Monica Daley

h-index7
2papers

2 Papers

LGMar 20, 2025
Human locomotor control timescales depend on the environmental context and sensory input modality

Wei-Chen Wang, Antoine De Comite, Alexandra Voloshina et al.

Everyday locomotion is a complex sensorimotor process that can unfold over multiple timescales, from long-term path planning to rapid, reactive adjustments. However, we lack an understanding of how factors such as environmental demands, or the available sensory information simultaneously influence these control timescales. To address this, we present a unified data-driven framework to quantify the control timescales by identifying how early we can predict future actions from past inputs. We apply this framework across tasks including walking and running, environmental contexts including treadmill, overground, and varied terrains, and sensory input modalities including gaze fixations and body states. We find that deep neural network architectures that effectively handle long-range dependencies, specifically Gated Recurrent Units and Transformers, outperform other architectures and widely used linear models when predicting future actions. Our framework reveals the factors that influence locomotor foot placement control timescales. Across environmental contexts, we discover that humans rely more on fast timescale control in more complex terrain. Across input modalities, we find a hierarchy of control timescales where gaze predicts foot placement before full-body states, which predict before center-of-mass states. Our model also identifies mid-swing as a critical phase when the swing foot's state predicts its future placement, with this timescale adapting across environments. Overall, this work offers data-driven insights into locomotor control in everyday settings, offering models that can be integrated with rehabilitation technologies and movement simulations to improve their applicability in everyday settings.

RODec 11, 2021
OstrichRL: A Musculoskeletal Ostrich Simulation to Study Bio-mechanical Locomotion

Vittorio La Barbera, Fabio Pardo, Yuval Tassa et al.

Muscle-actuated control is a research topic that spans multiple domains, including biomechanics, neuroscience, reinforcement learning, robotics, and graphics. This type of control is particularly challenging as bodies are often overactuated and dynamics are delayed and non-linear. It is however a very well tested and tuned actuation mechanism that has undergone millions of years of evolution with interesting properties exploiting passive forces and efficient energy storage of muscle-tendon units. To facilitate research on muscle-actuated simulation, we release a 3D musculoskeletal simulation of an ostrich based on the MuJoCo physics engine. The ostrich is one of the fastest bipeds on earth and therefore makes an excellent model for studying muscle-actuated bipedal locomotion. The model is based on CT scans and dissections used to collect actual muscle data, such as insertion sites, lengths, and pennation angles. Along with this model, we also provide a set of reinforcement learning tasks, including reference motion tracking, running, and neck control, used to infer muscle actuation patterns. The reference motion data is based on motion capture clips of various behaviors that we preprocessed and adapted to our model. This paper describes how the model was built and iteratively improved using the tasks. We also evaluate the accuracy of the muscle actuation patterns by comparing them to experimentally collected electromyographic data from locomoting birds. The results demonstrate the need for rich reward signals or regularization techniques to constrain muscle excitations and produce realistic movements. Overall, we believe that this work can provide a useful bridge between fields of research interested in muscle actuation.