LGDec 3, 2025
Learning Steerable Clarification Policies with Collaborative Self-playJonathan Berant, Maximillian Chen, Adam Fisch et al.
To handle underspecified or ambiguous queries, AI assistants need a policy for managing their uncertainty to determine (a) when to guess the user intent and answer directly, (b) when to enumerate and answer multiple possible intents, and (c) when to ask a clarifying question. However, such policies are contextually dependent on factors such as user preferences or modality. For example, enumerating multiple possible user intentions is cumbersome on small screens or in a voice setting. In this work, we propose to train steerable policies for managing this uncertainty using self-play. Given two agents, one simulating a user and the other an AI assistant, we generate conversations where the user issues a potentially ambiguous query, and the assistant needs to determine how to respond. Importantly, the model takes as input the numerical cost of each clarification question, and each generated word, and is asked to take the action that will maximize its final reward, which is the cost-penalized accuracy. We use Reinforced Self-Training (ReST) to train our model to achieve high reward and show this leads to a steerable policy that changes its behavior predictably conditioned on the provided costs, leading to higher reward and accuracy. Moreover, our procedure also generalizes to numerical cost values that were unobserved at training time.
LGMar 18, 2025
Don't lie to your friends: Learning what you know from collaborative self-playJacob Eisenstein, Reza Aghajani, Adam Fisch et al.
To be helpful assistants, AI agents must be aware of their own capabilities and limitations. This includes knowing when to answer from parametric knowledge versus using tools, when to trust tool outputs, and when to abstain or hedge. Such capabilities are hard to teach through supervised fine-tuning because they require constructing examples that reflect the agent's specific capabilities. We therefore propose a radically new approach to teaching agents what they know: \emph{collaborative self-play}. We construct multi-agent collaborations in which the group is rewarded for collectively arriving at correct answers. The desired meta-knowledge emerges from the incentives built into the structure of the interaction. We focus on small societies of agents that have access to heterogeneous tools (corpus-specific retrieval), and therefore must collaborate to maximize their success while minimizing their effort. Experiments show that group-level rewards for multi-agent communities can induce policies that \emph{transfer} to improve tool use and selective prediction in settings where individual agents are deployed in isolation.
CVJun 25, 2015
Generalized Majorization-MinimizationSobhan Naderi Parizi, Kun He, Reza Aghajani et al.
Non-convex optimization is ubiquitous in machine learning. Majorization-Minimization (MM) is a powerful iterative procedure for optimizing non-convex functions that works by optimizing a sequence of bounds on the function. In MM, the bound at each iteration is required to \emph{touch} the objective function at the optimizer of the previous bound. We show that this touching constraint is unnecessary and overly restrictive. We generalize MM by relaxing this constraint, and propose a new optimization framework, named Generalized Majorization-Minimization (G-MM), that is more flexible. For instance, G-MM can incorporate application-specific biases into the optimization procedure without changing the objective function. We derive G-MM algorithms for several latent variable models and show empirically that they consistently outperform their MM counterparts in optimizing non-convex objectives. In particular, G-MM algorithms appear to be less sensitive to initialization.