Xingyu Liu

CV
h-index71
65papers
6,744citations
Novelty54%
AI Score63

65 Papers

CVMar 19, 2022Code
Occlusion-Aware Self-Supervised Monocular 6D Object Pose Estimation

Gu Wang, Fabian Manhardt, Xingyu Liu et al. · tsinghua

6D object pose estimation is a fundamental yet challenging problem in computer vision. Convolutional Neural Networks (CNNs) have recently proven to be capable of predicting reliable 6D pose estimates even under monocular settings. Nonetheless, CNNs are identified as being extremely data-driven, and acquiring adequate annotations is oftentimes very time-consuming and labor intensive. To overcome this limitation, we propose a novel monocular 6D pose estimation approach by means of self-supervised learning, removing the need for real annotations. After training our proposed network fully supervised with synthetic RGB data, we leverage current trends in noisy student training and differentiable rendering to further self-supervise the model on these unsupervised real RGB(-D) samples, seeking for a visually and geometrically optimal alignment. Moreover, employing both visible and amodal mask information, our self-supervision becomes very robust towards challenging scenarios such as occlusion. Extensive evaluations demonstrate that our proposed self-supervision outperforms all other methods relying on synthetic data or employing elaborate techniques from the domain adaptation realm. Noteworthy, our self-supervised approach consistently improves over its synthetically trained baseline and often almost closes the gap towards its fully supervised counterpart. The code and models are publicly available at https://github.com/THU-DA-6D-Pose-Group/self6dpp.git.

CVJul 17, 2022Code
Learning from Temporal Spatial Cubism for Cross-Dataset Skeleton-based Action Recognition

Yansong Tang, Xingyu Liu, Xumin Yu et al.

Rapid progress and superior performance have been achieved for skeleton-based action recognition recently. In this article, we investigate this problem under a cross-dataset setting, which is a new, pragmatic, and challenging task in real-world scenarios. Following the unsupervised domain adaptation (UDA) paradigm, the action labels are only available on a source dataset, but unavailable on a target dataset in the training stage. Different from the conventional adversarial learning-based approaches for UDA, we utilize a self-supervision scheme to reduce the domain shift between two skeleton-based action datasets. Our inspiration is drawn from Cubism, an art genre from the early 20th century, which breaks and reassembles the objects to convey a greater context. By segmenting and permuting temporal segments or human body parts, we design two self-supervised learning classification tasks to explore the temporal and spatial dependency of a skeleton-based action and improve the generalization ability of the model. We conduct experiments on six datasets for skeleton-based action recognition, including three large-scale datasets (NTU RGB+D, PKU-MMD, and Kinetics) where new cross-dataset settings and benchmarks are established. Extensive results demonstrate that our method outperforms state-of-the-art approaches. The source codes of our model and all the compared methods are available at https://github.com/shanice-l/st-cubism.

CVMar 9, 2023
Deformer: Dynamic Fusion Transformer for Robust Hand Pose Estimation

Qichen Fu, Xingyu Liu, Ran Xu et al. · cmu, salesforce

Accurately estimating 3D hand pose is crucial for understanding how humans interact with the world. Despite remarkable progress, existing methods often struggle to generate plausible hand poses when the hand is heavily occluded or blurred. In videos, the movements of the hand allow us to observe various parts of the hand that may be occluded or blurred in a single frame. To adaptively leverage the visual clue before and after the occlusion or blurring for robust hand pose estimation, we propose the Deformer: a framework that implicitly reasons about the relationship between hand parts within the same image (spatial dimension) and different timesteps (temporal dimension). We show that a naive application of the transformer self-attention mechanism is not sufficient because motion blur or occlusions in certain frames can lead to heavily distorted hand features and generate imprecise keys and queries. To address this challenge, we incorporate a Dynamic Fusion Module into Deformer, which predicts the deformation of the hand and warps the hand mesh predictions from nearby frames to explicitly support the current frame estimation. Furthermore, we have observed that errors are unevenly distributed across different hand parts, with vertices around fingertips having disproportionately higher errors than those around the palm. We mitigate this issue by introducing a new loss function called maxMSE that automatically adjusts the weight of every vertex to focus the model on critical hand parts. Extensive experiments show that our method significantly outperforms state-of-the-art methods by 10%, and is more robust to occlusions (over 14%).

RODec 8, 2022
HERD: Continuous Human-to-Robot Evolution for Learning from Human Demonstration

Xingyu Liu, Deepak Pathak, Kris M. Kitani · cmu

The ability to learn from human demonstration endows robots with the ability to automate various tasks. However, directly learning from human demonstration is challenging since the structure of the human hand can be very different from the desired robot gripper. In this work, we show that manipulation skills can be transferred from a human to a robot through the use of micro-evolutionary reinforcement learning, where a five-finger human dexterous hand robot gradually evolves into a commercial robot, while repeated interacting in a physics simulator to continuously update the policy that is first learned from human demonstration. To deal with the high dimensions of robot parameters, we propose an algorithm for multi-dimensional evolution path searching that allows joint optimization of both the robot evolution path and the policy. Through experiments on human object manipulation datasets, we show that our framework can efficiently transfer the expert human agent policy trained from human demonstrations in diverse modalities to target commercial robots.

CVJul 17, 2022
CATRE: Iterative Point Clouds Alignment for Category-level Object Pose Refinement

Xingyu Liu, Gu Wang, Yi Li et al. · tsinghua

While category-level 9DoF object pose estimation has emerged recently, previous correspondence-based or direct regression methods are both limited in accuracy due to the huge intra-category variances in object shape and color, etc. Orthogonal to them, this work presents a category-level object pose and size refiner CATRE, which is able to iteratively enhance pose estimate from point clouds to produce accurate results. Given an initial pose estimate, CATRE predicts a relative transformation between the initial pose and ground truth by means of aligning the partially observed point cloud and an abstract shape prior. In specific, we propose a novel disentangled architecture being aware of the inherent distinctions between rotation and translation/size estimation. Extensive experiments show that our approach remarkably outperforms state-of-the-art methods on REAL275, CAMERA25, and LM benchmarks up to a speed of ~85.32Hz, and achieves competitive results on category-level tracking. We further demonstrate that CATRE can perform pose refinement on unseen category. Code and trained models are available.

50.7CVJun 1
TROPHIES: Temporal Reconstruction of Places, Humans, and Cameras from Multi-view Videos

Jinpeng Liu, Yukang Xu, Yutong Li et al.

Reconstructing humans and their surrounding environments in a globally consistent 4D space is essential for comprehensive perception. However, prior works typically assume single-view inputs or decouple humans, scenes, and cameras, making them unable to recover coherent geometry, stable motion, and physically aligned trajectories. These limitations motivate us to introduce a new task: unified human-scene-camera reconstruction from multi-view videos, which aims to jointly estimate dynamic humans, static scenes, and camera poses in one global coordinate frame. We propose TROPHIES--Temporal Reconstruction of Places, Humans, and Cameras from Multi-view Videos-a unified framework tailored for this task. TROPHIES features a Human Branch that models humans through temporal and spatial reasoning, and a Scene Branch that reconstructs static geometry with human-aware attention. A global alignment and optimization module couples both branches by enforcing scale consistency, contact priors, and cross-view temporal coherence. Experiments on EgoHuman and EgoExo4D demonstrate that TROPHIES achieves globally aligned, physically plausible 4D reconstructions and consistently outperforms existing paradigms in both global fidelity and human-scene consistency.

CVOct 6, 2023
Iris Liveness Detection Competition (LivDet-Iris) -- The 2023 Edition

Patrick Tinsley, Sandip Purnapatra, Mahsa Mitcheff et al.

This paper describes the results of the 2023 edition of the ''LivDet'' series of iris presentation attack detection (PAD) competitions. New elements in this fifth competition include (1) GAN-generated iris images as a category of presentation attack instruments (PAI), and (2) an evaluation of human accuracy at detecting PAI as a reference benchmark. Clarkson University and the University of Notre Dame contributed image datasets for the competition, composed of samples representing seven different PAI categories, as well as baseline PAD algorithms. Fraunhofer IGD, Beijing University of Civil Engineering and Architecture, and Hochschule Darmstadt contributed results for a total of eight PAD algorithms to the competition. Accuracy results are analyzed by different PAI types, and compared to human accuracy. Overall, the Fraunhofer IGD algorithm, using an attention-based pixel-wise binary supervision network, showed the best-weighted accuracy results (average classification error rate of 37.31%), while the Beijing University of Civil Engineering and Architecture's algorithm won when equal weights for each PAI were given (average classification rate of 22.15%). These results suggest that iris PAD is still a challenging problem.

91.8LGApr 12Code
CodeQuant: Unified Clustering and Quantization for Enhanced Outlier Smoothing in Low-Precision Mixture-of-Experts

Xiangyang Yin, Xingyu Liu, Tianhua Xia et al.

Outliers have emerged as a fundamental bottleneck in preserving accuracy for low-precision large models, particularly within Mixture-of-Experts (MoE) architectures that are increasingly central to large-scale language modeling. Under post-training quantization (PTQ), these outliers induce substantial quantization errors, leading to severe accuracy degradation. While recent rotation-based smoothing techniques alleviate the problem by redistributing outlier magnitudes, residual errors remain and continue to impede reliable low-precision deployment. In this work, we tackle this challenge by introducing \textit{CodeQuant}, a unified quantization-and-clustering scheme that contains smoothing activation outliers via learnable rotation and absorbing weight outliers into fine-tuned cluster centroids for MoE. This design reduces the influence of extreme values by fitting them within cluster centroids, thereby lowering quantization error while maintaining expressive capacity. Coupled with a dedicated kernel design for GPU and CPU, CodeQuant achieves up to $4.15\times$ speedup while delivering significantly higher accuracy than state-of-the-art quantization approaches across diverse MoE models. Our results highlight CodeQuant as a promising direction for efficient and accurate deployment of MoE-based large language models under low-precision constraints. Our code is available at https://github.com/SAI-Lab-NYU/CodeQuant.

CVNov 9, 2023
SynFacePAD 2023: Competition on Face Presentation Attack Detection Based on Privacy-aware Synthetic Training Data

Meiling Fang, Marco Huber, Julian Fierrez et al.

This paper presents a summary of the Competition on Face Presentation Attack Detection Based on Privacy-aware Synthetic Training Data (SynFacePAD 2023) held at the 2023 International Joint Conference on Biometrics (IJCB 2023). The competition attracted a total of 8 participating teams with valid submissions from academia and industry. The competition aimed to motivate and attract solutions that target detecting face presentation attacks while considering synthetic-based training data motivated by privacy, legal and ethical concerns associated with personal data. To achieve that, the training data used by the participants was limited to synthetic data provided by the organizers. The submitted solutions presented innovations and novel approaches that led to outperforming the considered baseline in the investigated benchmarks.

67.5SEApr 20Code
MASFuzzer: Fuzz Driver Generation and Adaptive Scheduling via Multidimensional API Sequences

Xingyu Liu, Zengqin Huang, Xiang Gao et al.

Fuzz testing of software libraries relies on fuzz drivers to invoke library APIs. Traditionally, these drivers are written manually by developers - a process that is time-consuming and often inadequate for exercising complex program behaviors. While recent studies have explored the use of Large Language Models (LLMs) to automate fuzz driver generation, the resulting drivers often fail to cover deep program branches. To address these challenges, we propose MASFUZZER, a fuzzing framework that integrates multidimensional API sequence construction with adaptive fuzzing scheduling strategies to improve library testing. At its core, MASFUZZER synthesizes context-relevant API call sequences by referring to API usage examples from the codebase and applying mutation-propagation-based and semantic-aware API sequence mining. These multidimensional API sequences serve as the basis for LLMs to generate effective initial drivers. In addition, MASFUZZER incorporates a coverage-guided scheduler that prioritizes testing time for the most promising drivers, along with a driver mutation strategy to evolve them. This enables systematic generation of fuzz drivers to explore previously untested code regions. We evaluate MASFUZZER on 12 widely used open-source libraries. The results show that MASFUZZER achieves 8.54 percent higher code coverage than state-of-the-art techniques. Moreover, MASFUZZER uncovers 16 previously unknown vulnerabilities in extensively tested libraries, with 14 confirmed by developers and 9 assigned CVE identifiers. These results indicate that MASFUZZER provides an efficient and practical approach for fuzzing software libraries.

CVOct 8, 2023
Structure-Preserving Instance Segmentation via Skeleton-Aware Distance Transform

Zudi Lin, Donglai Wei, Aarush Gupta et al.

Objects with complex structures pose significant challenges to existing instance segmentation methods that rely on boundary or affinity maps, which are vulnerable to small errors around contacting pixels that cause noticeable connectivity change. While the distance transform (DT) makes instance interiors and boundaries more distinguishable, it tends to overlook the intra-object connectivity for instances with varying width and result in over-segmentation. To address these challenges, we propose a skeleton-aware distance transform (SDT) that combines the merits of object skeleton in preserving connectivity and DT in modeling geometric arrangement to represent instances with arbitrary structures. Comprehensive experiments on histopathology image segmentation demonstrate that SDT achieves state-of-the-art performance.

LGMar 11, 2023
Knowledge Distillation for Efficient Sequences of Training Runs

Xingyu Liu, Alex Leonardi, Lu Yu et al.

In many practical scenarios -- like hyperparameter search or continual retraining with new data -- related training runs are performed many times in sequence. Current practice is to train each of these models independently from scratch. We study the problem of exploiting the computation invested in previous runs to reduce the cost of future runs using knowledge distillation (KD). We find that augmenting future runs with KD from previous runs dramatically reduces the time necessary to train these models, even taking into account the overhead of KD. We improve on these results with two strategies that reduce the overhead of KD by 80-90% with minimal effect on accuracy and vast pareto-improvements in overall cost. We conclude that KD is a promising avenue for reducing the cost of the expensive preparatory work that precedes training final models in practice.

LGJul 3, 2023
A Survey on Graph Classification and Link Prediction based on GNN

Xingyu Liu, Juan Chen, Quan Wen

Traditional convolutional neural networks are limited to handling Euclidean space data, overlooking the vast realm of real-life scenarios represented as graph data, including transportation networks, social networks, and reference networks. The pivotal step in transferring convolutional neural networks to graph data analysis and processing lies in the construction of graph convolutional operators and graph pooling operators. This comprehensive review article delves into the world of graph convolutional neural networks. Firstly, it elaborates on the fundamentals of graph convolutional neural networks. Subsequently, it elucidates the graph neural network models based on attention mechanisms and autoencoders, summarizing their application in node classification, graph classification, and link prediction along with the associated datasets.

LGJul 1, 2024Code
CURLS: Causal Rule Learning for Subgroups with Significant Treatment Effect

Jiehui Zhou, Linxiao Yang, Xingyu Liu et al.

In causal inference, estimating heterogeneous treatment effects (HTE) is critical for identifying how different subgroups respond to interventions, with broad applications in fields such as precision medicine and personalized advertising. Although HTE estimation methods aim to improve accuracy, how to provide explicit subgroup descriptions remains unclear, hindering data interpretation and strategic intervention management. In this paper, we propose CURLS, a novel rule learning method leveraging HTE, which can effectively describe subgroups with significant treatment effects. Specifically, we frame causal rule learning as a discrete optimization problem, finely balancing treatment effect with variance and considering the rule interpretability. We design an iterative procedure based on the minorize-maximization algorithm and solve a submodular lower bound as an approximation for the original. Quantitative experiments and qualitative case studies verify that compared with state-of-the-art methods, CURLS can find subgroups where the estimated and true effects are 16.1% and 13.8% higher and the variance is 12.0% smaller, while maintaining similar or better estimation accuracy and rule interpretability. Code is available at https://osf.io/zwp2k/.

CVMay 13, 2024Code
Deep Learning-Based Object Pose Estimation: A Comprehensive Survey

Jian Liu, Wei Sun, Hui Yang et al.

Object pose estimation is a fundamental computer vision problem with broad applications in augmented reality and robotics. Over the past decade, deep learning models, due to their superior accuracy and robustness, have increasingly supplanted conventional algorithms reliant on engineered point pair features. Nevertheless, several challenges persist in contemporary methods, including their dependency on labeled training data, model compactness, robustness under challenging conditions, and their ability to generalize to novel unseen objects. A recent survey discussing the progress made on different aspects of this area, outstanding challenges, and promising future directions, is missing. To fill this gap, we discuss the recent advances in deep learning-based object pose estimation, covering all three formulations of the problem, \emph{i.e.}, instance-level, category-level, and unseen object pose estimation. Our survey also covers multiple input data modalities, degrees-of-freedom of output poses, object properties, and downstream tasks, providing the readers with a holistic understanding of this field. Additionally, it discusses training paradigms of different domains, inference modes, application areas, evaluation metrics, and benchmark datasets, as well as reports the performance of current state-of-the-art methods on these benchmarks, thereby facilitating the readers in selecting the most suitable method for their application. Finally, the survey identifies key challenges, reviews the prevailing trends along with their pros and cons, and identifies promising directions for future research. We also keep tracing the latest works at https://github.com/CNJianLiu/Awesome-Object-Pose-Estimation.

ROOct 7, 2023
Diff-Transfer: Model-based Robotic Manipulation Skill Transfer via Differentiable Physics Simulation

Yuqi Xiang, Feitong Chen, Qinsi Wang et al.

The capability to transfer mastered skills to accomplish a range of similar yet novel tasks is crucial for intelligent robots. In this work, we introduce $\textit{Diff-Transfer}$, a novel framework leveraging differentiable physics simulation to efficiently transfer robotic skills. Specifically, $\textit{Diff-Transfer}$ discovers a feasible path within the task space that brings the source task to the target task. At each pair of adjacent points along this task path, which is two sub-tasks, $\textit{Diff-Transfer}$ adapts known actions from one sub-task to tackle the other sub-task successfully. The adaptation is guided by the gradient information from differentiable physics simulations. We propose a novel path-planning method to generate sub-tasks, leveraging $Q$-learning with a task-level state and reward. We implement our framework in simulation experiments and execute four challenging transfer tasks on robotic manipulation, demonstrating the efficacy of $\textit{Diff-Transfer}$ through comprehensive experiments. Supplementary and Videos are on the website https://sites.google.com/view/difftransfer

ROOct 2, 2023
COMPOSER: Scalable and Robust Modular Policies for Snake Robots

Yuyou Zhang, Yaru Niu, Xingyu Liu et al.

Snake robots have showcased remarkable compliance and adaptability in their interaction with environments, mirroring the traits of their natural counterparts. While their hyper-redundant and high-dimensional characteristics add to this adaptability, they also pose great challenges to robot control. Instead of perceiving the hyper-redundancy and flexibility of snake robots as mere challenges, there lies an unexplored potential in leveraging these traits to enhance robustness and generalizability at the control policy level. We seek to develop a control policy that effectively breaks down the high dimensionality of snake robots while harnessing their redundancy. In this work, we consider the snake robot as a modular robot and formulate the control of the snake robot as a cooperative Multi-Agent Reinforcement Learning (MARL) problem. Each segment of the snake robot functions as an individual agent. Specifically, we incorporate a self-attention mechanism to enhance the cooperative behavior between agents. A high-level imagination policy is proposed to provide additional rewards to guide the low-level control policy. We validate the proposed method COMPOSER with five snake robot tasks, including goal reaching, wall climbing, shape formation, tube crossing, and block pushing. COMPOSER achieves the highest success rate across all tasks when compared to a centralized baseline and four modular policy baselines. Additionally, we show enhanced robustness against module corruption and significantly superior zero-shot generalizability in our proposed method. The videos of this work are available on our project page: https://sites.google.com/view/composer-snake/.

CVNov 25, 2024Code
UNOPose: Unseen Object Pose Estimation with an Unposed RGB-D Reference Image

Xingyu Liu, Gu Wang, Ruida Zhang et al. · tsinghua

Unseen object pose estimation methods often rely on CAD models or multiple reference views, making the onboarding stage costly. To simplify reference acquisition, we aim to estimate the unseen object's pose through a single unposed RGB-D reference image. While previous works leverage reference images as pose anchors to limit the range of relative pose, our scenario presents significant challenges since the relative transformation could vary across the entire SE(3) space. Moreover, factors like occlusion, sensor noise, and extreme geometry could result in low viewpoint overlap. To address these challenges, we present a novel approach and benchmark, termed UNOPose, for unseen one-reference-based object pose estimation. Building upon a coarse-to-fine paradigm, UNOPose constructs an SE(3)-invariant reference frame to standardize object representation despite pose and size variations. To alleviate small overlap across viewpoints, we recalibrate the weight of each correspondence based on its predicted likelihood of being within the overlapping region. Evaluated on our proposed benchmark based on the BOP Challenge, UNOPose demonstrates superior performance, significantly outperforming traditional and learning-based methods in the one-reference setting and remaining competitive with CAD-model-based methods. The code and dataset are available at https://github.com/shanice-l/UNOPose.

HCJul 19, 2025Code
MagicGUI: A Foundational Mobile GUI Agent with Scalable Data Pipeline and Reinforcement Fine-tuning

Liujian Tang, Shaokang Dong, Yijia Huang et al.

This paper presents MagicGUI, a foundational mobile GUI agent designed to address critical challenges in perception, grounding, and reasoning within real-world mobile GUI environments. The framework is underpinned by following six key components: (1) a comprehensive and accurate dataset, constructed via the scalable GUI Data Pipeline, which aggregates the largest and most diverse GUI-centric multimodal data to date from open-source repositories, automated crawling, and targeted manual annotation; (2) enhanced perception and grounding capabilities, facilitating fine-grained multimodal alignment for UI element referencing, grounding, and screen comprehension; (3) a comprehensive and unified action space, encompassing both fundamental UI operations and complex interactive intents to support human-agent interactions; (4) planning-oriented reasoning mechanisms that enable the model to decompose complex user instructions into sequential actions with explicit intermediate meta-paln reasoning; (5) an iterative two-stage training procedure, combining large-scale continue pre-training on 7.8M samples with reinforcement fine-tuning utilizing a spatially enhanced composite reward and dual filtering strategy; and (6) competitive performance on both the proprietary Magic-RICH benchmark and over a dozen public benchmarks, achieving superior performance across GUI perception and agent tasks, while demonstrating robust generalization and real-world deployment potential in practical mobile GUI scenarios, as detailed in Figure 1.

CVDec 7, 2024Code
Street Gaussians without 3D Object Tracker

Ruida Zhang, Chengxi Li, Chenyangguang Zhang et al.

Realistic scene reconstruction in driving scenarios poses significant challenges due to fast-moving objects. Most existing methods rely on labor-intensive manual labeling of object poses to reconstruct dynamic objects in canonical space and move them based on these poses during rendering. While some approaches attempt to use 3D object trackers to replace manual annotations, the limited generalization of 3D trackers -- caused by the scarcity of large-scale 3D datasets -- results in inferior reconstructions in real-world settings. In contrast, 2D foundation models demonstrate strong generalization capabilities. To eliminate the reliance on 3D trackers and enhance robustness across diverse environments, we propose a stable object tracking module by leveraging associations from 2D deep trackers within a 3D object fusion strategy. We address inevitable tracking errors by further introducing a motion learning strategy in an implicit feature space that autonomously corrects trajectory errors and recovers missed detections. Experimental results on Waymo-NOTR and KITTI show that our method outperforms existing approaches. Our code will be released on https://lolrudy.github.io/No3DTrackSG/.

29.6HCMar 24
BadminSense: Enabling Fine-Grained Badminton Stroke Evaluation on a Single Smartwatch

Taizhou Chen, Kai Chen, Xingyu Liu et al.

Evaluating badminton performance often requires expert coaching, which is rarely accessible for amateur players. We present BadminSense, a smartwatch-based system for fine-grained badminton performance analysis using wearable sensing. Through interviews with experienced badminton players, we identified four system design requirements with three implementation insights that guide the development of BadminSense. We then collected a badminton strokes dataset on 12 experienced badminton amateurs and annotated it with fine-grained labels, including stroke type, expert-assessed stroke rating, and shuttle impact location. Built on this dataset, BadminSense segments and classifies strokes, predicts stroke quality, and estimates shuttle impact location using vibration signal from an off-the-shelf smartwatch. Our evaluations show that BadminSense achieves a stroke classification accuracy of 91.43%, an average quality rating error of 0.438, and an average impact location estimation error of 12.9%. A real-world usability study further demonstrates BadminSense's potential to provide reliable and meaningful support for daily badminton practice.

CHEM-PHAug 4, 2025Code
FastCSP: Accelerated Molecular Crystal Structure Prediction with Universal Model for Atoms

Vahe Gharakhanyan, Yi Yang, Luis Barroso-Luque et al. · baidu, cmu

Crystal Structure Prediction (CSP) of molecular crystals plays a central role in applications, such as pharmaceuticals and organic electronics. CSP is challenging and computationally expensive due to the need to explore a large search space with sufficient accuracy to capture energy differences of a few kJ/mol between polymorphs. Dispersion-inclusive density functional theory (DFT) provides the required accuracy but its computational cost is impractical for a large number of putative structures. We introduce FastCSP, an open-source, high-throughput CSP workflow based on machine learning interatomic potentials (MLIPs). FastCSP combines random structure generation using Genarris 3.0 with geometry relaxation and free energy calculations powered entirely by the Universal Model for Atoms (UMA) MLIP. We benchmark FastCSP on a curated set of 28 mostly rigid molecules, demonstrating that our workflow consistently generates known experimental structures and ranks them within 5 kJ/mol per molecule of the global minimum. Our results demonstrate that universal MLIPs can be used across diverse compounds without requiring system-specific tuning. Moreover, the speed and accuracy afforded by UMA eliminate the need for classical force fields in the early stages of CSP and for final re-ranking with DFT. The open-source release of the entire FastCSP workflow significantly lowers the barrier to accessing CSP. CSP results for a single system can be obtained within hours on tens of modern GPUs, making high-throughput crystal structure prediction feasible for a broad range of scientific applications.

CLMay 25, 2025Code
DREAM: Drafting with Refined Target Features and Entropy-Adaptive Cross-Attention Fusion for Multimodal Speculative Decoding

Yunhai Hu, Tianhua Xia, Zining Liu et al.

Speculative decoding (SD) has emerged as a powerful method for accelerating autoregressive generation in large language models (LLMs), yet its integration into vision-language models (VLMs) remains underexplored. We introduce DREAM, a novel speculative decoding framework tailored for VLMs that combines three key innovations: (1) a cross-attention-based mechanism to inject intermediate features from the target model into the draft model for improved alignment, (2) adaptive intermediate feature selection based on attention entropy to guide efficient draft model training, and (3) visual token compression to reduce draft model latency. DREAM enables efficient, accurate, and parallel multimodal decoding with significant throughput improvement. Experiments across a diverse set of recent popular VLMs, including LLaVA, Pixtral, SmolVLM and Gemma3, demonstrate up to 3.6x speedup over conventional decoding and significantly outperform prior SD baselines in both inference throughput and speculative draft acceptance length across a broad range of multimodal benchmarks. The code is publicly available at: https://github.com/SAI-Lab-NYU/DREAM.git

CVMar 15, 2024Code
KP-RED: Exploiting Semantic Keypoints for Joint 3D Shape Retrieval and Deformation

Ruida Zhang, Chenyangguang Zhang, Yan Di et al.

In this paper, we present KP-RED, a unified KeyPoint-driven REtrieval and Deformation framework that takes object scans as input and jointly retrieves and deforms the most geometrically similar CAD models from a pre-processed database to tightly match the target. Unlike existing dense matching based methods that typically struggle with noisy partial scans, we propose to leverage category-consistent sparse keypoints to naturally handle both full and partial object scans. Specifically, we first employ a lightweight retrieval module to establish a keypoint-based embedding space, measuring the similarity among objects by dynamically aggregating deformation-aware local-global features around extracted keypoints. Objects that are close in the embedding space are considered similar in geometry. Then we introduce the neural cage-based deformation module that estimates the influence vector of each keypoint upon cage vertices inside its local support region to control the deformation of the retrieved shape. Extensive experiments on the synthetic dataset PartNet and the real-world dataset Scan2CAD demonstrate that KP-RED surpasses existing state-of-the-art approaches by a large margin. Codes and trained models are released on https://github.com/lolrudy/KP-RED.

AIOct 22, 2024Code
Scene-Aware Explainable Multimodal Trajectory Prediction

Pei Liu, Haipeng Liu, Xingyu Liu et al.

Advancements in intelligent technologies have significantly improved navigation in complex traffic environments by enhancing environment perception and trajectory prediction for automated vehicles. However, current research often overlooks the joint reasoning of scenario agents and lacks explainability in trajectory prediction models, limiting their practical use in real-world situations. To address this, we introduce the Explainable Conditional Diffusion-based Multimodal Trajectory Prediction (DMTP) model, which is designed to elucidate the environmental factors influencing predictions and reveal the underlying mechanisms. Our model integrates a modified conditional diffusion approach to capture multimodal trajectory patterns and employs a revised Shapley Value model to assess the significance of global and scenario-specific features. Experiments using the Waymo Open Motion Dataset demonstrate that our explainable model excels in identifying critical inputs and significantly outperforms baseline models in accuracy. Moreover, the factors identified align with the human driving experience, underscoring the model's effectiveness in learning accurate predictions. Code is available in our open-source repository: https://github.com/ocean-luna/Explainable-Prediction.

57.6CVMar 17
Unified Removal of Raindrops and Reflections: A New Benchmark and A Novel Pipeline

Xingyu Liu, Zewei He, Yu Chen et al.

When capturing images through glass surfaces or windshields on rainy days, raindrops and reflections frequently co-occur to significantly reduce the visibility of captured images. This practical problem lacks attention and needs to be resolved urgently. Prior de-raindrop, de-reflection, and all-in-one models have failed to address this composite degradation. To this end, we first formally define the unified removal of raindrops and reflections (UR$^3$) task for the first time and construct a real-shot dataset, namely RainDrop and ReFlection (RDRF), which provides a new benchmark with substantial, high-quality, diverse image pairs. Then, we propose a novel diffusion-based framework (i.e., DiffUR$^3$) with several target designs to address this challenging task. By leveraging the powerful generative prior, DiffUR$^3$ successfully removes both types of degradations. Extensive experiments demonstrate that our method achieves state-of-the-art performance on our benchmark and on challenging in-the-wild images. The RDRF dataset and the codes will be made public upon acceptance.

CLFeb 27, 2025Code
Do Retrieval-Augmented Language Models Adapt to Varying User Needs?

Peilin Wu, Xinlu Zhang, Wenhao Yu et al.

Recent advancements in Retrieval-Augmented Language Models (RALMs) have demonstrated their efficacy in knowledge-intensive tasks. However, existing evaluation benchmarks often assume a single optimal approach to leveraging retrieved information, failing to account for varying user needs. This paper introduces a novel evaluation framework that systematically assesses RALMs under three user need cases-Context-Exclusive, Context-First, and Memory-First-across three distinct context settings: Context Matching, Knowledge Conflict, and Information Irrelevant. By varying both user instructions and the nature of retrieved information, our approach captures the complexities of real-world applications where models must adapt to diverse user requirements. Through extensive experiments on multiple QA datasets, including HotpotQA, DisentQA, and our newly constructed synthetic URAQ dataset, we find that restricting memory usage improves robustness in adversarial retrieval conditions but decreases peak performance with ideal retrieval results and model family dominates behavioral differences. Our findings highlight the necessity of user-centric evaluations in the development of retrieval-augmented systems and provide insights into optimizing model performance across varied retrieval contexts. We will release our code and URAQ dataset upon acceptance of the paper.

32.3CVMar 25
Heuristic Self-Paced Learning for Domain Adaptive Semantic Segmentation under Adverse Conditions

Shiqin Wang, Haoyang Chen, Huaizhou Huang et al.

The learning order of semantic classes significantly impacts unsupervised domain adaptation for semantic segmentation, especially under adverse weather conditions. Most existing curricula rely on handcrafted heuristics (e.g., fixed uncertainty metrics) and follow a static schedule, which fails to adapt to a model's evolving, high-dimensional training dynamics, leading to category bias. Inspired by Reinforcement Learning, we cast curriculum learning as a sequential decision problem and propose an autonomous class scheduler. This scheduler consists of two components: (i) a high-dimensional state encoder that maps the model's training status into a latent space and distills key features indicative of progress, and (ii) a category-fair policy-gradient objective that ensures balanced improvement across classes. Coupled with mixed source-target supervision, the learned class rankings direct the network's focus to the most informative classes at each stage, enabling more adaptive and dynamic learning. It is worth noting that our method achieves state-of-the-art performance on three widely used benchmarks (e.g., ACDC, Dark Zurich, and Nighttime Driving) and shows generalization ability in synthetic-to-real semantic segmentation.

CLDec 5, 2025Code
Interleaved Latent Visual Reasoning with Selective Perceptual Modeling

Shuai Dong, Siyuan Wang, Xingyu Liu et al.

Interleaved reasoning paradigms enhance Multimodal Large Language Models (MLLMs) with visual feedback but are hindered by the prohibitive computational cost of re-encoding pixel-dense images. A promising alternative, latent visual reasoning, circumvents this bottleneck yet faces limitations: methods either fail to capture intermediate state evolution due to single-step, non-interleaved structures, or sacrifice precise perceptual modeling by over-compressing features. We introduce Interleaved Latent Visual Reasoning (ILVR), a framework that unifies dynamic state evolution with precise perceptual modeling. ILVR interleaves textual generation with latent visual representations that act as specific, evolving cues for subsequent reasoning. Specifically, we employ a self-supervision strategy where a momentum teacher model selectively distills relevant features from ground-truth intermediate images into sparse supervision targets. This adaptive selection mechanism guides the model to autonomously generate context-aware visual signals. Extensive experiments on multimodal reasoning benchmarks demonstrate that ILVR outperforms existing approaches, effectively bridging the gap between fine-grained perception and sequential multimodal reasoning. The code is available at https://github.com/XD111ds/ILVR.

LGFeb 10, 2022Code
REvolveR: Continuous Evolutionary Models for Robot-to-robot Policy Transfer

Xingyu Liu, Deepak Pathak, Kris M. Kitani

A popular paradigm in robotic learning is to train a policy from scratch for every new robot. This is not only inefficient but also often impractical for complex robots. In this work, we consider the problem of transferring a policy across two different robots with significantly different parameters such as kinematics and morphology. Existing approaches that train a new policy by matching the action or state transition distribution, including imitation learning methods, fail due to optimal action and/or state distribution being mismatched in different robots. In this paper, we propose a novel method named $REvolveR$ of using continuous evolutionary models for robotic policy transfer implemented in a physics simulator. We interpolate between the source robot and the target robot by finding a continuous evolutionary change of robot parameters. An expert policy on the source robot is transferred through training on a sequence of intermediate robots that gradually evolve into the target robot. Experiments on a physics simulator show that the proposed continuous evolutionary model can effectively transfer the policy across robots and achieve superior sample efficiency on new robots. The proposed method is especially advantageous in sparse reward settings where exploration can be significantly reduced. Code is released at https://github.com/xingyul/revolver.

CVApr 1, 2021Code
RePOSE: Fast 6D Object Pose Refinement via Deep Texture Rendering

Shun Iwase, Xingyu Liu, Rawal Khirodkar et al.

We present RePOSE, a fast iterative refinement method for 6D object pose estimation. Prior methods perform refinement by feeding zoomed-in input and rendered RGB images into a CNN and directly regressing an update of a refined pose. Their runtime is slow due to the computational cost of CNN, which is especially prominent in multiple-object pose refinement. To overcome this problem, RePOSE leverages image rendering for fast feature extraction using a 3D model with a learnable texture. We call this deep texture rendering, which uses a shallow multi-layer perceptron to directly regress a view-invariant image representation of an object. Furthermore, we utilize differentiable Levenberg-Marquardt (LM) optimization to refine a pose fast and accurately by minimizing the feature-metric error between the input and rendered image representations without the need of zooming in. These image representations are trained such that differentiable LM optimization converges within few iterations. Consequently, RePOSE runs at 92 FPS and achieves state-of-the-art accuracy of 51.6% on the Occlusion LineMOD dataset - a 4.1% absolute improvement over the prior art, and comparable result on the YCB-Video dataset with a much faster runtime. The code is available at https://github.com/sh8/repose.

CVFeb 24, 2021Code
GDRNPP: A Geometry-guided and Fully Learning-based Object Pose Estimator

Xingyu Liu, Ruida Zhang, Chenyangguang Zhang et al.

6D pose estimation of rigid objects is a long-standing and challenging task in computer vision. Recently, the emergence of deep learning reveals the potential of Convolutional Neural Networks (CNNs) to predict reliable 6D poses. Given that direct pose regression networks currently exhibit suboptimal performance, most methods still resort to traditional techniques to varying degrees. For example, top-performing methods often adopt an indirect strategy by first establishing 2D-3D or 3D-3D correspondences followed by applying the RANSAC-based PnP or Kabsch algorithms, and further employing ICP for refinement. Despite the performance enhancement, the integration of traditional techniques makes the networks time-consuming and not end-to-end trainable. Orthogonal to them, this paper introduces a fully learning-based object pose estimator. In this work, we first perform an in-depth investigation of both direct and indirect methods and propose a simple yet effective Geometry-guided Direct Regression Network (GDRN) to learn the 6D pose from monocular images in an end-to-end manner. Afterwards, we introduce a geometry-guided pose refinement module, enhancing pose accuracy when extra depth data is available. Guided by the predicted coordinate map, we build an end-to-end differentiable architecture that establishes robust and accurate 3D-3D correspondences between the observed and rendered RGB-D images to refine the pose. Our enhanced pose estimation pipeline GDRNPP (GDRN Plus Plus) conquered the leaderboard of the BOP Challenge for two consecutive years, becoming the first to surpass all prior methods that relied on traditional techniques in both accuracy and speed. The code and models are available at https://github.com/shanice-l/gdrnpp_bop2022.

CVFeb 26
GFRRN: Explore the Gaps in Single Image Reflection Removal

Yu Chen, Zewei He, Xingyu Liu et al.

Prior dual-stream methods with the feature interaction mechanism have achieved remarkable performance in single image reflection removal (SIRR). However, they often struggle with (1) semantic understanding gap between the features of pre-trained models and those of reflection removal models, and (2) reflection label inconsistencies between synthetic and real-world training data. In this work, we first adopt the parameter efficient fine-tuning (PEFT) strategy by integrating several learnable Mona layers into the pre-trained model to align the training directions. Then, a label generator is designed to unify the reflection labels for both synthetic and real-world data. In addition, a Gaussian-based Adaptive Frequency Learning Block (G-AFLB) is proposed to adaptively learn and fuse the frequency priors, and a Dynamic Agent Attention (DAA) is employed as an alternative to window-based attention by dynamically modeling the significance levels across windows (inter-) and within an individual window (intra-). These components constitute our proposed Gap-Free Reflection Removal Network (GFRRN). Extensive experiments demonstrate the effectiveness of our GFRRN, achieving superior performance against state-of-the-art SIRR methods.

49.0ROApr 30
E$^2$DT: Efficient and Effective Decision Transformer with Experience-Aware Sampling for Robotic Manipulation

Kaiyan Zhao, Borong Zhang, Yiming Wang et al.

In reinforcement learning (RL) for robotic manipulation, the Decision Transformer (DT) has emerged as an effective framework for addressing long-horizon tasks. However, DT's performance depends heavily on the coverage of collected experiences. Without an active exploration mechanism, standard DT relies on uniform replay, which leads to poor sample efficiency, limited exploration, and reduced overall effectiveness. At the same time, while excessive exploration can help avoid local optima, it often delays policy convergence and leads to degraded efficiency. To address these limitations, we propose E$^2$DT, a DT-guided k-Determinantal Point Process sampling framework that enables the model to actively shape its own experience selection. Our framework is experience-aware, allowing E$^2$DT to be both efficient, by prioritizing sampling quality, such as high-return, high-uncertainty, and underrepresented trajectories, and effective, by ensuring diversity across trajectory windows to preserve policy optimality. Specifically, DT's internal latent embeddings measure diversity across trajectory windows, while quality is quantified through a composite metric that integrates return-to-go (RTG) quantiles, predictive uncertainty, and stage coverage based on inverse frequency. These two dimensions are integrated into a novel quality-diversity joint kernel that prioritizes the most informative experiences, thereby enabling learning that is both efficient and effective. We evaluate E$^2$DT on challenging robotic manipulation benchmarks in both simulation and real-robot settings. Results show that it consistently outperforms prior methods. These findings demonstrate that coupling policy learning with experience-aware sampling provides a principled path toward robust long-horizon robotic learning.

75.7NAApr 28
Splitting AVF method for generalized Langevin equations: probability density function and geometric ergodicity

Xinjie Dai, Xingyu Liu, Diancong Jin et al.

The generalized Langevin equation (GLE) constitutes a fundamental model for describing nonequilibrium dynamics with memory effects. To overcome the numerical challenges arising from superquadratically growing potentials and degenerate noise, we propose and analyze a structure-preserving splitting averaged vector field (AVF) method for a quasi-Markovian GLE. The core advantage of this method lies in its ability to simultaneously preserve the exponential integrability, Malliavin differentiability, and ergodicity of the underlying continuous system. Notably, by leveraging exponential integrability, Malliavin differentiability, and uniform non-degeneracy of the numerical solution, we obtain the existence and smoothness of its probability density function, which converges to that of the exact solution with first-order accuracy. Furthermore, by validating the Lyapunov condition and the minorization condition using a localized technique, we establish the geometric ergodicity of the numerical solution. Finally, numerical experiments are conducted to confirm the theoretical results.

CLAug 11, 2025
Efficient Speculative Decoding for Llama at Scale: Challenges and Solutions

Bangsheng Tang, Carl Chengyan Fu, Fei Kou et al.

Speculative decoding is a standard method for accelerating the inference speed of large language models. However, scaling it for production environments poses several engineering challenges, including efficiently implementing different operations (e.g., tree attention and multi-round speculative decoding) on GPU. In this paper, we detail the training and inference optimization techniques that we have implemented to enable EAGLE-based speculative decoding at a production scale for Llama models. With these changes, we achieve a new state-of-the-art inference latency for Llama models. For example, Llama4 Maverick decodes at a speed of about 4 ms per token (with a batch size of one) on 8 NVIDIA H100 GPUs, which is 10% faster than the previously best known method. Furthermore, for EAGLE-based speculative decoding, our optimizations enable us to achieve a speed-up for large batch sizes between 1.4x and 2.0x at production scale.

CLJun 3, 2025
Multimodal DeepResearcher: Generating Text-Chart Interleaved Reports From Scratch with Agentic Framework

Zhaorui Yang, Bo Pan, Han Wang et al.

Visualizations play a crucial part in effective communication of concepts and information. Recent advances in reasoning and retrieval augmented generation have enabled Large Language Models (LLMs) to perform deep research and generate comprehensive reports. Despite its progress, existing deep research frameworks primarily focus on generating text-only content, leaving the automated generation of interleaved texts and visualizations underexplored. This novel task poses key challenges in designing informative visualizations and effectively integrating them with text reports. To address these challenges, we propose Formal Description of Visualization (FDV), a structured textual representation of charts that enables LLMs to learn from and generate diverse, high-quality visualizations. Building on this representation, we introduce Multimodal DeepResearcher, an agentic framework that decomposes the task into four stages: (1) researching, (2) exemplar report textualization, (3) planning, and (4) multimodal report generation. For the evaluation of generated multimodal reports, we develop MultimodalReportBench, which contains 100 diverse topics served as inputs along with 5 dedicated metrics. Extensive experiments across models and evaluation methods demonstrate the effectiveness of Multimodal DeepResearcher. Notably, utilizing the same Claude 3.7 Sonnet model, Multimodal DeepResearcher achieves an 82\% overall win rate over the baseline method.

CVDec 2, 2024
GFreeDet: Exploiting Gaussian Splatting and Foundation Models for Model-free Unseen Object Detection in the BOP Challenge 2024

Xingyu Liu, Gu Wang, Chengxi Li et al. · tsinghua

We present GFreeDet, an unseen object detection approach that leverages Gaussian splatting and vision Foundation models under model-free setting. Unlike existing methods that rely on predefined CAD templates, GFreeDet reconstructs objects directly from reference videos using Gaussian splatting, enabling robust detection of novel objects without prior 3D models. Evaluated on the BOP-H3 benchmark, GFreeDet achieves comparable performance to CAD-based methods, demonstrating the viability of model-free detection for mixed reality (MR) applications. Notably, GFreeDet won the best overall method and the best fast method awards in the model-free 2D detection track at BOP Challenge 2024.

CVApr 5, 2024
RaSim: A Range-aware High-fidelity RGB-D Data Simulation Pipeline for Real-world Applications

Xingyu Liu, Chenyangguang Zhang, Gu Wang et al. · tsinghua

In robotic vision, a de-facto paradigm is to learn in simulated environments and then transfer to real-world applications, which poses an essential challenge in bridging the sim-to-real domain gap. While mainstream works tackle this problem in the RGB domain, we focus on depth data synthesis and develop a range-aware RGB-D data simulation pipeline (RaSim). In particular, high-fidelity depth data is generated by imitating the imaging principle of real-world sensors. A range-aware rendering strategy is further introduced to enrich data diversity. Extensive experiments show that models trained with RaSim can be directly applied to real-world scenarios without any finetuning and excel at downstream RGB-D perception tasks.

IRJul 24, 2025
Request-Only Optimization for Recommendation Systems

Liang Guo, Wei Li, Lucy Liao et al.

Deep Learning Recommendation Models (DLRMs) represent one of the largest machine learning applications on the planet. Industry-scale DLRMs are trained with petabytes of recommendation data to serve billions of users every day. To utilize the rich user signals in the long user history, DLRMs have been scaled up to unprecedented complexity, up to trillions of floating-point operations (TFLOPs) per example. This scale, coupled with the huge amount of training data, necessitates new storage and training algorithms to efficiently improve the quality of these complex recommendation systems. In this paper, we present a Request-Only Optimizations (ROO) training and modeling paradigm. ROO simultaneously improves the storage and training efficiency as well as the model quality of recommendation systems. We holistically approach this challenge through co-designing data (i.e., request-only data), infrastructure (i.e., request-only based data processing pipeline), and model architecture (i.e., request-only neural architectures). Our ROO training and modeling paradigm treats a user request as a unit of the training data. Compared with the established practice of treating a user impression as a unit, our new design achieves native feature deduplication in data logging, consequently saving data storage. Second, by de-duplicating computations and communications across multiple impressions in a request, this new paradigm enables highly scaled-up neural network architectures to better capture user interest signals, such as Generative Recommenders (GRs) and other request-only friendly architectures.

LGJun 16, 2025
Overcoming Overfitting in Reinforcement Learning via Gaussian Process Diffusion Policy

Amornyos Horprasert, Esa Apriaskar, Xingyu Liu et al.

One of the key challenges that Reinforcement Learning (RL) faces is its limited capability to adapt to a change of data distribution caused by uncertainties. This challenge arises especially in RL systems using deep neural networks as decision makers or policies, which are prone to overfitting after prolonged training on fixed environments. To address this challenge, this paper proposes Gaussian Process Diffusion Policy (GPDP), a new algorithm that integrates diffusion models and Gaussian Process Regression (GPR) to represent the policy. GPR guides diffusion models to generate actions that maximize learned Q-function, resembling the policy improvement in RL. Furthermore, the kernel-based nature of GPR enhances the policy's exploration efficiency under distribution shifts at test time, increasing the chance of discovering new behaviors and mitigating overfitting. Simulation results on the Walker2d benchmark show that our approach outperforms state-of-the-art algorithms under distribution shift condition by achieving around 67.74% to 123.18% improvement in the RL's objective function while maintaining comparable performance under normal conditions.

AIJan 19
MagicGUI-RMS: A Multi-Agent Reward Model System for Self-Evolving GUI Agents via Automated Feedback Reflux

Zecheng Li, Zhihui Cao, Wenke Huang et al.

Graphical user interface (GUI) agents are rapidly progressing toward autonomous interaction and reliable task execution across diverse applications. However, two central challenges remain unresolved: automating the evaluation of agent trajectories and generating high-quality training data at scale to enable continual improvement. Existing approaches often depend on manual annotation or static rule-based verification, which restricts scalability and limits adaptability in dynamic environments. We present MagicGUI-RMS, a multi-agent reward model system that delivers adaptive trajectory evaluation, corrective feedback, and self-evolving learning capabilities. MagicGUI-RMS integrates a Domain-Specific Reward Model (DS-RM) with a General-Purpose Reward Model (GP-RM), enabling fine-grained action assessment and robust generalization across heterogeneous GUI tasks. To support reward learning at scale, we design a structured data construction pipeline that automatically produces balanced and diverse reward datasets, effectively reducing annotation costs while maintaining sample fidelity. During execution, the reward model system identifies erroneous actions, proposes refined alternatives, and continuously enhances agent behavior through an automated data-reflux mechanism. Extensive experiments demonstrate that MagicGUI-RMS yields substantial gains in task accuracy, behavioral robustness. These results establish MagicGUI-RMS as a principled and effective foundation for building self-improving GUI agents driven by reward-based adaptation.

98.8SPMar 11
Suppressing Acoustomigration and Temperature Rise for High-power Robust Acoustics

Fangsheng Qian, Shuhan Chen, Wei Wei et al.

High-frequency acoustic wave transducers, vibrating at gigahertz (GHz), favored for their compact size, are not only dominating the front-end of mobile handsets but are also expanding into various interdisciplinary fields, including quantum acoustics, acoustic-optics, acoustic-fluids, acoustoelectric, and sustainable power conversion systems. However, like strong vibration can "shake off" substances and produce heat, a long-standing bottleneck has been the ability to harness acoustics under high-power vibration loads, while simultaneously suppressing temperature rise, especially for IDT-based surface acoustic wave (SAW) systems. Here, we proposed a layered acoustic wave (LAW) platform, utilizing a quasi-infinite multifunctional top layer, that redefines mechanical and thermal boundary conditions to overcome three fundamental challenges in high-power acoustic wave vibration: self-heating, thermal instability, and acoustomigration. By simply leveraging a simplified, thick single-material overlayer to achieve electro-thermo-mechanical co-design, this acoustic platform moves beyond prior substrate-focused thermal management in SAW technology. It demonstrates, for the first time from the top boundary, simultaneous redistribution of the von Mises stress field and the creation of an efficient vertical thermal dissipation path. The LAW transducer, vibrating at over 2 GHz, achieves a 70% reduction in temperature rise under identical power loads, a first-order temperature coefficient of frequency (TCF) of -13 ppm/C with minimal dispersion, and an unprecedented threshold power density of 45.61 dBm/mm2 - over one order-of-magnitude higher than that of state-of-the-art thin-film surface acoustic wave (TF-SAW) counterparts at the same wavelength.

CVOct 28, 2025
ResNet: Enabling Deep Convolutional Neural Networks through Residual Learning

Xingyu Liu, Kun Ming Goh

Convolutional Neural Networks (CNNs) has revolutionized computer vision, but training very deep networks has been challenging due to the vanishing gradient problem. This paper explores Residual Networks (ResNet), introduced by He et al. (2015), which overcomes this limitation by using skip connections. ResNet enables the training of networks with hundreds of layers by allowing gradients to flow directly through shortcut connections that bypass intermediate layers. In our implementation on the CIFAR-10 dataset, ResNet-18 achieves 89.9% accuracy compared to 84.1% for a traditional deep CNN of similar depth, while also converging faster and training more stably.

SEAug 10, 2025
Dynamic Benchmark Construction for Evaluating Large Language Models on Real-World Codes

Zhe Zhang, Runlin Liu, Aishan Liu et al.

As large language models LLMs) become increasingly integrated into software development workflows, rigorously evaluating their performance on complex, real-world code generation tasks has become essential. However, existing benchmarks often suffer from data contamination and limited test rigor, constraining their ability to reveal model failures effectively. To address these, we present CODE2BENCH, a end-to-end pipeline for dynamically constructing robust and contamination-resistant benchmarks from real-world GitHub repositories. Specifically, CODE2BENCH introduces three key innovations: (1) Automated Dynamism, achieved through periodic ingestion of recent code to minimize training data contamination; (2) Scope Graph-based dependency analysis, which enables structured classification of functions into benchmark instances with controlled dependency levels (distinguishing between Self-Contained (SC) tasks for cross-language evaluation and Weakly Self-Contained (WSC) tasks involving permitted library usage); and (3) Property-Based Testing (PBT) for the automated synthesis of rigorous test suites to enable thorough functional verification. Using this pipeline, we construct CODE2BENCH-2505, the first benchmark derived from 880 recent Python projects spanning diverse domains, comprising 1,163 code generation tasks with 100% average branch coverage on ground-truth implementations. Extensive evaluation of 16 LLMs using CODE2BENCH-2505 reveals that models consistently struggle with SC tasks requiring complex, non-standard logic and cross-language transfer, while showing relatively stronger performance on WSC tasks in Python. Our work introduces a contamination-resistant, language-agnostic methodology for dynamic benchmark construction, offering a principled foundation for the comprehensive and realistic evaluation of LLMs on real-world software development tasks.

NCMay 29, 2025
Decoding Cortical Microcircuits: A Generative Model for Latent Space Exploration and Controlled Synthesis

Xingyu Liu, Yubin Li, Guozhang Chen

A central idea in understanding brains and building artificial intelligence is that structure determines function. Yet, how the brain's complex structure arises from a limited set of genetic instructions remains a key question. The ultra high-dimensional detail of neural connections vastly exceeds the information storage capacity of genes, suggesting a compact, low-dimensional blueprint must guide brain development. Our motivation is to uncover this blueprint. We introduce a generative model, to learn this underlying representation from detailed connectivity maps of mouse cortical microcircuits. Our model successfully captures the essential structural information of these circuits in a compressed latent space. We found that specific, interpretable directions within this space directly relate to understandable network properties. Building on this, we demonstrate a novel method to controllably generate new, synthetic microcircuits with desired structural features by navigating this latent space. This work offers a new way to investigate the design principles of neural circuits and explore how structure gives rise to function, potentially informing the development of more advanced artificial neural networks.

AIMay 19, 2025
Unveiling and Steering Connectome Organization with Interpretable Latent Variables

Yubin Li, Xingyu Liu, Guozhang Chen

The brain's intricate connectome, a blueprint for its function, presents immense complexity, yet it arises from a compact genetic code, hinting at underlying low-dimensional organizational principles. This work bridges connectomics and representation learning to uncover these principles. We propose a framework that combines subgraph extraction from the Drosophila connectome, FlyWire, with a generative model to derive interpretable low-dimensional representations of neural circuitry. Crucially, an explainability module links these latent dimensions to specific structural features, offering insights into their functional relevance. We validate our approach by demonstrating effective graph reconstruction and, significantly, the ability to manipulate these latent codes to controllably generate connectome subgraphs with predefined properties. This research offers a novel tool for understanding brain architecture and a potential avenue for designing bio-inspired artificial neural networks.

LGMay 9, 2025
UniSymNet: A Unified Symbolic Network Guided by Transformer

Xinxin Li, Juan Zhang, Da Li et al.

Symbolic Regression (SR) is a powerful technique for automatically discovering mathematical expressions from input data. Mainstream SR algorithms search for the optimal symbolic tree in a vast function space, but the increasing complexity of the tree structure limits their performance. Inspired by neural networks, symbolic networks have emerged as a promising new paradigm. However, most existing symbolic networks still face certain challenges: binary nonlinear operators $\{\times, ÷\}$ cannot be naturally extended to multivariate operators, and training with fixed architecture often leads to higher complexity and overfitting. In this work, we propose a Unified Symbolic Network that unifies nonlinear binary operators into nested unary operators and define the conditions under which UniSymNet can reduce complexity. Moreover, we pre-train a Transformer model with a novel label encoding method to guide structural selection, and adopt objective-specific optimization strategies to learn the parameters of the symbolic network. UniSymNet shows high fitting accuracy, excellent symbolic solution rate, and relatively low expression complexity, achieving competitive performance on low-dimensional Standard Benchmarks and high-dimensional SRBench.

CVDec 25, 2024
Hierarchical Multi-Graphs Learning for Robust Group Re-Identification

Ruiqi Liu, Xingyu Liu, Xiaohao Xu et al.

Group Re-identification (G-ReID) faces greater complexity than individual Re-identification (ReID) due to challenges like mutual occlusion, dynamic member interactions, and evolving group structures. Prior graph-based approaches have aimed to capture these dynamics by modeling the group as a single topological structure. However, these methods struggle to generalize across diverse group compositions, as they fail to fully represent the multifaceted relationships within the group. In this study, we introduce a Hierarchical Multi-Graphs Learning (HMGL) framework to address these challenges. Our approach models the group as a collection of multi-relational graphs, leveraging both explicit features (such as occlusion, appearance, and foreground information) and implicit dependencies between members. This hierarchical representation, encoded via a Multi-Graphs Neural Network (MGNN), allows us to resolve ambiguities in member relationships, particularly in complex, densely populated scenes. To further enhance matching accuracy, we propose a Multi-Scale Matching (MSM) algorithm, which mitigates issues of member information ambiguity and sensitivity to hard samples, improving robustness in challenging scenarios. Our method achieves state-of-the-art performance on two standard benchmarks, CSG and RoadGroup, with Rank-1/mAP scores of 95.3%/94.4% and 93.9%/95.4%, respectively. These results mark notable improvements of 1.7% and 2.5% in Rank-1 accuracy over existing approaches.

ROMay 6, 2024
Meta-Evolve: Continuous Robot Evolution for One-to-many Policy Transfer

Xingyu Liu, Deepak Pathak, Ding Zhao

We investigate the problem of transferring an expert policy from a source robot to multiple different robots. To solve this problem, we propose a method named $Meta$-$Evolve$ that uses continuous robot evolution to efficiently transfer the policy to each target robot through a set of tree-structured evolutionary robot sequences. The robot evolution tree allows the robot evolution paths to be shared, so our approach can significantly outperform naive one-to-one policy transfer. We present a heuristic approach to determine an optimized robot evolution tree. Experiments have shown that our method is able to improve the efficiency of one-to-three transfer of manipulation policy by up to 3.2$\times$ and one-to-six transfer of agile locomotion policy by 2.4$\times$ in terms of simulation cost over the baseline of launching multiple independent one-to-one policy transfers.