J. R. Smith

RO
h-index123
7papers
48citations
Novelty56%
AI Score37

7 Papers

3.7CVJul 25, 2022Code
NeuriCam: Key-Frame Video Super-Resolution and Colorization for IoT Cameras

Bandhav Veluri, Collin Pernu, Ali Saffari et al.

We present NeuriCam, a novel deep learning-based system to achieve video capture from low-power dual-mode IoT camera systems. Our idea is to design a dual-mode camera system where the first mode is low-power (1.1 mW) but only outputs grey-scale, low resolution, and noisy video and the second mode consumes much higher power (100 mW) but outputs color and higher resolution images. To reduce total energy consumption, we heavily duty cycle the high power mode to output an image only once every second. The data for this camera system is then wirelessly sent to a nearby plugged-in gateway, where we run our real-time neural network decoder to reconstruct a higher-resolution color video. To achieve this, we introduce an attention feature filter mechanism that assigns different weights to different features, based on the correlation between the feature map and the contents of the input frame at each spatial location. We design a wireless hardware prototype using off-the-shelf cameras and address practical issues including packet loss and perspective mismatch. Our evaluations show that our dual-camera approach reduces energy consumption by 7x compared to existing systems. Further, our model achieves an average greyscale PSNR gain of 3.7 dB over prior single and dual-camera video super-resolution methods and 5.6 dB RGB gain over prior color propagation methods. Open-source code: https://github.com/vb000/NeuriCam.

2.2ROSep 29, 2024
OptiGrasp: Optimized Grasp Pose Detection Using RGB Images for Warehouse Picking Robots

Soofiyan Atar, Yi Li, Markus Grotz et al.

In warehouse environments, robots require robust picking capabilities to manage a wide variety of objects. Effective deployment demands minimal hardware, strong generalization to new products, and resilience in diverse settings. Current methods often rely on depth sensors for structural information, which suffer from high costs, complex setups, and technical limitations. Inspired by recent advancements in computer vision, we propose an innovative approach that leverages foundation models to enhance suction grasping using only RGB images. Trained solely on a synthetic dataset, our method generalizes its grasp prediction capabilities to real-world robots and a diverse range of novel objects not included in the training set. Our network achieves an 82.3\% success rate in real-world applications. The project website with code and data will be available at http://optigrasp.github.io.

1.2SPSep 18, 2025
Radiolunadiff: Estimation of wireless network signal strength in lunar terrain

Paolo Torrado, Anders Pearson, Jason Klein et al.

In this paper, we propose a novel physics-informed deep learning architecture for predicting radio maps over lunar terrain. Our approach integrates a physics-based lunar terrain generator, which produces realistic topography informed by publicly available NASA data, with a ray-tracing engine to create a high-fidelity dataset of radio propagation scenarios. Building on this dataset, we introduce a triplet-UNet architecture, consisting of two standard UNets and a diffusion network, to model complex propagation effects. Experimental results demonstrate that our method outperforms existing deep learning approaches on our terrain dataset across various metrics.

3.2ROMar 12, 2025
TetraGrip: Sensor-Driven Multi-Suction Reactive Object Manipulation in Cluttered Scenes

Paolo Torrado, Joshua Levin, Markus Grotz et al.

Warehouse robotic systems equipped with vacuum grippers must reliably grasp a diverse range of objects from densely packed shelves. However, these environments present significant challenges, including occlusions, diverse object orientations, stacked and obstructed items, and surfaces that are difficult to suction. We introduce \tetra, a novel vacuum-based grasping strategy featuring four suction cups mounted on linear actuators. Each actuator is equipped with an optical time-of-flight (ToF) proximity sensor, enabling reactive grasping. We evaluate \tetra in a warehouse-style setting, demonstrating its ability to manipulate objects in stacked and obstructed configurations. Our results show that our RL-based policy improves picking success in stacked-object scenarios by 22.86\% compared to a single-suction gripper. Additionally, we demonstrate that TetraGrip can successfully grasp objects in scenarios where a single-suction gripper fails due to physical limitations, specifically in two cases: (1) picking an object occluded by another object and (2) retrieving an object in a complex scenario. These findings highlight the advantages of multi-actuated, suction-based grasping in unstructured warehouse environments. The project website is available at: \href{https://tetragrip.github.io/}{https://tetragrip.github.io/}.

8.3ROMar 2, 2020
Adversarial Generation of Informative Trajectories for Dynamics System Identification

Marija Jegorova, Joshua Smith, Michael Mistry et al.

Dynamic System Identification approaches usually heavily rely on the evolutionary and gradient-based optimisation techniques to produce optimal excitation trajectories for determining the physical parameters of robot platforms. Current optimisation techniques tend to generate single trajectories. This is expensive, and intractable for longer trajectories, thus limiting their efficacy for system identification. We propose to tackle this issue by using multiple shorter cyclic trajectories, which can be generated in parallel, and subsequently combined together to achieve the same effect as a longer trajectory. Crucially, we show how to scale this approach even further by increasing the generation speed and quality of the dataset through the use of generative adversarial network (GAN) based architectures to produce a large databases of valid and diverse excitation trajectories. To the best of our knowledge, this is the first robotics work to explore system identification with multiple cyclic trajectories and to develop GAN-based techniques for scaleably producing excitation trajectories that are diverse in both control parameter and inertial parameter spaces. We show that our approach dramatically accelerates trajectory optimisation, while simultaneously providing more accurate system identification than the conventional approach.

13.0RONov 12, 2019
Fractal Impedance for Passive Controllers: A Framework for Interaction Robotics

Keyhan Kouhkiloui Babarahmati, Carlo Tiseo, Joshua Smith et al.

There is increasing interest in control frameworks capable of moving robots from industrial cages to unstructured environments and coexisting with humans. Despite significant improvement in some specific applications (e.g., medical robotics), there is still the need for a general control framework that improves interaction robustness and motion dynamics. Passive controllers show promising results in this direction; however, they often rely on virtual energy tanks that can guarantee passivity as long as they do not run out of energy. In this paper, a Fractal Attractor is proposed to implement a variable impedance controller that can retain passivity without relying on energy tanks. The controller generates a Fractal Attractor around the desired state using an asymptotic stable potential field, making the controller robust to discretization and numerical integration errors. The results prove that it can accurately track both trajectories and end-effector forces during interaction. Therefore, these properties make the controller ideal for applications requiring robust dynamic interaction at the end-effector.

9.6ROSep 30, 2018
Improved Proximity, Contact, and Force Sensing via Optimization of Elastomer-Air Interface Geometry

Patrick E. Lancaster, Joshua R. Smith, Siddhartha S. Srinivasa

We describe a single fingertip-mounted sensing system for robot manipulation that provides proximity (pre-touch), contact detection (touch), and force sensing (post-touch). The sensor system consists of optical time-of-flight range measurement modules covered in a clear elastomer. Because the elastomer is clear, the sensor can detect and range nearby objects, as well as measure deformations caused by objects that are in contact with the sensor and thereby estimate the applied force. We examine how this sensor design can be improved with respect to invariance to object reflectivity, signal-to-noise ratio, and continuous operation when switching between the distance and force measurement regimes. By harnessing time-of-flight technology and optimizing the elastomer-air boundary to control the emitted light's path, we develop a sensor that is able to seamlessly transition between measuring distances of up to 50mm and contact forces of up to 10 newtons. Furthermore, we provide all hardware design files and software sources, and offer thorough instructions on how to manufacture the sensor from inexpensive, commercially available components.