Volker Krueger

RO
h-index9
10papers
113citations
Novelty50%
AI Score29

10 Papers

ROMar 18, 2022
Skill-based Multi-objective Reinforcement Learning of Industrial Robot Tasks with Planning and Knowledge Integration

Matthias Mayr, Faseeh Ahmad, Konstantinos Chatzilygeroudis et al.

In modern industrial settings with small batch sizes it should be easy to set up a robot system for a new task. Strategies exist, e.g. the use of skills, but when it comes to handling forces and torques, these systems often fall short. We introduce an approach that provides a combination of task-level planning with targeted learning of scenario-specific parameters for skill-based systems. We propose the following pipeline: (1) the user provides a task goal in the planning language PDDL, (2) a plan (i.e., a sequence of skills) is generated and the learnable parameters of the skills are automatically identified. An operator then chooses (3) reward functions and hyperparameters for the learning process. Two aspects of our methodology are critical: (a) learning is tightly integrated with a knowledge framework to support symbolic planning and to provide priors for learning, (b) using multi-objective optimization. This can help to balance key performance indicators (KPIs) such as safety and task performance since they can often affect each other. We adopt a multi-objective Bayesian optimization approach and learn entirely in simulation. We demonstrate the efficacy and versatility of our approach by learning skill parameters for two different contact-rich tasks. We show their successful execution on a real 7-DOF KUKA-iiwa manipulator and outperform the manual parameterization by human robot operators.

ROJun 29, 2023
SkiROS2: A skill-based Robot Control Platform for ROS

Matthias Mayr, Francesco Rovida, Volker Krueger

The need for autonomous robot systems in both the service and the industrial domain is larger than ever. In the latter, the transition to small batches or even "batch size 1" in production created a need for robot control system architectures that can provide the required flexibility. Such architectures must not only have a sufficient knowledge integration framework. It must also support autonomous mission execution and allow for interchangeability and interoperability between different tasks and robot systems. We introduce SkiROS2, a skill-based robot control platform on top of ROS. SkiROS2 proposes a layered, hybrid control structure for automated task planning, and reactive execution, supported by a knowledge base for reasoning about the world state and entities. The scheduling formulation builds on the extended behavior tree model that merges task-level planning and execution. This allows for a high degree of modularity and a fast reaction to changes in the environment. The skill formulation based on pre-, hold- and post-conditions allows to organize robot programs and to compose diverse skills reaching from perception to low-level control and the incorporation of external tools. We relate SkiROS2 to the field and outline three example use cases that cover task planning, reasoning, multisensory input, integration in a manufacturing execution system and reinforcement learning.

ROAug 27, 2023
Using Knowledge Representation and Task Planning for Robot-agnostic Skills on the Example of Contact-Rich Wiping Tasks

Matthias Mayr, Faseeh Ahmad, Alexander Duerr et al.

The transition to agile manufacturing, Industry 4.0, and high-mix-low-volume tasks require robot programming solutions that are flexible. However, most deployed robot solutions are still statically programmed and use stiff position control, which limit their usefulness. In this paper, we show how a single robot skill that utilizes knowledge representation, task planning, and automatic selection of skill implementations based on the input parameters can be executed in different contexts. We demonstrate how the skill-based control platform enables this with contact-rich wiping tasks on different robot systems. To achieve that in this case study, our approach needs to address different kinematics, gripper types, vendors, and fundamentally different control interfaces. We conducted the experiments with a mobile platform that has a Universal Robots UR5e 6 degree-of-freedom robot arm with position control and a 7 degree-of-freedom KUKA iiwa with torque control.

ROSep 22, 2023
Learning Actions and Control of Focus of Attention with a Log-Polar-like Sensor

Robin Göransson, Volker Krueger

With the long-term goal of reducing the image processing time on an autonomous mobile robot in mind we explore in this paper the use of log-polar like image data with gaze control. The gaze control is not done on the Cartesian image but on the log-polar like image data. For this we start out from the classic deep reinforcement learning approach for Atari games. We extend an A3C deep RL approach with an LSTM network, and we learn the policy for playing three Atari games and a policy for gaze control. While the Atari games already use low-resolution images of 80 by 80 pixels, we are able to further reduce the amount of image pixels by a factor of 5 without losing any gaming performance.

ROApr 9, 2024
Adaptable Recovery Behaviors in Robotics: A Behavior Trees and Motion Generators(BTMG) Approach for Failure Management

Faseeh Ahmad, Matthias Mayr, Sulthan Suresh-Fazeela et al.

In dynamic operational environments, particularly in collaborative robotics, the inevitability of failures necessitates robust and adaptable recovery strategies. Traditional automated recovery strategies, while effective for predefined scenarios, often lack the flexibility required for on-the-fly task management and adaptation to expected failures. Addressing this gap, we propose a novel approach that models recovery behaviors as adaptable robotic skills, leveraging the Behavior Trees and Motion Generators~(BTMG) framework for policy representation. This approach distinguishes itself by employing reinforcement learning~(RL) to dynamically refine recovery behavior parameters, enabling a tailored response to a wide array of failure scenarios with minimal human intervention. We assess our methodology through a series of progressively challenging scenarios within a peg-in-a-hole task, demonstrating the approach's effectiveness in enhancing operational efficiency and task success rates in collaborative robotics settings. We validate our approach using a dual-arm KUKA robot.

ROMar 19, 2025
A Unified Framework for Real-Time Failure Handling in Robotics Using Vision-Language Models, Reactive Planner and Behavior Trees

Faseeh Ahmad, Hashim Ismail, Jonathan Styrud et al.

Robotic systems often face execution failures due to unexpected obstacles, sensor errors, or environmental changes. Traditional failure recovery methods rely on predefined strategies or human intervention, making them less adaptable. This paper presents a unified failure recovery framework that combines Vision-Language Models (VLMs), a reactive planner, and Behavior Trees (BTs) to enable real-time failure handling. Our approach includes pre-execution verification, which checks for potential failures before execution, and reactive failure handling, which detects and corrects failures during execution by verifying existing BT conditions, adding missing preconditions and, when necessary, generating new skills. The framework uses a scene graph for structured environmental perception and an execution history for continuous monitoring, enabling context-aware and adaptive failure handling. We evaluate our framework through real-world experiments with an ABB YuMi robot on tasks like peg insertion, object sorting, and drawer placement, as well as in AI2-THOR simulator. Compared to using pre-execution and reactive methods separately, our approach achieves higher task success rates and greater adaptability. Ablation studies highlight the importance of VLM-based reasoning, structured scene representation, and execution history tracking for effective failure recovery in robotics.

CVMay 16, 2023
Out-of-Distribution Detection for Adaptive Computer Vision

Simon Kristoffersson Lind, Rudolph Triebel, Luigi Nardi et al.

It is well known that computer vision can be unreliable when faced with previously unseen imaging conditions. This paper proposes a method to adapt camera parameters according to a normalizing flow-based out-of-distibution detector. A small-scale study is conducted which shows that adapting camera parameters according to this out-of-distibution detector leads to an average increase of 3 to 4 percentage points in mAP, mAR and F1 performance metrics of a YOLOv4 object detector. As a secondary result, this paper also shows that it is possible to train a normalizing flow model for out-of-distribution detection on the COCO dataset, which is larger and more diverse than most benchmarks for out-of-distibution detectors.

ROSep 27, 2021
Learning of Parameters in Behavior Trees for Movement Skills

Matthias Mayr, Konstantinos Chatzilygeroudis, Faseeh Ahmad et al.

Reinforcement Learning (RL) is a powerful mathematical framework that allows robots to learn complex skills by trial-and-error. Despite numerous successes in many applications, RL algorithms still require thousands of trials to converge to high-performing policies, can produce dangerous behaviors while learning, and the optimized policies (usually modeled as neural networks) give almost zero explanation when they fail to perform the task. For these reasons, the adoption of RL in industrial settings is not common. Behavior Trees (BTs), on the other hand, can provide a policy representation that a) supports modular and composable skills, b) allows for easy interpretation of the robot actions, and c) provides an advantageous low-dimensional parameter space. In this paper, we present a novel algorithm that can learn the parameters of a BT policy in simulation and then generalize to the physical robot without any additional training. We leverage a physical simulator with a digital twin of our workstation, and optimize the relevant parameters with a black-box optimizer. We showcase the efficacy of our method with a 7-DOF KUKA-iiwa manipulator in a task that includes obstacle avoidance and a contact-rich insertion (peg-in-hole), in which our method outperforms the baselines.

ROOct 2, 2020
Continuous close-range 3D object pose estimation

Bjarne Grossmann, Francesco Rovida, Volker Krueger

In the context of future manufacturing lines, removing fixtures will be a fundamental step to increase the flexibility of autonomous systems in assembly and logistic operations. Vision-based 3D pose estimation is a necessity to accurately handle objects that might not be placed at fixed positions during the robot task execution. Industrial tasks bring multiple challenges for the robust pose estimation of objects such as difficult object properties, tight cycle times and constraints on camera views. In particular, when interacting with objects, we have to work with close-range partial views of objects that pose a new challenge for typical view-based pose estimation methods. In this paper, we present a 3D pose estimation method based on a gradient-ascend particle filter that integrates new observations on-the-fly to improve the pose estimate. Thereby, we can apply this method online during task execution to save valuable cycle time. In contrast to other view-based pose estimation methods, we model potential views in full 6- dimensional space that allows us to cope with close-range partial objects views. We demonstrate the approach on a real assembly task, in which the algorithm usually converges to the correct pose within 10-15 iterations with an average accuracy of less than 8mm.

ROApr 27, 2020
Continuous hand-eye calibration using 3D points

Bjarne Grossmann, Volker Krueger

The recent development of calibration algorithms has been driven into two major directions: (1) an increasing accuracy of mathematical approaches and (2) an increasing flexibility in usage by reducing the dependency on calibration objects. These two trends, however, seem to be contradictory since the overall accuracy is directly related to the accuracy of the pose estimation of the calibration object and therefore demanding large objects, while an increased flexibility leads to smaller objects or noisier estimation methods. The method presented in this paper aims to resolves this problem in two steps: First, we derive a simple closed-form solution with a shifted focus towards the equation of translation that only solves for the necessary hand-eye transformation. We show that it is superior in accuracy and robustness compared to traditional approaches. Second, we decrease the dependency on the calibration object to a single 3D-point by using a similar formulation based on the equation of translation which is much less affected by the estimation error of the calibration object's orientation. Moreover, it makes the estimation of the orientation obsolete while taking advantage of the higher accuracy and robustness from the first solution, resulting in a versatile method for continuous hand-eye calibration.