Masataka Sawayama

CL
h-index55
6papers
132citations
Novelty52%
AI Score40

6 Papers

CLJul 15, 2023
Large Language Models as Superpositions of Cultural Perspectives

Grgur Kovač, Masataka Sawayama, Rémy Portelas et al.

Large Language Models (LLMs) are often misleadingly recognized as having a personality or a set of values. We argue that an LLM can be seen as a superposition of perspectives with different values and personality traits. LLMs exhibit context-dependent values and personality traits that change based on the induced perspective (as opposed to humans, who tend to have more coherent values and personality traits across contexts). We introduce the concept of perspective controllability, which refers to a model's affordance to adopt various perspectives with differing values and personality traits. In our experiments, we use questionnaires from psychology (PVQ, VSM, IPIP) to study how exhibited values and personality traits change based on different perspectives. Through qualitative experiments, we show that LLMs express different values when those are (implicitly or explicitly) implied in the prompt, and that LLMs express different values even when those are not obviously implied (demonstrating their context-dependent nature). We then conduct quantitative experiments to study the controllability of different models (GPT-4, GPT-3.5, OpenAssistant, StableVicuna, StableLM), the effectiveness of various methods for inducing perspectives, and the smoothness of the models' drivability. We conclude by examining the broader implications of our work and outline a variety of associated scientific questions. The project website is available at https://sites.google.com/view/llm-superpositions .

HCMar 12
Shadowless Projection Mapping for Tabletop Workspaces with Synthetic Aperture Projector

Takahiro Okamoto, Masaki Takeuchi, Masataka Sawayama et al.

Projection mapping (PM) enables augmented reality (AR) experiences without requiring users to wear head-mounted displays and supports multi-user interaction. It is regarded as a promising technology for a variety of applications in which users interact with content superimposed onto augmented objects in tabletop workspaces, including remote collaboration, healthcare, industrial design, urban planning, artwork creation, and office work. However, conventional PM systems often suffer from projection shadows when users occlude the light path. Prior approaches employing multiple distributed projectors can compensate for occlusion, but suffer from latency due to computational processing, degrading the user experience. In this research, we introduce a synthetic-aperture PM system that uses a significantly larger number of projectors, arranged densely in the environment, to achieve delay-free, shadowless projection for tabletop workspaces without requiring computational compensation. To address spatial resolution degradation caused by subpixel misalignment among overlaid projections, we develop and validate an offline blur compensation method whose computation time remains independent of the number of projectors. Furthermore, we demonstrate that our shadowless PM plays a critical role in achieving a fundamental goal of PM: altering material properties without evoking projection-like impression. Specifically, we define this perceptual impression as ``sense of projection (SoP)'' and establish a PM design framework to minimize the SoP based on user studies.

CLFeb 19, 2024
Stick to your Role! Stability of Personal Values Expressed in Large Language Models

Grgur Kovač, Rémy Portelas, Masataka Sawayama et al.

The standard way to study Large Language Models (LLMs) with benchmarks or psychology questionnaires is to provide many different queries from similar minimal contexts (e.g. multiple choice questions). However, due to LLMs' highly context-dependent nature, conclusions from such minimal-context evaluations may be little informative about the model's behavior in deployment (where it will be exposed to many new contexts). We argue that context-dependence (specifically, value stability) should be studied as a specific property of LLMs and used as another dimension of LLM comparison (alongside others such as cognitive abilities, knowledge, or model size). We present a case-study on the stability of value expression over different contexts (simulated conversations on different topics) as measured using a standard psychology questionnaire (PVQ) and on behavioral downstream tasks. Reusing methods from psychology, we study Rank-order stability on the population (interpersonal) level, and Ipsative stability on the individual (intrapersonal) level. We consider two settings (with and without instructing LLMs to simulate particular personas), two simulated populations, and three downstream tasks. We observe consistent trends in the stability of models and model families - Mixtral, Mistral, GPT-3.5 and Qwen families are more stable than LLaMa-2 and Phi. The consistency of these trends implies that some models exhibit higher value stability than others, and that stability can be estimated with the set of introduced methodological tools. When instructed to simulate particular personas, LLMs exhibit low Rank-order stability, which further diminishes with conversation length. This highlights the need for future research on LLMs that coherently simulate different personas. This paper provides a foundational step in that direction, and, to our knowledge, it is the first study of value stability in LLMs.

LGMar 17, 2025
MAME: Multidimensional Adaptive Metamer Exploration with Human Perceptual Feedback

Mina Kamao, Hayato Ono, Ayumu Yamashita et al.

Alignment between human brain networks and artificial models has become an active research area in vision science and machine learning. A widely adopted approach is identifying "metamers," stimuli physically different yet perceptually equivalent within a system. However, conventional methods lack a direct approach to searching for the human metameric space. Instead, researchers first develop biologically inspired models and then infer about human metamers indirectly by testing whether model metamers also appear as metamers to humans. Here, we propose the Multidimensional Adaptive Metamer Exploration (MAME) framework, enabling direct, high-dimensional exploration of human metameric spaces through online image generation guided by human perceptual feedback. MAME modulates reference images across multiple dimensions based on hierarchical neural network responses, adaptively updating generation parameters according to participants' perceptual discriminability. Using MAME, we successfully measured multidimensional human metameric spaces within a single psychophysical experiment. Experimental results using a biologically plausible CNN model showed that human discrimination sensitivity was lower for metameric images based on low-level features compared to high-level features, which image contrast metrics could not explain. The finding suggests a relatively worse alignment between the metameric spaces of humans and the CNN model for low-level processing compared to high-level processing. Counterintuitively, given recent discussions on alignment at higher representational levels, our results highlight the importance of early visual computations in shaping biologically plausible models. Our MAME framework can serve as a future scientific tool for directly investigating the functional organization of human vision.

CVJan 26, 2022
Language-biased image classification: evaluation based on semantic representations

Yoann Lemesle, Masataka Sawayama, Guillermo Valle-Perez et al.

Humans show language-biased image recognition for a word-embedded image, known as picture-word interference. Such interference depends on hierarchical semantic categories and reflects that human language processing highly interacts with visual processing. Similar to humans, recent artificial models jointly trained on texts and images, e.g., OpenAI CLIP, show language-biased image classification. Exploring whether the bias leads to interference similar to those observed in humans can contribute to understanding how much the model acquires hierarchical semantic representations from joint learning of language and vision. The present study introduces methodological tools from the cognitive science literature to assess the biases of artificial models. Specifically, we introduce a benchmark task to test whether words superimposed on images can distort the image classification across different category levels and, if it can, whether the perturbation is due to the shared semantic representation between language and vision. Our dataset is a set of word-embedded images and consists of a mixture of natural image datasets and hierarchical word labels with superordinate/basic category levels. Using this benchmark test, we evaluate the CLIP model. We show that presenting words distorts the image classification by the model across different category levels, but the effect does not depend on the semantic relationship between images and embedded words. This suggests that the semantic word representation in the CLIP visual processing is not shared with the image representation, although the word representation strongly dominates for word-embedded images.

GRSep 27, 2015
Deformation Lamps: A Projection Technique to Make a Static Object Dynamic

Takahiro Kawabe, Taiki Fukiage, Masataka Sawayama et al.

Light projection is a powerful technique to edit appearances of objects in the real world. Based on pixel-wise modification of light transport, previous techniques have successfully modified static surface properties such as surface color, dynamic range, gloss and shading. Here, we propose an alternative light projection technique that adds a variety of illusory, yet realistic distortions to a wide range of static 2D and 3D projection targets. The key idea of our technique, named Deformation Lamps, is to project only dynamic luminance information, which effectively activates the motion (and shape) processing in the visual system, while preserving the color and texture of the original object. Although the projected dynamic luminance information is spatially inconsistent with the color and texture of the target object, the observer's brain automatically com- bines these sensory signals in such a way as to correct the inconsistency across visual attributes. We conducted a psychophysical experiment to investigate the characteristics of the inconsistency correction, and found that the correction was dependent critically on the retinal magnitude of inconsistency. Another experiment showed that perceived magnitude of image deformation by our techniques was underestimated. The results ruled out the possibility that the effect by our technique stemmed simply from the physical change of object appearance by light projection. Finally, we discuss how our techniques can make the observers perceive a vivid and natural movement, deformation, or oscillation of a variety of static objects, including drawn pictures, printed photographs, sculptures with 3D shading, objects with natural textures including human bodies.