Corina Catarau-Cotutiu

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2papers

2 Papers

AIMay 19, 2022
AIGenC: An AI generalisation model via creativity

Corina Catarau-Cotutiu, Esther Mondragon, Eduardo Alonso

Inspired by cognitive theories of creativity, this paper introduces a computational model (AIGenC) that lays down the necessary components to enable artificial agents to learn, use and generate transferable representations. Unlike machine representation learning, which relies exclusively on raw sensory data, biological representations incorporate relational and associative information that embeds rich and structured concept spaces. The AIGenC model poses a hierarchical graph architecture with various levels and types of representations procured by different components. The first component, Concept Processing, extracts objects and affordances from sensory input and encodes them into a concept space. The resulting representations are stored in a dual memory system and enriched with goal-directed and temporal information acquired through reinforcement learning, creating a higher-level of abstraction. Two additional components work in parallel to detect and recover relevant concepts and create new ones, respectively, in a process akin to cognitive Reflective Reasoning and Blending. The Reflective Reasoning unit detects and recovers from memory concepts relevant to the task by means of a matching process that calculates a similarity value between the current state and memory graph structures. Once the matching interaction ends, rewards and temporal information are added to the graph, building further abstractions. If the reflective reasoning processing fails to offer a suitable solution, a blending operation comes into place, creating new concepts by combining past information. We discuss the model's capability to yield better out-of-distribution generalisation in artificial agents, thus advancing toward Artificial General Intelligence.

AIMar 17, 2025
A representational framework for learning and encoding structurally enriched trajectories in complex agent environments

Corina Catarau-Cotutiu, Esther Mondragon, Eduardo Alonso

The ability of artificial intelligence agents to make optimal decisions and generalise them to different domains and tasks is compromised in complex scenarios. One way to address this issue has focused on learning efficient representations of the world and on how the actions of agents affect them in state-action transitions. Whereas such representations are procedurally efficient, they lack structural richness. To address this problem, we propose to enhance the agent's ontology and extend the traditional conceptualisation of trajectories to provide a more nuanced view of task execution. Structurally Enriched Trajectories (SETs) extend the encoding of sequences of states and their transitions by incorporating hierarchical relations between objects, interactions, and affordances. SETs are built as multi-level graphs, providing a detailed representation of the agent dynamics and a transferable functional abstraction of the task. SETs are integrated into an architecture, Structurally Enriched Trajectory Learning and Encoding (SETLE), that employs a heterogeneous graph-based memory structure of multi-level relational dependencies essential for generalisation. We demonstrate that SETLE can support downstream tasks, enabling agents to recognise task relevant structural patterns across CREATE and MiniGrid environments. Finally, we integrate SETLE with reinforcement learning and show measurable improvements in downstream performance, including breakthrough success rates in complex, sparse-reward tasks.