CVDec 12, 2023Code
Open-Pose 3D Zero-Shot Learning: Benchmark and ChallengesWeiguang Zhao, Guanyu Yang, Rui Zhang et al.
With the explosive 3D data growth, the urgency of utilizing zero-shot learning to facilitate data labeling becomes evident. Recently, methods transferring language or language-image pre-training models like Contrastive Language-Image Pre-training (CLIP) to 3D vision have made significant progress in the 3D zero-shot classification task. These methods primarily focus on 3D object classification with an aligned pose; such a setting is, however, rather restrictive, which overlooks the recognition of 3D objects with open poses typically encountered in real-world scenarios, such as an overturned chair or a lying teddy bear. To this end, we propose a more realistic and challenging scenario named open-pose 3D zero-shot classification, focusing on the recognition of 3D objects regardless of their orientation. First, we revisit the current research on 3D zero-shot classification, and propose two benchmark datasets specifically designed for the open-pose setting. We empirically validate many of the most popular methods in the proposed open-pose benchmark. Our investigations reveal that most current 3D zero-shot classification models suffer from poor performance, indicating a substantial exploration room towards the new direction. Furthermore, we study a concise pipeline with an iterative angle refinement mechanism that automatically optimizes one ideal angle to classify these open-pose 3D objects. In particular, to make validation more compelling and not just limited to existing CLIP-based methods, we also pioneer the exploration of knowledge transfer based on Diffusion models. While the proposed solutions can serve as a new benchmark for open-pose 3D zero-shot classification, we discuss the complexities and challenges of this scenario that remain for further research development. The code is available publicly at https://github.com/weiguangzhao/Diff-OP3D.
CVMar 17, 2025Code
Unlock Pose Diversity: Accurate and Efficient Implicit Keypoint-based Spatiotemporal Diffusion for Audio-driven Talking PortraitChaolong Yang, Kai Yao, Yuyao Yan et al.
Audio-driven single-image talking portrait generation plays a crucial role in virtual reality, digital human creation, and filmmaking. Existing approaches are generally categorized into keypoint-based and image-based methods. Keypoint-based methods effectively preserve character identity but struggle to capture fine facial details due to the fixed points limitation of the 3D Morphable Model. Moreover, traditional generative networks face challenges in establishing causality between audio and keypoints on limited datasets, resulting in low pose diversity. In contrast, image-based approaches produce high-quality portraits with diverse details using the diffusion network but incur identity distortion and expensive computational costs. In this work, we propose KDTalker, the first framework to combine unsupervised implicit 3D keypoint with a spatiotemporal diffusion model. Leveraging unsupervised implicit 3D keypoints, KDTalker adapts facial information densities, allowing the diffusion process to model diverse head poses and capture fine facial details flexibly. The custom-designed spatiotemporal attention mechanism ensures accurate lip synchronization, producing temporally consistent, high-quality animations while enhancing computational efficiency. Experimental results demonstrate that KDTalker achieves state-of-the-art performance regarding lip synchronization accuracy, head pose diversity, and execution efficiency.Our codes are available at https://github.com/chaolongy/KDTalker.
RONov 27, 2024Code
3D-CDRGP: Towards Cross-Device Robotic Grasping Policy in 3D Open WorldWeiguang Zhao, Chenru Jiang, Chengrui Zhang et al.
Given the diversity of devices and the product upgrades, cross-device research has become an urgent issue that needs to be tackled. To this end, we pioneer in probing the cross-device (cameras & robotics) grasping policy in the 3D open world. Specifically, we construct two real-world grasping setups, employing robotic arms and cameras from completely different manufacturers. To minimize domain differences in point clouds from diverse cameras, we adopt clustering methods to generate 3D object proposals. However, existing clustering methods are limited to closed-set scenarios, which confines the robotic graspable object categories and ossifies the deployment scenarios. To extend these methods to open-world settings, we introduce the SSGC-Seg module that enables category-agnostic 3D object detection. The proposed module transforms the original multi-class semantic information into binary semantic cues-foreground and background by analyzing the SoftMax value of each point, and then clusters the foreground points based on geometric information to form initial object proposals. Furthermore, ScoreNet‡ is designed to score each detection result, and the robotic arm prioritizes grasping the object with the highest confidence score. Experiments on two different types of setups highlight the effectiveness and robustness of our policy for cross-device robotics grasping research. Our code is provided in the supplementary and will be released upon acceptance.
CVJan 28, 2025
Consistency Diffusion Models for Single-Image 3D Reconstruction with PriorsChenru Jiang, Chengrui Zhang, Xi Yang et al.
This paper delves into the study of 3D point cloud reconstruction from a single image. Our objective is to develop the Consistency Diffusion Model, exploring synergistic 2D and 3D priors in the Bayesian framework to ensure superior consistency in the reconstruction process, a challenging yet critical requirement in this field. Specifically, we introduce a pioneering training framework under diffusion models that brings two key innovations. First, we convert 3D structural priors derived from the initial 3D point cloud as a bound term to increase evidence in the variational Bayesian framework, leveraging these robust intrinsic priors to tightly govern the diffusion training process and bolster consistency in reconstruction. Second, we extract and incorporate 2D priors from the single input image, projecting them onto the 3D point cloud to enrich the guidance for diffusion training. Our framework not only sidesteps potential model learning shifts that may arise from directly imposing additional constraints during training but also precisely transposes the 2D priors into the 3D domain. Extensive experimental evaluations reveal that our approach sets new benchmarks in both synthetic and real-world datasets. The code is included with the submission.
CVFeb 18, 2022
Towards Simple and Accurate Human Pose Estimation with Stair NetworkChenru Jiang, Kaizhu Huang, Shufei Zhang et al.
In this paper, we focus on tackling the precise keypoint coordinates regression task. Most existing approaches adopt complicated networks with a large number of parameters, leading to a heavy model with poor cost-effectiveness in practice. To overcome this limitation, we develop a small yet discrimicative model called STair Network, which can be simply stacked towards an accurate multi-stage pose estimation system. Specifically, to reduce computational cost, STair Network is composed of novel basic feature extraction blocks which focus on promoting feature diversity and obtaining rich local representations with fewer parameters, enabling a satisfactory balance on efficiency and performance. To further improve the performance, we introduce two mechanisms with negligible computational cost, focusing on feature fusion and replenish. We demonstrate the effectiveness of the STair Network on two standard datasets, e.g., 1-stage STair Network achieves a higher accuracy than HRNet by 5.5% on COCO test dataset with 80\% fewer parameters and 68% fewer GFLOPs.