ROMar 30, 2025
Exploring GPT-4 for Robotic Agent Strategy with Real-Time State Feedback and a Reactive Behaviour FrameworkThomas O'Brien, Ysobel Sims
We explore the use of GPT-4 on a humanoid robot in simulation and the real world as proof of concept of a novel large language model (LLM) driven behaviour method. LLMs have shown the ability to perform various tasks, including robotic agent behaviour. The problem involves prompting the LLM with a goal, and the LLM outputs the sub-tasks to complete to achieve that goal. Previous works focus on the executability and correctness of the LLM's generated tasks. We propose a method that successfully addresses practical concerns around safety, transitions between tasks, time horizons of tasks and state feedback. In our experiments we have found that our approach produces output for feasible requests that can be executed every time, with smooth transitions. User requests are achieved most of the time across a range of goal time horizons.
SDDec 4, 2024
Embedding-Space Diffusion for Zero-Shot Environmental Sound ClassificationYsobel Sims, Alexandre Mendes, Stephan Chalup
Zero-shot learning enables models to generalise to unseen classes by leveraging semantic information, bridging the gap between training and testing sets with non-overlapping classes. While much research has focused on zero-shot learning in computer vision, the application of these methods to environmental audio remains underexplored, with poor performance in existing studies. Generative methods, which have demonstrated success in computer vision, are notably absent from zero-shot environmental sound classification studies. To address this gap, this work investigates generative methods for zero-shot learning in environmental audio. Two successful generative models from computer vision are adapted: a cross-aligned and distribution-aligned variational autoencoder (CADA-VAE) and a leveraging invariant side generative adversarial network (LisGAN). Additionally, we introduced a novel diffusion model conditioned on class auxiliary data. Synthetic embeddings generated by the diffusion model are combined with seen class embeddings to train a classifier. Experiments are conducted on five environmental audio datasets, ESC-50, ARCA23K-FSD, FSC22, UrbanSound8k and TAU Urban Acoustics 2019, and one music classification dataset, GTZAN. Results show that the diffusion model outperforms all baseline methods on average across six audio datasets. This work establishes the diffusion model as a promising approach for zero-shot learning and introduces the first benchmark of generative methods for zero-shot environmental sound classification, providing a foundation for future research.