AIJan 22
Improving Methodologies for LLM Evaluations Across Global LanguagesAkriti Vij, Benjamin Chua, Darshini Ramiah et al.
As frontier AI models are deployed globally, it is essential that their behaviour remains safe and reliable across diverse linguistic and cultural contexts. To examine how current model safeguards hold up in such settings, participants from the International Network for Advanced AI Measurement, Evaluation and Science, including representatives from Singapore, Japan, Australia, Canada, the EU, France, Kenya, South Korea and the UK conducted a joint multilingual evaluation exercise. Led by Singapore AISI, two open-weight models were tested across ten languages spanning high and low resourced groups: Cantonese English, Farsi, French, Japanese, Korean, Kiswahili, Malay, Mandarin Chinese and Telugu. Over 6,000 newly translated prompts were evaluated across five harm categories (privacy, non-violent crime, violent crime, intellectual property and jailbreak robustness), using both LLM-as-a-judge and human annotation. The exercise shows how safety behaviours can vary across languages. These include differences in safeguard robustness across languages and harm types and variation in evaluator reliability (LLM-as-judge vs. human review). Further, it also generated methodological insights for improving multilingual safety evaluations, such as the need for culturally contextualised translations, stress-tested evaluator prompts and clearer human annotation guidelines. This work represents an initial step toward a shared framework for multilingual safety testing of advanced AI systems and calls for continued collaboration with the wider research community and industry.
AIMar 11
Measuring AI Agents' Progress on Multi-Step Cyber Attack ScenariosLinus Folkerts, Will Payne, Simon Inman et al.
We evaluate the autonomous cyber-attack capabilities of frontier AI models on two purpose-built cyber ranges-a 32-step corporate network attack and a 7-step industrial control system attack-that require chaining heterogeneous capabilities across extended action sequences. By comparing seven models released over an eighteen-month period (August 2024 to February 2026) at varying inference-time compute budgets, we observe two capability trends. First, model performance scales log-linearly with inference-time compute, with no observed plateau-increasing from 10M to 100M tokens yields gains of up to 59%, requiring no specific technical sophistication from the operator. Second, each successive model generation outperforms its predecessor at fixed token budgets: on the corporate network range, average steps completed at 10M tokens rose from 1.7 (GPT-4o, August 2024) to 9.8 (Opus 4.6, February 2026). The best single run completed 22 of 32 steps, corresponding to roughly 6 of the estimated 14 hours a human expert would need. On the industrial control system range, performance remains limited, though the most recent models are the first to reliably complete steps, averaging 1.2-1.4 of 7 (max 3).
CVMar 19, 2025
Cube: A Roblox View of 3D IntelligenceFoundation AI Team, Kiran Bhat, Nishchaie Khanna et al.
Foundation models trained on vast amounts of data have demonstrated remarkable reasoning and generation capabilities in the domains of text, images, audio and video. Our goal at Roblox is to build such a foundation model for 3D intelligence, a model that can support developers in producing all aspects of a Roblox experience, from generating 3D objects and scenes to rigging characters for animation to producing programmatic scripts describing object behaviors. We discuss three key design requirements for such a 3D foundation model and then present our first step towards building such a model. We expect that 3D geometric shapes will be a core data type and describe our solution for 3D shape tokenizer. We show how our tokenization scheme can be used in applications for text-to-shape generation, shape-to-text generation and text-to-scene generation. We demonstrate how these applications can collaborate with existing large language models (LLMs) to perform scene analysis and reasoning. We conclude with a discussion outlining our path to building a fully unified foundation model for 3D intelligence.
CYJan 27, 2021
Designing for Engaging with News using Moral Framing towards Bridging Ideological DividesJessica Wang, Amy Zhang, David Karger
Society is showing signs of strong ideological polarization. When pushed to seek perspectives different from their own, people often reject diverse ideas or find them unfathomable. Work has shown that framing controversial issues using the values of the audience can improve understanding of opposing views. In this paper, we present our work designing systems for addressing ideological division through educating U.S. news consumers to engage using a framework of fundamental human values known as Moral Foundations. We design and implement a series of new features that encourage users to challenge their understanding of opposing views, including annotation of moral frames in news articles, discussion of those frames via inline comments, and recommendations based on relevant moral frames. We describe two versions of features -- the first covering a suite of ways to interact with moral framing in news, and the second tailored towards collaborative annotation and discussion. We conduct a field evaluation of each design iteration with 71 participants in total over a period of 6-8 days, finding evidence suggesting users learned to re-frame their discourse in moral values of the opposing side. Our work provides several design considerations for building systems to engage with moral framing.