Manuel López-Antequera

CV
h-index11
6papers
605citations
Novelty53%
AI Score37

6 Papers

3.7CVJun 9, 2022
SparseFormer: Attention-based Depth Completion Network

Frederik Warburg, Michael Ramamonjisoa, Manuel López-Antequera

Most pipelines for Augmented and Virtual Reality estimate the ego-motion of the camera by creating a map of sparse 3D landmarks. In this paper, we tackle the problem of depth completion, that is, densifying this sparse 3D map using RGB images as guidance. This remains a challenging problem due to the low density, non-uniform and outlier-prone 3D landmarks produced by SfM and SLAM pipelines. We introduce a transformer block, SparseFormer, that fuses 3D landmarks with deep visual features to produce dense depth. The SparseFormer has a global receptive field, making the module especially effective for depth completion with low-density and non-uniform landmarks. To address the issue of depth outliers among the 3D landmarks, we introduce a trainable refinement module that filters outliers through attention between the sparse landmarks.

6.2CVJul 8, 2025
Discontinuity-aware Normal Integration for Generic Central Camera Models

Francesco Milano, Manuel López-Antequera, Naina Dhingra et al.

Recovering a 3D surface from its surface normal map, a problem known as normal integration, is a key component for photometric shape reconstruction techniques such as shape-from-shading and photometric stereo. The vast majority of existing approaches for normal integration handle only implicitly the presence of depth discontinuities and are limited to orthographic or ideal pinhole cameras. In this paper, we propose a novel formulation that allows modeling discontinuities explicitly and handling generic central cameras. Our key idea is based on a local planarity assumption, that we model through constraints between surface normals and ray directions. Compared to existing methods, our approach more accurately approximates the relation between depth and surface normals, achieves state-of-the-art results on the standard normal integration benchmark, and is the first to directly handle generic central camera models.

8.7CVSep 9, 2021
CrowdDriven: A New Challenging Dataset for Outdoor Visual Localization

Ara Jafarzadeh, Manuel Lopez Antequera, Pau Gargallo et al.

Visual localization is the problem of estimating the position and orientation from which a given image (or a sequence of images) is taken in a known scene. It is an important part of a wide range of computer vision and robotics applications, from self-driving cars to augmented/virtual reality systems. Visual localization techniques should work reliably and robustly under a wide range of conditions, including seasonal, weather, illumination and man-made changes. Recent benchmarking efforts model this by providing images under different conditions, and the community has made rapid progress on these datasets since their inception. However, they are limited to a few geographical regions and often recorded with a single device. We propose a new benchmark for visual localization in outdoor scenes, using crowd-sourced data to cover a wide range of geographical regions and camera devices with a focus on the failure cases of current algorithms. Experiments with state-of-the-art localization approaches show that our dataset is very challenging, with all evaluated methods failing on its hardest parts. As part of the dataset release, we provide the tooling used to generate it, enabling efficient and effective 2D correspondence annotation to obtain reference poses.

35.9CVMay 29, 2019
Disentangling Monocular 3D Object Detection

Andrea Simonelli, Samuel Rota Rota Bulò, Lorenzo Porzi et al.

In this paper we propose an approach for monocular 3D object detection from a single RGB image, which leverages a novel disentangling transformation for 2D and 3D detection losses and a novel, self-supervised confidence score for 3D bounding boxes. Our proposed loss disentanglement has the twofold advantage of simplifying the training dynamics in the presence of losses with complex interactions of parameters, and sidestepping the issue of balancing independent regression terms. Our solution overcomes these issues by isolating the contribution made by groups of parameters to a given loss, without changing its nature. We further apply loss disentanglement to another novel, signed Intersection-over-Union criterion-driven loss for improving 2D detection results. Besides our methodological innovations, we critically review the AP metric used in KITTI3D, which emerged as the most important dataset for comparing 3D detection results. We identify and resolve a flaw in the 11-point interpolated AP metric, affecting all previously published detection results and particularly biases the results of monocular 3D detection. We provide extensive experimental evaluations and ablation studies on the KITTI3D and nuScenes datasets, setting new state-of-the-art results on object category car by large margins.

1.8CVJan 29, 2019
A Push-Pull Layer Improves Robustness of Convolutional Neural Networks

Nicola Strisciuglio, Manuel Lopez-Antequera, Nicolai Petkov

We propose a new layer in Convolutional Neural Networks (CNNs) to increase their robustness to several types of noise perturbations of the input images. We call this a push-pull layer and compute its response as the combination of two half-wave rectified convolutions, with kernels of opposite polarity. It is based on a biologically-motivated non-linear model of certain neurons in the visual system that exhibit a response suppression phenomenon, known as push-pull inhibition. We validate our method by substituting the first convolutional layer of the LeNet-5 and WideResNet architectures with our push-pull layer. We train the networks on nonperturbed training images from the MNIST, CIFAR-10 and CIFAR-100 data sets, and test on images perturbed by noise that is unseen by the training process. We demonstrate that our push-pull layers contribute to a considerable improvement in robustness of classification of images perturbed by noise, while maintaining state-of-the-art performance on the original image classification task.

12.7CVMay 27, 2015
Training a Convolutional Neural Network for Appearance-Invariant Place Recognition

Ruben Gomez-Ojeda, Manuel Lopez-Antequera, Nicolai Petkov et al.

Place recognition is one of the most challenging problems in computer vision, and has become a key part in mobile robotics and autonomous driving applications for performing loop closure in visual SLAM systems. Moreover, the difficulty of recognizing a revisited location increases with appearance changes caused, for instance, by weather or illumination variations, which hinders the long-term application of such algorithms in real environments. In this paper we present a convolutional neural network (CNN), trained for the first time with the purpose of recognizing revisited locations under severe appearance changes, which maps images to a low dimensional space where Euclidean distances represent place dissimilarity. In order for the network to learn the desired invariances, we train it with triplets of images selected from datasets which present a challenging variability in visual appearance. The triplets are selected in such way that two samples are from the same location and the third one is taken from a different place. We validate our system through extensive experimentation, where we demonstrate better performance than state-of-art algorithms in a number of popular datasets.