Giang Truong

h-index4
2papers
90citations

2 Papers

2.6CVDec 2, 2021
Maximum Consensus by Weighted Influences of Monotone Boolean Functions

Erchuan Zhang, David Suter, Ruwan Tennakoon et al.

Robust model fitting is a fundamental problem in computer vision: used to pre-process raw data in the presence of outliers. Maximisation of Consensus (MaxCon) is one of the most popular robust criteria and widely used. Recently (Tennakoon et al. CVPR2021), a connection has been made between MaxCon and estimation of influences of a Monotone Boolean function. Equipping the Boolean cube with different measures and adopting different sampling strategies (two sides of the same coin) can have differing effects: which leads to the current study. This paper studies the concept of weighted influences for solving MaxCon. In particular, we study endowing the Boolean cube with the Bernoulli measure and performing biased (as opposed to uniform) sampling. Theoretically, we prove the weighted influences, under this measure, of points belonging to larger structures are smaller than those of points belonging to smaller structures in general. We also consider another "natural" family of sampling/weighting strategies, sampling with uniform measure concentrated on a particular (Hamming) level of the cube. Based on weighted sampling, we modify the algorithm of Tennakoon et al., and test on both synthetic and real datasets. This paper is not promoting a new approach per se, but rather studying the issue of weighted sampling. Accordingly, we are not claiming to have produced a superior algorithm: rather we show some modest gains of Bernoulli sampling, and we illuminate some of the interactions between structure in data and weighted sampling.

1.4CVAug 17, 2021
Indoor Semantic Scene Understanding using Multi-modality Fusion

Muraleekrishna Gopinathan, Giang Truong, Jumana Abu-Khalaf

Seamless Human-Robot Interaction is the ultimate goal of developing service robotic systems. For this, the robotic agents have to understand their surroundings to better complete a given task. Semantic scene understanding allows a robotic agent to extract semantic knowledge about the objects in the environment. In this work, we present a semantic scene understanding pipeline that fuses 2D and 3D detection branches to generate a semantic map of the environment. The 2D mask proposals from state-of-the-art 2D detectors are inverse-projected to the 3D space and combined with 3D detections from point segmentation networks. Unlike previous works that were evaluated on collected datasets, we test our pipeline on an active photo-realistic robotic environment - BenchBot. Our novelty includes rectification of 3D proposals using projected 2D detections and modality fusion based on object size. This work is done as part of the Robotic Vision Scene Understanding Challenge (RVSU). The performance evaluation demonstrates that our pipeline has improved on baseline methods without significant computational bottleneck.