Huỳnh Thị Thanh Bình

AI
h-index25
5papers
57citations
Novelty55%
AI Score41

5 Papers

9.1CVJun 20, 2023Code
HabiCrowd: A High Performance Simulator for Crowd-Aware Visual Navigation

An Dinh Vuong, Toan Tien Nguyen, Minh Nhat VU et al.

Visual navigation, a foundational aspect of Embodied AI (E-AI), has been significantly studied in the past few years. While many 3D simulators have been introduced to support visual navigation tasks, scarcely works have been directed towards combining human dynamics, creating the gap between simulation and real-world applications. Furthermore, current 3D simulators incorporating human dynamics have several limitations, particularly in terms of computational efficiency, which is a promise of E-AI simulators. To overcome these shortcomings, we introduce HabiCrowd, the first standard benchmark for crowd-aware visual navigation that integrates a crowd dynamics model with diverse human settings into photorealistic environments. Empirical evaluations demonstrate that our proposed human dynamics model achieves state-of-the-art performance in collision avoidance, while exhibiting superior computational efficiency compared to its counterparts. We leverage HabiCrowd to conduct several comprehensive studies on crowd-aware visual navigation tasks and human-robot interactions. The source code and data can be found at https://habicrowd.github.io/.

2.4AIJan 5
MMP-A*: Multimodal Perception Enhanced Incremental Heuristic Search on Path Planning

Minh Hieu Ha, Khanh Ly Ta, Hung Phan et al.

Autonomous path planning requires a synergy between global reasoning and geometric precision, especially in complex or cluttered environments. While classical A* is valued for its optimality, it incurs prohibitive computational and memory costs in large-scale scenarios. Recent attempts to mitigate these limitations by using Large Language Models for waypoint guidance remain insufficient, as they rely only on text-based reasoning without spatial grounding. As a result, such models often produce incorrect waypoints in topologically complex environments with dead ends, and lack the perceptual capacity to interpret ambiguous physical boundaries. These inconsistencies lead to costly corrective expansions and undermine the intended computational efficiency. We introduce MMP-A*, a multimodal framework that integrates the spatial grounding capabilities of vision-language models with a novel adaptive decay mechanism. By anchoring high-level reasoning in physical geometry, the framework produces coherent waypoint guidance that addresses the limitations of text-only planners. The adaptive decay mechanism dynamically regulates the influence of uncertain waypoints within the heuristic, ensuring geometric validity while substantially reducing memory overhead. To evaluate robustness, we test the framework in challenging environments characterized by severe clutter and topological complexity. Experimental results show that MMP-A* achieves near-optimal trajectories with significantly reduced operational costs, demonstrating its potential as a perception-grounded and computationally efficient paradigm for autonomous navigation.

4.5AIFeb 12, 2021
A bi-level encoding scheme for the clustered shortest-path tree problem in multifactorial optimization

Huynh Thi Thanh Binh, Ta Bao Thang, Nguyen Duc Thai et al.

The Clustered Shortest-Path Tree Problem (CluSPT) plays an important role in various types of optimization problems in real-life. Recently, some Multifactorial Evolutionary Algorithm (MFEA) have been introduced to deal with the CluSPT, however these researches still have some shortcomings such as evolution operators only perform on complete graphs, huge resource consumption for finding the solution on large search spaces. To overcome these limitations, this paper describes a MFEA-based approach to solve the CluSPT. The proposed algorithm utilizes Dijkstra's algorithm to construct the spanning trees in clusters while using evolutionary operators for building the spanning tree connecting clusters. This approach takes advantage of both exact and approximate algorithms so it enables the algorithm to function efficiently on complete and sparse graphs alike. Furthermore, evolutionary operators such as individual encoding and decoding methods are also designed with great consideration regarding performance and memory usage. We have included a proof on the repairing method's efficacy in ensuring all solutions are valid. We have conducted tests on various types of Euclidean instances to assess the effectiveness of the proposed algorithm and methods. Experiment results point out the effectiveness of the proposed algorithm existing heuristic algorithms in most of the test cases. The impact of the proposed MFEA was analyzed and a possible influential factor that may be useful for further study was also pointed out.

6.0NEOct 19, 2020
Evolutionary Algorithm and Multifactorial Evolutionary Algorithm on Clustered Shortest-Path Tree problem

Phan Thi Hong Hanh, Pham Dinh Thanh, Huynh Thi Thanh Binh

In literature, Clustered Shortest-Path Tree Problem (CluSPT) is an NP-hard problem. Previous studies often search for an optimal solution in relatively large space. To enhance the performance of the search process, two approaches are proposed: the first approach seeks for solutions as a set of edges. From the original graph, we generate a new graph whose vertex set's cardinality is much smaller than that of the original one. Consequently, an effective Evolutionary Algorithm (EA) is proposed for solving CluSPT. The second approach looks for vertex-based solutions. The search space of the CluSPT is transformed into 2 nested search spaces (NSS). With every candidate in the high-level optimization, the search engine in the lower level will find a corresponding candidate to combine with it to create the best solution for CluSPT. Accordingly, Nested Local Search EA (N-LSEA) is introduced to search for the optimal solution on the NSS. When solving this model in lower level by N-LSEA, variety of similar tasks are handled. Thus, Multifactorial Evolutionary Algorithm applied in order to enhance the implicit genetic transfer across these optimizations. Proposed algorithms are conducted on a series of datasets and the obtained results demonstrate superior efficiency in comparison to previous scientific works.

2.2NEJun 10, 2019
New Approach for Solving The Clustered Shortest-Path Tree Problem Based on Reducing The Search Space of Evolutionary Algorithm

Huynh Thi Thanh Binh, Pham Dinh Thanh, Ta Bao Thang

Along with the development of manufacture and services, the problem of distribution network optimization has been growing in importance, thus receiving much attention from the research community. One of the most recently introduced network optimization problems is the Clustered Shortest-Path Tree Problem (CluSTP). Since the problem is NP-Hard, recent approaches often prefer to use approximation algorithms to solve it, several of which used Evolutionary Algorithms (EAs) and have been proven to be effective. However, most of the prior studies directly applied EAs to the whole CluSTP problem, which leads to a great amount of resource consumption, especially when the problem size is large. To overcome these limitations, this paper suggests a method for reducing the search space of the EAs applied to CluSTP by decomposing the original problem into two sub-problems, the solution to one of which is found by an EAs and that to the other is found by another method. The goal of the first sub-problem is to determine a spanning tree which connects among the clusters, while the goal of the second sub-problem is to determine the best spanning tree for each cluster. In addition, this paper proposes a new EAs, which can be applied to solve the first sub-problem and suggests using the Dijkstra's algorithm to solve the second sub-problem. The proposed approach is comprehensively experimented and compared with existing methods. Experimental results prove that our method is more efficient and more importantly, it can obtain results which are close to the optimal results.