EndoGaussian: Real-time Gaussian Splatting for Dynamic Endoscopic Scene ReconstructionYifan Liu, Chenxin Li, Chen Yang et al.
Reconstructing deformable tissues from endoscopic videos is essential in many downstream surgical applications. However, existing methods suffer from slow rendering speed, greatly limiting their practical use. In this paper, we introduce EndoGaussian, a real-time endoscopic scene reconstruction framework built on 3D Gaussian Splatting (3DGS). By integrating the efficient Gaussian representation and highly-optimized rendering engine, our framework significantly boosts the rendering speed to a real-time level. To adapt 3DGS for endoscopic scenes, we propose two strategies, Holistic Gaussian Initialization (HGI) and Spatio-temporal Gaussian Tracking (SGT), to handle the non-trivial Gaussian initialization and tissue deformation problems, respectively. In HGI, we leverage recent depth estimation models to predict depth maps of input binocular/monocular image sequences, based on which pixels are re-projected and combined for holistic initialization. In SPT, we propose to model surface dynamics using a deformation field, which is composed of an efficient encoding voxel and a lightweight deformation decoder, allowing for Gaussian tracking with minor training and rendering burden. Experiments on public datasets demonstrate our efficacy against prior SOTAs in many aspects, including better rendering speed (195 FPS real-time, 100$\times$ gain), better rendering quality (37.848 PSNR), and less training overhead (within 2 min/scene), showing significant promise for intraoperative surgery applications. Code is available at: \url{https://yifliu3.github.io/EndoGaussian/}.
10.5CVAug 19, 2024
3D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive LearningHaoyu Zhao, Hao Wang, Chen Yang et al.
Existing approaches for human avatar generation--both NeRF-based and 3D Gaussian Splatting (3DGS) based--struggle with maintaining 3D consistency and exhibit degraded detail reconstruction, particularly when training with sparse inputs. To address this challenge, we propose CHASE, a novel framework that achieves dense-input-level performance using only sparse inputs through two key innovations: cross-pose intrinsic 3D consistency supervision and 3D geometry contrastive learning. Building upon prior skeleton-driven approaches that combine rigid deformation with non-rigid cloth dynamics, we first establish baseline avatars with fundamental 3D consistency. To enhance 3D consistency under sparse inputs, we introduce a Dynamic Avatar Adjustment (DAA) module, which refines deformed Gaussians by leveraging similar poses from the training set. By minimizing the rendering discrepancy between adjusted Gaussians and reference poses, DAA provides additional supervision for avatar reconstruction. We further maintain global 3D consistency through a novel geometry-aware contrastive learning strategy. While designed for sparse inputs, CHASE surpasses state-of-the-art methods across both full and sparse settings on ZJU-MoCap and H36M datasets, demonstrating that our enhanced 3D consistency leads to superior rendering quality.
3.7CVAug 19, 2024
Topology-aware Human Avatars with Semantically-guided Gaussian SplattingHaoyu Zhao, Chen Yang, Hao Wang et al.
Reconstructing photo-realistic and topology-aware animatable human avatars from monocular videos remains challenging in computer vision and graphics. Recently, methods using 3D Gaussians to represent the human body have emerged, offering faster optimization and real-time rendering. However, due to ignoring the crucial role of human body semantic information which represents the explicit topological and intrinsic structure within human body, they fail to achieve fine-detail reconstruction of human avatars. To address this issue, we propose SG-GS, which uses semantics-embedded 3D Gaussians, skeleton-driven rigid deformation, and non-rigid cloth dynamics deformation to create photo-realistic human avatars. We then design a Semantic Human-Body Annotator (SHA) which utilizes SMPL's semantic prior for efficient body part semantic labeling. The generated labels are used to guide the optimization of semantic attributes of Gaussian. To capture the explicit topological structure of the human body, we employ a 3D network that integrates both topological and geometric associations for human avatar deformation. We further implement three key strategies to enhance the semantic accuracy of 3D Gaussians and rendering quality: semantic projection with 2D regularization, semantic-guided density regularization and semantic-aware regularization with neighborhood consistency. Extensive experiments demonstrate that SG-GS achieves state-of-the-art geometry and appearance reconstruction performance.
PSCS: A Path-based Neural Model for Semantic Code SearchZhensu Sun, Yan Liu, Chen Yang et al.
To obtain code snippets for reuse, programmers prefer to search for related documents, e.g., blogs or Q&A, instead of code itself. The major reason is due to the semantic diversity and mismatch between queries and code snippets. Deep learning models have been proposed to address this challenge. Compared with approaches using information retrieval techniques, deep learning models do not suffer from the information loss caused by refining user intention into keywords. However, the performance of previous works is not satisfactory because they ignore the importance of code structure. When the semantics of code (e.g., identifier names, APIs) are ambiguous, code structure may be the only feature for the model to utilize. In that case, previous works relearn the structural information from lexical tokens of code, which is extremely difficult for a model without any domain knowledge. In this work, we propose PSCS, a path-based neural model for semantic code search. Our model encodes both the semantics and structures of code represented by AST paths. We train and evaluate our model over 330k-19k query-function pairs, respectively. The evaluation results demonstrate that PSCS achieves a SuccessRate of 47.6% and a Mean Reciprocal Rank (MRR) of 30.4% when considering the top-10 results with a match. The proposed approach significantly outperforms both DeepCS, the first approach that applies deep learning to code search task, and CARLCS, a state-of-the-art approach that introduces a co-attentive representation learning model on the basis of DeepCS. The importance of code structure is demonstrated with an ablation study on code features, which enlightens model design for further studies.