Jaechul Kim

h-index8
2papers
1,875citations

2 Papers

27.3CVJul 16, 2024
Click-Gaussian: Interactive Segmentation to Any 3D Gaussians

Seokhun Choi, Hyeonseop Song, Jaechul Kim et al.

Interactive segmentation of 3D Gaussians opens a great opportunity for real-time manipulation of 3D scenes thanks to the real-time rendering capability of 3D Gaussian Splatting. However, the current methods suffer from time-consuming post-processing to deal with noisy segmentation output. Also, they struggle to provide detailed segmentation, which is important for fine-grained manipulation of 3D scenes. In this study, we propose Click-Gaussian, which learns distinguishable feature fields of two-level granularity, facilitating segmentation without time-consuming post-processing. We delve into challenges stemming from inconsistently learned feature fields resulting from 2D segmentation obtained independently from a 3D scene. 3D segmentation accuracy deteriorates when 2D segmentation results across the views, primary cues for 3D segmentation, are in conflict. To overcome these issues, we propose Global Feature-guided Learning (GFL). GFL constructs the clusters of global feature candidates from noisy 2D segments across the views, which smooths out noises when training the features of 3D Gaussians. Our method runs in 10 ms per click, 15 to 130 times as fast as the previous methods, while also significantly improving segmentation accuracy. Our project page is available at https://seokhunchoi.github.io/Click-Gaussian

3.6CVJun 20, 2025
Language-driven Description Generation and Common Sense Reasoning for Video Action Recognition

Xiaodan Hu, Chuhang Zou, Suchen Wang et al.

Recent video action recognition methods have shown excellent performance by adapting large-scale pre-trained language-image models to the video domain. However, language models contain rich common sense priors - the scene contexts that humans use to constitute an understanding of objects, human-object interactions, and activities - that have not been fully exploited. In this paper, we introduce a framework incorporating language-driven common sense priors to identify cluttered video action sequences from monocular views that are often heavily occluded. We propose: (1) A video context summary component that generates candidate objects, activities, and the interactions between objects and activities; (2) A description generation module that describes the current scene given the context and infers subsequent activities, through auxiliary prompts and common sense reasoning; (3) A multi-modal activity recognition head that combines visual and textual cues to recognize video actions. We demonstrate the effectiveness of our approach on the challenging Action Genome and Charades datasets.