastic Environments from Unguided ExplorationZaid Khan, Archiki Prasad, Elias Stengel-Eskin et al. · allen-ai
Symbolic world modeling requires inferring and representing an environment's transitional dynamics as an executable program. Prior work has focused on largely deterministic environments with abundant interaction data, simple mechanics, and human guidance. We address a more realistic and challenging setting, learning in a complex, stochastic environment where the agent has only "one life" to explore a hostile environment without human guidance. We introduce OneLife, a framework that models world dynamics through conditionally-activated programmatic laws within a probabilistic programming framework. Each law operates through a precondition-effect structure, activating in relevant world states. This creates a dynamic computation graph that routes inference and optimization only through relevant laws, avoiding scaling challenges when all laws contribute to predictions about a complex, hierarchical state, and enabling the learning of stochastic dynamics even with sparse rule activation. To evaluate our approach under these demanding constraints, we introduce a new evaluation protocol that measures (a) state ranking, the ability to distinguish plausible future states from implausible ones, and (b) state fidelity, the ability to generate future states that closely resemble reality. We develop and evaluate our framework on Crafter-OO, our reimplementation of the Crafter environment that exposes a structured, object-oriented symbolic state and a pure transition function that operates on that state alone. OneLife can successfully learn key environment dynamics from minimal, unguided interaction, outperforming a strong baseline on 16 out of 23 scenarios tested. We also test OneLife's planning ability, with simulated rollouts successfully identifying superior strategies. Our work establishes a foundation for autonomously constructing programmatic world models of unknown, complex environments.
6.7CLApr 14, 2025
Executable Functional Abstractions: Inferring Generative Programs for Advanced Math ProblemsZaid Khan, Elias Stengel-Eskin, Archiki Prasad et al. · allen-ai
Scientists often infer abstract procedures from specific instances of problems and use the abstractions to generate new, related instances. For example, programs encoding the formal rules and properties of a system have been useful in fields ranging from reinforcement learning (procedural environments) to physics (simulation engines). These programs can be seen as functions which execute to different outputs based on their parameterizations (e.g., gridworld configuration or initial physical conditions). We introduce the term EFA (Executable Functional Abstraction) to denote such programs for math problems. EFA-like constructs have been shown to be useful for mathematical reasoning as problem generators for stress-testing models. However, prior work has been limited to automatically constructing abstractions for grade-school math (whose simple rules are easy to encode in programs), while generating EFAs for advanced math has thus far required human engineering. We explore the automatic construction of EFAs for advanced mathematics problems by developing EFAGen, which operationalizes the task of automatically inferring an EFA for a given seed problem and solution as a program synthesis task. We first formalize the properties of any valid EFA as executable unit tests. Using execution feedback from the unit tests, we search over candidate programs sampled from a LLM to find EFA programs that are faithful to the generalized problem and solution class underlying the seed problem. We then apply the tests as a reward signal, training LLMs to become better writers of EFAs. We show that EFAs inferred by EFAGen are faithful to the seed problems, produce learnable problem variations, and that EFAGen can infer EFAs across diverse sources of competition-level math problems. Finally, we show uses of model-written EFAs e.g., finding harder/easier problem variants, as well as data generation.
2.7CLFeb 21, 2025
MutaGReP: Execution-Free Repository-Grounded Plan Search for Code-UseZaid Khan, Ali Farhadi, Ranjay Krishna et al. · allen-ai
When a human requests an LLM to complete a coding task using functionality from a large code repository, how do we provide context from the repo to the LLM? One approach is to add the entire repo to the LLM's context window. However, most tasks involve only fraction of symbols from a repo, longer contexts are detrimental to the LLM's reasoning abilities, and context windows are not unlimited. Alternatively, we could emulate the human ability to navigate a large repo, pick out the right functionality, and form a plan to solve the task. We propose MutaGReP (Mutation-guided Grounded Repository Plan Search), an approach to search for plans that decompose a user request into natural language steps grounded in the codebase. MutaGReP performs neural tree search in plan space, exploring by mutating plans and using a symbol retriever for grounding. On the challenging LongCodeArena benchmark, our plans use less than 5% of the 128K context window for GPT-4o but rival the coding performance of GPT-4o with a context window filled with the repo. Plans produced by MutaGReP allow Qwen 2.5 Coder 32B and 72B to match the performance of GPT-4o with full repo context and enable progress on the hardest LongCodeArena tasks. Project page: zaidkhan.me/MutaGReP