Richard L. Zhu

h-index12
2papers
1,264citations

2 Papers

2.7CLAug 25, 2024
LLMs are Superior Feedback Providers: Bootstrapping Reasoning for Lie Detection with Self-Generated Feedback

Tanushree Banerjee, Richard Zhu, Runzhe Yang et al. · princeton

Large Language Models (LLMs) excel at generating human-like dialogues and comprehending text. However, understanding the subtleties of complex exchanges in language remains a challenge. We propose a bootstrapping framework that leverages self-generated feedback to enhance LLM reasoning capabilities for lie detection. The framework consists of three stages: suggestion, feedback collection, and modification. In the suggestion stage, a cost-effective language model generates initial predictions based on game state and dialogue. The feedback-collection stage involves a language model providing feedback on these predictions. In the modification stage, a more advanced language model refines the initial predictions using the auto-generated feedback. We investigate the application of the proposed framework for detecting betrayal and deception in Diplomacy games, and compare it with feedback from professional human players. The LLM-generated feedback exhibits superior quality and significantly enhances the performance of the model. Our approach achieves a 39% improvement over the zero-shot baseline in lying-F1 without the need for any training data, rivaling state-of-the-art supervised learning results.

14.9CLMay 7, 2024Code
Fast Exact Retrieval for Nearest-neighbor Lookup (FERN)

Richard Zhu · princeton

Exact nearest neighbor search is a computationally intensive process, and even its simpler sibling -- vector retrieval -- can be computationally complex. This is exacerbated when retrieving vectors which have high-dimension $d$ relative to the number of vectors, $N$, in the database. Exact nearest neighbor retrieval has been generally acknowledged to be a $O(Nd)$ problem with no sub-linear solutions. Attention has instead shifted towards Approximate Nearest-Neighbor (ANN) retrieval techniques, many of which have sub-linear or even logarithmic time complexities. However, if our intuition from binary search problems (e.g. $d=1$ vector retrieval) carries, there ought to be a way to retrieve an organized representation of vectors without brute-forcing our way to a solution. For low dimension (e.g. $d=2$ or $d=3$ cases), \texttt{kd-trees} provide a $O(d\log N)$ algorithm for retrieval. Unfortunately the algorithm deteriorates rapidly to a $O(dN)$ solution at high dimensions (e.g. $k=128$), in practice. We propose a novel algorithm for logarithmic Fast Exact Retrieval for Nearest-neighbor lookup (FERN), inspired by \texttt{kd-trees}. The algorithm achieves $O(d\log N)$ look-up with 100\% recall on 10 million $d=128$ uniformly randomly generated vectors.\footnote{Code available at https://github.com/RichardZhu123/ferns}