Nikhil Karnad

CV
h-index7
3papers
85citations
Novelty52%
AI Score37

3 Papers

1.5CVAug 2, 2023
Computational Long Exposure Mobile Photography

Eric Tabellion, Nikhil Karnad, Noa Glaser et al.

Long exposure photography produces stunning imagery, representing moving elements in a scene with motion-blur. It is generally employed in two modalities, producing either a foreground or a background blur effect. Foreground blur images are traditionally captured on a tripod-mounted camera and portray blurred moving foreground elements, such as silky water or light trails, over a perfectly sharp background landscape. Background blur images, also called panning photography, are captured while the camera is tracking a moving subject, to produce an image of a sharp subject over a background blurred by relative motion. Both techniques are notoriously challenging and require additional equipment and advanced skills. In this paper, we describe a computational burst photography system that operates in a hand-held smartphone camera app, and achieves these effects fully automatically, at the tap of the shutter button. Our approach first detects and segments the salient subject. We track the scene motion over multiple frames and align the images in order to preserve desired sharpness and to produce aesthetically pleasing motion streaks. We capture an under-exposed burst and select the subset of input frames that will produce blur trails of controlled length, regardless of scene or camera motion velocity. We predict inter-frame motion and synthesize motion-blur to fill the temporal gaps between the input frames. Finally, we composite the blurred image with the sharp regular exposure to protect the sharpness of faces or areas of the scene that are barely moving, and produce a final high resolution and high dynamic range (HDR) photograph. Our system democratizes a capability previously reserved to professionals, and makes this creative style accessible to most casual photographers. More information and supplementary material can be found on our project webpage: https://motion-mode.github.io/

9.1CVDec 17, 2020Code
Zoom-to-Inpaint: Image Inpainting with High-Frequency Details

Soo Ye Kim, Kfir Aberman, Nori Kanazawa et al.

Although deep learning has enabled a huge leap forward in image inpainting, current methods are often unable to synthesize realistic high-frequency details. In this paper, we propose applying super-resolution to coarsely reconstructed outputs, refining them at high resolution, and then downscaling the output to the original resolution. By introducing high-resolution images to the refinement network, our framework is able to reconstruct finer details that are usually smoothed out due to spectral bias - the tendency of neural networks to reconstruct low frequencies better than high frequencies. To assist training the refinement network on large upscaled holes, we propose a progressive learning technique in which the size of the missing regions increases as training progresses. Our zoom-in, refine and zoom-out strategy, combined with high-resolution supervision and progressive learning, constitutes a framework-agnostic approach for enhancing high-frequency details that can be applied to any CNN-based inpainting method. We provide qualitative and quantitative evaluations along with an ablation analysis to show the effectiveness of our approach. This seemingly simple, yet powerful approach, outperforms state-of-the-art inpainting methods. Our code is available in https://github.com/google/zoom-to-inpaint

28.7CVNov 7, 2024
ReCapture: Generative Video Camera Controls for User-Provided Videos using Masked Video Fine-Tuning

David Junhao Zhang, Roni Paiss, Shiran Zada et al.

Recently, breakthroughs in video modeling have allowed for controllable camera trajectories in generated videos. However, these methods cannot be directly applied to user-provided videos that are not generated by a video model. In this paper, we present ReCapture, a method for generating new videos with novel camera trajectories from a single user-provided video. Our method allows us to re-generate the reference video, with all its existing scene motion, from vastly different angles and with cinematic camera motion. Notably, using our method we can also plausibly hallucinate parts of the scene that were not observable in the reference video. Our method works by (1) generating a noisy anchor video with a new camera trajectory using multiview diffusion models or depth-based point cloud rendering and then (2) regenerating the anchor video into a clean and temporally consistent reangled video using our proposed masked video fine-tuning technique.