Parker Ewen

CV
h-index17
8papers
55citations
Novelty59%
AI Score48

8 Papers

ROOct 24, 2023
ConvBKI: Real-Time Probabilistic Semantic Mapping Network with Quantifiable Uncertainty

Joey Wilson, Yuewei Fu, Joshua Friesen et al.

In this paper, we develop a modular neural network for real-time {\color{black}(> 10 Hz)} semantic mapping in uncertain environments, which explicitly updates per-voxel probabilistic distributions within a neural network layer. Our approach combines the reliability of classical probabilistic algorithms with the performance and efficiency of modern neural networks. Although robotic perception is often divided between modern differentiable methods and classical explicit methods, a union of both is necessary for real-time and trustworthy performance. We introduce a novel Convolutional Bayesian Kernel Inference (ConvBKI) layer which incorporates semantic segmentation predictions online into a 3D map through a depthwise convolution layer by leveraging conjugate priors. We compare ConvBKI against state-of-the-art deep learning approaches and probabilistic algorithms for mapping to evaluate reliability and performance. We also create a Robot Operating System (ROS) package of ConvBKI and test it on real-world perceptually challenging off-road driving data.

RODec 15, 2025Code
SLIM-VDB: A Real-Time 3D Probabilistic Semantic Mapping Framework

Anja Sheppard, Parker Ewen, Joey Wilson et al.

This paper introduces SLIM-VDB, a new lightweight semantic mapping system with probabilistic semantic fusion for closed-set or open-set dictionaries. Advances in data structures from the computer graphics community, such as OpenVDB, have demonstrated significantly improved computational and memory efficiency in volumetric scene representation. Although OpenVDB has been used for geometric mapping in robotics applications, semantic mapping for scene understanding with OpenVDB remains unexplored. In addition, existing semantic mapping systems lack support for integrating both fixed-category and open-language label predictions within a single framework. In this paper, we propose a novel 3D semantic mapping system that leverages the OpenVDB data structure and integrates a unified Bayesian update framework for both closed- and open-set semantic fusion. Our proposed framework, SLIM-VDB, achieves significant reduction in both memory and integration times compared to current state-of-the-art semantic mapping approaches, while maintaining comparable mapping accuracy. An open-source C++ codebase with a Python interface is available at https://github.com/umfieldrobotics/slim-vdb.

59.5CVApr 7
Telescope: Learnable Hyperbolic Foveation for Ultra-Long-Range Object Detection

Parker Ewen, Dmitriy Rivkin, Mario Bijelic et al.

Autonomous highway driving, especially for long-haul heavy trucks, requires detecting objects at long ranges beyond 500 meters to satisfy braking distance requirements at high speeds. At long distances, vehicles and other critical objects occupy only a few pixels in high-resolution images, causing state-of-the-art object detectors to fail. This challenge is compounded by the limited effective range of commercially available LiDAR sensors, which fall short of ultra-long range thresholds because of quadratic loss of resolution with distance, making image-based detection the most practically scalable solution given commercially available sensor constraints. We introduce Telescope, a two-stage detection model designed for ultra-long range autonomous driving. Alongside a powerful detection backbone, this model contains a novel re-sampling layer and image transformation to address the fundamental challenges of detecting small, distant objects. Telescope achieves $76\%$ relative improvement in mAP in ultra-long range detection compared to state-of-the-art methods (improving from an absolute mAP of 0.185 to 0.326 at distances beyond 250 meters), requires minimal computational overhead, and maintains strong performance across all detection ranges.

80.8CVMar 18
ChopGrad: Pixel-Wise Losses for Latent Video Diffusion via Truncated Backpropagation

Dmitriy Rivkin, Parker Ewen, Lili Gao et al.

Recent video diffusion models achieve high-quality generation through recurrent frame processing where each frame generation depends on previous frames. However, this recurrent mechanism means that training such models in the pixel domain incurs prohibitive memory costs, as activations accumulate across the entire video sequence. This fundamental limitation also makes fine-tuning these models with pixel-wise losses computationally intractable for long or high-resolution videos. This paper introduces ChopGrad, a truncated backpropagation scheme for video decoding, limiting gradient computation to local frame windows while maintaining global consistency. We provide a theoretical analysis of this approximation and show that it enables efficient fine-tuning with frame-wise losses. ChopGrad reduces training memory from scaling linearly with the number of video frames (full backpropagation) to constant memory, and compares favorably to existing state-of-the-art video diffusion models across a suite of conditional video generation tasks with pixel-wise losses, including video super-resolution, video inpainting, video enhancement of neural-rendered scenes, and controlled driving video generation.

RONov 4, 2024
Modeling Uncertainty in 3D Gaussian Splatting through Continuous Semantic Splatting

Joey Wilson, Marcelino Almeida, Min Sun et al.

In this paper, we present a novel algorithm for probabilistically updating and rasterizing semantic maps within 3D Gaussian Splatting (3D-GS). Although previous methods have introduced algorithms which learn to rasterize features in 3D-GS for enhanced scene understanding, 3D-GS can fail without warning which presents a challenge for safety-critical robotic applications. To address this gap, we propose a method which advances the literature of continuous semantic mapping from voxels to ellipsoids, combining the precise structure of 3D-GS with the ability to quantify uncertainty of probabilistic robotic maps. Given a set of images, our algorithm performs a probabilistic semantic update directly on the 3D ellipsoids to obtain an expectation and variance through the use of conjugate priors. We also propose a probabilistic rasterization which returns per-pixel segmentation predictions with quantifiable uncertainty. We compare our method with similar probabilistic voxel-based methods to verify our extension to 3D ellipsoids, and perform ablation studies on uncertainty quantification and temporal smoothing.

CVMar 18, 2025
These Magic Moments: Differentiable Uncertainty Quantification of Radiance Field Models

Parker Ewen, Hao Chen, Seth Isaacson et al.

This paper introduces a novel approach to uncertainty quantification for radiance fields by leveraging higher-order moments of the rendering equation. Uncertainty quantification is crucial for downstream tasks including view planning and scene understanding, where safety and robustness are paramount. However, the high dimensionality and complexity of radiance fields pose significant challenges for uncertainty quantification, limiting the use of these uncertainty quantification methods in high-speed decision-making. We demonstrate that the probabilistic nature of the rendering process enables efficient and differentiable computation of higher-order moments for radiance field outputs, including color, depth, and semantic predictions. Our method outperforms existing radiance field uncertainty estimation techniques while offering a more direct, computationally efficient, and differentiable formulation without the need for post-processing. Beyond uncertainty quantification, we also illustrate the utility of our approach in downstream applications such as next-best-view (NBV) selection and active ray sampling for neural radiance field training. Extensive experiments on synthetic and real-world scenes confirm the efficacy of our approach, which achieves state-of-the-art performance while maintaining simplicity.

CVOct 15, 2024
LatentBKI: Open-Dictionary Continuous Mapping in Visual-Language Latent Spaces with Quantifiable Uncertainty

Joey Wilson, Ruihan Xu, Yile Sun et al.

This paper introduces a novel probabilistic mapping algorithm, LatentBKI, which enables open-vocabulary mapping with quantifiable uncertainty. Traditionally, semantic mapping algorithms focus on a fixed set of semantic categories which limits their applicability for complex robotic tasks. Vision-Language (VL) models have recently emerged as a technique to jointly model language and visual features in a latent space, enabling semantic recognition beyond a predefined, fixed set of semantic classes. LatentBKI recurrently incorporates neural embeddings from VL models into a voxel map with quantifiable uncertainty, leveraging the spatial correlations of nearby observations through Bayesian Kernel Inference (BKI). LatentBKI is evaluated against similar explicit semantic mapping and VL mapping frameworks on the popular Matterport3D and Semantic KITTI datasets, demonstrating that LatentBKI maintains the probabilistic benefits of continuous mapping with the additional benefit of open-dictionary queries. Real-world experiments demonstrate applicability to challenging indoor environments.

ROApr 23, 2021
Generating Continuous Motion and Force Plans in Real-Time for Legged Mobile Manipulation

Parker Ewen, Jean-Pierre Sleiman, Yuxin Chen et al.

Manipulators can be added to legged robots, allowing them to interact with and change their environment. Legged mobile manipulation planners must consider how contact forces generated by these manipulators affect the system. Current planning strategies either treat these forces as immutable during planning or are unable to optimize over these contact forces while operating in real-time. This paper presents the Stability and Task Oriented Receding-Horizon Motion and Manipulation Autonomous Planner (STORMMAP) that is able to generate continuous plans for the robot's motion and manipulation force trajectories that ensure dynamic feasibility and stability of the platform, and incentivizes accomplishing manipulation and motion tasks specified by a user. STORMMAP uses a nonlinear optimization problem to compute these plans and is able to run in real-time by assuming contact locations are given a-priori, either by a user or an external algorithm. A variety of simulated experiments on a quadruped with a manipulator mounted to its torso demonstrate the versatility of STORMMAP. In contrast to existing state of the art methods, the approach described in this paper generates continuous plans in under ten milliseconds, an order of magnitude faster than previous strategies.