LeHDC: Learning-Based Hyperdimensional Computing ClassifierShijin Duan, Yejia Liu, Shaolei Ren et al.
Thanks to the tiny storage and efficient execution, hyperdimensional Computing (HDC) is emerging as a lightweight learning framework on resource-constrained hardware. Nonetheless, the existing HDC training relies on various heuristic methods, significantly limiting their inference accuracy. In this paper, we propose a new HDC framework, called LeHDC, which leverages a principled learning approach to improve the model accuracy. Concretely, LeHDC maps the existing HDC framework into an equivalent Binary Neural Network architecture, and employs a corresponding training strategy to minimize the training loss. Experimental validation shows that LeHDC outperforms previous HDC training strategies and can improve on average the inference accuracy over 15% compared to the baseline HDC.
7.7LGFeb 23, 2023
MetaLDC: Meta Learning of Low-Dimensional Computing Classifiers for Fast On-Device AdaptionYejia Liu, Shijin Duan, Xiaolin Xu et al.
Fast model updates for unseen tasks on intelligent edge devices are crucial but also challenging due to the limited computational power. In this paper,we propose MetaLDC, which meta-trains braininspired ultra-efficient low-dimensional computing classifiers to enable fast adaptation on tiny devices with minimal computational costs. Concretely, during the meta-training stage, MetaLDC meta trains a representation offline by explicitly taking into account that the final (binary) class layer will be fine-tuned for fast adaptation for unseen tasks on tiny devices; during the meta-testing stage, MetaLDC uses closed-form gradients of the loss function to enable fast adaptation of the class layer. Unlike traditional neural networks, MetaLDC is designed based on the emerging LDC framework to enable ultra-efficient on-device inference. Our experiments have demonstrated that compared to SOTA baselines, MetaLDC achieves higher accuracy, robustness against random bit errors, as well as cost-efficient hardware computation.
4.7CVMar 29
MoViD: View-Invariant 3D Human Pose Estimation via Motion-View DisentanglementYejia Liu, Hengle Jiang, Haoxian Liu et al.
3D human pose estimation is a key enabling technology for applications such as healthcare monitoring, human-robot collaboration, and immersive gaming, but real-world deployment remains challenged by viewpoint variations. Existing methods struggle to generalize to unseen camera viewpoints, require large amounts of training data, and suffer from high inference latency. We propose MoViD, a viewpoint-invariant 3D human pose estimation framework that disentangles viewpoint information from motion features. The key idea is to extract viewpoint information from intermediate pose features and leverage it to enhance both the robustness and efficiency of pose estimation. MoViD introduces a view estimator that models key joint relationships to predict viewpoint information, and an orthogonal projection module to disentangle motion and view features, further enhanced through physics-grounded contrastive alignment across views. For real-time edge deployment, MoViD employs a frame-by-frame inference pipeline with a view-aware strategy that adaptively activates flip refinement based on the estimated viewpoint. Evaluations on nine public datasets and newly collected multiview UAV and gait analysis datasets show that MoViD reduces pose estimation error by over 24.2\% compared to state-of-the-art methods, maintains robust performance under severe occlusions with 60\% less training data, and achieves real-time inference at 15 FPS on NVIDIA edge devices.