Jack Dongarra

NA
h-index112
7papers
376citations
Novelty34%
AI Score39

7 Papers

11.7NAOct 5, 2008
Condition Numbers of Gaussian Random Matrices

Zizhong Chen, Jack Dongarra

Let $G_{m \times n}$ be an $m \times n$ real random matrix whose elements are independent and identically distributed standard normal random variables, and let $κ_2(G_{m \times n})$ be the 2-norm condition number of $G_{m \times n}$. We prove that, for any $m \geq 2$, $n \geq 2$ and $x \geq |n-m|+1$, $κ_2(G_{m \times n})$ satisfies $ \frac{1}{\sqrt{2π}} ({c}/{x})^{|n-m|+1} < P(\frac{κ_2(G_{m \times n})} {{n}/{(|n-m|+1)}}> x) < \frac{1}{\sqrt{2π}} ({C}/{x})^{|n-m|+1}, $ where $0.245 \leq c \leq 2.000$ and $ 5.013 \leq C \leq 6.414$ are universal positive constants independent of $m$, $n$ and $x$. Moreover, for any $m \geq 2$ and $n \geq 2$, $ E(\logκ_2(G_{m \times n})) < \log \frac{n}{|n-m|+1} + 2.258. $ A similar pair of results for complex Gaussian random matrices is also established.

1.2MSFeb 22, 2010
Towards an Efficient Tile Matrix Inversion of Symmetric Positive Definite Matrices on Multicore Architectures

Emmanuel Agullo, Henricus Bouwmeester, Jack Dongarra et al.

The algorithms in the current sequential numerical linear algebra libraries (e.g. LAPACK) do not parallelize well on multicore architectures. A new family of algorithms, the tile algorithms, has recently been introduced. Previous research has shown that it is possible to write efficient and scalable tile algorithms for performing a Cholesky factorization, a (pseudo) LU factorization, and a QR factorization. In this extended abstract, we attack the problem of the computation of the inverse of a symmetric positive definite matrix. We observe that, using a dynamic task scheduler, it is relatively painless to translate existing LAPACK code to obtain a ready-to-be-executed tile algorithm. However we demonstrate that non trivial compiler techniques (array renaming, loop reversal and pipelining) need then to be applied to further increase the parallelism of our application. We present preliminary experimental results.

1.2NAJul 7, 2012
A hybrid Hermitian general eigenvalue solver

Raffaele Solcà, Thomas C. Schulthess, Azzam Haidar et al.

The adoption of hybrid GPU-CPU nodes in traditional supercomputing platforms opens acceleration opportunities for electronic structure calculations in materials science and chemistry applications, where medium sized Hermitian generalized eigenvalue problems must be solved many times. The small size of the problems limits the scalability on a distributed memory system, hence they can benefit from the massive computational performance concentrated on a single node, hybrid GPU-CPU system. However, new algorithms that efficiently exploit heterogeneity and massive parallelism of not just GPUs, but of multi/many-core CPUs as well are required. Addressing these demands, we implemented a novel Hermitian general eigensolver algorithm. This algorithm is based on a standard eigenvalue solver, and existing algorithms can be used. The resulting eigensolvers are state-of-the-art in HPC, significantly outperforming existing libraries. We analyze their performance impact on applications of interest, when different fractions of eigenvectors are needed by the host electronic structure code.

6.9NAMar 27Code
Analysis of Floating-Point Matrix Multiplication Computed via Integer Arithmetic

Ahmad Abdelfattah, Jack Dongarra, Massimiliano Fasi et al.

Ootomo, Ozaki, and Yokota [Int. J. High Perform. Comput. Appl., 38 (2024), p. 297-313] have proposed a strategy to recast a floating-point matrix multiplication in terms of integer matrix products. The factors A and B are split into integer slices, the product of these slices is computed exactly, and AB is approximated by accumulating these integer products in floating-point arithmetic. This technique is particularly well suited to mixed-precision matrix multiply-accumulate units with integer support, such as the NVIDIA tensor cores or the AMD matrix cores. The number of slices allows for performance-accuracy tradeoffs: more slices yield better accuracy but require more multiplications, which in turn reduce performance. We propose an inexpensive way to estimate the minimum number of multiplications needed to achieve a prescribed level of accuracy. Our error analysis shows that the algorithm may become inaccurate (or inefficient) if rows of A or columns of B are badly scaled. We perform a range of numerical experiments, both in simulation and on the latest NVIDIA GPUs, that confirm the analysis and illustrate strengths and weaknesses of the algorithm.

3.3NAOct 3, 2007
Computing the Conditioning of the Components of a Linear Least Squares Solution

Marc Baboulin, Jack Dongarra, Serge Gratton et al.

In this paper, we address the accuracy of the results for the overdetermined full rank linear least squares problem. We recall theoretical results obtained in Arioli, Baboulin and Gratton, SIMAX 29(2):413--433, 2007, on conditioning of the least squares solution and the components of the solution when the matrix perturbations are measured in Frobenius or spectral norms. Then we define computable estimates for these condition numbers and we interpret them in terms of statistical quantities. In particular, we show that, in the classical linear statistical model, the ratio of the variance of one component of the solution by the variance of the right-hand side is exactly the condition number of this solution component when perturbations on the right-hand side are considered. We also provide fragment codes using LAPACK routines to compute the variance-covariance matrix and the least squares conditioning and we give the corresponding computational cost. Finally we present a small historical numerical example that was used by Laplace in Theorie Analytique des Probabilites, 1820, for computing the mass of Jupiter and experiments from the space industry with real physical data.

3.3LGNov 23, 2020Code
Integrating Deep Learning in Domain Sciences at Exascale

Rick Archibald, Edmond Chow, Eduardo D'Azevedo et al.

This paper presents some of the current challenges in designing deep learning artificial intelligence (AI) and integrating it with traditional high-performance computing (HPC) simulations. We evaluate existing packages for their ability to run deep learning models and applications on large-scale HPC systems efficiently, identify challenges, and propose new asynchronous parallelization and optimization techniques for current large-scale heterogeneous systems and upcoming exascale systems. These developments, along with existing HPC AI software capabilities, have been integrated into MagmaDNN, an open-source HPC deep learning framework. Many deep learning frameworks are targeted at data scientists and fall short in providing quality integration into existing HPC workflows. This paper discusses the necessities of an HPC deep learning framework and how those needs can be provided (e.g., as in MagmaDNN) through a deep integration with existing HPC libraries, such as MAGMA and its modular memory management, MPI, CuBLAS, CuDNN, MKL, and HIP. Advancements are also illustrated through the use of algorithmic enhancements in reduced- and mixed-precision, as well as asynchronous optimization methods. Finally, we present illustrations and potential solutions for enhancing traditional compute- and data-intensive applications at ORNL and UTK with AI. The approaches and future challenges are illustrated in materials science, imaging, and climate applications.