26.7CVApr 14, 2024
Fusion-Mamba for Cross-modality Object DetectionWenhao Dong, Haodong Zhu, Shaohui Lin et al.
Cross-modality fusing complementary information from different modalities effectively improves object detection performance, making it more useful and robust for a wider range of applications. Existing fusion strategies combine different types of images or merge different backbone features through elaborated neural network modules. However, these methods neglect that modality disparities affect cross-modality fusion performance, as different modalities with different camera focal lengths, placements, and angles are hardly fused. In this paper, we investigate cross-modality fusion by associating cross-modal features in a hidden state space based on an improved Mamba with a gating mechanism. We design a Fusion-Mamba block (FMB) to map cross-modal features into a hidden state space for interaction, thereby reducing disparities between cross-modal features and enhancing the representation consistency of fused features. FMB contains two modules: the State Space Channel Swapping (SSCS) module facilitates shallow feature fusion, and the Dual State Space Fusion (DSSF) enables deep fusion in a hidden state space. Through extensive experiments on public datasets, our proposed approach outperforms the state-of-the-art methods on $m$AP with 5.9% on $M^3FD$ and 4.9% on FLIR-Aligned datasets, demonstrating superior object detection performance. To the best of our knowledge, this is the first work to explore the potential of Mamba for cross-modal fusion and establish a new baseline for cross-modality object detection.
11.8CVJul 24, 2025
WaveMamba: Wavelet-Driven Mamba Fusion for RGB-Infrared Object DetectionHaodong Zhu, Wenhao Dong, Linlin Yang et al.
Leveraging the complementary characteristics of visible (RGB) and infrared (IR) imagery offers significant potential for improving object detection. In this paper, we propose WaveMamba, a cross-modality fusion method that efficiently integrates the unique and complementary frequency features of RGB and IR decomposed by Discrete Wavelet Transform (DWT). An improved detection head incorporating the Inverse Discrete Wavelet Transform (IDWT) is also proposed to reduce information loss and produce the final detection results. The core of our approach is the introduction of WaveMamba Fusion Block (WMFB), which facilitates comprehensive fusion across low-/high-frequency sub-bands. Within WMFB, the Low-frequency Mamba Fusion Block (LMFB), built upon the Mamba framework, first performs initial low-frequency feature fusion with channel swapping, followed by deep fusion with an advanced gated attention mechanism for enhanced integration. High-frequency features are enhanced using a strategy that applies an ``absolute maximum" fusion approach. These advancements lead to significant performance gains, with our method surpassing state-of-the-art approaches and achieving average mAP improvements of 4.5% on four benchmarks.
13.1CVJun 17, 2025
HRGS: Hierarchical Gaussian Splatting for Memory-Efficient High-Resolution 3D ReconstructionChangbai Li, Haodong Zhu, Hanlin Chen et al.
3D Gaussian Splatting (3DGS) has made significant strides in real-time 3D scene reconstruction, but faces memory scalability issues in high-resolution scenarios. To address this, we propose Hierarchical Gaussian Splatting (HRGS), a memory-efficient framework with hierarchical block-level optimization. First, we generate a global, coarse Gaussian representation from low-resolution data. Then, we partition the scene into multiple blocks, refining each block with high-resolution data. The partitioning involves two steps: Gaussian partitioning, where irregular scenes are normalized into a bounded cubic space with a uniform grid for task distribution, and training data partitioning, where only relevant observations are retained for each block. By guiding block refinement with the coarse Gaussian prior, we ensure seamless Gaussian fusion across adjacent blocks. To reduce computational demands, we introduce Importance-Driven Gaussian Pruning (IDGP), which computes importance scores for each Gaussian and removes those with minimal contribution, speeding up convergence and reducing memory usage. Additionally, we incorporate normal priors from a pretrained model to enhance surface reconstruction quality. Our method enables high-quality, high-resolution 3D scene reconstruction even under memory constraints. Extensive experiments on three benchmarks show that HRGS achieves state-of-the-art performance in high-resolution novel view synthesis (NVS) and surface reconstruction tasks.