14.6CLAug 8, 2024
LogogramNLP: Comparing Visual and Textual Representations of Ancient Logographic Writing Systems for NLPDanlu Chen, Freda Shi, Aditi Agarwal et al.
Standard natural language processing (NLP) pipelines operate on symbolic representations of language, which typically consist of sequences of discrete tokens. However, creating an analogous representation for ancient logographic writing systems is an extremely labor intensive process that requires expert knowledge. At present, a large portion of logographic data persists in a purely visual form due to the absence of transcription -- this issue poses a bottleneck for researchers seeking to apply NLP toolkits to study ancient logographic languages: most of the relevant data are images of writing. This paper investigates whether direct processing of visual representations of language offers a potential solution. We introduce LogogramNLP, the first benchmark enabling NLP analysis of ancient logographic languages, featuring both transcribed and visual datasets for four writing systems along with annotations for tasks like classification, translation, and parsing. Our experiments compare systems that employ recent visual and text encoding strategies as backbones. The results demonstrate that visual representations outperform textual representations for some investigated tasks, suggesting that visual processing pipelines may unlock a large amount of cultural heritage data of logographic languages for NLP-based analyses.
Memory-Efficient Implementation of DenseNetsGeoff Pleiss, Danlu Chen, Gao Huang et al.
The DenseNet architecture is highly computationally efficient as a result of feature reuse. However, a naive DenseNet implementation can require a significant amount of GPU memory: If not properly managed, pre-activation batch normalization and contiguous convolution operations can produce feature maps that grow quadratically with network depth. In this technical report, we introduce strategies to reduce the memory consumption of DenseNets during training. By strategically using shared memory allocations, we reduce the memory cost for storing feature maps from quadratic to linear. Without the GPU memory bottleneck, it is now possible to train extremely deep DenseNets. Networks with 14M parameters can be trained on a single GPU, up from 4M. A 264-layer DenseNet (73M parameters), which previously would have been infeasible to train, can now be trained on a single workstation with 8 NVIDIA Tesla M40 GPUs. On the ImageNet ILSVRC classification dataset, this large DenseNet obtains a state-of-the-art single-crop top-1 error of 20.26%.
36.3LGMar 29, 2017
Multi-Scale Dense Networks for Resource Efficient Image ClassificationGao Huang, Danlu Chen, Tianhong Li et al.
In this paper we investigate image classification with computational resource limits at test time. Two such settings are: 1. anytime classification, where the network's prediction for a test example is progressively updated, facilitating the output of a prediction at any time; and 2. budgeted batch classification, where a fixed amount of computation is available to classify a set of examples that can be spent unevenly across "easier" and "harder" inputs. In contrast to most prior work, such as the popular Viola and Jones algorithm, our approach is based on convolutional neural networks. We train multiple classifiers with varying resource demands, which we adaptively apply during test time. To maximally re-use computation between the classifiers, we incorporate them as early-exits into a single deep convolutional neural network and inter-connect them with dense connectivity. To facilitate high quality classification early on, we use a two-dimensional multi-scale network architecture that maintains coarse and fine level features all-throughout the network. Experiments on three image-classification tasks demonstrate that our framework substantially improves the existing state-of-the-art in both settings.