Oscar Lima

CV
h-index5
5papers
164citations
Novelty58%
AI Score31

5 Papers

16.8CVJun 26, 2020Code
Deepfake Detection using Spatiotemporal Convolutional Networks

Oscar de Lima, Sean Franklin, Shreshtha Basu et al.

Better generative models and larger datasets have led to more realistic fake videos that can fool the human eye but produce temporal and spatial artifacts that deep learning approaches can detect. Most current Deepfake detection methods only use individual video frames and therefore fail to learn from temporal information. We created a benchmark of the performance of spatiotemporal convolutional methods using the Celeb-DF dataset. Our methods outperformed state-of-the-art frame-based detection methods. Code for our paper is publicly available at https://github.com/oidelima/Deepfake-Detection.

5.0LGJun 18, 2020Code
Efficient Ridesharing Dispatch Using Multi-Agent Reinforcement Learning

Oscar de Lima, Hansal Shah, Ting-Sheng Chu et al.

With the advent of ride-sharing services, there is a huge increase in the number of people who rely on them for various needs. Most of the earlier approaches tackling this issue required handcrafted functions for estimating travel times and passenger waiting times. Traditional Reinforcement Learning (RL) based methods attempting to solve the ridesharing problem are unable to accurately model the complex environment in which taxis operate. Prior Multi-Agent Deep RL based methods based on Independent DQN (IDQN) learn decentralized value functions prone to instability due to the concurrent learning and exploring of multiple agents. Our proposed method based on QMIX is able to achieve centralized training with decentralized execution. We show that our model performs better than the IDQN baseline on a fixed grid size and is able to generalize well to smaller or larger grid sizes. Also, our algorithm is able to outperform IDQN baseline in the scenario where we have a variable number of passengers and cars in each episode. Code for our paper is publicly available at: https://github.com/UMich-ML-Group/RL-Ridesharing.

4.8CVJan 18, 2022
GANmouflage: 3D Object Nondetection with Texture Fields

Rui Guo, Jasmine Collins, Oscar de Lima et al.

We propose a method that learns to camouflage 3D objects within scenes. Given an object's shape and a distribution of viewpoints from which it will be seen, we estimate a texture that will make it difficult to detect. Successfully solving this task requires a model that can accurately reproduce textures from the scene, while simultaneously dealing with the highly conflicting constraints imposed by each viewpoint. We address these challenges with a model based on texture fields and adversarial learning. Our model learns to camouflage a variety of object shapes from randomly sampled locations and viewpoints within the input scene, and is the first to address the problem of hiding complex object shapes. Using a human visual search study, we find that our estimated textures conceal objects significantly better than previous methods. Project site: https://rrrrrguo.github.io/ganmouflage/

2.2ROJul 29, 2020
A Development Cycle for Automated Self-Exploration of Robot Behaviors

Thomas M. Roehr, Daniel Harnack, Hendrik Wöhrle et al.

In this paper we introduce Q-Rock, a development cycle for the automated self-exploration and qualification of robot behaviors. With Q-Rock, we suggest a novel, integrative approach to automate robot development processes. Q-Rock combines several machine learning and reasoning techniques to deal with the increasing complexity in the design of robotic systems. The Q-Rock development cycle consists of three complementary processes: (1) automated exploration of capabilities that a given robotic hardware provides, (2) classification and semantic annotation of these capabilities to generate more complex behaviors, and (3) mapping between application requirements and available behaviors. These processes are based on a graph-based representation of a robot's structure, including hardware and software components. A central, scalable knowledge base enables collaboration of robot designers including mechanical, electrical and systems engineers, software developers and machine learning experts. In this paper we formalize Q-Rock's integrative development cycle and highlight its benefits with a proof-of-concept implementation and a use case demonstration.

2.2ROMar 20, 2020
Robust Plan Execution with Unexpected Observations

Oscar Lima, Michael Cashmore, Daniele Magazzeni et al.

In order to ensure the robust actuation of a plan, execution must be adaptable to unexpected situations in the world and to exogenous events. This is critical in domains in which committing to a wrong ordering of actions can cause the plan failure, even when all the actions succeed. We propose an approach to the execution of a task plan that permits some adaptability to unexpected observations of the state while maintaining the validity of the plan through online reasoning. Our approach computes an adaptable, partially-ordered plan from a given totally-ordered plan. The partially-ordered plan is adaptable in that it can exploit beneficial differences between the world and what was expected. The approach is general in that it can be used with any task planner that produces either a totally or a partially-ordered plan. We propose a plan execution algorithm that computes online the complete set of valid totally-ordered plans described by an adaptable partially-ordered plan together with the probability of success for each of them. This set is then used to choose the next action to execute.