10.2ROSep 27, 2022
Efficient Recovery Learning using Model Predictive Meta-ReasoningShivam Vats, Maxim Likhachev, Oliver Kroemer
Operating under real world conditions is challenging due to the possibility of a wide range of failures induced by execution errors and state uncertainty. In relatively benign settings, such failures can be overcome by retrying or executing one of a small number of hand-engineered recovery strategies. By contrast, contact-rich sequential manipulation tasks, like opening doors and assembling furniture, are not amenable to exhaustive hand-engineering. To address this issue, we present a general approach for robustifying manipulation strategies in a sample-efficient manner. Our approach incrementally improves robustness by first discovering the failure modes of the current strategy via exploration in simulation and then learning additional recovery skills to handle these failures. To ensure efficient learning, we propose an online algorithm called Meta-Reasoning for Skill Learning (MetaReSkill) that monitors the progress of all recovery policies during training and allocates training resources to recoveries that are likely to improve the task performance the most. We use our approach to learn recovery skills for door-opening and evaluate them both in simulation and on a real robot with little fine-tuning. Compared to open-loop execution, our experiments show that even a limited amount of recovery learning improves task success substantially from 71% to 92.4% in simulation and from 75% to 90% on a real robot.
9.0ROMay 6
When Life Gives You BC, Make Q-functions: Extracting Q-values from Behavior Cloning for On-Robot Reinforcement LearningLakshita Dodeja, Ondrej Biza, Shivam Vats et al.
Behavior Cloning (BC) has emerged as a highly effective paradigm for robot learning. However, BC lacks a self-guided mechanism for online improvement after demonstrations have been collected. Existing offline-to-online learning methods often cause policies to replace previously learned good actions due to a distribution mismatch between offline data and online learning. In this work, we propose Q2RL, Q-Estimation and Q-Gating from BC for Reinforcement Learning, an algorithm for efficient offline-to-online learning. Our method consists of two parts: (1) Q-Estimation extracts a Q-function from a BC policy using a few interaction steps with the environment, followed by online RL with (2) Q-Gating, which switches between BC and RL policy actions based on their respective Q-values to collect samples for RL policy training. Across manipulation tasks from D4RL and robomimic benchmarks, Q2RL outperforms SOTA offline-to-online learning baselines on success rate and time to convergence. Q2RL is efficient enough to be applied in an on-robot RL setting, learning robust policies for contact-rich and high precision manipulation tasks such as pipe assembly and kitting, in 1-2 hours of online interaction, achieving success rates of up to 100% and up to 3.75x improvement against the original BC policy. Code and video are available at https://pages.rai-inst.com/q2rl_website/
9.7ROMay 6
Creative Robot Tool Use by Counterfactual ReasoningM. Tuluhan Akbulut, Varun Satheesh, Ahmed Jaafar et al.
We propose a causal reasoning framework for creative robot tool use where a suitable tool for a task is correctly identified for use beyond its primary objectives. The proposed framework first discovers the causal relationships between the tool and the task by conducting simulated experiments in a dynamics model. We decouple the causal discovery problem into two complementary components: VLM-based feature suggestion and counterfactual tool generation via targeted geometric and physical feature perturbations. Then, novel objects are classified based on identified causal features, and the tool use skill is transferred via keypoint matching conditioned on the identified causal features. By reconstructing the task in a dynamics model, our approach grounds tool use in the physics of the problem. We illustrate our approach in reaching a distant object with different sticks, scooping candies from a bowl using diverse items, and using different boxes or crates as stepping platforms to retrieve an object from a high shelf. Our baseline comparisons show that identifying causal features and grounding them in physical tool properties leads to more reliable tool selection and stronger skill keypoint transfer.
5.7ROOct 17, 2024
RecoveryChaining: Learning Local Recovery Policies for Robust ManipulationShivam Vats, Devesh K. Jha, Maxim Likhachev et al.
Model-based planners and controllers are commonly used to solve complex manipulation problems as they can efficiently optimize diverse objectives and generalize to long horizon tasks. However, they often fail during deployment due to noisy actuation, partial observability and imperfect models. To enable a robot to recover from such failures, we propose to use hierarchical reinforcement learning to learn a recovery policy. The recovery policy is triggered when a failure is detected based on sensory observations and seeks to take the robot to a state from which it can complete the task using the nominal model-based controllers. Our approach, called RecoveryChaining, uses a hybrid action space, where the model-based controllers are provided as additional \emph{nominal} options which allows the recovery policy to decide how to recover, when to switch to a nominal controller and which controller to switch to even with \emph{sparse rewards}. We evaluate our approach in three multi-step manipulation tasks with sparse rewards, where it learns significantly more robust recovery policies than those learned by baselines. We successfully transfer recovery policies learned in simulation to a physical robot to demonstrate the feasibility of sim-to-real transfer with our method.
18.6ROSep 17, 2021
Search-Based Task Planning with Learned Skill Effect Models for Lifelong Robotic ManipulationJacky Liang, Mohit Sharma, Alex LaGrassa et al.
Robots deployed in many real-world settings need to be able to acquire new skills and solve new tasks over time. Prior works on planning with skills often make assumptions on the structure of skills and tasks, such as subgoal skills, shared skill implementations, or task-specific plan skeletons, which limit adaptation to new skills and tasks. By contrast, we propose doing task planning by jointly searching in the space of parameterized skills using high-level skill effect models learned in simulation. We use an iterative training procedure to efficiently generate relevant data to train such models. Our approach allows flexible skill parameterizations and task specifications to facilitate lifelong learning in general-purpose domains. Experiments demonstrate the ability of our planner to integrate new skills in a lifelong manner, finding new task strategies with lower costs in both train and test tasks. We additionally show that our method can transfer to the real world without further fine-tuning.