Giuseppe Di Molfetta

QUANT-PH
h-index13
6papers
55citations
Novelty53%
AI Score30

6 Papers

QUANT-PHJun 15, 2023
Large-Scale Quantum Separability Through a Reproducible Machine Learning Lens

Balthazar Casalé, Giuseppe Di Molfetta, Sandrine Anthoine et al.

The quantum separability problem consists in deciding whether a bipartite density matrix is entangled or separable. In this work, we propose a machine learning pipeline for finding approximate solutions for this NP-hard problem in large-scale scenarios. We provide an efficient Frank-Wolfe-based algorithm to approximately seek the nearest separable density matrix and derive a systematic way for labeling density matrices as separable or entangled, allowing us to treat quantum separability as a classification problem. Our method is applicable to any two-qudit mixed states. Numerical experiments with quantum states of 3- and 7-dimensional qudits validate the efficiency of the proposed procedure, and demonstrate that it scales up to thousands of density matrices with a high quantum entanglement detection accuracy. This takes a step towards benchmarking quantum separability to support the development of more powerful entanglement detection techniques.

QUANT-PHMar 21, 2025
On Quantum Perceptron Learning via Quantum Search

Xiaoyu Sun, Mathieu Roget, Giuseppe Di Molfetta et al.

With the growing interest in quantum machine learning, the perceptron -- a fundamental building block in traditional machine learning -- has emerged as a valuable model for exploring quantum advantages. Two quantum perceptron algorithms based on Grover's search, were developed in arXiv:1602.04799 to accelerate training and improve statistical efficiency in perceptron learning. This paper points out and corrects a mistake in the proof of Theorem 2 in arXiv:1602.04799. Specifically, we show that the probability of sampling from a normal distribution for a $D$-dimensional hyperplane that perfectly classifies the data scales as $Ω(γ^{D})$ instead of $Θ(γ)$, where $γ$ is the margin. We then revisit two well-established linear programming algorithms -- the ellipsoid method and the cutting plane random walk algorithm -- in the context of perceptron learning, and show how quantum search algorithms can be leveraged to enhance the overall complexity. Specifically, both algorithms gain a sub-linear speed-up $O(\sqrt{N})$ in the number of data points $N$ as a result of Grover's algorithm and an additional $O(D^{1.5})$ speed-up is possible for cutting plane random walk algorithm employing quantum walk search.

QUANT-PHFeb 21, 2022
Geodesic Quantum Walks

Giuseppe Di Molfetta, Victor Deng

We propose a new family of discrete-spacetime quantum walks capable to propagate on any arbitrary triangulations. Moreover we also extend and generalize the duality principle introduced by one of the authors, linking continuous local deformations of a given triangulation and the inhomogeneity of the local unitaries that guide the quantum walker. We proved that in the formal continuous limit, in both space and time, this new family of quantum walks converges to the (1+2)D massless Dirac equation on curved manifolds. We believe that this result has relevance in both modelling/simulating quantum transport on discrete curved structures, such as fullerene molecules or dynamical causal triangulation, and in addressing fast and efficient optimization problems in the context of the curved space optimization methods.

QUANT-PHJun 4, 2021
Quantum Perceptron Revisited: Computational-Statistical Tradeoffs

Mathieu Roget, Giuseppe Di Molfetta, Hachem Kadri

Quantum machine learning algorithms could provide significant speed-ups over their classical counterparts; however, whether they could also achieve good generalization remains unclear. Recently, two quantum perceptron models which give a quadratic improvement over the classical perceptron algorithm using Grover's search have been proposed by Wiebe et al. arXiv:1602.04799 . While the first model reduces the complexity with respect to the size of the training set, the second one improves the bound on the number of mistakes made by the perceptron. In this paper, we introduce a hybrid quantum-classical perceptron algorithm with lower complexity and better generalization ability than the classical perceptron. We show a quadratic improvement over the classical perceptron in both the number of samples and the margin of the data. We derive a bound on the expected error of the hypothesis returned by our algorithm, which compares favorably to the one obtained with the classical online perceptron. We use numerical experiments to illustrate the trade-off between computational complexity and statistical accuracy in quantum perceptron learning and discuss some of the key practical issues surrounding the implementation of quantum perceptron models into near-term quantum devices, whose practical implementation represents a serious challenge due to inherent noise. However, the potential benefits make correcting this worthwhile.

LGFeb 15, 2020
Quantum Bandits

Balthazar Casalé, Giuseppe Di Molfetta, Hachem Kadri et al.

We consider the quantum version of the bandit problem known as {\em best arm identification} (BAI). We first propose a quantum modeling of the BAI problem, which assumes that both the learning agent and the environment are quantum; we then propose an algorithm based on quantum amplitude amplification to solve BAI. We formally analyze the behavior of the algorithm on all instances of the problem and we show, in particular, that it is able to get the optimal solution quadratically faster than what is known to hold in the classical case.

QUANT-PHJul 24, 2019
Dynamical Triangulation Induced by Quantum Walk

Quentin Aristote, Nathanaël Eon, Giuseppe Di Molfetta

We present the single-particle sector of a quantum cellular automaton, namely a quantum walk, on a simple dynamical triangulated $2-$manifold. The triangulation is changed through Pachner moves, induced by the walker density itself, allowing the surface to transform into any topologically equivalent one. This model extends the quantum walk over triangular grid, introduced in a previous work, by one of the authors, whose space-time limit recovers the Dirac equation in (2+1)-dimensions. Numerical simulations show that the number of triangles and the local curvature grow as $t^αe^{-βt^2}$, where $α$ and $β$ parametrize the way geometry changes upon the local density of the walker, and that, in the long run, flatness emerges. Finally, we also prove that the global behavior of the walker, remains the same under spacetime random fluctuations.