Peeling the Onion: Hierarchical Reduction of Data Redundancy for Efficient Vision Transformer TrainingZhenglun Kong, Haoyu Ma, Geng Yuan et al. · harvard, meta-ai
Vision transformers (ViTs) have recently obtained success in many applications, but their intensive computation and heavy memory usage at both training and inference time limit their generalization. Previous compression algorithms usually start from the pre-trained dense models and only focus on efficient inference, while time-consuming training is still unavoidable. In contrast, this paper points out that the million-scale training data is redundant, which is the fundamental reason for the tedious training. To address the issue, this paper aims to introduce sparsity into data and proposes an end-to-end efficient training framework from three sparse perspectives, dubbed Tri-Level E-ViT. Specifically, we leverage a hierarchical data redundancy reduction scheme, by exploring the sparsity under three levels: number of training examples in the dataset, number of patches (tokens) in each example, and number of connections between tokens that lie in attention weights. With extensive experiments, we demonstrate that our proposed technique can noticeably accelerate training for various ViT architectures while maintaining accuracy. Remarkably, under certain ratios, we are able to improve the ViT accuracy rather than compromising it. For example, we can achieve 15.2% speedup with 72.6% (+0.4) Top-1 accuracy on Deit-T, and 15.7% speedup with 79.9% (+0.1) Top-1 accuracy on Deit-S. This proves the existence of data redundancy in ViT.
Data Level Lottery Ticket Hypothesis for Vision TransformersXuan Shen, Zhenglun Kong, Minghai Qin et al. · harvard
The conventional lottery ticket hypothesis (LTH) claims that there exists a sparse subnetwork within a dense neural network and a proper random initialization method called the winning ticket, such that it can be trained from scratch to almost as good as the dense counterpart. Meanwhile, the research of LTH in vision transformers (ViTs) is scarcely evaluated. In this paper, we first show that the conventional winning ticket is hard to find at the weight level of ViTs by existing methods. Then, we generalize the LTH for ViTs to input data consisting of image patches inspired by the input dependence of ViTs. That is, there exists a subset of input image patches such that a ViT can be trained from scratch by using only this subset of patches and achieve similar accuracy to the ViTs trained by using all image patches. We call this subset of input patches the em winning tickets, which represent a significant amount of information in the input data. We use a ticket selector to generate the winning tickets based on the informativeness of patches for various types of ViT, including DeiT, LV-ViT, and Swin Transformers. The experiments show that there is a clear difference between the performance of models trained with winning tickets and randomly selected subsets, which verifies our proposed theory. We elaborate on the analogical similarity between our proposed Data-LTH-ViTs and the conventional LTH to further verify the integrity of our theory. The Source codes are available at https://github.com/shawnricecake/vit-lottery-ticket-input.
Towards High-Quality and Efficient Video Super-Resolution via Spatial-Temporal Data OverfittingGen Li, Jie Ji, Minghai Qin et al.
As deep convolutional neural networks (DNNs) are widely used in various fields of computer vision, leveraging the overfitting ability of the DNN to achieve video resolution upscaling has become a new trend in the modern video delivery system. By dividing videos into chunks and overfitting each chunk with a super-resolution model, the server encodes videos before transmitting them to the clients, thus achieving better video quality and transmission efficiency. However, a large number of chunks are expected to ensure good overfitting quality, which substantially increases the storage and consumes more bandwidth resources for data transmission. On the other hand, decreasing the number of chunks through training optimization techniques usually requires high model capacity, which significantly slows down execution speed. To reconcile such, we propose a novel method for high-quality and efficient video resolution upscaling tasks, which leverages the spatial-temporal information to accurately divide video into chunks, thus keeping the number of chunks as well as the model size to minimum. Additionally, we advance our method into a single overfitting model by a data-aware joint training technique, which further reduces the storage requirement with negligible quality drop. We deploy our models on an off-the-shelf mobile phone, and experimental results show that our method achieves real-time video super-resolution with high video quality. Compared with the state-of-the-art, our method achieves 28 fps streaming speed with 41.6 PSNR, which is 14$\times$ faster and 2.29 dB better in the live video resolution upscaling tasks. Code available in https://github.com/coulsonlee/STDO-CVPR2023.git
Data Overfitting for On-Device Super-Resolution with Dynamic Algorithm and Compiler Co-DesignGen Li, Zhihao Shu, Jie Ji et al.
Deep neural networks (DNNs) are frequently employed in a variety of computer vision applications. Nowadays, an emerging trend in the current video distribution system is to take advantage of DNN's overfitting properties to perform video resolution upscaling. By splitting videos into chunks and applying a super-resolution (SR) model to overfit each chunk, this scheme of SR models plus video chunks is able to replace traditional video transmission to enhance video quality and transmission efficiency. However, many models and chunks are needed to guarantee high performance, which leads to tremendous overhead on model switching and memory footprints at the user end. To resolve such problems, we propose a Dynamic Deep neural network assisted by a Content-Aware data processing pipeline to reduce the model number down to one (Dy-DCA), which helps promote performance while conserving computational resources. Additionally, to achieve real acceleration on the user end, we designed a framework that optimizes dynamic features (e.g., dynamic shapes, sizes, and control flow) in Dy-DCA to enable a series of compilation optimizations, including fused code generation, static execution planning, etc. By employing such techniques, our method achieves better PSNR and real-time performance (33 FPS) on an off-the-shelf mobile phone. Meanwhile, assisted by our compilation optimization, we achieve a 1.7$\times$ speedup while saving up to 1.61$\times$ memory consumption. Code available in https://github.com/coulsonlee/Dy-DCA-ECCV2024.
Dynamic Sparsity Is Channel-Level Sparsity LearnerLu Yin, Gen Li, Meng Fang et al.
Sparse training has received an upsurging interest in machine learning due to its tantalizing saving potential for the entire training process as well as inference. Dynamic sparse training (DST), as a leading sparse training approach, can train deep neural networks at high sparsity from scratch to match the performance of their dense counterparts. However, most if not all DST prior arts demonstrate their effectiveness on unstructured sparsity with highly irregular sparse patterns, which receives limited support in common hardware. This limitation hinders the usage of DST in practice. In this paper, we propose Channel-aware dynamic sparse (Chase), which for the first time seamlessly translates the promise of unstructured dynamic sparsity to GPU-friendly channel-level sparsity (not fine-grained N:M or group sparsity) during one end-to-end training process, without any ad-hoc operations. The resulting small sparse networks can be directly accelerated by commodity hardware, without using any particularly sparsity-aware hardware accelerators. This appealing outcome is partially motivated by a hidden phenomenon of dynamic sparsity: off-the-shelf unstructured DST implicitly involves biased parameter reallocation across channels, with a large fraction of channels (up to 60%) being sparser than others. By progressively identifying and removing these channels during training, our approach translates unstructured sparsity to channel-wise sparsity. Our experimental results demonstrate that Chase achieves 1.7 X inference throughput speedup on common GPU devices without compromising accuracy with ResNet-50 on ImageNet. We release our codes in https://github.com/luuyin/chase.
Coarsening the Granularity: Towards Structurally Sparse Lottery TicketsTianlong Chen, Xuxi Chen, Xiaolong Ma et al.
The lottery ticket hypothesis (LTH) has shown that dense models contain highly sparse subnetworks (i.e., winning tickets) that can be trained in isolation to match full accuracy. Despite many exciting efforts being made, there is one "commonsense" rarely challenged: a winning ticket is found by iterative magnitude pruning (IMP) and hence the resultant pruned subnetworks have only unstructured sparsity. That gap limits the appeal of winning tickets in practice, since the highly irregular sparse patterns are challenging to accelerate on hardware. Meanwhile, directly substituting structured pruning for unstructured pruning in IMP damages performance more severely and is usually unable to locate winning tickets. In this paper, we demonstrate the first positive result that a structurally sparse winning ticket can be effectively found in general. The core idea is to append "post-processing techniques" after each round of (unstructured) IMP, to enforce the formation of structural sparsity. Specifically, we first "re-fill" pruned elements back in some channels deemed to be important, and then "re-group" non-zero elements to create flexible group-wise structural patterns. Both our identified channel- and group-wise structural subnetworks win the lottery, with substantial inference speedups readily supported by existing hardware. Extensive experiments, conducted on diverse datasets across multiple network backbones, consistently validate our proposal, showing that the hardware acceleration roadblock of LTH is now removed. Specifically, the structural winning tickets obtain up to {64.93%, 64.84%, 60.23%} running time savings at {36%~80%, 74%, 58%} sparsity on {CIFAR, Tiny-ImageNet, ImageNet}, while maintaining comparable accuracy. Code is at https://github.com/VITA-Group/Structure-LTH.
5.2CVApr 9, 2024
FlameFinder: Illuminating Obscured Fire through Smoke with Attentive Deep Metric LearningHossein Rajoli, Sahand Khoshdel, Fatemeh Afghah et al.
FlameFinder is a deep metric learning (DML) framework designed to accurately detect flames, even when obscured by smoke, using thermal images from firefighter drones during wildfire monitoring. Traditional RGB cameras struggle in such conditions, but thermal cameras can capture smoke-obscured flame features. However, they lack absolute thermal reference points, leading to false positives.To address this issue, FlameFinder utilizes paired thermal-RGB images for training. By learning latent flame features from smoke-free samples, the model becomes less biased towards relative thermal gradients. In testing, it identifies flames in smoky patches by analyzing their equivalent thermal-domain distribution. This method improves performance using both supervised and distance-based clustering metrics.The framework incorporates a flame segmentation method and a DML-aided detection framework. This includes utilizing center loss (CL), triplet center loss (TCL), and triplet cosine center loss (TCCL) to identify optimal cluster representatives for classification. However, the dominance of center loss over the other losses leads to the model missing features sensitive to them. To address this limitation, an attention mechanism is proposed. This mechanism allows for non-uniform feature contribution, amplifying the critical role of cosine and triplet loss in the DML framework. Additionally, it improves interpretability, class discrimination, and decreases intra-class variance. As a result, the proposed model surpasses the baseline by 4.4% in the FLAME2 dataset and 7% in the FLAME3 dataset for unobscured flame detection accuracy. Moreover, it demonstrates enhanced class separation in obscured scenarios compared to VGG19, ResNet18, and three backbone models tailored for flame detection.
2.3MTRL-SCIJun 25, 2025
Uncertainty-Aware Machine-Learning Framework for Predicting Dislocation Plasticity and Stress-Strain Response in FCC AlloysJing Luo, Yejun Gu, Yanfei Wang et al.
Machine learning has significantly advanced the understanding and application of structural materials, with an increasing emphasis on integrating existing data and quantifying uncertainties in predictive modeling. This study presents a comprehensive methodology utilizing a mixed density network (MDN) model, trained on extensive experimental data from literature. This approach uniquely predicts the distribution of dislocation density, inferred as a latent variable, and the resulting stress distribution at the grain level. The incorporation of statistical parameters of those predicted distributions into a dislocation-mediated plasticity model allows for accurate stress-strain predictions with explicit uncertainty quantification. This strategy not only improves the accuracy and reliability of mechanical property predictions but also plays a vital role in optimizing alloy design, thereby facilitating the development of new materials in a rapidly evolving industry.
18.4LGMay 3, 2023
Rethinking Graph Lottery Tickets: Graph Sparsity MattersBo Hui, Da Yan, Xiaolong Ma et al.
Lottery Ticket Hypothesis (LTH) claims the existence of a winning ticket (i.e., a properly pruned sub-network together with original weight initialization) that can achieve competitive performance to the original dense network. A recent work, called UGS, extended LTH to prune graph neural networks (GNNs) for effectively accelerating GNN inference. UGS simultaneously prunes the graph adjacency matrix and the model weights using the same masking mechanism, but since the roles of the graph adjacency matrix and the weight matrices are very different, we find that their sparsifications lead to different performance characteristics. Specifically, we find that the performance of a sparsified GNN degrades significantly when the graph sparsity goes beyond a certain extent. Therefore, we propose two techniques to improve GNN performance when the graph sparsity is high. First, UGS prunes the adjacency matrix using a loss formulation which, however, does not properly involve all elements of the adjacency matrix; in contrast, we add a new auxiliary loss head to better guide the edge pruning by involving the entire adjacency matrix. Second, by regarding unfavorable graph sparsification as adversarial data perturbations, we formulate the pruning process as a min-max optimization problem to gain the robustness of lottery tickets when the graph sparsity is high. We further investigate the question: Can the "retrainable" winning ticket of a GNN be also effective for graph transferring learning? We call it the transferable graph lottery ticket (GLT) hypothesis. Extensive experiments were conducted which demonstrate the superiority of our proposed sparsification method over UGS, and which empirically verified our transferable GLT hypothesis.
20.3CVMar 29, 2022
CHEX: CHannel EXploration for CNN Model CompressionZejiang Hou, Minghai Qin, Fei Sun et al.
Channel pruning has been broadly recognized as an effective technique to reduce the computation and memory cost of deep convolutional neural networks. However, conventional pruning methods have limitations in that: they are restricted to pruning process only, and they require a fully pre-trained large model. Such limitations may lead to sub-optimal model quality as well as excessive memory and training cost. In this paper, we propose a novel Channel Exploration methodology, dubbed as CHEX, to rectify these problems. As opposed to pruning-only strategy, we propose to repeatedly prune and regrow the channels throughout the training process, which reduces the risk of pruning important channels prematurely. More exactly: From intra-layer's aspect, we tackle the channel pruning problem via a well known column subset selection (CSS) formulation. From inter-layer's aspect, our regrowing stages open a path for dynamically re-allocating the number of channels across all the layers under a global channel sparsity constraint. In addition, all the exploration process is done in a single training from scratch without the need of a pre-trained large model. Experimental results demonstrate that CHEX can effectively reduce the FLOPs of diverse CNN architectures on a variety of computer vision tasks, including image classification, object detection, instance segmentation, and 3D vision. For example, our compressed ResNet-50 model on ImageNet dataset achieves 76% top1 accuracy with only 25% FLOPs of the original ResNet-50 model, outperforming previous state-of-the-art channel pruning methods. The checkpoints and code are available at here .
16.9LGJan 17, 2022
VAQF: Fully Automatic Software-Hardware Co-Design Framework for Low-Bit Vision TransformerMengshu Sun, Haoyu Ma, Guoliang Kang et al.
The transformer architectures with attention mechanisms have obtained success in Nature Language Processing (NLP), and Vision Transformers (ViTs) have recently extended the application domains to various vision tasks. While achieving high performance, ViTs suffer from large model size and high computation complexity that hinders the deployment of them on edge devices. To achieve high throughput on hardware and preserve the model accuracy simultaneously, we propose VAQF, a framework that builds inference accelerators on FPGA platforms for quantized ViTs with binary weights and low-precision activations. Given the model structure and the desired frame rate, VAQF will automatically output the required quantization precision for activations as well as the optimized parameter settings of the accelerator that fulfill the hardware requirements. The implementations are developed with Vivado High-Level Synthesis (HLS) on the Xilinx ZCU102 FPGA board, and the evaluation results with the DeiT-base model indicate that a frame rate requirement of 24 frames per second (FPS) is satisfied with 8-bit activation quantization, and a target of 30 FPS is met with 6-bit activation quantization. To the best of our knowledge, this is the first time quantization has been incorporated into ViT acceleration on FPGAs with the help of a fully automatic framework to guide the quantization strategy on the software side and the accelerator implementations on the hardware side given the target frame rate. Very small compilation time cost is incurred compared with quantization training, and the generated accelerators show the capability of achieving real-time execution for state-of-the-art ViT models on FPGAs.
SPViT: Enabling Faster Vision Transformers via Soft Token PruningZhenglun Kong, Peiyan Dong, Xiaolong Ma et al.
Recently, Vision Transformer (ViT) has continuously established new milestones in the computer vision field, while the high computation and memory cost makes its propagation in industrial production difficult. Pruning, a traditional model compression paradigm for hardware efficiency, has been widely applied in various DNN structures. Nevertheless, it stays ambiguous on how to perform exclusive pruning on the ViT structure. Considering three key points: the structural characteristics, the internal data pattern of ViTs, and the related edge device deployment, we leverage the input token sparsity and propose a computation-aware soft pruning framework, which can be set up on vanilla Transformers of both flatten and CNN-type structures, such as Pooling-based ViT (PiT). More concretely, we design a dynamic attention-based multi-head token selector, which is a lightweight module for adaptive instance-wise token selection. We further introduce a soft pruning technique, which integrates the less informative tokens generated by the selector module into a package token that will participate in subsequent calculations rather than being completely discarded. Our framework is bound to the trade-off between accuracy and computation constraints of specific edge devices through our proposed computation-aware training strategy. Experimental results show that our framework significantly reduces the computation cost of ViTs while maintaining comparable performance on image classification. Moreover, our framework can guarantee the identified model to meet resource specifications of mobile devices and FPGA, and even achieve the real-time execution of DeiT-T on mobile platforms. For example, our method reduces the latency of DeiT-T to 26 ms (26%$\sim $41% superior to existing works) on the mobile device with 0.25%$\sim $4% higher top-1 accuracy on ImageNet.
3.1LGDec 20, 2021
Load-balanced Gather-scatter Patterns for Sparse Deep Neural NetworksFei Sun, Minghai Qin, Tianyun Zhang et al.
Deep neural networks (DNNs) have been proven to be effective in solving many real-life problems, but its high computation cost prohibits those models from being deployed to edge devices. Pruning, as a method to introduce zeros to model weights, has shown to be an effective method to provide good trade-offs between model accuracy and computation efficiency, and is a widely-used method to generate compressed models. However, the granularity of pruning makes important trade-offs. At the same sparsity level, a coarse-grained structured sparse pattern is more efficient on conventional hardware but results in worse accuracy, while a fine-grained unstructured sparse pattern can achieve better accuracy but is inefficient on existing hardware. On the other hand, some modern processors are equipped with fast on-chip scratchpad memories and gather/scatter engines that perform indirect load and store operations on such memories. In this work, we propose a set of novel sparse patterns, named gather-scatter (GS) patterns, to utilize the scratchpad memories and gather/scatter engines to speed up neural network inferences. Correspondingly, we present a compact sparse format. The proposed set of sparse patterns, along with a novel pruning methodology, address the load imbalance issue and result in models with quality close to unstructured sparse models and computation efficiency close to structured sparse models. Our experiments show that GS patterns consistently make better trade-offs between accuracy and computation efficiency compared to conventional structured sparse patterns. GS patterns can reduce the runtime of the DNN components by two to three times at the same accuracy levels. This is confirmed on three different deep learning tasks and popular models, namely, GNMT for machine translation, ResNet50 for image recognition, and Japser for acoustic speech recognition.
24.1NEMar 23, 2019
Progressive DNN Compression: A Key to Achieve Ultra-High Weight Pruning and Quantization Rates using ADMMShaokai Ye, Xiaoyu Feng, Tianyun Zhang et al.
Weight pruning and weight quantization are two important categories of DNN model compression. Prior work on these techniques are mainly based on heuristics. A recent work developed a systematic frame-work of DNN weight pruning using the advanced optimization technique ADMM (Alternating Direction Methods of Multipliers), achieving one of state-of-art in weight pruning results. In this work, we first extend such one-shot ADMM-based framework to guarantee solution feasibility and provide fast convergence rate, and generalize to weight quantization as well. We have further developed a multi-step, progressive DNN weight pruning and quantization framework, with dual benefits of (i) achieving further weight pruning/quantization thanks to the special property of ADMM regularization, and (ii) reducing the search space within each step. Extensive experimental results demonstrate the superior performance compared with prior work. Some highlights: (i) we achieve 246x,36x, and 8x weight pruning on LeNet-5, AlexNet, and ResNet-50 models, respectively, with (almost) zero accuracy loss; (ii) even a significant 61x weight pruning in AlexNet (ImageNet) results in only minor degradation in actual accuracy compared with prior work; (iii) we are among the first to derive notable weight pruning results for ResNet and MobileNet models; (iv) we derive the first lossless, fully binarized (for all layers) LeNet-5 for MNIST and VGG-16 for CIFAR-10; and (v) we derive the first fully binarized (for all layers) ResNet for ImageNet with reasonable accuracy loss.