ROMar 19, 2025
Geometrically-Aware One-Shot Skill Transfer of Category-Level ObjectsCristiana de Farias, Luis Figueredo, Riddhiman Laha et al.
Robotic manipulation of unfamiliar objects in new environments is challenging and requires extensive training or laborious pre-programming. We propose a new skill transfer framework, which enables a robot to transfer complex object manipulation skills and constraints from a single human demonstration. Our approach addresses the challenge of skill acquisition and task execution by deriving geometric representations from demonstrations focusing on object-centric interactions. By leveraging the Functional Maps (FM) framework, we efficiently map interaction functions between objects and their environments, allowing the robot to replicate task operations across objects of similar topologies or categories, even when they have significantly different shapes. Additionally, our method incorporates a Task-Space Imitation Algorithm (TSIA) which generates smooth, geometrically-aware robot paths to ensure the transferred skills adhere to the demonstrated task constraints. We validate the effectiveness and adaptability of our approach through extensive experiments, demonstrating successful skill transfer and task execution in diverse real-world environments without requiring additional training.
ROJul 26, 2021
SpectGRASP: Robotic Grasping by Spectral CorrelationMaxime Adjigble, Cristiana de Farias, Rustam Stolkin et al.
This paper presents a spectral correlation-based method (SpectGRASP) for robotic grasping of arbitrarily shaped, unknown objects. Given a point cloud of an object, SpectGRASP extracts contact points on the object's surface matching the hand configuration. It neither requires offline training nor a-priori object models. We propose a novel Binary Extended Gaussian Image (BEGI), which represents the point cloud surface normals of both object and robot fingers as signals on a 2-sphere. Spherical harmonics are then used to estimate the correlation between fingers and object BEGIs. The resulting spectral correlation density function provides a similarity measure of gripper and object surface normals. This is highly efficient in that it is simultaneously evaluated at all possible finger rotations in SO(3). A set of contact points are then extracted for each finger using rotations with high correlation values. We then use our previous work, Local Contact Moment (LoCoMo) similarity metric, to sequentially rank the generated grasps such that the one with maximum likelihood is executed. We evaluate the performance of SpectGRASP by conducting experiments with a 7-axis robot fitted with a parallel-jaw gripper, in a physics simulation environment. Obtained results indicate that the method not only can grasp individual objects, but also can successfully clear randomly organized groups of objects. The SpectGRASP method also outperforms the closest state-of-the-art method in terms of grasp generation time and grasp-efficiency.
ROJul 17, 2021
Dual Quaternion-Based Visual Servoing for Grasping Moving ObjectsCristiana de Farias, Maxime Adjigble, Brahim Tamadazte et al.
This paper presents a new dual quaternion-based formulation for pose-based visual servoing. Extending our previous work on local contact moment (LoCoMo) based grasp planning, we demonstrate grasping of arbitrarily moving objects in 3D space. Instead of using the conventional axis-angle parameterization, dual quaternions allow designing the visual servoing task in a more compact manner and provide robustness to manipulator singularities. Given an object point cloud, LoCoMo generates a ranked list of grasp and pre-grasp poses, which are used as desired poses for visual servoing. Whenever the object moves (tracked by visual marker tracking), the desired pose updates automatically. For this, capitalising on the dual quaternion spatial distance error, we propose a dynamic grasp re-ranking metric to select the best feasible grasp for the moving object. This allows the robot to readily track and grasp arbitrarily moving objects. In addition, we also explore the robot null-space with our controller to avoid joint limits so as to achieve smooth trajectories while following moving objects. We evaluate the performance of the proposed visual servoing by conducting simulation experiments of grasping various objects using a 7-axis robot fitted with a 2-finger gripper. Obtained results demonstrate the efficiency of our proposed visual servoing.
ROJun 19, 2019
Metrics and Benchmarks for Remote Shared Controllers in Industrial ApplicationsClaudio Zito, Maxime Adjigble, Brice D. Denoun et al.
Remote manipulation is emerging as one of the key robotics tasks needed in extreme environments. Several researchers have investigated how to add AI components into shared controllers to improve their reliability. Nonetheless, the impact of novel research approaches in real-world applications can have a very slow in-take. We propose a set of benchmarks and metrics to evaluate how the AI components of remote shared control algorithms can improve the effectiveness of such frameworks for real industrial applications. We also present an empirical evaluation of a simple intelligent share controller against a manually operated manipulator in a tele-operated grasping scenario.
ROMar 13, 2019
Hypothesis-based Belief Planning for Dexterous GraspingClaudio Zito, Valerio Ortenzi, Maxime Adjigble et al.
Belief space planning is a viable alternative to formalise partially observable control problems and, in the recent years, its application to robot manipulation problems has grown. However, this planning approach was tried successfully only on simplified control problems. In this paper, we apply belief space planning to the problem of planning dexterous reach-to-grasp trajectories under object pose uncertainty. In our framework, the robot perceives the object to be grasped on-the-fly as a point cloud and compute a full 6D, non-Gaussian distribution over the object's pose (our belief space). The system has no limitations on the geometry of the object, i.e., non-convex objects can be represented, nor assumes that the point cloud is a complete representation of the object. A plan in the belief space is then created to reach and grasp the object, such that the information value of expected contacts along the trajectory is maximised to compensate for the pose uncertainty. If an unexpected contact occurs when performing the action, such information is used to refine the pose distribution and triggers a re-planning. Experimental results show that our planner (IR3ne) improves grasp reliability and compensates for the pose uncertainty such that it doubles the proportion of grasps that succeed on a first attempt.