CVAug 2, 2023Code
ADS-Cap: A Framework for Accurate and Diverse Stylized Captioning with Unpaired Stylistic CorporaKanzhi Cheng, Zheng Ma, Shi Zong et al.
Generating visually grounded image captions with specific linguistic styles using unpaired stylistic corpora is a challenging task, especially since we expect stylized captions with a wide variety of stylistic patterns. In this paper, we propose a novel framework to generate Accurate and Diverse Stylized Captions (ADS-Cap). Our ADS-Cap first uses a contrastive learning module to align the image and text features, which unifies paired factual and unpaired stylistic corpora during the training process. A conditional variational auto-encoder is then used to automatically memorize diverse stylistic patterns in latent space and enhance diversity through sampling. We also design a simple but effective recheck module to boost style accuracy by filtering style-specific captions. Experimental results on two widely used stylized image captioning datasets show that regarding consistency with the image, style accuracy and diversity, ADS-Cap achieves outstanding performances compared to various baselines. We finally conduct extensive analyses to understand the effectiveness of our method. Our code is available at https://github.com/njucckevin/ADS-Cap.
AIApr 16Code
OpenMobile: Building Open Mobile Agents with Task and Trajectory SynthesisKanzhi Cheng, Zehao Li, Zheng Ma et al.
Mobile agents powered by vision-language models have demonstrated impressive capabilities in automating mobile tasks, with recent leading models achieving a marked performance leap, e.g., nearly 70% success on AndroidWorld. However, these systems keep their training data closed and remain opaque about their task and trajectory synthesis recipes. We present OpenMobile, an open-source framework that synthesizes high-quality task instructions and agent trajectories, with two key components: (1) The first is a scalable task synthesis pipeline that constructs a global environment memory from exploration, then leverages it to generate diverse and grounded instructions. and (2) a policy-switching strategy for trajectory rollout. By alternating between learner and expert models, it captures essential error-recovery data often missing in standard imitation learning. Agents trained on our data achieve competitive results across three dynamic mobile agent benchmarks: notably, our fine-tuned Qwen2.5-VL and Qwen3-VL reach 51.7% and 64.7% on AndroidWorld, far surpassing existing open-data approaches. Furthermore, we conduct transparent analyses on the overlap between our synthetic instructions and benchmark test sets, and verify that performance gains stem from broad functionality coverage rather than benchmark overfitting. We release data and code at https://njucckevin.github.io/openmobile/ to bridge the data gap and facilitate broader mobile agent research.
CVAug 2, 2023Code
Beyond Generic: Enhancing Image Captioning with Real-World Knowledge using Vision-Language Pre-Training ModelKanzhi Cheng, Wenpo Song, Zheng Ma et al.
Current captioning approaches tend to generate correct but "generic" descriptions that lack real-world knowledge, e.g., named entities and contextual information. Considering that Vision-Language Pre-Training (VLP) models master massive such knowledge from large-scale web-harvested data, it is promising to utilize the generalizability of VLP models to incorporate knowledge into image descriptions. However, using VLP models faces challenges: zero-shot inference suffers from knowledge hallucination that leads to low-quality descriptions, but the generic bias in downstream task fine-tuning hinders the VLP model from expressing knowledge. To address these concerns, we propose a simple yet effective method called Knowledge-guided Replay (K-Replay), which enables the retention of pre-training knowledge during fine-tuning. Our approach consists of two parts: (1) a knowledge prediction task on automatically collected replay exemplars to continuously awaken the VLP model's memory about knowledge, thus preventing the model from collapsing into the generic pattern; (2) a knowledge distillation constraint to improve the faithfulness of generated descriptions hence alleviating the knowledge hallucination. To evaluate knowledge-enhanced descriptions, we construct a novel captioning benchmark KnowCap, containing knowledge of landmarks, famous brands, special foods and movie characters. Experimental results show that our approach effectively incorporates knowledge into descriptions, outperforming strong VLP baseline by 20.9 points (78.7->99.6) in CIDEr score and 20.5 percentage points (34.0%->54.5%) in knowledge recognition accuracy. Our code and data is available at https://github.com/njucckevin/KnowCap.
CLFeb 5Code
OdysseyArena: Benchmarking Large Language Models For Long-Horizon, Active and Inductive InteractionsFangzhi Xu, Hang Yan, Qiushi Sun et al.
The rapid advancement of Large Language Models (LLMs) has catalyzed the development of autonomous agents capable of navigating complex environments. However, existing evaluations primarily adopt a deductive paradigm, where agents execute tasks based on explicitly provided rules and static goals, often within limited planning horizons. Crucially, this neglects the inductive necessity for agents to discover latent transition laws from experience autonomously, which is the cornerstone for enabling agentic foresight and sustaining strategic coherence. To bridge this gap, we introduce OdysseyArena, which re-centers agent evaluation on long-horizon, active, and inductive interactions. We formalize and instantiate four primitives, translating abstract transition dynamics into concrete interactive environments. Building upon this, we establish OdysseyArena-Lite for standardized benchmarking, providing a set of 120 tasks to measure an agent's inductive efficiency and long-horizon discovery. Pushing further, we introduce OdysseyArena-Challenge to stress-test agent stability across extreme interaction horizons (e.g., > 200 steps). Extensive experiments on 15+ leading LLMs reveal that even frontier models exhibit a deficiency in inductive scenarios, identifying a critical bottleneck in the pursuit of autonomous discovery in complex environments. Our code and data are available at https://github.com/xufangzhi/Odyssey-Arena
AIApr 20
ScienceBoard: Evaluating Multimodal Autonomous Agents in Realistic Scientific WorkflowsQiushi Sun, Zhoumianze Liu, Chang Ma et al.
Large Language Models (LLMs) have extended their impact beyond Natural Language Processing, substantially fostering the development of interdisciplinary research. Recently, various LLM-based agents have been developed to assist scientific discovery progress across multiple aspects and domains. Among these, computer-using agents, capable of interacting with operating systems as humans do, are paving the way to automated scientific problem-solving and addressing routines in researchers' workflows. Recognizing the transformative potential of these agents, we introduce ScienceBoard, which encompasses two complementary contributions: (i) a realistic, multi-domain environment featuring dynamic and visually rich scientific workflows with integrated professional software, where agents can autonomously interact via different interfaces to accelerate complex research tasks and experiments; and (ii) a challenging benchmark of 169 high-quality, rigorously validated real-world tasks curated by humans, spanning scientific-discovery workflows in domains such as biochemistry, astronomy, and geoinformatics. Extensive evaluations of agents with state-of-the-art backbones (e.g., GPT-4o, Claude 3.7, UI-TARS) show that, despite some promising results, they still fall short of reliably assisting scientists in complex workflows, achieving only a 15% overall success rate. In-depth analysis further provides valuable insights for addressing current agent limitations and more effective design principles, paving the way to build more capable agents for scientific discovery. Our code, environment, and benchmark are at https://qiushisun.github.io/ScienceBoard-Home/.
CVAug 6, 2023
Food-500 Cap: A Fine-Grained Food Caption Benchmark for Evaluating Vision-Language ModelsZheng Ma, Mianzhi Pan, Wenhan Wu et al.
Vision-language models (VLMs) have shown impressive performance in substantial downstream multi-modal tasks. However, only comparing the fine-tuned performance on downstream tasks leads to the poor interpretability of VLMs, which is adverse to their future improvement. Several prior works have identified this issue and used various probing methods under a zero-shot setting to detect VLMs' limitations, but they all examine VLMs using general datasets instead of specialized ones. In practical applications, VLMs are usually applied to specific scenarios, such as e-commerce and news fields, so the generalization of VLMs in specific domains should be given more attention. In this paper, we comprehensively investigate the capabilities of popular VLMs in a specific field, the food domain. To this end, we build a food caption dataset, Food-500 Cap, which contains 24,700 food images with 494 categories. Each image is accompanied by a detailed caption, including fine-grained attributes of food, such as the ingredient, shape, and color. We also provide a culinary culture taxonomy that classifies each food category based on its geographic origin in order to better analyze the performance differences of VLM in different regions. Experiments on our proposed datasets demonstrate that popular VLMs underperform in the food domain compared with their performance in the general domain. Furthermore, our research reveals severe bias in VLMs' ability to handle food items from different geographic regions. We adopt diverse probing methods and evaluate nine VLMs belonging to different architectures to verify the aforementioned observations. We hope that our study will bring researchers' attention to VLM's limitations when applying them to the domain of food or culinary cultures, and spur further investigations to address this issue.
HCJan 17, 2024Code
SeeClick: Harnessing GUI Grounding for Advanced Visual GUI AgentsKanzhi Cheng, Qiushi Sun, Yougang Chu et al.
Graphical User Interface (GUI) agents are designed to automate complex tasks on digital devices, such as smartphones and desktops. Most existing GUI agents interact with the environment through extracted structured data, which can be notably lengthy (e.g., HTML) and occasionally inaccessible (e.g., on desktops). To alleviate this issue, we propose a novel visual GUI agent -- SeeClick, which only relies on screenshots for task automation. In our preliminary study, we have discovered a key challenge in developing visual GUI agents: GUI grounding -- the capacity to accurately locate screen elements based on instructions. To tackle this challenge, we propose to enhance SeeClick with GUI grounding pre-training and devise a method to automate the curation of GUI grounding data. Along with the efforts above, we have also created ScreenSpot, the first realistic GUI grounding benchmark that encompasses mobile, desktop, and web environments. After pre-training, SeeClick demonstrates significant improvement in ScreenSpot over various baselines. Moreover, comprehensive evaluations on three widely used benchmarks consistently support our finding that advancements in GUI grounding directly correlate with enhanced performance in downstream GUI agent tasks. The model, data and code are available at https://github.com/njucckevin/SeeClick.
CLOct 30, 2024Code
OS-ATLAS: A Foundation Action Model for Generalist GUI AgentsZhiyong Wu, Zhenyu Wu, Fangzhi Xu et al. · oxford
Existing efforts in building GUI agents heavily rely on the availability of robust commercial Vision-Language Models (VLMs) such as GPT-4o and GeminiProVision. Practitioners are often reluctant to use open-source VLMs due to their significant performance lag compared to their closed-source counterparts, particularly in GUI grounding and Out-Of-Distribution (OOD) scenarios. To facilitate future research in this area, we developed OS-Atlas - a foundational GUI action model that excels at GUI grounding and OOD agentic tasks through innovations in both data and modeling. We have invested significant engineering effort in developing an open-source toolkit for synthesizing GUI grounding data across multiple platforms, including Windows, Linux, MacOS, Android, and the web. Leveraging this toolkit, we are releasing the largest open-source cross-platform GUI grounding corpus to date, which contains over 13 million GUI elements. This dataset, combined with innovations in model training, provides a solid foundation for OS-Atlas to understand GUI screenshots and generalize to unseen interfaces. Through extensive evaluation across six benchmarks spanning three different platforms (mobile, desktop, and web), OS-Atlas demonstrates significant performance improvements over previous state-of-the-art models. Our evaluation also uncovers valuable insights into continuously improving and scaling the agentic capabilities of open-source VLMs.
AIFeb 2
TIDE: Trajectory-based Diagnostic Evaluation of Test-Time Improvement in LLM AgentsHang Yan, Xinyu Che, Fangzhi Xu et al.
Recent advances in autonomous LLM agents demonstrate their ability to improve performance through iterative interaction with the environment. We define this paradigm as Test-Time Improvement (TTI). However, the mechanisms under how and why TTI succeed or fail remain poorly understood, and existing evaluation metrics fail to capture their task optimization efficiency, behavior adaptation after erroneous actions, and the specific utility of working memory for task completion. To address these gaps, we propose Test-time Improvement Diagnostic Evaluation (TIDE), an agent-agnostic and environment-agnostic framework that decomposes TTI into three comprehensive and interconnected dimensions. The framework measures (1) the overall temporal dynamics of task completion and (2) identifies whether performance is primarily constrained by recursive looping behaviors or (3) by burdensome accumulated memory. Through extensive experiments across diverse agents and environments, TIDE highlights that improving agent performance requires more than scaling internal reasoning, calling for explicitly optimizing the interaction dynamics between the agent and the environment.
AIDec 27, 2024Code
OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task SynthesisQiushi Sun, Kanzhi Cheng, Zichen Ding et al. · oxford
Graphical User Interface (GUI) agents powered by Vision-Language Models (VLMs) have demonstrated human-like computer control capability. Despite their utility in advancing digital automation, a critical bottleneck persists: collecting high-quality trajectory data for training. Common practices for collecting such data rely on human supervision or synthetic data generation through executing pre-defined tasks, which are either resource-intensive or unable to guarantee data quality. Moreover, these methods suffer from limited data diversity and significant gaps between synthetic data and real-world environments. To address these challenges, we propose OS-Genesis, a novel GUI data synthesis pipeline that reverses the conventional trajectory collection process. Instead of relying on pre-defined tasks, OS-Genesis enables agents first to perceive environments and perform step-wise interactions, then retrospectively derive high-quality tasks to enable trajectory-level exploration. A trajectory reward model is then employed to ensure the quality of the generated trajectories. We demonstrate that training GUI agents with OS-Genesis significantly improves their performance on highly challenging online benchmarks. In-depth analysis further validates OS-Genesis's efficiency and its superior data quality and diversity compared to existing synthesis methods. Our codes, data, and checkpoints are available at https://qiushisun.github.io/OS-Genesis-Home/.
MAJan 12
OS-Symphony: A Holistic Framework for Robust and Generalist Computer-Using AgentBowen Yang, Kaiming Jin, Zhenyu Wu et al.
While Vision-Language Models (VLMs) have significantly advanced Computer-Using Agents (CUAs), current frameworks struggle with robustness in long-horizon workflows and generalization in novel domains. These limitations stem from a lack of granular control over historical visual context curation and the absence of visual-aware tutorial retrieval. To bridge these gaps, we introduce OS-Symphony, a holistic framework that comprises an Orchestrator coordinating two key innovations for robust automation: (1) a Reflection-Memory Agent that utilizes milestone-driven long-term memory to enable trajectory-level self-correction, effectively mitigating visual context loss in long-horizon tasks; (2) Versatile Tool Agents featuring a Multimodal Searcher that adopts a SeeAct paradigm to navigate a browser-based sandbox to synthesize live, visually aligned tutorials, thereby resolving fidelity issues in unseen scenarios. Experimental results demonstrate that OS-Symphony delivers substantial performance gains across varying model scales, establishing new state-of-the-art results on three online benchmarks, notably achieving 65.84% on OSWorld.
CVMar 16, 2025Code
CapArena: Benchmarking and Analyzing Detailed Image Captioning in the LLM EraKanzhi Cheng, Wenpo Song, Jiaxin Fan et al.
Image captioning has been a longstanding challenge in vision-language research. With the rise of LLMs, modern Vision-Language Models (VLMs) generate detailed and comprehensive image descriptions. However, benchmarking the quality of such captions remains unresolved. This paper addresses two key questions: (1) How well do current VLMs actually perform on image captioning, particularly compared to humans? We built CapArena, a platform with over 6000 pairwise caption battles and high-quality human preference votes. Our arena-style evaluation marks a milestone, showing that leading models like GPT-4o achieve or even surpass human performance, while most open-source models lag behind. (2) Can automated metrics reliably assess detailed caption quality? Using human annotations from CapArena, we evaluate traditional and recent captioning metrics, as well as VLM-as-a-Judge. Our analysis reveals that while some metrics (e.g., METEOR) show decent caption-level agreement with humans, their systematic biases lead to inconsistencies in model ranking. In contrast, VLM-as-a-Judge demonstrates robust discernment at both the caption and model levels. Building on these insights, we release CapArena-Auto, an accurate and efficient automated benchmark for detailed captioning, achieving 94.3% correlation with human rankings at just $4 per test. Data and resources will be open-sourced at https://caparena.github.io.
CLApr 11, 2025Code
Genius: A Generalizable and Purely Unsupervised Self-Training Framework For Advanced ReasoningFangzhi Xu, Hang Yan, Chang Ma et al.
Advancing LLM reasoning skills has captivated wide interest. However, current post-training techniques rely heavily on supervisory signals, such as outcome supervision or auxiliary reward models, which face the problem of scalability and high annotation costs. This motivates us to enhance LLM reasoning without the need for external supervision. We introduce a generalizable and purely unsupervised self-training framework, named Genius. Without external auxiliary, Genius requires to seek the optimal response sequence in a stepwise manner and optimize the LLM. To explore the potential steps and exploit the optimal ones, Genius introduces a stepwise foresight re-sampling strategy to sample and estimate the step value by simulating future outcomes. Further, we recognize that the unsupervised setting inevitably induces the intrinsic noise and uncertainty. To provide a robust optimization, we propose an advantage-calibrated optimization (ACO) loss function to mitigate estimation inconsistencies. Combining these techniques together, Genius provides an advanced initial step towards self-improve LLM reasoning with general queries and without supervision, revolutionizing reasoning scaling laws given the vast availability of general queries. The code will be released at https://github.com/xufangzhi/Genius.
CLJun 17, 2024Code
Interactive Evolution: A Neural-Symbolic Self-Training Framework For Large Language ModelsFangzhi Xu, Qiushi Sun, Kanzhi Cheng et al.
One of the primary driving forces contributing to the superior performance of Large Language Models (LLMs) is the extensive availability of human-annotated natural language data, which is used for alignment fine-tuning. This inspired researchers to investigate self-training methods to mitigate the extensive reliance on human annotations. However, the current success of self-training has been primarily observed in natural language scenarios, rather than in the increasingly important neural-symbolic scenarios. To this end, we propose an environment-guided neural-symbolic self-training framework named ENVISIONS. It aims to overcome two main challenges: (1) the scarcity of symbolic data, and (2) the limited proficiency of LLMs in processing symbolic language. Extensive evaluations conducted on three distinct domains demonstrate the effectiveness of our approach. Additionally, we have conducted a comprehensive analysis to uncover the factors contributing to ENVISIONS's success, thereby offering valuable insights for future research in this area. Code will be available at \url{https://github.com/xufangzhi/ENVISIONS}.
SEMar 21, 2024Code
A Survey of Neural Code Intelligence: Paradigms, Advances and BeyondQiushi Sun, Zhirui Chen, Fangzhi Xu et al.
Neural Code Intelligence -- leveraging deep learning to understand, generate, and optimize code -- holds immense potential for transformative impacts on the whole society. Bridging the gap between Natural Language and Programming Language, this domain has drawn significant attention from researchers in both research communities over the past few years. This survey presents a systematic and chronological review of the advancements in code intelligence, encompassing over 50 representative models and their variants, more than 20 categories of tasks, and an extensive coverage of over 680 related works. We follow the historical progression to trace the paradigm shifts across different research phases (e.g., from modeling code with recurrent neural networks to the era of Large Language Models). Concurrently, we highlight the major technical transitions in models, tasks, and evaluations spanning through different stages. For applications, we also observe a co-evolving shift. It spans from initial endeavors to tackling specific scenarios, through exploring a diverse array of tasks during its rapid expansion, to currently focusing on tackling increasingly complex and varied real-world challenges. Building on our examination of the developmental trajectories, we further investigate the emerging synergies between code intelligence and broader machine intelligence, uncovering new cross-domain opportunities and illustrating the substantial influence of code intelligence across various domains. Finally, we delve into both the opportunities and challenges associated with this field, alongside elucidating our insights on the most promising research directions. An ongoing, dynamically updated project and resources associated with this survey have been released at https://github.com/QiushiSun/Awesome-Code-Intelligence.
LGOct 30, 2024
Vision-Language Models Can Self-Improve Reasoning via ReflectionKanzhi Cheng, Yantao Li, Fangzhi Xu et al.
Chain-of-thought (CoT) has proven to improve the reasoning capability of large language models (LLMs). However, due to the complexity of multimodal scenarios and the difficulty in collecting high-quality CoT data, CoT reasoning in multimodal LLMs has been largely overlooked. To this end, we propose a simple yet effective self-training framework, R3V, which iteratively enhances the model's Vision-language Reasoning by Reflecting on CoT Rationales. Our framework consists of two interleaved parts: (1) iteratively bootstrapping positive and negative solutions for reasoning datasets, and (2) reflection on rationale for learning from mistakes. Specifically, we introduce the self-refine and self-select losses, enabling the model to refine flawed rationale and derive the correct answer by comparing rationale candidates. Experiments on a wide range of vision-language tasks show that R3V consistently improves multimodal LLM reasoning, achieving a relative improvement of 23 to 60 percent over GPT-distilled baselines. Additionally, our approach supports self-reflection on generated solutions, further boosting performance through test-time computation.
CLJun 3, 2025
GUI-Actor: Coordinate-Free Visual Grounding for GUI AgentsQianhui Wu, Kanzhi Cheng, Rui Yang et al. · microsoft-research
One of the principal challenges in building VLM-powered GUI agents is visual grounding, i.e., localizing the appropriate screen region for action execution based on both the visual content and the textual plans. Most existing work formulates this as a text-based coordinate generation task. However, these approaches suffer from several limitations: weak spatial-semantic alignment, inability to handle ambiguous supervision targets, and a mismatch between the dense nature of screen coordinates and the coarse, patch-level granularity of visual features extracted by models like Vision Transformers. In this paper, we propose GUI-Actor, a VLM-based method for coordinate-free GUI grounding. At its core, GUI-Actor introduces an attention-based action head that learns to align a dedicated <ACTOR> token with all relevant visual patch tokens, enabling the model to propose one or more action regions in a single forward pass. In line with this, we further design a grounding verifier to evaluate and select the most plausible action region from the candidates proposed for action execution. Extensive experiments show that GUI-Actor outperforms prior state-of-the-art methods on multiple GUI action grounding benchmarks, with improved generalization to unseen screen resolutions and layouts. Notably, GUI-Actor-7B even surpasses UI-TARS-72B (38.1) on ScreenSpot-Pro, achieving scores of 40.7 with Qwen2-VL and 44.6 with Qwen2.5-VL as backbones. Furthermore, by incorporating the verifier, we find that fine-tuning only the newly introduced action head (~100M parameters for 7B model) while keeping the VLM backbone frozen is sufficient to achieve performance comparable to previous state-of-the-art models, highlighting that GUI-Actor can endow the underlying VLM with effective grounding capabilities without compromising its general-purpose strengths.
AIOct 28, 2025
OS-Sentinel: Towards Safety-Enhanced Mobile GUI Agents via Hybrid Validation in Realistic WorkflowsQiushi Sun, Mukai Li, Zhoumianze Liu et al.
Computer-using agents powered by Vision-Language Models (VLMs) have demonstrated human-like capabilities in operating digital environments like mobile platforms. While these agents hold great promise for advancing digital automation, their potential for unsafe operations, such as system compromise and privacy leakage, is raising significant concerns. Detecting these safety concerns across the vast and complex operational space of mobile environments presents a formidable challenge that remains critically underexplored. To establish a foundation for mobile agent safety research, we introduce MobileRisk-Live, a dynamic sandbox environment accompanied by a safety detection benchmark comprising realistic trajectories with fine-grained annotations. Built upon this, we propose OS-Sentinel, a novel hybrid safety detection framework that synergistically combines a Formal Verifier for detecting explicit system-level violations with a VLM-based Contextual Judge for assessing contextual risks and agent actions. Experiments show that OS-Sentinel achieves 10%-30% improvements over existing approaches across multiple metrics. Further analysis provides critical insights that foster the development of safer and more reliable autonomous mobile agents.