Shin'ya Nishida

CV
h-index8
10papers
74citations
Novelty51%
AI Score46

10 Papers

ROJan 13, 2023
Optimizing Facial Expressions of an Android Robot Effectively: a Bayesian Optimization Approach

Dongsheng Yang, Wataru Sato, Qianying Liu et al.

Expressing various facial emotions is an important social ability for efficient communication between humans. A key challenge in human-robot interaction research is providing androids with the ability to make various human-like facial expressions for efficient communication with humans. The android Nikola, we have developed, is equipped with many actuators for facial muscle control. While this enables Nikola to simulate various human expressions, it also complicates identification of the optimal parameters for producing desired expressions. Here, we propose a novel method that automatically optimizes the facial expressions of our android. We use a machine vision algorithm to evaluate the magnitudes of seven basic emotions, and employ the Bayesian Optimization algorithm to identify the parameters that produce the most convincing facial expressions. Evaluations by naive human participants demonstrate that our method improves the rated strength of the android's facial expressions of anger, disgust, sadness, and surprise compared with the previous method that relied on Ekman's theory and parameter adjustments by a human expert.

CVApr 14, 2023
Unsupervised Learning Optical Flow in Multi-frame Dynamic Environment Using Temporal Dynamic Modeling

Zitang Sun, Shin'ya Nishida, Zhengbo Luo

For visual estimation of optical flow, a crucial function for many vision tasks, unsupervised learning, using the supervision of view synthesis has emerged as a promising alternative to supervised methods, since ground-truth flow is not readily available in many cases. However, unsupervised learning is likely to be unstable when pixel tracking is lost due to occlusion and motion blur, or the pixel matching is impaired due to variation in image content and spatial structure over time. In natural environments, dynamic occlusion or object variation is a relatively slow temporal process spanning several frames. We, therefore, explore the optical flow estimation from multiple-frame sequences of dynamic scenes, whereas most of the existing unsupervised approaches are based on temporal static models. We handle the unsupervised optical flow estimation with a temporal dynamic model by introducing a spatial-temporal dual recurrent block based on the predictive coding structure, which feeds the previous high-level motion prior to the current optical flow estimator. Assuming temporal smoothness of optical flow, we use motion priors of the adjacent frames to provide more reliable supervision of the occluded regions. To grasp the essence of challenging scenes, we simulate various scenarios across long sequences, including dynamic occlusion, content variation, and spatial variation, and adopt self-supervised distillation to make the model understand the object's motion patterns in a prolonged dynamic environment. Experiments on KITTI 2012, KITTI 2015, Sintel Clean, and Sintel Final datasets demonstrate the effectiveness of our methods on unsupervised optical flow estimation. The proposal achieves state-of-the-art performance with advantages in memory overhead.

CVDec 10, 2025
Investigate the Low-level Visual Perception in Vision-Language based Image Quality Assessment

Yuan Li, Zitang Sun, Yen-Ju Chen et al.

Recent advances in Image Quality Assessment (IQA) have leveraged Multi-modal Large Language Models (MLLMs) to generate descriptive explanations. However, despite their strong visual perception modules, these models often fail to reliably detect basic low-level distortions such as blur, noise, and compression, and may produce inconsistent evaluations across repeated inferences. This raises an essential question: do MLLM-based IQA systems truly perceive the visual features that matter? To examine this issue, we introduce a low-level distortion perception task that requires models to classify specific distortion types. Our component-wise analysis shows that although MLLMs are structurally capable of representing such distortions, they tend to overfit training templates, leading to biases in quality scoring. As a result, critical low-level features are weakened or lost during the vision-language alignment transfer stage. Furthermore, by computing the semantic distance between visual features and corresponding semantic tokens before and after component-wise fine-tuning, we show that improving the alignment of the vision encoder dramatically enhances distortion recognition accuracy, increasing it from 14.92% to 84.43%. Overall, these findings indicate that incorporating dedicated constraints on the vision encoder can strengthen text-explainable visual representations and enable MLLM-based pipelines to produce more coherent and interpretable reasoning in vision-centric tasks.

CVDec 10, 2025
Building Reasonable Inference for Vision-Language Models in Blind Image Quality Assessment

Yuan Li, Zitang Sun, Yen-ju Chen et al.

Recent progress in BIQA has been driven by VLMs, whose semantic reasoning abilities suggest that they might extract visual features, generate descriptive text, and infer quality in a human-like manner. However, these models often produce textual descriptions that contradict their final quality predictions, and the predicted scores can change unstably during inference - behaviors not aligned with human reasoning. To understand these issues, we analyze the factors that cause contradictory assessments and instability. We first estimate the relationship between the final quality predictions and the generated visual features, finding that the predictions are not fully grounded in the features and that the logical connection between them is weak. Moreover, decoding intermediate VLM layers shows that the model frequently relies on a limited set of candidate tokens, which contributes to prediction instability. To encourage more human-like reasoning, we introduce a two-stage tuning method that explicitly separates visual perception from quality inference. In the first stage, the model learns visual features; in the second, it infers quality solely from these features. Experiments on SPAQ and KONIQ demonstrate that our approach reduces prediction instability from 22.00% to 12.39% and achieves average gains of 0.3124/0.3507 in SRCC/PLCC across LIVE, CSIQ, SPAQ, and KONIQ compared to the baseline. Further analyses show that our method improves both stability and the reliability of the inference process.

CVDec 18, 2025
Guiding Perception-Reasoning Closer to Human in Blind Image Quality Assessment

Yuan Li, Yahan Yu, Youyuan Lin et al.

Humans assess image quality through a perception-reasoning cascade, integrating sensory cues with implicit reasoning to form self-consistent judgments. In this work, we investigate how a model can acquire both human-like and self-consistent reasoning capability for blind image quality assessment (BIQA). We first collect human evaluation data that capture several aspects of human perception-reasoning pipeline. Then, we adopt reinforcement learning, using human annotations as reward signals to guide the model toward human-like perception and reasoning. To enable the model to internalize self-consistent reasoning capability, we design a reward that drives the model to infer the image quality purely from self-generated descriptions. Empirically, our approach achieves score prediction performance comparable to state-of-the-art BIQA systems under general metrics, including Pearson and Spearman correlation coefficients. In addition to the rating score, we assess human-model alignment using ROUGE-1 to measure the similarity between model-generated and human perception-reasoning chains. On over 1,000 human-annotated samples, our model reaches a ROUGE-1 score of 0.512 (cf. 0.443 for baseline), indicating substantial coverage of human explanations and marking a step toward human-like interpretable reasoning in BIQA.

CVJan 22, 2025
Machine Learning Modeling for Multi-order Human Visual Motion Processing

Zitang Sun, Yen-Ju Chen, Yung-Hao Yang et al.

Our research aims to develop machines that learn to perceive visual motion as do humans. While recent advances in computer vision (CV) have enabled DNN-based models to accurately estimate optical flow in naturalistic images, a significant disparity remains between CV models and the biological visual system in both architecture and behavior. This disparity includes humans' ability to perceive the motion of higher-order image features (second-order motion), which many CV models fail to capture because of their reliance on the intensity conservation law. Our model architecture mimics the cortical V1-MT motion processing pathway, utilizing a trainable motion energy sensor bank and a recurrent graph network. Supervised learning employing diverse naturalistic videos allows the model to replicate psychophysical and physiological findings about first-order (luminance-based) motion perception. For second-order motion, inspired by neuroscientific findings, the model includes an additional sensing pathway with nonlinear preprocessing before motion energy sensing, implemented using a simple multilayer 3D CNN block. When exploring how the brain acquired the ability to perceive second-order motion in natural environments, in which pure second-order signals are rare, we hypothesized that second-order mechanisms were critical when estimating robust object motion amidst optical fluctuations, such as highlights on glossy surfaces. We trained our dual-pathway model on novel motion datasets with varying material properties of moving objects. We found that training to estimate object motion from non-Lambertian materials naturally endowed the model with the capacity to perceive second-order motion, as can humans. The resulting model effectively aligns with biological systems while generalizing to both first- and second-order motion phenomena in natural scenes.

CVJan 5
Understanding Pure Textual Reasoning for Blind Image Quality Assessment

Yuan Li, Shin'ya Nishida

Textual reasoning has recently been widely adopted in Blind Image Quality Assessment (BIQA). However, it remains unclear how textual information contributes to quality prediction and to what extent text can represent the score-related image contents. This work addresses these questions from an information-flow perspective by comparing existing BIQA models with three paradigms designed to learn the image-text-score relationship: Chain-of-Thought, Self-Consistency, and Autoencoder. Our experiments show that the score prediction performance of the existing model significantly drops when only textual information is used for prediction. Whereas the Chain-of-Thought paradigm introduces little improvement in BIQA performance, the Self-Consistency paradigm significantly reduces the gap between image- and text-conditioned predictions, narrowing the PLCC/SRCC difference to 0.02/0.03. The Autoencoder-like paradigm is less effective in closing the image-text gap, yet it reveals a direction for further optimization. These findings provide insights into how to improve the textual reasoning for BIQA and high-level vision tasks.

ROMar 21, 2025
HAPI: A Model for Learning Robot Facial Expressions from Human Preferences

Dongsheng Yang, Qianying Liu, Wataru Sato et al.

Automatic robotic facial expression generation is crucial for human-robot interaction, as handcrafted methods based on fixed joint configurations often yield rigid and unnatural behaviors. Although recent automated techniques reduce the need for manual tuning, they tend to fall short by not adequately bridging the gap between human preferences and model predictions-resulting in a deficiency of nuanced and realistic expressions due to limited degrees of freedom and insufficient perceptual integration. In this work, we propose a novel learning-to-rank framework that leverages human feedback to address this discrepancy and enhanced the expressiveness of robotic faces. Specifically, we conduct pairwise comparison annotations to collect human preference data and develop the Human Affective Pairwise Impressions (HAPI) model, a Siamese RankNet-based approach that refines expression evaluation. Results obtained via Bayesian Optimization and online expression survey on a 35-DOF android platform demonstrate that our approach produces significantly more realistic and socially resonant expressions of Anger, Happiness, and Surprise than those generated by baseline and expert-designed methods. This confirms that our framework effectively bridges the gap between human preferences and model predictions while robustly aligning robotic expression generation with human affective responses.

AIMay 16, 2023
Modelling Human Visual Motion Processing with Trainable Motion Energy Sensing and a Self-attention Network

Zitang Sun, Yen-Ju Chen, Yung-hao Yang et al.

Visual motion processing is essential for humans to perceive and interact with dynamic environments. Despite extensive research in cognitive neuroscience, image-computable models that can extract informative motion flow from natural scenes in a manner consistent with human visual processing have yet to be established. Meanwhile, recent advancements in computer vision (CV), propelled by deep learning, have led to significant progress in optical flow estimation, a task closely related to motion perception. Here we propose an image-computable model of human motion perception by bridging the gap between biological and CV models. Specifically, we introduce a novel two-stages approach that combines trainable motion energy sensing with a recurrent self-attention network for adaptive motion integration and segregation. This model architecture aims to capture the computations in V1-MT, the core structure for motion perception in the biological visual system, while providing the ability to derive informative motion flow for a wide range of stimuli, including complex natural scenes. In silico neurophysiology reveals that our model's unit responses are similar to mammalian neural recordings regarding motion pooling and speed tuning. The proposed model can also replicate human responses to a range of stimuli examined in past psychophysical studies. The experimental results on the Sintel benchmark demonstrate that our model predicts human responses better than the ground truth, whereas the state-of-the-art CV models show the opposite. Our study provides a computational architecture consistent with human visual motion processing, although the physiological correspondence may not be exact.

GRSep 27, 2015
Deformation Lamps: A Projection Technique to Make a Static Object Dynamic

Takahiro Kawabe, Taiki Fukiage, Masataka Sawayama et al.

Light projection is a powerful technique to edit appearances of objects in the real world. Based on pixel-wise modification of light transport, previous techniques have successfully modified static surface properties such as surface color, dynamic range, gloss and shading. Here, we propose an alternative light projection technique that adds a variety of illusory, yet realistic distortions to a wide range of static 2D and 3D projection targets. The key idea of our technique, named Deformation Lamps, is to project only dynamic luminance information, which effectively activates the motion (and shape) processing in the visual system, while preserving the color and texture of the original object. Although the projected dynamic luminance information is spatially inconsistent with the color and texture of the target object, the observer's brain automatically com- bines these sensory signals in such a way as to correct the inconsistency across visual attributes. We conducted a psychophysical experiment to investigate the characteristics of the inconsistency correction, and found that the correction was dependent critically on the retinal magnitude of inconsistency. Another experiment showed that perceived magnitude of image deformation by our techniques was underestimated. The results ruled out the possibility that the effect by our technique stemmed simply from the physical change of object appearance by light projection. Finally, we discuss how our techniques can make the observers perceive a vivid and natural movement, deformation, or oscillation of a variety of static objects, including drawn pictures, printed photographs, sculptures with 3D shading, objects with natural textures including human bodies.