Jihyong Oh

CV
h-index11
32papers
704citations
Novelty51%
AI Score59

32 Papers

CVMay 29
DiTTo: Scalable Order-aware All-in-One Image Restoration Agent

Seungho Choi, Jihyong Oh

Real-world images rarely suffer from a single degradation, and the order in which degradations are removed substantially affects the final restoration quality, motivating agent-based image restoration (IR), where a vision-language model schedules a pool of pre-built restoration-experts. However, existing training-based agents require $\mathcal{O}((N^{\mathbf{D}})^{2})$ restoration-expert calls per image to construct the Optimal Restoration-action Trajectory Dataset (ORTD), where $N^{\mathbf{D}}$ denotes the number of degradation types in the universe $\mathbf{D}$, and couple agent training to a fixed restoration-expert pool, preventing extension to newly introduced restoration-experts without full retraining. To overcome these efficiency and extensibility bottlenecks, we propose \textbf{DiTTo}, a novel order-aware image restoration agent framework consisting of the DiTTo Simulator and the DiTTo Agent. The DiTTo Simulator combines $\cup$S-IR for single-step restoration-action simulation and AiO-IQA for per-action quality prediction, reducing ORTD construction to $\mathcal{O}(N^{\mathbf{D}})$ simulator calls per image; the DiTTo Agent is trained by SFT on the simulator-generated ORTD, followed by \textbf{Order-aware Restoration Alignment (ORA)} that aligns degradation identification, restoration-action-ordering, and output format along independent axes. This enables \textbf{plug-and-play scalable extensibility}: adding a new restoration-expert requires updating only the lightweight ORA stage. On the MiO-100 evaluation set with up to five concurrent degradations, our DiTTo Agent achieves state-of-the-art multi-degradation restoration quality among previous agent-based IR methods.

CVMay 31
Chameleon: Style-Content Disentangled Framework for Cross-Domain Object Compositing

Sukhun Ko, Soo Ye Kim, Jihyong Oh

Image compositing aims to seamlessly insert a foreground object into a background image, and recent advances in diffusion models have significantly enhanced the quality, especially when the foreground and background images come from the same domain (e.g., natural images). However, cross-domain compositing, where the foreground and background come from different domains, is relatively underexplored and remains challenging because the model must preserve the foreground object's identity while stylizing it to match the background domain. Existing cross-domain compositing approaches largely rely on training-free blending and refinement strategies. This is partly due to the lack of large-scale paired datasets for cross-domain compositing, limiting the development of training-based solutions. As a result, they are limited to tone-level alignment and often produce style-inconsistent or overstylized results. To overcome such limitations, we construct ChameleonDataset, the first large-scale training dataset for cross-domain compositing, with a comprehensive evaluation benchmark, built through a scalable data construction pipeline. Building on this, we propose Chameleon, a novel two-stage training-based cross-domain compositing framework. In the first stage, we propose Joint Hard Contrastive Learning (JHCL) to train ChameleonEncoder, which effectively disentangles style and content representations. In the second stage, we introduce Spatio-Temporal Attention Gating (STAG) into a diffusion transformer for effective stylization, adaptively regulating how style tokens from the first-stage encoder are injected across spatial and temporal dimensions. Our method outperforms state-of-the-art in-domain and cross-domain compositing models, sequential pipelines and commercial models, achieving improvements in both compositional plausibility and stylistic fidelity.

CVDec 4, 2025
FMA-Net++: Motion- and Exposure-Aware Real-World Joint Video Super-Resolution and Deblurring

Geunhyuk Youk, Jihyong Oh, Munchurl Kim

Real-world video restoration is plagued by complex degradations from motion coupled with dynamically varying exposure - a key challenge largely overlooked by prior works and a common artifact of auto-exposure or low-light capture. We present FMA-Net++, a framework for joint video super-resolution and deblurring that explicitly models this coupled effect of motion and dynamically varying exposure. FMA-Net++ adopts a sequence-level architecture built from Hierarchical Refinement with Bidirectional Propagation blocks, enabling parallel, long-range temporal modeling. Within each block, an Exposure Time-aware Modulation layer conditions features on per-frame exposure, which in turn drives an exposure-aware Flow-Guided Dynamic Filtering module to infer motion- and exposure-aware degradation kernels. FMA-Net++ decouples degradation learning from restoration: the former predicts exposure- and motion-aware priors to guide the latter, improving both accuracy and efficiency. To evaluate under realistic capture conditions, we introduce REDS-ME (multi-exposure) and REDS-RE (random-exposure) benchmarks. Trained solely on synthetic data, FMA-Net++ achieves state-of-the-art accuracy and temporal consistency on our new benchmarks and GoPro, outperforming recent methods in both restoration quality and inference speed, and generalizes well to challenging real-world videos.

CVDec 21, 2025
EcoSplat: Efficiency-controllable Feed-forward 3D Gaussian Splatting from Multi-view Images

Jongmin Park, Minh-Quan Viet Bui, Juan Luis Gonzalez Bello et al.

Feed-forward 3D Gaussian Splatting (3DGS) enables efficient one-pass scene reconstruction, providing 3D representations for novel view synthesis without per-scene optimization. However, existing methods typically predict pixel-aligned primitives per-view, producing an excessive number of primitives in dense-view settings and offering no explicit control over the number of predicted Gaussians. To address this, we propose EcoSplat, the first efficiency-controllable feed-forward 3DGS framework that adaptively predicts the 3D representation for any given target primitive count at inference time. EcoSplat adopts a two-stage optimization process. The first stage is Pixel-aligned Gaussian Training (PGT) where our model learns initial primitive prediction. The second stage is Importance-aware Gaussian Finetuning (IGF) stage where our model learns rank primitives and adaptively adjust their parameters based on the target primitive count. Extensive experiments across multiple dense-view settings show that EcoSplat is robust and outperforms state-of-the-art methods under strict primitive-count constraints, making it well-suited for flexible downstream rendering tasks.

CVDec 8, 2025
SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splatting

Seokhyun Youn, Soohyun Lee, Geonho Kim et al.

3D Gaussian Splatting (3DGS) has emerged as a powerful explicit representation enabling real-time, high-fidelity 3D reconstruction and novel view synthesis. However, its practical use is hindered by the massive memory and computational demands required to store and render millions of Gaussians. These challenges become even more severe in 4D dynamic scenes. To address these issues, the field of Efficient Gaussian Splatting has rapidly evolved, proposing methods that reduce redundancy while preserving reconstruction quality. This survey provides the first unified overview of efficient 3D and 4D Gaussian Splatting techniques. For both 3D and 4D settings, we systematically categorize existing methods into two major directions, Parameter Compression and Restructuring Compression, and comprehensively summarize the core ideas and methodological trends within each category. We further cover widely used datasets, evaluation metrics, and representative benchmark comparisons. Finally, we discuss current limitations and outline promising research directions toward scalable, compact, and real-time Gaussian Splatting for both static and dynamic 3D scene representation.

CVNov 19, 2021Code
DeMFI: Deep Joint Deblurring and Multi-Frame Interpolation with Flow-Guided Attentive Correlation and Recursive Boosting

Jihyong Oh, Munchurl Kim

In this paper, we propose a novel joint deblurring and multi-frame interpolation (DeMFI) framework, called DeMFI-Net, which accurately converts blurry videos of lower-frame-rate to sharp videos at higher-frame-rate based on flow-guided attentive-correlation-based feature bolstering (FAC-FB) module and recursive boosting (RB), in terms of multi-frame interpolation (MFI). The DeMFI-Net jointly performs deblurring and MFI where its baseline version performs feature-flow-based warping with FAC-FB module to obtain a sharp-interpolated frame as well to deblur two center-input frames. Moreover, its extended version further improves the joint task performance based on pixel-flow-based warping with GRU-based RB. Our FAC-FB module effectively gathers the distributed blurry pixel information over blurry input frames in feature-domain to improve the overall joint performances, which is computationally efficient since its attentive correlation is only focused pointwise. As a result, our DeMFI-Net achieves state-of-the-art (SOTA) performances for diverse datasets with significant margins compared to the recent SOTA methods, for both deblurring and MFI. All source codes including pretrained DeMFI-Net are publicly available at https://github.com/JihyongOh/DeMFI.

CVMar 30, 2021Code
XVFI: eXtreme Video Frame Interpolation

Hyeonjun Sim, Jihyong Oh, Munchurl Kim

In this paper, we firstly present a dataset (X4K1000FPS) of 4K videos of 1000 fps with the extreme motion to the research community for video frame interpolation (VFI), and propose an extreme VFI network, called XVFI-Net, that first handles the VFI for 4K videos with large motion. The XVFI-Net is based on a recursive multi-scale shared structure that consists of two cascaded modules for bidirectional optical flow learning between two input frames (BiOF-I) and for bidirectional optical flow learning from target to input frames (BiOF-T). The optical flows are stably approximated by a complementary flow reversal (CFR) proposed in BiOF-T module. During inference, the BiOF-I module can start at any scale of input while the BiOF-T module only operates at the original input scale so that the inference can be accelerated while maintaining highly accurate VFI performance. Extensive experimental results show that our XVFI-Net can successfully capture the essential information of objects with extremely large motions and complex textures while the state-of-the-art methods exhibit poor performance. Furthermore, our XVFI-Net framework also performs comparably on the previous lower resolution benchmark dataset, which shows a robustness of our algorithm as well. All source codes, pre-trained models, and proposed X4K1000FPS datasets are publicly available at https://github.com/JihyongOh/XVFI.

CVDec 1, 2025
FRAMER: Frequency-Aligned Self-Distillation with Adaptive Modulation Leveraging Diffusion Priors for Real-World Image Super-Resolution

Seungho Choi, Jeahun Sung, Jihyong Oh

Real-image super-resolution (Real-ISR) seeks to recover HR images from LR inputs with mixed, unknown degradations. While diffusion models surpass GANs in perceptual quality, they under-reconstruct high-frequency (HF) details due to a low-frequency (LF) bias and a depth-wise "low-first, high-later" hierarchy. We introduce FRAMER, a plug-and-play training scheme that exploits diffusion priors without changing the backbone or inference. At each denoising step, the final-layer feature map teaches all intermediate layers. Teacher and student feature maps are decomposed into LF/HF bands via FFT masks to align supervision with the model's internal frequency hierarchy. For LF, an Intra Contrastive Loss (IntraCL) stabilizes globally shared structure. For HF, an Inter Contrastive Loss (InterCL) sharpens instance-specific details using random-layer and in-batch negatives. Two adaptive modulators, Frequency-based Adaptive Weight (FAW) and Frequency-based Alignment Modulation (FAM), reweight per-layer LF/HF signals and gate distillation by current similarity. Across U-Net and DiT backbones (e.g., Stable Diffusion 2, 3), FRAMER consistently improves PSNR/SSIM and perceptual metrics (LPIPS, NIQE, MANIQA, MUSIQ). Ablations validate the final-layer teacher and random-layer negatives.

CVDec 8, 2025
CHIMERA: Adaptive Cache Injection and Semantic Anchor Prompting for Zero-shot Image Morphing with Morphing-oriented Metrics

Dahyeon Kye, Jeahun Sung, Mingyu Jeon et al.

Diffusion models exhibit remarkable generative ability, yet achieving smooth and semantically consistent image morphing remains a challenge. Existing approaches often yield abrupt transitions or over-saturated appearances due to the lack of adaptive structural and semantic alignments. We propose CHIMERA, a zero-shot diffusion-based framework that formulates morphing as a cached inversion-guided denoising process. To handle large semantic and appearance disparities, we propose Adaptive Cache Injection and Semantic Anchor Prompting. Adaptive Cache Injection (ACI) caches down, mid, and up blocks features from both inputs during DDIM inversion and re-injects them adaptively during denoising, enabling spatial and semantic alignment in depth- and time-adaptive manners and enabling natural feature fusion and smooth transitions. Semantic Anchor Prompting (SAP) leverages a vision-language model to generate a shared anchor prompt that serves as a semantic anchor, bridging dissimilar inputs and guiding the denoising process toward coherent results. Finally, we introduce the Global-Local Consistency Score (GLCS), a morphing-oriented metric that simultaneously evaluates the global harmonization of the two inputs and the smoothness of the local morphing transition. Extensive experiments and user studies show that CHIMERA achieves smoother and more semantically aligned transitions than existing methods, establishing a new state of the art in image morphing. The code and project page will be publicly released.

CVJan 8, 2024
FMA-Net: Flow-Guided Dynamic Filtering and Iterative Feature Refinement with Multi-Attention for Joint Video Super-Resolution and Deblurring

Geunhyuk Youk, Jihyong Oh, Munchurl Kim

We present a joint learning scheme of video super-resolution and deblurring, called VSRDB, to restore clean high-resolution (HR) videos from blurry low-resolution (LR) ones. This joint restoration problem has drawn much less attention compared to single restoration problems. In this paper, we propose a novel flow-guided dynamic filtering (FGDF) and iterative feature refinement with multi-attention (FRMA), which constitutes our VSRDB framework, denoted as FMA-Net. Specifically, our proposed FGDF enables precise estimation of both spatio-temporally-variant degradation and restoration kernels that are aware of motion trajectories through sophisticated motion representation learning. Compared to conventional dynamic filtering, the FGDF enables the FMA-Net to effectively handle large motions into the VSRDB. Additionally, the stacked FRMA blocks trained with our novel temporal anchor (TA) loss, which temporally anchors and sharpens features, refine features in a course-to-fine manner through iterative updates. Extensive experiments demonstrate the superiority of the proposed FMA-Net over state-of-the-art methods in terms of both quantitative and qualitative quality. Codes and pre-trained models are available at: https://kaist-viclab.github.io/fmanet-site

CVDec 10, 2025
MoRel: Long-Range Flicker-Free 4D Motion Modeling via Anchor Relay-based Bidirectional Blending with Hierarchical Densification

Sangwoon Kwak, Weeyoung Kwon, Jun Young Jeong et al.

Recent advances in 4D Gaussian Splatting (4DGS) have extended the high-speed rendering capability of 3D Gaussian Splatting (3DGS) into the temporal domain, enabling real-time rendering of dynamic scenes. However, one of the major remaining challenges lies in modeling long-range motion-contained dynamic videos, where a naive extension of existing methods leads to severe memory explosion, temporal flickering, and failure to handle appearing or disappearing occlusions over time. To address these challenges, we propose a novel 4DGS framework characterized by an Anchor Relay-based Bidirectional Blending (ARBB) mechanism, named MoRel, which enables temporally consistent and memory-efficient modeling of long-range dynamic scenes. Our method progressively constructs locally canonical anchor spaces at key-frame time index and models inter-frame deformations at the anchor level, enhancing temporal coherence. By learning bidirectional deformations between KfA and adaptively blending them through learnable opacity control, our approach mitigates temporal discontinuities and flickering artifacts. We further introduce a Feature-variance-guided Hierarchical Densification (FHD) scheme that effectively densifies KfA's while keeping rendering quality, based on an assigned level of feature-variance. To effectively evaluate our model's capability to handle real-world long-range 4D motion, we newly compose long-range 4D motion-contained dataset, called SelfCap$_{\text{LR}}$. It has larger average dynamic motion magnitude, captured at spatially wider spaces, compared to previous dynamic video datasets. Overall, our MoRel achieves temporally coherent and flicker-free long-range 4D reconstruction while maintaining bounded memory usage, demonstrating both scalability and efficiency in dynamic Gaussian-based representations.

CVApr 29
SEAL: Semantic-aware Single-image Sticker Personalization with a Large-scale Sticker-tag Dataset

Changhyun Roh, Yonghyun Jeong, Jonghyun Lee et al.

Synthesizing a target concept from a single reference image is challenging in diffusion-based personalized text-to-image generation, particularly for sticker personalization where prompts often require explicit attribute edits. With only one reference, test-time fine-tuning (TTF) methods tend to overfit, producing \textit{visual entanglement}, where background artifacts are absorbed into the learned concept, and \textit{structural rigidity}, where the model memorizes reference-specific spatial configurations and loses contextual controllability. To address these issues, we introduce \textbf{SE}mantic-aware single-image sticker person\textbf{AL}ization (\textbf{SEAL}), a plug-and-play, architecture-agnostic adaptation module that integrates into existing personalization pipelines without modifying their U-Net-based diffusion backbones. SEAL applies three components during embedding adaptation: (1) a Semantic-guided Spatial Attention Loss, (2) a Split-merge Token Strategy, and (3) Structure-aware Layer Restriction. To support sticker-domain personalization with attribute-level control, we present StickerBench, a large-scale sticker image dataset with structured tags under a six-attribute schema (Appearance, Emotion, Action, Camera Composition, Style, Background). These annotations provide a consistent interface for varying context while keeping target identity fixed, enabling systematic evaluation of identity disentanglement and contextual controllability. Experiments show that SEAL consistently improves identity preservation while maintaining contextual controllability, highlighting the importance of explicit spatial and structural constraints during test-time adaptation. The code, StickerBench, and project page will be publicly released.

CVDec 13, 2024
SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video

Jongmin Park, Minh-Quan Viet Bui, Juan Luis Gonzalez Bello et al.

Synthesizing novel views from in-the-wild monocular videos is challenging due to scene dynamics and the lack of multi-view cues. To address this, we propose SplineGS, a COLMAP-free dynamic 3D Gaussian Splatting (3DGS) framework for high-quality reconstruction and fast rendering from monocular videos. At its core is a novel Motion-Adaptive Spline (MAS) method, which represents continuous dynamic 3D Gaussian trajectories using cubic Hermite splines with a small number of control points. For MAS, we introduce a Motion-Adaptive Control points Pruning (MACP) method to model the deformation of each dynamic 3D Gaussian across varying motions, progressively pruning control points while maintaining dynamic modeling integrity. Additionally, we present a joint optimization strategy for camera parameter estimation and 3D Gaussian attributes, leveraging photometric and geometric consistency. This eliminates the need for Structure-from-Motion preprocessing and enhances SplineGS's robustness in real-world conditions. Experiments show that SplineGS significantly outperforms state-of-the-art methods in novel view synthesis quality for dynamic scenes from monocular videos, achieving thousands times faster rendering speed.

CVJan 7, 2025
MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting

Sangwoon Kwak, Joonsoo Kim, Jun Young Jeong et al.

3D Gaussian Splatting (3DGS) has made significant strides in scene representation and neural rendering, with intense efforts focused on adapting it for dynamic scenes. Despite delivering remarkable rendering quality and speed, existing methods struggle with storage demands and representing complex real-world motions. To tackle these issues, we propose MoDecGS, a memory-efficient Gaussian splatting framework designed for reconstructing novel views in challenging scenarios with complex motions. We introduce GlobaltoLocal Motion Decomposition (GLMD) to effectively capture dynamic motions in a coarsetofine manner. This approach leverages Global Canonical Scaffolds (Global CS) and Local Canonical Scaffolds (Local CS), extending static Scaffold representation to dynamic video reconstruction. For Global CS, we propose Global Anchor Deformation (GAD) to efficiently represent global dynamics along complex motions, by directly deforming the implicit Scaffold attributes which are anchor position, offset, and local context features. Next, we finely adjust local motions via the Local Gaussian Deformation (LGD) of Local CS explicitly. Additionally, we introduce Temporal Interval Adjustment (TIA) to automatically control the temporal coverage of each Local CS during training, allowing MoDecGS to find optimal interval assignments based on the specified number of temporal segments. Extensive evaluations demonstrate that MoDecGS achieves an average 70% reduction in model size over stateoftheart methods for dynamic 3D Gaussians from realworld dynamic videos while maintaining or even improving rendering quality.

CVJun 1, 2025
AceVFI: A Comprehensive Survey of Advances in Video Frame Interpolation

Dahyeon Kye, Changhyun Roh, Sukhun Ko et al.

Video Frame Interpolation (VFI) is a fundamental Low-Level Vision (LLV) task that synthesizes intermediate frames between existing ones while maintaining spatial and temporal coherence. VFI techniques have evolved from classical motion compensation-based approach to deep learning-based approach, including kernel-, flow-, hybrid-, phase-, GAN-, Transformer-, Mamba-, and more recently diffusion model-based approach. We introduce AceVFI, the most comprehensive survey on VFI to date, covering over 250+ papers across these approaches. We systematically organize and describe VFI methodologies, detailing the core principles, design assumptions, and technical characteristics of each approach. We categorize the learning paradigm of VFI methods namely, Center-Time Frame Interpolation (CTFI) and Arbitrary-Time Frame Interpolation (ATFI). We analyze key challenges of VFI such as large motion, occlusion, lighting variation, and non-linear motion. In addition, we review standard datasets, loss functions, evaluation metrics. We examine applications of VFI including event-based, cartoon, medical image VFI and joint VFI with other LLV tasks. We conclude by outlining promising future research directions to support continued progress in the field. This survey aims to serve as a unified reference for both newcomers and experts seeking a deep understanding of modern VFI landscapes.

CVDec 21, 2023
MoBluRF: Motion Deblurring Neural Radiance Fields for Blurry Monocular Video

Minh-Quan Viet Bui, Jongmin Park, Jihyong Oh et al.

Neural Radiance Fields (NeRF), initially developed for static scenes, have inspired many video novel view synthesis techniques. However, the challenge for video view synthesis arises from motion blur, a consequence of object or camera movements during exposure, which hinders the precise synthesis of sharp spatio-temporal views. In response, we propose a novel motion deblurring NeRF framework for blurry monocular video, called MoBluRF, consisting of a Base Ray Initialization (BRI) stage and a Motion Decomposition-based Deblurring (MDD) stage. In the BRI stage, we coarsely reconstruct dynamic 3D scenes and jointly initialize the base rays which are further used to predict latent sharp rays, using the inaccurate camera pose information from the given blurry frames. In the MDD stage, we introduce a novel Incremental Latent Sharp-rays Prediction (ILSP) approach for the blurry monocular video frames by decomposing the latent sharp rays into global camera motion and local object motion components. We further propose two loss functions for effective geometry regularization and decomposition of static and dynamic scene components without any mask supervision. Experiments show that MoBluRF outperforms qualitatively and quantitatively the recent state-of-the-art methods with large margins.

CVJun 19, 2025
R3eVision: A Survey on Robust Rendering, Restoration, and Enhancement for 3D Low-Level Vision

Weeyoung Kwon, Jeahun Sung, Minkyu Jeon et al.

Neural rendering methods such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have achieved significant progress in photorealistic 3D scene reconstruction and novel view synthesis. However, most existing models assume clean and high-resolution (HR) multi-view inputs, which limits their robustness under real-world degradations such as noise, blur, low-resolution (LR), and weather-induced artifacts. To address these limitations, the emerging field of 3D Low-Level Vision (3D LLV) extends classical 2D Low-Level Vision tasks including super-resolution (SR), deblurring, weather degradation removal, restoration, and enhancement into the 3D spatial domain. This survey, referred to as R\textsuperscript{3}eVision, provides a comprehensive overview of robust rendering, restoration, and enhancement for 3D LLV by formalizing the degradation-aware rendering problem and identifying key challenges related to spatio-temporal consistency and ill-posed optimization. Recent methods that integrate LLV into neural rendering frameworks are categorized to illustrate how they enable high-fidelity 3D reconstruction under adverse conditions. Application domains such as autonomous driving, AR/VR, and robotics are also discussed, where reliable 3D perception from degraded inputs is critical. By reviewing representative methods, datasets, and evaluation protocols, this work positions 3D LLV as a fundamental direction for robust 3D content generation and scene-level reconstruction in real-world environments.

CVJun 14, 2025
Domain Generalization for Person Re-identification: A Survey Towards Domain-Agnostic Person Matching

Hyeonseo Lee, Juhyun Park, Jihyong Oh et al.

Person Re-identification (ReID) aims to retrieve images of the same individual captured across non-overlapping camera views, making it a critical component of intelligent surveillance systems. Traditional ReID methods assume that the training and test domains share similar characteristics and primarily focus on learning discriminative features within a given domain. However, they often fail to generalize to unseen domains due to domain shifts caused by variations in viewpoint, background, and lighting conditions. To address this issue, Domain-Adaptive ReID (DA-ReID) methods have been proposed. These approaches incorporate unlabeled target domain data during training and improve performance by aligning feature distributions between source and target domains. Domain-Generalizable ReID (DG-ReID) tackles a more realistic and challenging setting by aiming to learn domain-invariant features without relying on any target domain data. Recent methods have explored various strategies to enhance generalization across diverse environments, but the field remains relatively underexplored. In this paper, we present a comprehensive survey of DG-ReID. We first review the architectural components of DG-ReID including the overall setting, commonly used backbone networks and multi-source input configurations. Then, we categorize and analyze domain generalization modules that explicitly aim to learn domain-invariant and identity-discriminative representations. To examine the broader applicability of these techniques, we further conduct a case study on a related task that also involves distribution shifts. Finally, we discuss recent trends, open challenges, and promising directions for future research in DG-ReID. To the best of our knowledge, this is the first systematic survey dedicated to DG-ReID.

CVApr 21, 2025
MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video

Minh-Quan Viet Bui, Jongmin Park, Juan Luis Gonzalez Bello et al.

We present MoBGS, a novel deblurring dynamic 3D Gaussian Splatting (3DGS) framework capable of reconstructing sharp and high-quality novel spatio-temporal views from blurry monocular videos in an end-to-end manner. Existing dynamic novel view synthesis (NVS) methods are highly sensitive to motion blur in casually captured videos, resulting in significant degradation of rendering quality. While recent approaches address motion-blurred inputs for NVS, they primarily focus on static scene reconstruction and lack dedicated motion modeling for dynamic objects. To overcome these limitations, our MoBGS introduces a novel Blur-adaptive Latent Camera Estimation (BLCE) method for effective latent camera trajectory estimation, improving global camera motion deblurring. In addition, we propose a physically-inspired Latent Camera-induced Exposure Estimation (LCEE) method to ensure consistent deblurring of both global camera and local object motion. Our MoBGS framework ensures the temporal consistency of unseen latent timestamps and robust motion decomposition of static and dynamic regions. Extensive experiments on the Stereo Blur dataset and real-world blurry videos show that our MoBGS significantly outperforms the very recent advanced methods (DyBluRF and Deblur4DGS), achieving state-of-the-art performance for dynamic NVS under motion blur.

CVDec 16, 2024
BiM-VFI: Bidirectional Motion Field-Guided Frame Interpolation for Video with Non-uniform Motions

Wonyong Seo, Jihyong Oh, Munchurl Kim

Existing Video Frame interpolation (VFI) models tend to suffer from time-to-location ambiguity when trained with video of non-uniform motions, such as accelerating, decelerating, and changing directions, which often yield blurred interpolated frames. In this paper, we propose (i) a novel motion description map, Bidirectional Motion field (BiM), to effectively describe non-uniform motions; (ii) a BiM-guided Flow Net (BiMFN) with Content-Aware Upsampling Network (CAUN) for precise optical flow estimation; and (iii) Knowledge Distillation for VFI-centric Flow supervision (KDVCF) to supervise the motion estimation of VFI model with VFI-centric teacher flows. The proposed VFI is called a Bidirectional Motion field-guided VFI (BiM-VFI) model. Extensive experiments show that our BiM-VFI model significantly surpasses the recent state-of-the-art VFI methods by 26% and 45% improvements in LPIPS and STLPIPS respectively, yielding interpolated frames with much fewer blurs at arbitrary time instances.

CVApr 1
MotionGrounder: Grounded Multi-Object Motion Transfer via Diffusion Transformer

Samuel Teodoro, Yun Chen, Agus Gunawan et al.

Motion transfer enables controllable video generation by transferring temporal dynamics from a reference video to synthesize a new video conditioned on a target caption. However, existing Diffusion Transformer (DiT)-based methods are limited to single-object videos, restricting fine-grained control in real-world scenes with multiple objects. In this work, we introduce MotionGrounder, a DiT-based framework that firstly handles motion transfer with multi-object controllability. Our Flow-based Motion Signal (FMS) in MotionGrounder provides a stable motion prior for target video generation, while our Object-Caption Alignment Loss (OCAL) grounds object captions to their corresponding spatial regions. We further propose a new Object Grounding Score (OGS), which jointly evaluates (i) spatial alignment between source video objects and their generated counterparts and (ii) semantic consistency between each generated object and its target caption. Our experiments show that MotionGrounder consistently outperforms recent baselines across quantitative, qualitative, and human evaluations.

CVDec 8, 2025
COREA: Coarse-to-Fine 3D Representation Alignment Between Relightable 3D Gaussians and SDF via Bidirectional 3D-to-3D Supervision

Jaeyoon Lee, Hojoon Jung, Sungtae Hwang et al.

We present COREA, the first unified framework that jointly learns relightable 3D Gaussians and a Signed Distance Field (SDF) for accurate geometry reconstruction and faithful relighting. While recent 3D Gaussian Splatting (3DGS) methods have extended toward mesh reconstruction and physically-based rendering (PBR), their geometry is still learned from 2D renderings, leading to coarse surfaces and unreliable BRDF-lighting decomposition. To address these limitations, COREA introduces a coarse-to-fine bidirectional 3D-to-3D alignment strategy that allows geometric signals to be learned directly in 3D space. Within this strategy, depth provides coarse alignment between the two representations, while depth gradients and normals refine fine-scale structure, and the resulting geometry supports stable BRDF-lighting decomposition. A density-control mechanism further stabilizes Gaussian growth, balancing geometric fidelity with memory efficiency. Experiments on standard benchmarks demonstrate that COREA achieves superior performance in novel-view synthesis, mesh reconstruction, and PBR within a unified framework.

CVOct 28, 2025
OmniText: A Training-Free Generalist for Controllable Text-Image Manipulation

Agus Gunawan, Samuel Teodoro, Yun Chen et al.

Recent advancements in diffusion-based text synthesis have demonstrated significant performance in inserting and editing text within images via inpainting. However, despite the potential of text inpainting methods, three key limitations hinder their applicability to broader Text Image Manipulation (TIM) tasks: (i) the inability to remove text, (ii) the lack of control over the style of rendered text, and (iii) a tendency to generate duplicated letters. To address these challenges, we propose OmniText, a training-free generalist capable of performing a wide range of TIM tasks. Specifically, we investigate two key properties of cross- and self-attention mechanisms to enable text removal and to provide control over both text styles and content. Our findings reveal that text removal can be achieved by applying self-attention inversion, which mitigates the model's tendency to focus on surrounding text, thus reducing text hallucinations. Additionally, we redistribute cross-attention, as increasing the probability of certain text tokens reduces text hallucination. For controllable inpainting, we introduce novel loss functions in a latent optimization framework: a cross-attention content loss to improve text rendering accuracy and a self-attention style loss to facilitate style customization. Furthermore, we present OmniText-Bench, a benchmark dataset for evaluating diverse TIM tasks. It includes input images, target text with masks, and style references, covering diverse applications such as text removal, rescaling, repositioning, and insertion and editing with various styles. Our OmniText framework is the first generalist method capable of performing diverse TIM tasks. It achieves state-of-the-art performance across multiple tasks and metrics compared to other text inpainting methods and is comparable with specialist methods.

CVOct 2, 2025
Leveraging Prior Knowledge of Diffusion Model for Person Search

Giyeol Kim, Sooyoung Yang, Jihyong Oh et al.

Person search aims to jointly perform person detection and re-identification by localizing and identifying a query person within a gallery of uncropped scene images. Existing methods predominantly utilize ImageNet pre-trained backbones, which may be suboptimal for capturing the complex spatial context and fine-grained identity cues necessary for person search. Moreover, they rely on a shared backbone feature for both person detection and re-identification, leading to suboptimal features due to conflicting optimization objectives. In this paper, we propose DiffPS (Diffusion Prior Knowledge for Person Search), a novel framework that leverages a pre-trained diffusion model while eliminating the optimization conflict between two sub-tasks. We analyze key properties of diffusion priors and propose three specialized modules: (i) Diffusion-Guided Region Proposal Network (DGRPN) for enhanced person localization, (ii) Multi-Scale Frequency Refinement Network (MSFRN) to mitigate shape bias, and (iii) Semantic-Adaptive Feature Aggregation Network (SFAN) to leverage text-aligned diffusion features. DiffPS sets a new state-of-the-art on CUHK-SYSU and PRW.

CVAug 20, 2025
MoCHA-former: Moiré-Conditioned Hybrid Adaptive Transformer for Video Demoiréing

Jeahun Sung, Changhyun Roh, Chanho Eom et al.

Recent advances in portable imaging have made camera-based screen capture ubiquitous. Unfortunately, frequency aliasing between the camera's color filter array (CFA) and the display's sub-pixels induces moiré patterns that severely degrade captured photos and videos. Although various demoiréing models have been proposed to remove such moiré patterns, these approaches still suffer from several limitations: (i) spatially varying artifact strength within a frame, (ii) large-scale and globally spreading structures, (iii) channel-dependent statistics and (iv) rapid temporal fluctuations across frames. We address these issues with the Moiré Conditioned Hybrid Adaptive Transformer (MoCHA-former), which comprises two key components: Decoupled Moiré Adaptive Demoiréing (DMAD) and Spatio-Temporal Adaptive Demoiréing (STAD). DMAD separates moiré and content via a Moiré Decoupling Block (MDB) and a Detail Decoupling Block (DDB), then produces moiré-adaptive features using a Moiré Conditioning Block (MCB) for targeted restoration. STAD introduces a Spatial Fusion Block (SFB) with window attention to capture large-scale structures, and a Feature Channel Attention (FCA) to model channel dependence in RAW frames. To ensure temporal consistency, MoCHA-former performs implicit frame alignment without any explicit alignment module. We analyze moiré characteristics through qualitative and quantitative studies, and evaluate on two video datasets covering RAW and sRGB domains. MoCHA-former consistently surpasses prior methods across PSNR, SSIM, and LPIPS.

CVAug 19, 2025
FLAIR: Frequency- and Locality-Aware Implicit Neural Representations

Sukhun Ko, Dahyeon Kye, Kyle Min et al.

Implicit Neural Representations (INRs) leverage neural networks to map coordinates to corresponding signals, enabling continuous and compact representations. This paradigm has driven significant advances in various vision tasks. However, existing INRs lack frequency selectivity, spatial localization, and sparse representations, leading to an over-reliance on redundant signal components. Consequently, they exhibit spectral bias, tending to learn low-frequency components early while struggling to capture fine high-frequency details. To address these issues, we propose FLAIR (Frequency- and Locality-Aware Implicit Neural Representations), which incorporates two key innovations. The first is RC-GAUSS, a novel activation designed for explicit frequency selection and spatial localization under the constraints of the time-frequency uncertainty principle (TFUP). The second is Wavelet-Energy-Guided Encoding (WEGE), which leverages the discrete wavelet transform (DWT) to compute energy scores and explicitly guide frequency information to the network. Our method consistently outperforms existing INRs in 2D image representation and restoration, as well as 3D reconstruction.

CVApr 24, 2025
I-INR: Iterative Implicit Neural Representations

Ali Haider, Muhammad Salman Ali, Maryam Qamar et al.

Implicit Neural Representations (INRs) have revolutionized signal processing and computer vision by modeling signals as continuous, differentiable functions parameterized by neural networks. However, their inherent formulation as a regression problem makes them prone to regression to the mean, limiting their ability to capture fine details, retain high-frequency information, and handle noise effectively. To address these challenges, we propose Iterative Implicit Neural Representations (I-INRs) a novel plug-and-play framework that enhances signal reconstruction through an iterative refinement process. I-INRs effectively recover high-frequency details, improve robustness to noise, and achieve superior reconstruction quality. Our framework seamlessly integrates with existing INR architectures, delivering substantial performance gains across various tasks. Extensive experiments show that I-INRs outperform baseline methods, including WIRE, SIREN, and Gauss, in diverse computer vision applications such as image restoration, image denoising, and object occupancy prediction.

CVDec 17, 2024
PRIMEdit: Probability Redistribution for Instance-aware Multi-object Video Editing with Benchmark Dataset

Samuel Teodoro, Agus Gunawan, Soo Ye Kim et al.

Recent AI-based video editing has enabled users to edit videos through simple text prompts, significantly simplifying the editing process. However, recent zero-shot video editing techniques primarily focus on global or single-object edits, which can lead to unintended changes in other parts of the video. When multiple objects require localized edits, existing methods face challenges, such as unfaithful editing, editing leakage, and lack of suitable evaluation datasets and metrics. To overcome these limitations, we propose $\textbf{P}$robability $\textbf{R}$edistribution for $\textbf{I}$nstance-aware $\textbf{M}$ulti-object Video $\textbf{Edit}$ing ($\textbf{PRIMEdit}$). PRIMEdit is a zero-shot framework that introduces two key modules: (i) Instance-centric Probability Redistribution (IPR) to ensure precise localization and faithful editing and (ii) Disentangled Multi-instance Sampling (DMS) to prevent editing leakage. Additionally, we present our new MIVE Dataset for video editing featuring diverse video scenarios, and introduce the Cross-Instance Accuracy (CIA) Score to evaluate editing leakage in multi-instance video editing tasks. Our extensive qualitative, quantitative, and user study evaluations demonstrate that PRIMEdit significantly outperforms recent state-of-the-art methods in terms of editing faithfulness, accuracy, and leakage prevention, setting a new benchmark for multi-instance video editing.

CVMar 29, 2021
PeaceGAN: A GAN-based Multi-Task Learning Method for SAR Target Image Generation with a Pose Estimator and an Auxiliary Classifier

Jihyong Oh, Munchurl Kim

Although Generative Adversarial Networks (GANs) are successfully applied to diverse fields, training GANs on synthetic aperture radar (SAR) data is a challenging task mostly due to speckle noise. On the one hands, in a learning perspective of human's perception, it is natural to learn a task by using various information from multiple sources. However, in the previous GAN works on SAR target image generation, the information on target classes has only been used. Due to the backscattering characteristics of SAR image signals, the shapes and structures of SAR target images are strongly dependent on their pose angles. Nevertheless, the pose angle information has not been incorporated into such generative models for SAR target images. In this paper, we firstly propose a novel GAN-based multi-task learning (MTL) method for SAR target image generation, called PeaceGAN that uses both pose angle and target class information, which makes it possible to produce SAR target images of desired target classes at intended pose angles. For this, the PeaceGAN has two additional structures, a pose estimator and an auxiliary classifier, at the side of its discriminator to combine the pose and class information more efficiently. In addition, the PeaceGAN is jointly learned in an end-to-end manner as MTL with both pose angle and target class information, thus enhancing the diversity and quality of generated SAR target images The extensive experiments show that taking an advantage of both pose angle and target class learning by the proposed pose estimator and auxiliary classifier can help the PeaceGAN's generator effectively learn the distributions of SAR target images in the MTL framework, so that it can better generate the SAR target images more flexibly and faithfully at intended pose angles for desired target classes compared to the recent state-of-the-art methods.

CVDec 16, 2019
FISR: Deep Joint Frame Interpolation and Super-Resolution with a Multi-scale Temporal Loss

Soo Ye Kim, Jihyong Oh, Munchurl Kim

Super-resolution (SR) has been widely used to convert low-resolution legacy videos to high-resolution (HR) ones, to suit the increasing resolution of displays (e.g. UHD TVs). However, it becomes easier for humans to notice motion artifacts (e.g. motion judder) in HR videos being rendered on larger-sized display devices. Thus, broadcasting standards support higher frame rates for UHD (Ultra High Definition) videos (4K@60 fps, 8K@120 fps), meaning that applying SR only is insufficient to produce genuine high quality videos. Hence, to up-convert legacy videos for realistic applications, not only SR but also video frame interpolation (VFI) is necessitated. In this paper, we first propose a joint VFI-SR framework for up-scaling the spatio-temporal resolution of videos from 2K 30 fps to 4K 60 fps. For this, we propose a novel training scheme with a multi-scale temporal loss that imposes temporal regularization on the input video sequence, which can be applied to any general video-related task. The proposed structure is analyzed in depth with extensive experiments.

IVSep 10, 2019
JSI-GAN: GAN-Based Joint Super-Resolution and Inverse Tone-Mapping with Pixel-Wise Task-Specific Filters for UHD HDR Video

Soo Ye Kim, Jihyong Oh, Munchurl Kim

Joint learning of super-resolution (SR) and inverse tone-mapping (ITM) has been explored recently, to convert legacy low resolution (LR) standard dynamic range (SDR) videos to high resolution (HR) high dynamic range (HDR) videos for the growing need of UHD HDR TV/broadcasting applications. However, previous CNN-based methods directly reconstruct the HR HDR frames from LR SDR frames, and are only trained with a simple L2 loss. In this paper, we take a divide-and-conquer approach in designing a novel GAN-based joint SR-ITM network, called JSI-GAN, which is composed of three task-specific subnets: an image reconstruction subnet, a detail restoration (DR) subnet and a local contrast enhancement (LCE) subnet. We delicately design these subnets so that they are appropriately trained for the intended purpose, learning a pair of pixel-wise 1D separable filters via the DR subnet for detail restoration and a pixel-wise 2D local filter by the LCE subnet for contrast enhancement. Moreover, to train the JSI-GAN effectively, we propose a novel detail GAN loss alongside the conventional GAN loss, which helps enhancing both local details and contrasts to reconstruct high quality HR HDR results. When all subnets are jointly trained well, the predicted HR HDR results of higher quality are obtained with at least 0.41 dB gain in PSNR over those generated by the previous methods.

IVApr 25, 2019
Deep SR-ITM: Joint Learning of Super-Resolution and Inverse Tone-Mapping for 4K UHD HDR Applications

Soo Ye Kim, Jihyong Oh, Munchurl Kim

Recent modern displays are now able to render high dynamic range (HDR), high resolution (HR) videos of up to 8K UHD (Ultra High Definition). Consequently, UHD HDR broadcasting and streaming have emerged as high quality premium services. However, due to the lack of original UHD HDR video content, appropriate conversion technologies are urgently needed to transform the legacy low resolution (LR) standard dynamic range (SDR) videos into UHD HDR versions. In this paper, we propose a joint super-resolution (SR) and inverse tone-mapping (ITM) framework, called Deep SR-ITM, which learns the direct mapping from LR SDR video to their HR HDR version. Joint SR and ITM is an intricate task, where high frequency details must be restored for SR, jointly with the local contrast, for ITM. Our network is able to restore fine details by decomposing the input image and focusing on the separate base (low frequency) and detail (high frequency) layers. Moreover, the proposed modulation blocks apply location-variant operations to enhance local contrast. The Deep SR-ITM shows good subjective quality with increased contrast and details, outperforming the previous joint SR-ITM method.