Maurice Fallon

RO
h-index36
35papers
1,602citations
Novelty45%
AI Score42

35 Papers

11.4ROApr 16
DigiForest: Digital Analytics and Robotics for Sustainable Forestry

Marco Camurri, Enrico Tomelleri, Matías Mattamala et al. · oxford

Covering one third of Earth's land surface, forests are vital to global biodiversity, climate regulation, and human well-being. In Europe, forests and woodlands reach approximately 40% of land area, and the forestry sector is central to achieving the EU's climate neutrality and biodiversity goals; these emphasize sustainable forest management, increased use of long-lived wood products, and resilient forest ecosystems. To meet these goals and properly address their inherent challenges, current practices require further innovation. This chapter introduces DigiForest, a novel, large-scale precision forestry approach leveraging digital technologies and autonomous robotics. DigiForest is structured around four main components: (1) autonomous, heterogeneous mobile robots (aerial, legged, and marsupial) for tree-level data collection; (2) automated extraction of tree traits to build forest inventories; (3) a Decision Support System (DSS) for forecasting forest growth and supporting decision-making; and (4) low-impact selective logging using purpose-built autonomous harvesters. These technologies have been extensively validated in real-world conditions in several locations, including forests in Finland, the UK, and Switzerland.

17.0ROSep 26, 2023
Language-EXtended Indoor SLAM (LEXIS): A Versatile System for Real-time Visual Scene Understanding

Christina Kassab, Matias Mattamala, Lintong Zhang et al.

Versatile and adaptive semantic understanding would enable autonomous systems to comprehend and interact with their surroundings. Existing fixed-class models limit the adaptability of indoor mobile and assistive autonomous systems. In this work, we introduce LEXIS, a real-time indoor Simultaneous Localization and Mapping (SLAM) system that harnesses the open-vocabulary nature of Large Language Models (LLMs) to create a unified approach to scene understanding and place recognition. The approach first builds a topological SLAM graph of the environment (using visual-inertial odometry) and embeds Contrastive Language-Image Pretraining (CLIP) features in the graph nodes. We use this representation for flexible room classification and segmentation, serving as a basis for room-centric place recognition. This allows loop closure searches to be directed towards semantically relevant places. Our proposed system is evaluated using both public, simulated data and real-world data, covering office and home environments. It successfully categorizes rooms with varying layouts and dimensions and outperforms the state-of-the-art (SOTA). For place recognition and trajectory estimation tasks we achieve equivalent performance to the SOTA, all also utilizing the same pre-trained model. Lastly, we demonstrate the system's potential for planning.

1.4CVMay 14, 2022
Multi-modal curb detection and filtering

Sandipan Das, Navid Mahabadi, Saikat Chatterjee et al.

Reliable knowledge of road boundaries is critical for autonomous vehicle navigation. We propose a robust curb detection and filtering technique based on the fusion of camera semantics and dense lidar point clouds. The lidar point clouds are collected by fusing multiple lidars for robust feature detection. The camera semantics are based on a modified EfficientNet architecture which is trained with labeled data collected from onboard fisheye cameras. The point clouds are associated with the closest curb segment with $L_2$-norm analysis after projecting into the image space with the fisheye model projection. Next, the selected points are clustered using unsupervised density-based spatial clustering to detect different curb regions. As new curb points are detected in consecutive frames they are associated with the existing curb clusters using temporal reachability constraints. If no reachability constraints are found a new curb cluster is formed from these new points. This ensures we can detect multiple curbs present in road segments consisting of multiple lanes if they are in the sensors' field of view. Finally, Delaunay filtering is applied for outlier removal and its performance is compared to traditional RANSAC-based filtering. An objective evaluation of the proposed solution is done using a high-definition map containing ground truth curb points obtained from a commercial map supplier. The proposed system has proven capable of detecting curbs of any orientation in complex urban road scenarios comprising straight roads, curved roads, and intersections with traffic isles.

6.5CVAug 21, 2024
Visual Localization in 3D Maps: Comparing Point Cloud, Mesh, and NeRF Representations

Lintong Zhang, Yifu Tao, Jiarong Lin et al.

Recent advances in mapping techniques have enabled the creation of highly accurate dense 3D maps during robotic missions, such as point clouds, meshes, or NeRF-based representations. These developments present new opportunities for reusing these maps for localization. However, there remains a lack of a unified approach that can operate seamlessly across different map representations. This paper presents and evaluates a global visual localization system capable of localizing a single camera image across various 3D map representations built using both visual and lidar sensing. Our system generates a database by synthesizing novel views of the scene, creating RGB and depth image pairs. Leveraging the precise 3D geometric map, our method automatically defines rendering poses, reducing the number of database images while preserving retrieval performance. To bridge the domain gap between real query camera images and synthetic database images, our approach utilizes learning-based descriptors and feature detectors. We evaluate the system's performance through extensive real-world experiments conducted in both indoor and outdoor settings, assessing the effectiveness of each map representation and demonstrating its advantages over traditional structure-from-motion (SfM) localization approaches. The results show that all three map representations can achieve consistent localization success rates of 55% and higher across various environments. NeRF synthesized images show superior performance, localizing query images at an average success rate of 72%. Furthermore, we demonstrate an advantage over SfM-based approaches that our synthesized database enables localization in the reverse travel direction which is unseen during the mapping process. Our system, operating in real-time on a mobile laptop equipped with a GPU, achieves a processing rate of 1Hz.

16.3ROMar 11, 2024
SiLVR: Scalable Lidar-Visual Reconstruction with Neural Radiance Fields for Robotic Inspection

Yifu Tao, Yash Bhalgat, Lanke Frank Tarimo Fu et al.

We present a neural-field-based large-scale reconstruction system that fuses lidar and vision data to generate high-quality reconstructions that are geometrically accurate and capture photo-realistic textures. This system adapts the state-of-the-art neural radiance field (NeRF) representation to also incorporate lidar data which adds strong geometric constraints on the depth and surface normals. We exploit the trajectory from a real-time lidar SLAM system to bootstrap a Structure-from-Motion (SfM) procedure to both significantly reduce the computation time and to provide metric scale which is crucial for lidar depth loss. We use submapping to scale the system to large-scale environments captured over long trajectories. We demonstrate the reconstruction system with data from a multi-camera, lidar sensor suite onboard a legged robot, hand-held while scanning building scenes for 600 metres, and onboard an aerial robot surveying a multi-storey mock disaster site-building. Website: https://ori-drs.github.io/projects/silvr/

18.2CVNov 15, 2024
The Oxford Spires Dataset: Benchmarking Large-Scale LiDAR-Visual Localisation, Reconstruction and Radiance Field Methods

Yifu Tao, Miguel Ángel Muñoz-Bañón, Lintong Zhang et al.

This paper introduces a large-scale multi-modal dataset captured in and around well-known landmarks in Oxford using a custom-built multi-sensor perception unit as well as a millimetre-accurate map from a Terrestrial LiDAR Scanner (TLS). The perception unit includes three synchronised global shutter colour cameras, an automotive 3D LiDAR scanner, and an inertial sensor - all precisely calibrated. We also establish benchmarks for tasks involving localisation, reconstruction, and novel-view synthesis, which enable the evaluation of Simultaneous Localisation and Mapping (SLAM) methods, Structure-from-Motion (SfM) and Multi-view Stereo (MVS) methods as well as radiance field methods such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting. To evaluate 3D reconstruction the TLS 3D models are used as ground truth. Localisation ground truth is computed by registering the mobile LiDAR scans to the TLS 3D models. Radiance field methods are evaluated not only with poses sampled from the input trajectory, but also from viewpoints that are from trajectories which are distant from the training poses. Our evaluation demonstrates a key limitation of state-of-the-art radiance field methods: we show that they tend to overfit to the training poses/images and do not generalise well to out-of-sequence poses. They also underperform in 3D reconstruction compared to MVS systems using the same visual inputs. Our dataset and benchmarks are intended to facilitate better integration of radiance field methods and SLAM systems. The raw and processed data, along with software for parsing and evaluation, can be accessed at https://dynamic.robots.ox.ac.uk/datasets/oxford-spires/.

16.3ROApr 10, 2024
Wild Visual Navigation: Fast Traversability Learning via Pre-Trained Models and Online Self-Supervision

Matías Mattamala, Jonas Frey, Piotr Libera et al.

Natural environments such as forests and grasslands are challenging for robotic navigation because of the false perception of rigid obstacles from high grass, twigs, or bushes. In this work, we present Wild Visual Navigation (WVN), an online self-supervised learning system for visual traversability estimation. The system is able to continuously adapt from a short human demonstration in the field, only using onboard sensing and computing. One of the key ideas to achieve this is the use of high-dimensional features from pre-trained self-supervised models, which implicitly encode semantic information that massively simplifies the learning task. Further, the development of an online scheme for supervision generator enables concurrent training and inference of the learned model in the wild. We demonstrate our approach through diverse real-world deployments in forests, parks, and grasslands. Our system is able to bootstrap the traversable terrain segmentation in less than 5 min of in-field training time, enabling the robot to navigate in complex, previously unseen outdoor terrains. Code: https://bit.ly/498b0CV - Project page:https://bit.ly/3M6nMHH

13.5CVDec 2, 2024
The Bare Necessities: Designing Simple, Effective Open-Vocabulary Scene Graphs

Christina Kassab, Matías Mattamala, Sacha Morin et al.

3D open-vocabulary scene graph methods are a promising map representation for embodied agents, however many current approaches are computationally expensive. In this paper, we reexamine the critical design choices established in previous works to optimize both efficiency and performance. We propose a general scene graph framework and conduct three studies that focus on image pre-processing, feature fusion, and feature selection. Our findings reveal that commonly used image pre-processing techniques provide minimal performance improvement while tripling computation (on a per object view basis). We also show that averaging feature labels across different views significantly degrades performance. We study alternative feature selection strategies that enhance performance without adding unnecessary computational costs. Based on our findings, we introduce a computationally balanced approach for 3D point cloud segmentation with per-object features. The approach matches state-of-the-art classification accuracy while achieving a threefold reduction in computation.

11.8CVJun 4, 2025
Seeing in the Dark: Benchmarking Egocentric 3D Vision with the Oxford Day-and-Night Dataset

Zirui Wang, Wenjing Bian, Xinghui Li et al. · oxford

We introduce Oxford Day-and-Night, a large-scale, egocentric dataset for novel view synthesis (NVS) and visual relocalisation under challenging lighting conditions. Existing datasets often lack crucial combinations of features such as ground-truth 3D geometry, wide-ranging lighting variation, and full 6DoF motion. Oxford Day-and-Night addresses these gaps by leveraging Meta ARIA glasses to capture egocentric video and applying multi-session SLAM to estimate camera poses, reconstruct 3D point clouds, and align sequences captured under varying lighting conditions, including both day and night. The dataset spans over 30 $\mathrm{km}$ of recorded trajectories and covers an area of 40,000 $\mathrm{m}^2$, offering a rich foundation for egocentric 3D vision research. It supports two core benchmarks, NVS and relocalisation, providing a unique platform for evaluating models in realistic and diverse environments.

3.3MED-PHApr 24, 2024
3D Freehand Ultrasound using Visual Inertial and Deep Inertial Odometry for Measuring Patellar Tracking

Russell Buchanan, S. Jack Tu, Marco Camurri et al.

Patellofemoral joint (PFJ) issues affect one in four people, with 20% experiencing chronic knee pain despite treatment. Poor outcomes and pain after knee replacement surgery are often linked to patellar mal-tracking. Traditional imaging methods like CT and MRI face challenges, including cost and metal artefacts, and there's currently no ideal way to observe joint motion without issues such as soft tissue artefacts or radiation exposure. A new system to monitor joint motion could significantly improve understanding of PFJ dynamics, aiding in better patient care and outcomes. Combining 2D ultrasound with motion tracking for 3D reconstruction of the joint using semantic segmentation and position registration can be a solution. However, the need for expensive external infrastructure to estimate the trajectories of the scanner remains the main limitation to implementing 3D bone reconstruction from handheld ultrasound scanning clinically. We proposed the Visual-Inertial Odometry (VIO) and the deep learning-based inertial-only odometry methods as alternatives to motion capture for tracking a handheld ultrasound scanner. The 3D reconstruction generated by these methods has demonstrated potential for assessing the PFJ and for further measurements from free-hand ultrasound scans. The results show that the VIO method performs as well as the motion capture method, with average reconstruction errors of 1.25 mm and 1.21 mm, respectively. The VIO method is the first infrastructure-free method for 3D reconstruction of bone from wireless handheld ultrasound scanning with an accuracy comparable to methods that require external infrastructure.

7.8ROFeb 4, 2025
SiLVR: Scalable Lidar-Visual Radiance Field Reconstruction with Uncertainty Quantification

Yifu Tao, Maurice Fallon

We present a neural radiance field (NeRF) based large-scale reconstruction system that fuses lidar and vision data to generate high-quality reconstructions that are geometrically accurate and capture photorealistic texture. Our system adopts the state-of-the-art NeRF representation to incorporate lidar. Adding lidar data adds strong geometric constraints on the depth and surface normals, which is particularly useful when modelling uniform texture surfaces which contain ambiguous visual reconstruction cues. A key contribution of this work is a novel method to quantify the epistemic uncertainty of the lidar-visual NeRF reconstruction by estimating the spatial variance of each point location in the radiance field given the sensor observations from the cameras and lidar. This provides a principled approach to evaluate the contribution of each sensor modality to the final reconstruction. In this way, reconstructions that are uncertain (due to e.g. uniform visual texture, limited observation viewpoints, or little lidar coverage) can be identified and removed. Our system is integrated with a real-time lidar SLAM system which is used to bootstrap a Structure-from-Motion (SfM) reconstruction procedure. It also helps to properly constrain the overall metric scale which is essential for the lidar depth loss. The refined SLAM trajectory can then be divided into submaps using Spectral Clustering to group sets of co-visible images together. This submapping approach is more suitable for visual reconstruction than distance-based partitioning. Our uncertainty estimation is particularly effective when merging submaps as their boundaries often contain artefacts due to limited observations. We demonstrate the reconstruction system using a multi-camera, lidar sensor suite in experiments involving both robot-mounted and handheld scanning. Our test datasets cover a total area of more than 20,000 square metres.

3.6CVMar 25, 2025
OpenLex3D: A Tiered Evaluation Benchmark for Open-Vocabulary 3D Scene Representations

Christina Kassab, Sacha Morin, Martin Büchner et al.

3D scene understanding has been transformed by open-vocabulary language models that enable interaction via natural language. However, at present the evaluation of these representations is limited to datasets with closed-set semantics that do not capture the richness of language. This work presents OpenLex3D, a dedicated benchmark for evaluating 3D open-vocabulary scene representations. OpenLex3D provides entirely new label annotations for scenes from Replica, ScanNet++, and HM3D, which capture real-world linguistic variability by introducing synonymical object categories and additional nuanced descriptions. Our label sets provide 13 times more labels per scene than the original datasets. By introducing an open-set 3D semantic segmentation task and an object retrieval task, we evaluate various existing 3D open-vocabulary methods on OpenLex3D, showcasing failure cases, and avenues for improvement. Our experiments provide insights on feature precision, segmentation, and downstream capabilities. The benchmark is publicly available at: https://openlex3d.github.io/.

24.2ROMay 15, 2023
Fast Traversability Estimation for Wild Visual Navigation

Jonas Frey, Matias Mattamala, Nived Chebrolu et al.

Natural environments such as forests and grasslands are challenging for robotic navigation because of the false perception of rigid obstacles from high grass, twigs, or bushes. In this work, we propose Wild Visual Navigation (WVN), an online self-supervised learning system for traversability estimation which uses only vision. The system is able to continuously adapt from a short human demonstration in the field. It leverages high-dimensional features from self-supervised visual transformer models, with an online scheme for supervision generation that runs in real-time on the robot. We demonstrate the advantages of our approach with experiments and ablation studies in challenging environments in forests, parks, and grasslands. Our system is able to bootstrap the traversable terrain segmentation in less than 5 min of in-field training time, enabling the robot to navigate in complex outdoor terrains - negotiating obstacles in high grass as well as a 1.4 km footpath following. While our experiments were executed with a quadruped robot, ANYmal, the approach presented can generalize to any ground robot.

19.0ROJan 18, 2022
CERBERUS: Autonomous Legged and Aerial Robotic Exploration in the Tunnel and Urban Circuits of the DARPA Subterranean Challenge

Marco Tranzatto, Frank Mascarich, Lukas Bernreiter et al.

Autonomous exploration of subterranean environments constitutes a major frontier for robotic systems as underground settings present key challenges that can render robot autonomy hard to achieve. This has motivated the DARPA Subterranean Challenge, where teams of robots search for objects of interest in various underground environments. In response, the CERBERUS system-of-systems is presented as a unified strategy towards subterranean exploration using legged and flying robots. As primary robots, ANYmal quadruped systems are deployed considering their endurance and potential to traverse challenging terrain. For aerial robots, both conventional and collision-tolerant multirotors are utilized to explore spaces too narrow or otherwise unreachable by ground systems. Anticipating degraded sensing conditions, a complementary multi-modal sensor fusion approach utilizing camera, LiDAR, and inertial data for resilient robot pose estimation is proposed. Individual robot pose estimates are refined by a centralized multi-robot map optimization approach to improve the reported location accuracy of detected objects of interest in the DARPA-defined coordinate frame. Furthermore, a unified exploration path planning policy is presented to facilitate the autonomous operation of both legged and aerial robots in complex underground networks. Finally, to enable communication between the robots and the base station, CERBERUS utilizes a ground rover with a high-gain antenna and an optical fiber connection to the base station, alongside breadcrumbing of wireless nodes by our legged robots. We report results from the CERBERUS system-of-systems deployment at the DARPA Subterranean Challenge Tunnel and Urban Circuits, along with the current limitations and the lessons learned for the benefit of the community.

12.8ROJan 11, 2022
An Efficient Locally Reactive Controller for Safe Navigation in Visual Teach and Repeat Missions

Matías Mattamala, Nived Chebrolu, Maurice Fallon

To achieve successful field autonomy, mobile robots need to freely adapt to changes in their environment. Visual navigation systems such as Visual Teach and Repeat (VT&R) often assume the space around the reference trajectory is free, but if the environment is obstructed path tracking can fail or the robot could collide with a previously unseen obstacle. In this work, we present a locally reactive controller for a VT&R system that allows a robot to navigate safely despite physical changes to the environment. Our controller uses a local elevation map to compute vector representations and outputs twist commands for navigation at 10 Hz. They are combined in a Riemannian Motion Policies (RMP) controller that requires <2 ms to run on a CPU. We integrated our controller with a VT&R system onboard an ANYmal C robot and tested it in indoor cluttered spaces and a large-scale underground mine. We demonstrate that our locally reactive controller keeps the robot safe when physical occlusions or loss of visual tracking occur such as when walking close to walls, crossing doorways, or traversing narrow corridors. Video: https://youtu.be/G_AwNec5AwU

21.4RODec 16, 2021
Multi-Camera LiDAR Inertial Extension to the Newer College Dataset

Lintong Zhang, Marco Camurri, David Wisth et al.

We present a multi-camera LiDAR inertial dataset of 4.5 km walking distance as an expansion of the Newer College Dataset. The global shutter multi-camera device is hardware synchronized with both the IMU and LiDAR, which is more accurate than the original dataset with software synchronization. This dataset also provides six Degrees of Freedom (DoF) ground truth poses at LiDAR frequency (10 Hz). Three data collections are described and an example use case of multi-camera visual-inertial odometry is demonstrated. This expansion dataset contains small and narrow passages, large scale open spaces, as well as vegetated areas, to test localization and mapping systems. Furthermore, some sequences present challenging situations such as abrupt lighting change, textureless surfaces, and aggressive motion. The dataset is available at: https://ori-drs.github. io/newer-college-dataset/

18.6RONov 1, 2021
Learning Inertial Odometry for Dynamic Legged Robot State Estimation

Russell Buchanan, Marco Camurri, Frank Dellaert et al.

This paper introduces a novel proprioceptive state estimator for legged robots based on a learned displacement measurement from IMU data. Recent research in pedestrian tracking has shown that motion can be inferred from inertial data using convolutional neural networks. A learned inertial displacement measurement can improve state estimation in challenging scenarios where leg odometry is unreliable, such as slipping and compressible terrains. Our work learns to estimate a displacement measurement from IMU data which is then fused with traditional leg odometry. Our approach greatly reduces the drift of proprioceptive state estimation, which is critical for legged robots deployed in vision and lidar denied environments such as foggy sewers or dusty mines. We compared results from an EKF and an incremental fixed-lag factor graph estimator using data from several real robot experiments crossing challenging terrains. Our results show a reduction of relative pose error by 37% in challenging scenarios when compared to a traditional kinematic-inertial estimator without learned measurement. We also demonstrate a 22% reduction in error when used with vision systems in visually degraded environments such as an underground mine.

10.4ROOct 3, 2021
AEROS: Adaptive RObust least-Squares for Graph-Based SLAM

Milad Ramezani, Matias Mattamala, Maurice Fallon

In robot localisation and mapping, outliers are unavoidable when loop-closure measurements are taken into account. A single false-positive loop-closure can have a very negative impact on SLAM problems causing an inferior trajectory to be produced or even for the optimisation to fail entirely. To address this issue, popular existing approaches define a hard switch for each loop-closure constraint. This paper presents AEROS, a novel approach to adaptively solve a robust least-squares minimisation problem by adding just a single extra latent parameter. It can be used in the back-end component of the SLAM problem to enable generalised robust cost minimisation by simultaneously estimating the continuous latent parameter along with the set of sensor poses in a single joint optimisation. This leads to a very closely curve fitting on the distribution of the residuals, thereby reducing the effect of outliers. Additionally, we formulate the robust optimisation problem using standard Gaussian factors so that it can be solved by direct application of popular incremental estimation approaches such as iSAM. Experimental results on publicly available synthetic datasets and real LiDAR-SLAM datasets collected from the 2D and 3D LiDAR systems show the competitiveness of our approach with the state-of-the-art techniques and its superiority on real world scenarios.

13.8ROSep 13, 2021
Balancing the Budget: Feature Selection and Tracking for Multi-Camera Visual-Inertial Odometry

Lintong Zhang, David Wisth, Marco Camurri et al.

We present a multi-camera visual-inertial odometry system based on factor graph optimization which estimates motion by using all cameras simultaneously while retaining a fixed overall feature budget. We focus on motion tracking in challenging environments, such as narrow corridors, dark spaces with aggressive motions, and abrupt lighting changes. These scenarios cause traditional monocular or stereo odometry to fail. While tracking motion with extra cameras should theoretically prevent failures, it leads to additional complexity and computational burden. To overcome these challenges, we introduce two novel methods to improve multi-camera feature tracking. First, instead of tracking features separately in each camera, we track features continuously as they move from one camera to another. This increases accuracy and achieves a more compact factor graph representation. Second, we select a fixed budget of tracked features across the cameras to reduce back-end optimization time. We have found that using a smaller set of informative features can maintain the same tracking accuracy. Our proposed method was extensively tested using a hardware-synchronized device consisting of an IMU and four cameras (a front stereo pair and two lateral) in scenarios including: an underground mine, large open spaces, and building interiors with narrow stairs and corridors. Compared to stereo-only state-of-the-art visual-inertial odometry methods, our approach reduces the drift rate, relative pose error, by up to 80% in translation and 39% in rotation.

3.0ROAug 18, 2021
Navigating by Touch: Haptic Monte Carlo Localization via Geometric Sensing and Terrain Classification

Russell Buchanan, Jakub Bednarek, Marco Camurri et al.

Legged robot navigation in extreme environments can hinder the use of cameras and laser scanners due to darkness, air obfuscation or sensor damage. In these conditions, proprioceptive sensing will continue to work reliably. In this paper, we propose a purely proprioceptive localization algorithm which fuses information from both geometry and terrain class, to localize a legged robot within a prior map. First, a terrain classifier computes the probability that a foot has stepped on a particular terrain class from sensed foot forces. Then, a Monte Carlo-based estimator fuses this terrain class probability with the geometric information of the foot contact points. Results are demonstrated showing this approach operating online and onboard a ANYmal B300 quadruped robot traversing a series of terrain courses with different geometries and terrain types over more than 1.2km. The method keeps the localization error below 20cm using only the information coming from the feet, IMU, and joints of the quadruped.

25.2ROJul 15, 2021
VILENS: Visual, Inertial, Lidar, and Leg Odometry for All-Terrain Legged Robots

David Wisth, Marco Camurri, Maurice Fallon

We present visual inertial lidar legged navigation system (VILENS), an odometry system for legged robots based on factor graphs. The key novelty is the tight fusion of four different sensor modalities to achieve reliable operation when the individual sensors would otherwise produce degenerate estimation. To minimize leg odometry drift, we extend the robot's state with a linear velocity bias term, which is estimated online. This bias is observable because of the tight fusion of this preintegrated velocity factor with vision, lidar, and inertial measurement unit (IMU) factors. Extensive experimental validation on different ANYmal quadruped robots is presented, for a total duration of 2 h and 1.8 km traveled. The experiments involved dynamic locomotion over loose rocks, slopes, and mud, which caused challenges such as slippage and terrain deformation. Perceptual challenges included dark and dusty underground caverns, and open and feature-deprived areas. We show an average improvement of 62% translational and 51% rotational errors compared to a state-of-the-art loosely coupled approach. To demonstrate its robustness, VILENS was also integrated with a perceptive controller and a local path planner.

5.3ROJun 29, 2021
Scalable and Elastic LiDAR Reconstruction in Complex Environments Through Spatial Analysis

Yiduo Wang, Milad Ramezani, Matias Mattamala et al.

This paper presents novel strategies for spawning and fusing submaps within an elastic dense 3D reconstruction system. The proposed system uses spatial understanding of the scanned environment to control memory usage growth by fusing overlapping submaps in different ways. This allows the number of submaps and memory consumption to scale with the size of the environment rather than the duration of exploration. By analysing spatial overlap, our system segments distinct spaces, such as rooms and stairwells on the fly during exploration. Additionally, we present a new mathematical formulation of relative uncertainty between poses to improve the global consistency of the reconstruction. Performance is demonstrated using a multi-floor multi-room indoor experiment, a large-scale outdoor experiment and simulated datasets. Relative to our baseline, the presented approach demonstrates improved scalability and accuracy.

18.6ROApr 19, 2021
Receding-Horizon Perceptive Trajectory Optimization for Dynamic Legged Locomotion with Learned Initialization

Oliwier Melon, Romeo Orsolino, David Surovik et al.

To dynamically traverse challenging terrain, legged robots need to continually perceive and reason about upcoming features, adjust the locations and timings of future footfalls and leverage momentum strategically. We present a pipeline that enables flexibly-parametrized trajectories for perceptive and dynamic quadruped locomotion to be optimized in an online, receding-horizon manner. The initial guess passed to the optimizer affects the computation needed to achieve convergence and the quality of the solution. We consider two methods for generating good guesses. The first is a heuristic initializer which provides a simple guess and requires significant optimization but is nonetheless suitable for adaptation to upcoming terrain. We demonstrate experiments using the ANYmal C quadruped, with fully onboard sensing and computation, to cross obstacles at moderate speeds using this technique. Our second approach uses latent-mode trajectory regression (LMTR) to imitate expert data - while avoiding invalid interpolations between distinct behaviors - such that minimal optimization is needed. This enables high-speed motions that make more expansive use of the robot's capabilities. We demonstrate it on flat ground with the real robot and provide numerical trials that progress toward deployment on terrain. These results illustrate a paradigm for advancing beyond short-horizon dynamic reactions, toward the type of intuitive and adaptive locomotion planning exhibited by animals and humans.

7.3ROMar 25, 2021
Learning Camera Performance Models for Active Multi-Camera Visual Teach and Repeat

Matías Mattamala, Milad Ramezani, Marco Camurri et al.

In dynamic and cramped industrial environments, achieving reliable Visual Teach and Repeat (VT&R) with a single-camera is challenging. In this work, we develop a robust method for non-synchronized multi-camera VT&R. Our contribution are expected Camera Performance Models (CPM) which evaluate the camera streams from the teach step to determine the most informative one for localization during the repeat step. By actively selecting the most suitable camera for localization, we are able to successfully complete missions when one of the cameras is occluded, faces into feature poor locations or if the environment has changed. Furthermore, we explore the specific challenges of achieving VT&R on a dynamic quadruped robot, ANYmal. The camera does not follow a linear path (due to the walking gait and holonomicity) such that precise path-following cannot be achieved. Our experiments feature forward and backward facing stereo cameras showing VT&R performance in cluttered indoor and outdoor scenarios. We compared the trajectories the robot executed during the repeat steps demonstrating typical tracking precision of less than 10cm on average. With a view towards omni-directional localization, we show how the approach generalizes to four cameras in simulation. Video: https://youtu.be/iAY0lyjAnqY

11.6ROMar 24, 2021
iMHS: An Incremental Multi-Hypothesis Smoother

Fan Jiang, Varun Agrawal, Russell Buchanan et al.

State estimation of multi-modal hybrid systems is an important problem with many applications in the field robotics. However, incorporating discrete modes in the estimation process is hampered by a potentially combinatorial growth in computation. In this paper we present a novel incremental multi-hypothesis smoother based on eliminating a hybrid factor graph into a multi-hypothesis Bayes tree, which represents possible discrete state sequence hypotheses. Following iSAM, we enable incremental inference by conditioning the past on the future but we add to that the capability of maintaining multiple discrete mode histories, exploiting the temporal structure of the problem to obtain a simplified representation that unifies the multiple hypothesis tree with the Bayes tree. In the results section we demonstrate the generality of the algorithm with examples in three problem domains: lane change detection (1D), aircraft maneuver detection (2D), and contact detection in legged robots (3D).

28.9RODec 5, 2020
RLOC: Terrain-Aware Legged Locomotion using Reinforcement Learning and Optimal Control

Siddhant Gangapurwala, Mathieu Geisert, Romeo Orsolino et al.

We present a unified model-based and data-driven approach for quadrupedal planning and control to achieve dynamic locomotion over uneven terrain. We utilize on-board proprioceptive and exteroceptive feedback to map sensory information and desired base velocity commands into footstep plans using a reinforcement learning (RL) policy. This RL policy is trained in simulation over a wide range of procedurally generated terrains. When ran online, the system tracks the generated footstep plans using a model-based motion controller. We evaluate the robustness of our method over a wide variety of complex terrains. It exhibits behaviors which prioritize stability over aggressive locomotion. Additionally, we introduce two ancillary RL policies for corrective whole-body motion tracking and recovery control. These policies account for changes in physical parameters and external perturbations. We train and evaluate our framework on a complex quadrupedal system, ANYmal version B, and demonstrate transferability to a larger and heavier robot, ANYmal C, without requiring retraining.

17.9RONov 13, 2020
Unified Multi-Modal Landmark Tracking for Tightly Coupled Lidar-Visual-Inertial Odometry

David Wisth, Marco Camurri, Sandipan Das et al.

We present an efficient multi-sensor odometry system for mobile platforms that jointly optimizes visual, lidar, and inertial information within a single integrated factor graph. This runs in real-time at full framerate using fixed lag smoothing. To perform such tight integration, a new method to extract 3D line and planar primitives from lidar point clouds is presented. This approach overcomes the suboptimality of typical frame-to-frame tracking methods by treating the primitives as landmarks and tracking them over multiple scans. True integration of lidar features with standard visual features and IMU is made possible using a subtle passive synchronization of lidar and camera frames. The lightweight formulation of the 3D features allows for real-time execution on a single CPU. Our proposed system has been tested on a variety of platforms and scenarios, including underground exploration with a legged robot and outdoor scanning with a dynamically moving handheld device, for a total duration of 96 min and 2.4 km traveled distance. In these test sequences, using only one exteroceptive sensor leads to failure due to either underconstrained geometry (affecting lidar) or textureless areas caused by aggressive lighting changes (affecting vision). In these conditions, our factor graph naturally uses the best information available from each sensor modality without any hard switches.

12.2ROOct 19, 2020
Elastic and Efficient LiDAR Reconstruction for Large-Scale Exploration Tasks

Yiduo Wang, Nils Funk, Milad Ramezani et al.

We present an efficient, elastic 3D LiDAR reconstruction framework which can reconstruct up to maximum LiDAR ranges (60 m) at multiple frames per second, thus enabling robot exploration in large-scale environments. Our approach only requires a CPU. We focus on three main challenges of large-scale reconstruction: integration of long-range LiDAR scans at high frequency, the capacity to deform the reconstruction after loop closures are detected, and scalability for long-duration exploration. Our system extends upon a state-of-the-art efficient RGB-D volumetric reconstruction technique, called supereight, to support LiDAR scans and a newly developed submapping technique to allow for dynamic correction of the 3D reconstruction. We then introduce a novel pose graph clustering and submap fusion feature to make the proposed system more scalable for large environments. We evaluate the performance using two public datasets including outdoor exploration with a handheld device and a drone, and with a mobile robot exploring an underground room network. Experimental results demonstrate that our system can reconstruct at 3 Hz with 60 m sensor range and ~5 cm resolution, while state-of-the-art approaches can only reconstruct to 25 cm resolution or 20 m range at the same frequency.

30.1ROMar 12, 2020
The Newer College Dataset: Handheld LiDAR, Inertial and Vision with Ground Truth

Milad Ramezani, Yiduo Wang, Marco Camurri et al.

In this paper we present a large dataset with a variety of mobile mapping sensors collected using a handheld device carried at typical walking speeds for nearly 2.2 km through New College, Oxford. The dataset includes data from two commercially available devices - a stereoscopic-inertial camera and a multi-beam 3D LiDAR, which also provides inertial measurements. Additionally, we used a tripod-mounted survey grade LiDAR scanner to capture a detailed millimeter-accurate 3D map of the test location (containing $\sim$290 million points). Using the map we inferred centimeter-accurate 6 Degree of Freedom (DoF) ground truth for the position of the device for each LiDAR scan to enable better evaluation of LiDAR and vision localisation, mapping and reconstruction systems. This ground truth is the particular novel contribution of this dataset and we believe that it will enable systematic evaluation which many similar datasets have lacked. The dataset combines both built environments, open spaces and vegetated areas so as to test localization and mapping systems such as vision-based navigation, visual and LiDAR SLAM, 3D LIDAR reconstruction and appearance-based place recognition. The dataset is available at: ori.ox.ac.uk/datasets/newer-college-dataset

10.4ROFeb 22, 2020
Actively Mapping Industrial Structures with Information Gain-Based Planning on a Quadruped Robot

Yiduo Wang, Milad Ramezani, Maurice Fallon

In this paper, we develop an online active mapping system to enable a quadruped robot to autonomously survey large physical structures. We describe the perception, planning and control modules needed to scan and reconstruct an object of interest, without requiring a prior model. The system builds a voxel representation of the object, and iteratively determines the Next-Best-View (NBV) to extend the representation, according to both the reconstruction itself and to avoid collisions with the environment. By computing the expected information gain of a set of candidate scan locations sampled on the as-sensed terrain map, as well as the cost of reaching these candidates, the robot decides the NBV for further exploration. The robot plans an optimal path towards the NBV, avoiding obstacles and un-traversable terrain. Experimental results on both simulated and real-world environments show the capability and efficiency of our system. Finally we present a full system demonstration on the real robot, the ANYbotics ANYmal, autonomously reconstructing a building facade and an industrial structure.

17.3ROFeb 17, 2020
Reliable Trajectories for Dynamic Quadrupeds using Analytical Costs and Learned Initializations

Oliwier Melon, Mathieu Geisert, David Surovik et al.

Dynamic traversal of uneven terrain is a major objective in the field of legged robotics. The most recent model predictive control approaches for these systems can generate robust dynamic motion of short duration; however, planning over a longer time horizon may be necessary when navigating complex terrain. A recently-developed framework, Trajectory Optimization for Walking Robots (TOWR), computes such plans but does not guarantee their reliability on real platforms, under uncertainty and perturbations. We extend TOWR with analytical costs to generate trajectories that a state-of-the-art whole-body tracking controller can successfully execute. To reduce online computation time, we implement a learning-based scheme for initialization of the nonlinear program based on offline experience. The execution of trajectories as long as 16 footsteps and 5.5 s over different terrains by a real quadruped demonstrates the effectiveness of the approach on hardware. This work builds toward an online system which can efficiently and robustly replan dynamic trajectories.

4.7CVDec 10, 2019
SKD: Keypoint Detection for Point Clouds using Saliency Estimation

Georgi Tinchev, Adrian Penate-Sanchez, Maurice Fallon

We present SKD, a novel keypoint detector that uses saliency to determine the best candidates from a point cloud for tasks such as registration and reconstruction. The approach can be applied to any differentiable deep learning descriptor by using the gradients of that descriptor with respect to the 3D position of the input points as a measure of their saliency. The saliency is combined with the original descriptor and context information in a neural network, which is trained to learn robust keypoint candidates. The key intuition behind this approach is that keypoints are not extracted solely as a result of the geometry surrounding a point, but also take into account the descriptor's response. The approach was evaluated on two large LIDAR datasets - the Oxford RobotCar dataset and the KITTI dataset, where we obtain up to 50% improvement over the state-of-the-art in both matchability and repeatability. When performing sparse matching with the keypoints computed by our method we achieve a higher inlier ratio and faster convergence.

10.1ROOct 22, 2019
Preintegrated Velocity Bias Estimation to Overcome Contact Nonlinearities in Legged Robot Odometry

David Wisth, Marco Camurri, Maurice Fallon

In this paper, we present a novel factor graph formulation to estimate the pose and velocity of a quadruped robot on slippery and deformable terrain. The factor graph introduces a preintegrated velocity factor that incorporates velocity inputs from leg odometry and also estimates related biases. From our experimentation we have seen that it is difficult to model uncertainties at the contact point such as slip or deforming terrain, as well as leg flexibility. To accommodate for these effects and to minimize leg odometry drift, we extend the robot's state vector with a bias term for this preintegrated velocity factor. The bias term can be accurately estimated thanks to the tight fusion of the preintegrated velocity factor with stereo vision and IMU factors, without which it would be unobservable. The system has been validated on several scenarios that involve dynamic motions of the ANYmal robot on loose rocks, slopes and muddy ground. We demonstrate a 26% improvement of relative pose error compared to our previous work and 52% compared to a state-of-the-art proprioceptive state estimator.

20.3ROFeb 26, 2019
Learning to See the Wood for the Trees: Deep Laser Localization in Urban and Natural Environments on a CPU

Georgi Tinchev, Adrian Penate-Sanchez, Maurice Fallon

Localization in challenging, natural environments such as forests or woodlands is an important capability for many applications from guiding a robot navigating along a forest trail to monitoring vegetation growth with handheld sensors. In this work we explore laser-based localization in both urban and natural environments, which is suitable for online applications. We propose a deep learning approach capable of learning meaningful descriptors directly from 3D point clouds by comparing triplets (anchor, positive and negative examples). The approach learns a feature space representation for a set of segmented point clouds that are matched between a current and previous observations. Our learning method is tailored towards loop closure detection resulting in a small model which can be deployed using only a CPU. The proposed learning method would allow the full pipeline to run on robots with limited computational payload such as drones, quadrupeds or UGVs.

8.8ROSep 8, 2018
Seeing the Wood for the Trees: Reliable Localization in Urban and Natural Environments

Georgi Tinchev, Simona Nobili, Maurice Fallon

In this work we introduce Natural Segmentation and Matching (NSM), an algorithm for reliable localization, using laser, in both urban and natural environments. Current state-of-the-art global approaches do not generalize well to structure-poor vegetated areas such as forests or orchards. In these environments clutter and perceptual aliasing prevents repeatable extraction of distinctive landmarks between different test runs. In natural forests, tree trunks are not distinctive, foliage intertwines and there is a complete lack of planar structure. In this paper we propose a method for place recognition which uses a more involved feature extraction process which is better suited to this type of environment. First, a feature extraction module segments stable and reliable object-sized segments from a point cloud despite the presence of heavy clutter or tree foliage. Second, repeatable oriented key poses are extracted and matched with a reliable shape descriptor using a Random Forest to estimate the current sensor's position within the target map. We present qualitative and quantitative evaluation on three datasets from different environments - the KITTI benchmark, a parkland scene and a foliage-heavy forest. The experiments show how our approach can achieve place recognition in woodlands while also outperforming current state-of-the-art approaches in urban scenarios without specific tuning.