Panfeng Huang

RO
h-index20
7papers
9citations
Novelty46%
AI Score41

7 Papers

RONov 19, 2023
Tactile Active Inference Reinforcement Learning for Efficient Robotic Manipulation Skill Acquisition

Zihao Liu, Xing Liu, Yizhai Zhang et al.

Robotic manipulation holds the potential to replace humans in the execution of tedious or dangerous tasks. However, control-based approaches are not suitable due to the difficulty of formally describing open-world manipulation in reality, and the inefficiency of existing learning methods. Thus, applying manipulation in a wide range of scenarios presents significant challenges. In this study, we propose a novel method for skill learning in robotic manipulation called Tactile Active Inference Reinforcement Learning (Tactile-AIRL), aimed at achieving efficient training. To enhance the performance of reinforcement learning (RL), we introduce active inference, which integrates model-based techniques and intrinsic curiosity into the RL process. This integration improves the algorithm's training efficiency and adaptability to sparse rewards. Additionally, we utilize a vision-based tactile sensor to provide detailed perception for manipulation tasks. Finally, we employ a model-based approach to imagine and plan appropriate actions through free energy minimization. Simulation results demonstrate that our method achieves significantly high training efficiency in non-prehensile objects pushing tasks. It enables agents to excel in both dense and sparse reward tasks with just a few interaction episodes, surpassing the SAC baseline. Furthermore, we conduct physical experiments on a gripper screwing task using our method, which showcases the algorithm's rapid learning capability and its potential for practical applications.

22.6SYApr 1
Data-driven Moving Horizon Estimation for Angular Velocity of Space Noncooperative Target in Eddy Current De-tumbling Mission

Xiyao Liu, Haitao Chang, Fei Hui et al.

Angular velocity estimation is critical for eddy current de-tumbling of noncooperative space targets. However, unknown model of the noncooperative target and few observation data make the model-based estimation methods challenged. In this paper, a Data-driven Moving Horizon Estimation method is proposed to estimate the angular velocity of the noncooperative target with de-tumbling torque. In this method, model-free state estimation of the angular velocity can be achieved using only one historical trajectory data that satisfies the rank condition. With local linear approximation, the Willems fundamental lemma is extended to nonlinear autonomous systems, and the rank condition for the historical trajectory data is deduced. Then, a data-driven moving horizon estimation algorithm based on the M step Lyapunov function is designed, and the time-discount robust stability of the algorithm is given. In order to illustrate the effectiveness of the proposed algorithm, experiments and simulations are performed to estimate the angular velocity in eddy current de-tumbling with only de-tumbling torque measurement.

RONov 18, 2024Code
Semantic-Geometric-Physical-Driven Robot Manipulation Skill Transfer via Skill Library and Tactile Representation

Mingchao Qi, Yuanjin Li, Xing Liu et al.

Developing general robotic systems capable of manipulating in unstructured environments is a significant challenge, particularly as the tasks involved are typically long-horizon and rich-contact, requiring efficient skill transfer across different task scenarios. To address these challenges, we propose knowledge graph-based skill library construction method. This method hierarchically organizes manipulation knowledge using "task graph" and "scene graph" to represent task-specific and scene-specific information, respectively. Additionally, we introduce "state graph" to facilitate the interaction between high-level task planning and low-level scene information. Building upon this foundation, we further propose a novel hierarchical skill transfer framework based on the skill library and tactile representation, which integrates high-level reasoning for skill transfer and low-level precision for execution. At the task level, we utilize large language models (LLMs) and combine contextual learning with a four-stage chain-of-thought prompting paradigm to achieve subtask sequence transfer. At the motion level, we develop an adaptive trajectory transfer method based on the skill library and the heuristic path planning algorithm. At the physical level, we propose an adaptive contour extraction and posture perception method based on tactile representation. This method dynamically acquires high-precision contour and posture information from visual-tactile images, adjusting parameters such as contact position and posture to ensure the effectiveness of transferred skills in new environments. Experiments demonstrate the skill transfer and adaptability capabilities of the proposed methods across different task scenarios. Project website: https://github.com/MingchaoQi/skill_transfer

13.4ROMar 29
Learning Smooth and Robust Space Robotic Manipulation of Dynamic Target via Inter-frame Correlation

Siyi Lang, Hongyi Gao, Yingxin Zhang et al.

On-orbit servicing represents a critical frontier in future aerospace engineering, with the manipulation of dynamic non-cooperative targets serving as a key technology. In microgravity environments, objects are typically free-floating, lacking the support and frictional constraints found on Earth, which significantly escalates the complexity of tasks involving space robotic manipulation. Conventional planning and control-based methods are primarily limited to known, static scenarios and lack real-time responsiveness. To achieve precise robotic manipulation of dynamic targets in unknown and unstructured space environments, this letter proposes a data-driven space robotic manipulation approach that integrates historical temporal information and inter-frame correlation mechanisms. By exploiting the temporal correlation between historical and current frames, the system can effectively capture motion features within the scene, thereby producing stable and smooth manipulation trajectories for dynamic targets. To validate the effectiveness of the proposed method, we developed a ground-based experimental platform consisting of a PIPER X robotic arm and a dual-axis linear stage, which accurately simulates micro-gravity free-floating motion in a 2D plane.

ROMar 19, 2025Code
Curiosity-Diffuser: Curiosity Guide Diffusion Models for Reliability

Zihao Liu, Xing Liu, Yizhai Zhang et al.

One of the bottlenecks in robotic intelligence is the instability of neural network models, which, unlike control models, lack a well-defined convergence domain and stability. This leads to risks when applying intelligence in the physical world. Specifically, imitation policy based on neural network may generate hallucinations, leading to inaccurate behaviors that impact the safety of real-world applications. To address this issue, this paper proposes the Curiosity-Diffuser, aimed at guiding the conditional diffusion model to generate trajectories with lower curiosity, thereby improving the reliability of policy. The core idea is to use a Random Network Distillation (RND) curiosity module to assess whether the model's behavior aligns with the training data, and then minimize curiosity by classifier guidance diffusion to reduce overgeneralization during inference. Additionally, we propose a computationally efficient metric for evaluating the reliability of the policy, measuring the similarity between the generated behaviors and the training dataset, to facilitate research about reliability learning. Finally, simulation verify the effectiveness and applicability of the proposed method to a variety of scenarios, showing that Curiosity-Diffuser significantly improves task performance and produces behaviors that are more similar to the training data. The code for this work is available at: github.com/CarlDegio/Curiosity-Diffuser

LGJan 13, 2025
TIMRL: A Novel Meta-Reinforcement Learning Framework for Non-Stationary and Multi-Task Environments

Chenyang Qi, Huiping Li, Panfeng Huang

In recent years, meta-reinforcement learning (meta-RL) algorithm has been proposed to improve sample efficiency in the field of decision-making and control, enabling agents to learn new knowledge from a small number of samples. However, most research uses the Gaussian distribution to extract task representation, which is poorly adapted to tasks that change in non-stationary environment. To address this problem, we propose a novel meta-reinforcement learning method by leveraging Gaussian mixture model and the transformer network to construct task inference model. The Gaussian mixture model is utilized to extend the task representation and conduct explicit encoding of tasks. Specifically, the classification of tasks is encoded through transformer network to determine the Gaussian component corresponding to the task. By leveraging task labels, the transformer network is trained using supervised learning. We validate our method on MuJoCo benchmarks with non-stationary and multi-task environments. Experimental results demonstrate that the proposed method dramatically improves sample efficiency and accurately recognizes the classification of the tasks, while performing excellently in the environment.

RONov 26, 2024
Self-reconfiguration Strategies for Space-distributed Spacecraft

Tianle Liu, Zhixiang Wang, Yongwei Zhang et al.

This paper proposes a distributed on-orbit spacecraft assembly algorithm, where future spacecraft can assemble modules with different functions on orbit to form a spacecraft structure with specific functions. This form of spacecraft organization has the advantages of reconfigurability, fast mission response and easy maintenance. Reasonable and efficient on-orbit self-reconfiguration algorithms play a crucial role in realizing the benefits of distributed spacecraft. This paper adopts the framework of imitation learning combined with reinforcement learning for strategy learning of module handling order. A robot arm motion algorithm is then designed to execute the handling sequence. We achieve the self-reconfiguration handling task by creating a map on the surface of the module, completing the path point planning of the robotic arm using A*. The joint planning of the robotic arm is then accomplished through forward and reverse kinematics. Finally, the results are presented in Unity3D.