ASJul 1, 2024
ICAGC 2024: Inspirational and Convincing Audio Generation Challenge 2024Ruibo Fu, Rui Liu, Chunyu Qiang et al.
The Inspirational and Convincing Audio Generation Challenge 2024 (ICAGC 2024) is part of the ISCSLP 2024 Competitions and Challenges track. While current text-to-speech (TTS) technology can generate high-quality audio, its ability to convey complex emotions and controlled detail content remains limited. This constraint leads to a discrepancy between the generated audio and human subjective perception in practical applications like companion robots for children and marketing bots. The core issue lies in the inconsistency between high-quality audio generation and the ultimate human subjective experience. Therefore, this challenge aims to enhance the persuasiveness and acceptability of synthesized audio, focusing on human alignment convincing and inspirational audio generation. A total of 19 teams have registered for the challenge, and the results of the competition and the competition are described in this paper.
SDAug 20, 2024
Does Current Deepfake Audio Detection Model Effectively Detect ALM-based Deepfake Audio?Yuankun Xie, Chenxu Xiong, Xiaopeng Wang et al.
Currently, Audio Language Models (ALMs) are rapidly advancing due to the developments in large language models and audio neural codecs. These ALMs have significantly lowered the barrier to creating deepfake audio, generating highly realistic and diverse types of deepfake audio, which pose severe threats to society. Consequently, effective audio deepfake detection technologies to detect ALM-based audio have become increasingly critical. This paper investigate the effectiveness of current countermeasure (CM) against ALM-based audio. Specifically, we collect 12 types of the latest ALM-based deepfake audio and utilizing the latest CMs to evaluate. Our findings reveal that the latest codec-trained CM can effectively detect ALM-based audio, achieving 0% equal error rate under most ALM test conditions, which exceeded our expectations. This indicates promising directions for future research in ALM-based deepfake audio detection.
SDSep 18, 2024
DPI-TTS: Directional Patch Interaction for Fast-Converging and Style Temporal Modeling in Text-to-SpeechXin Qi, Ruibo Fu, Zhengqi Wen et al.
In recent years, speech diffusion models have advanced rapidly. Alongside the widely used U-Net architecture, transformer-based models such as the Diffusion Transformer (DiT) have also gained attention. However, current DiT speech models treat Mel spectrograms as general images, which overlooks the specific acoustic properties of speech. To address these limitations, we propose a method called Directional Patch Interaction for Text-to-Speech (DPI-TTS), which builds on DiT and achieves fast training without compromising accuracy. Notably, DPI-TTS employs a low-to-high frequency, frame-by-frame progressive inference approach that aligns more closely with acoustic properties, enhancing the naturalness of the generated speech. Additionally, we introduce a fine-grained style temporal modeling method that further improves speaker style similarity. Experimental results demonstrate that our method increases the training speed by nearly 2 times and significantly outperforms the baseline models.
ASSep 14, 2024
Text Prompt is Not Enough: Sound Event Enhanced Prompt Adapter for Target Style Audio GenerationChenxu Xiong, Ruibo Fu, Shuchen Shi et al.
Current mainstream audio generation methods primarily rely on simple text prompts, often failing to capture the nuanced details necessary for multi-style audio generation. To address this limitation, the Sound Event Enhanced Prompt Adapter is proposed. Unlike traditional static global style transfer, this method extracts style embedding through cross-attention between text and reference audio for adaptive style control. Adaptive layer normalization is then utilized to enhance the model's capacity to express multiple styles. Additionally, the Sound Event Reference Style Transfer Dataset (SERST) is introduced for the proposed target style audio generation task, enabling dual-prompt audio generation using both text and audio references. Experimental results demonstrate the robustness of the model, achieving state-of-the-art Fréchet Distance of 26.94 and KL Divergence of 1.82, surpassing Tango, AudioLDM, and AudioGen. Furthermore, the generated audio shows high similarity to its corresponding audio reference. The demo, code, and dataset are publicly available.
ASJun 15, 2024Code
MINT: a Multi-modal Image and Narrative Text Dubbing Dataset for Foley Audio Content Planning and GenerationRuibo Fu, Shuchen Shi, Hongming Guo et al.
Foley audio, critical for enhancing the immersive experience in multimedia content, faces significant challenges in the AI-generated content (AIGC) landscape. Despite advancements in AIGC technologies for text and image generation, the foley audio dubbing remains rudimentary due to difficulties in cross-modal scene matching and content correlation. Current text-to-audio technology, which relies on detailed and acoustically relevant textual descriptions, falls short in practical video dubbing applications. Existing datasets like AudioSet, AudioCaps, Clotho, Sound-of-Story, and WavCaps do not fully meet the requirements for real-world foley audio dubbing task. To address this, we introduce the Multi-modal Image and Narrative Text Dubbing Dataset (MINT), designed to enhance mainstream dubbing tasks such as literary story audiobooks dubbing, image/silent video dubbing. Besides, to address the limitations of existing TTA technology in understanding and planning complex prompts, a Foley Audio Content Planning, Generation, and Alignment (CPGA) framework is proposed, which includes a content planning module leveraging large language models for complex multi-modal prompts comprehension. Additionally, the training process is optimized using Proximal Policy Optimization based reinforcement learning, significantly improving the alignment and auditory realism of generated foley audio. Experimental results demonstrate that our approach significantly advances the field of foley audio dubbing, providing robust solutions for the challenges of multi-modal dubbing. Even when utilizing the relatively lightweight GPT-2 model, our framework outperforms open-source multimodal large models such as LLaVA, DeepSeek-VL, and Moondream2. The dataset is available at https://github.com/borisfrb/MINT .
SDDec 2, 2024
Reject Threshold Adaptation for Open-Set Model Attribution of Deepfake AudioXinrui Yan, Jiangyan Yi, Jianhua Tao et al.
Open environment oriented open set model attribution of deepfake audio is an emerging research topic, aiming to identify the generation models of deepfake audio. Most previous work requires manually setting a rejection threshold for unknown classes to compare with predicted probabilities. However, models often overfit training instances and generate overly confident predictions. Moreover, thresholds that effectively distinguish unknown categories in the current dataset may not be suitable for identifying known and unknown categories in another data distribution. To address the issues, we propose a novel framework for open set model attribution of deepfake audio with rejection threshold adaptation (ReTA). Specifically, the reconstruction error learning module trains by combining the representation of system fingerprints with labels corresponding to either the target class or a randomly chosen other class label. This process generates matching and non-matching reconstructed samples, establishing the reconstruction error distributions for each class and laying the foundation for the reject threshold calculation module. The reject threshold calculation module utilizes gaussian probability estimation to fit the distributions of matching and non-matching reconstruction errors. It then computes adaptive reject thresholds for all classes through probability minimization criteria. The experimental results demonstrate the effectiveness of ReTA in improving the open set model attributes of deepfake audio.
CVApr 10
Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR EngagementZhengxian Yang, Shengqi Wang, Shi Pan et al.
Fully immersive experiences that tightly integrate 6-DoF visual and auditory interaction are essential for virtual and augmented reality. While such experiences can be achieved through computer-generated content, constructing them directly from real-world captured videos remains largely unexplored. We introduce Immersive Volumetric Videos, a new volumetric media format designed to provide large 6-DoF interaction spaces, audiovisual feedback, and high-resolution, high-frame-rate dynamic content. To support IVV construction, we present ImViD, a multi-view, multi-modal dataset built upon a space-oriented capture philosophy. Our custom capture rig enables synchronized multi-view video-audio acquisition during motion, facilitating efficient capture of complex indoor and outdoor scenes with rich foreground--background interactions and challenging dynamics. The dataset provides 5K-resolution videos at 60 FPS with durations of 1-5 minutes, offering richer spatial, temporal, and multimodal coverage than existing benchmarks. Leveraging this dataset, we develop a dynamic light field reconstruction framework built upon a Gaussian-based spatio-temporal representation, incorporating flow-guided sparse initialization, joint camera temporal calibration, and multi-term spatio-temporal supervision for robust and accurate modeling of complex motion. We further propose, to our knowledge, the first method for sound field reconstruction from such multi-view audiovisual data. Together, these components form a unified pipeline for immersive volumetric video production. Extensive benchmarks and immersive VR experiments demonstrate that our pipeline generates high-quality, temporally stable audiovisual volumetric content with large 6-DoF interaction spaces. This work provides both a foundational definition and a practical construction methodology for immersive volumetric videos.
LGJan 12, 2025
MTPareto: A MultiModal Targeted Pareto Framework for Fake News DetectionKaiying Yan, Moyang Liu, Yukun Liu et al.
Multimodal fake news detection is essential for maintaining the authenticity of Internet multimedia information. Significant differences in form and content of multimodal information lead to intensified optimization conflicts, hindering effective model training as well as reducing the effectiveness of existing fusion methods for bimodal. To address this problem, we propose the MTPareto framework to optimize multimodal fusion, using a Targeted Pareto(TPareto) optimization algorithm for fusion-level-specific objective learning with a certain focus. Based on the designed hierarchical fusion network, the algorithm defines three fusion levels with corresponding losses and implements all-modal-oriented Pareto gradient integration for each. This approach accomplishes superior multimodal fusion by utilizing the information obtained from intermediate fusion to provide positive effects to the entire process. Experiment results on FakeSV and FVC datasets show that the proposed framework outperforms baselines and the TPareto optimization algorithm achieves 2.40% and 1.89% accuracy improvement respectively.
CVMar 18, 2025
ImViD: Immersive Volumetric Videos for Enhanced VR EngagementZhengxian Yang, Shi Pan, Shengqi Wang et al.
User engagement is greatly enhanced by fully immersive multi-modal experiences that combine visual and auditory stimuli. Consequently, the next frontier in VR/AR technologies lies in immersive volumetric videos with complete scene capture, large 6-DoF interaction space, multi-modal feedback, and high resolution & frame-rate contents. To stimulate the reconstruction of immersive volumetric videos, we introduce ImViD, a multi-view, multi-modal dataset featuring complete space-oriented data capture and various indoor/outdoor scenarios. Our capture rig supports multi-view video-audio capture while on the move, a capability absent in existing datasets, significantly enhancing the completeness, flexibility, and efficiency of data capture. The captured multi-view videos (with synchronized audios) are in 5K resolution at 60FPS, lasting from 1-5 minutes, and include rich foreground-background elements, and complex dynamics. We benchmark existing methods using our dataset and establish a base pipeline for constructing immersive volumetric videos from multi-view audiovisual inputs for 6-DoF multi-modal immersive VR experiences. The benchmark and the reconstruction and interaction results demonstrate the effectiveness of our dataset and baseline method, which we believe will stimulate future research on immersive volumetric video production.