Learning Global-aware Kernel for Image HarmonizationXintian Shen, Jiangning Zhang, Jun Chen et al.
Image harmonization aims to solve the visual inconsistency problem in composited images by adaptively adjusting the foreground pixels with the background as references. Existing methods employ local color transformation or region matching between foreground and background, which neglects powerful proximity prior and independently distinguishes fore-/back-ground as a whole part for harmonization. As a result, they still show a limited performance across varied foreground objects and scenes. To address this issue, we propose a novel Global-aware Kernel Network (GKNet) to harmonize local regions with comprehensive consideration of long-distance background references. Specifically, GKNet includes two parts, \ie, harmony kernel prediction and harmony kernel modulation branches. The former includes a Long-distance Reference Extractor (LRE) to obtain long-distance context and Kernel Prediction Blocks (KPB) to predict multi-level harmony kernels by fusing global information with local features. To achieve this goal, a novel Selective Correlation Fusion (SCF) module is proposed to better select relevant long-distance background references for local harmonization. The latter employs the predicted kernels to harmonize foreground regions with both local and global awareness. Abundant experiments demonstrate the superiority of our method for image harmonization over state-of-the-art methods, \eg, achieving 39.53dB PSNR that surpasses the best counterpart by +0.78dB $\uparrow$; decreasing fMSE/MSE by 11.5\%$\downarrow$/6.7\%$\downarrow$ compared with the SoTA method. Code will be available at \href{https://github.com/XintianShen/GKNet}{here}.
16.5AISep 8, 2025
Reinforcement Learning Foundations for Deep Research Systems: A SurveyWenjun Li, Zhi Chen, Jingru Lin et al.
Deep research systems, agentic AI that solve complex, multi-step tasks by coordinating reasoning, search across the open web and user files, and tool use, are moving toward hierarchical deployments with a Planner, Coordinator, and Executors. In practice, training entire stacks end-to-end remains impractical, so most work trains a single planner connected to core tools such as search, browsing, and code. While SFT imparts protocol fidelity, it suffers from imitation and exposure biases and underuses environment feedback. Preference alignment methods such as DPO are schema and proxy-dependent, off-policy, and weak for long-horizon credit assignment and multi-objective trade-offs. A further limitation of SFT and DPO is their reliance on human defined decision points and subskills through schema design and labeled comparisons. Reinforcement learning aligns with closed-loop, tool-interaction research by optimizing trajectory-level policies, enabling exploration, recovery behaviors, and principled credit assignment, and it reduces dependence on such human priors and rater biases. This survey is, to our knowledge, the first dedicated to the RL foundations of deep research systems. It systematizes recent work along three axes: (i) data synthesis and curation; (ii) RL methods for agentic research covering stability, sample efficiency, long context handling, reward and credit design, multi-objective optimization, and multimodal integration; and (iii) agentic RL training systems and frameworks. We also cover agent architecture and coordination, as well as evaluation and benchmarks, including recent QA, VQA, long-form synthesis, and domain-grounded, tool-interaction tasks. We distill recurring patterns, surface infrastructure bottlenecks, and offer practical guidance for training robust, transparent deep research agents with RL.
6.7CLSep 27, 2025
Tagging the Thought: Unlocking Personalization Reasoning via Reinforcement LearningSong Jin, Juntian Zhang, Yong Liu et al.
Recent advancements have endowed Large Language Models (LLMs) with impressive general reasoning capabilities, yet they often struggle with personalization reasoning - the crucial ability to analyze user history, infer unique preferences, and generate tailored responses. To address this limitation, we introduce TagPR, a novel training framework that significantly enhances an LLM's intrinsic capacity for personalization reasoning through a tagging the thought approach. Our method first develops a data-driven pipeline to automatically generate and semantically label reasoning chains, creating a structured dataset that fosters interpretable reasoning. We then propose a synergistic training strategy that begins with Supervised Fine-Tuning (SFT) on this tagged data to establish foundational reasoning patterns, followed by a multi-stage reinforcement learning (RL) process. This RL phase is guided by a unique composite reward signal, which integrates tag-based constraints and a novel Personalization Reward Model with User Embeddings (PRMU) to achieve fine-grained alignment with user-specific logic. Extensive experiments on the public LaMP benchmark and a self-constructed dataset demonstrate that our approach achieves state-of-the-art results, delivering an average improvement of 32.65% over the base model across all tasks. Our work validates that structured, interpretable reasoning is a highly effective pathway to unlocking genuine personalization capabilities in LLMs.
3.7CVMay 24, 2024
Open-Vocabulary SAM3D: Towards Training-free Open-Vocabulary 3D Scene UnderstandingHanchen Tai, Qingdong He, Jiangning Zhang et al.
Open-vocabulary 3D scene understanding presents a significant challenge in the field. Recent works have sought to transfer knowledge embedded in vision-language models from 2D to 3D domains. However, these approaches often require prior knowledge from specific 3D scene datasets, limiting their applicability in open-world scenarios. The Segment Anything Model (SAM) has demonstrated remarkable zero-shot segmentation capabilities, prompting us to investigate its potential for comprehending 3D scenes without training. In this paper, we introduce OV-SAM3D, a training-free method that contains a universal framework for understanding open-vocabulary 3D scenes. This framework is designed to perform understanding tasks for any 3D scene without requiring prior knowledge of the scene. Specifically, our method is composed of two key sub-modules: First, we initiate the process by generating superpoints as the initial 3D prompts and refine these prompts using segment masks derived from SAM. Moreover, we then integrate a specially designed overlapping score table with open tags from the Recognize Anything Model (RAM) to produce final 3D instances with open-world labels. Empirical evaluations on the ScanNet200 and nuScenes datasets demonstrate that our approach surpasses existing open-vocabulary methods in unknown open-world environments.
15.3IROct 23, 2020
Pre-training Graph Transformer with Multimodal Side Information for RecommendationYong Liu, Susen Yang, Chenyi Lei et al.
Side information of items, e.g., images and text description, has shown to be effective in contributing to accurate recommendations. Inspired by the recent success of pre-training models on natural language and images, we propose a pre-training strategy to learn item representations by considering both item side information and their relationships. We relate items by common user activities, e.g., co-purchase, and construct a homogeneous item graph. This graph provides a unified view of item relations and their associated side information in multimodality. We develop a novel sampling algorithm named MCNSampling to select contextual neighbors for each item. The proposed Pre-trained Multimodal Graph Transformer (PMGT) learns item representations with two objectives: 1) graph structure reconstruction, and 2) masked node feature reconstruction. Experimental results on real datasets demonstrate that the proposed PMGT model effectively exploits the multimodality side information to achieve better accuracies in downstream tasks including item recommendation, item classification, and click-through ratio prediction. We also report a case study of testing the proposed PMGT model in an online setting with 600 thousand users.