Akshara Prabhakar

CL
h-index5
10papers
960citations
Novelty43%
AI Score59

10 Papers

31.9CLMay 27, 2022Code
Commonsense and Named Entity Aware Knowledge Grounded Dialogue Generation

Deeksha Varshney, Akshara Prabhakar, Asif Ekbal · princeton

Grounding dialogue on external knowledge and interpreting linguistic patterns in dialogue history context, such as ellipsis, anaphora, and co-references is critical for dialogue comprehension and generation. In this paper, we present a novel open-domain dialogue generation model which effectively utilizes the large-scale commonsense and named entity based knowledge in addition to the unstructured topic-specific knowledge associated with each utterance. We enhance the commonsense knowledge with named entity-aware structures using co-references. Our proposed model utilizes a multi-hop attention layer to preserve the most accurate and critical parts of the dialogue history and the associated knowledge. In addition, we employ a Commonsense and Named Entity Enhanced Attention Module, which starts with the extracted triples from various sources and gradually finds the relevant supporting set of triples using multi-hop attention with the query vector obtained from the interactive dialogue-knowledge module. Empirical results on two benchmark dataset demonstrate that our model significantly outperforms the state-of-the-art methods in terms of both automatic evaluation metrics and human judgment. Our code is publicly available at \href{https://github.com/deekshaVarshney/CNTF}{https://github.com/deekshaVarshney/CNTF}; \href{https://www.iitp.ac.in/~ai-nlp-ml/resources/codes/CNTF.zip}{https://www.iitp.ac.in/-ai-nlp-ml/resources/ codes/CNTF.zip}.

19.2CLJul 1, 2024Code
Deciphering the Factors Influencing the Efficacy of Chain-of-Thought: Probability, Memorization, and Noisy Reasoning

Akshara Prabhakar, Thomas L. Griffiths, R. Thomas McCoy · princeton

Chain-of-Thought (CoT) prompting has been shown to enhance the multi-step reasoning capabilities of Large Language Models (LLMs). However, debates persist about whether LLMs exhibit abstract generalization or rely on shallow heuristics when given CoT prompts. To understand the factors influencing CoT reasoning we provide a detailed case study of the symbolic reasoning task of decoding shift ciphers, where letters are shifted forward some number of steps in the alphabet. We analyze the pattern of results produced by three LLMs -- GPT-4, Claude 3, and Llama 3.1 -- performing this task using CoT prompting. By focusing on a single relatively simple task, we are able to identify three factors that systematically affect CoT performance: the probability of the task's expected output (probability), what the model has implicitly learned during pre-training (memorization), and the number of intermediate operations involved in reasoning (noisy reasoning). We show that these factors can drastically influence task accuracy across all three LLMs; e.g., when tested with GPT-4, varying the output's probability of occurrence shifts accuracy from 26% to 70%. Overall, we conclude that CoT prompting performance reflects both memorization and a probabilistic version of genuine reasoning. Code and data at this https://github.com/aksh555/deciphering_cot

24.4CLJun 26, 2023Code
InterCode: Standardizing and Benchmarking Interactive Coding with Execution Feedback

John Yang, Akshara Prabhakar, Karthik Narasimhan et al. · princeton

Humans write code in a fundamentally interactive manner and rely on constant execution feedback to correct errors, resolve ambiguities, and decompose tasks. While LLMs have recently exhibited promising coding capabilities, current coding benchmarks mostly consider a static instruction-to-code sequence transduction process, which has the potential for error propagation and a disconnect between the generated code and its final execution environment. To address this gap, we introduce InterCode, a lightweight, flexible, and easy-to-use framework of interactive coding as a standard reinforcement learning (RL) environment, with code as actions and execution feedback as observations. Our framework is language and platform agnostic, uses self-contained Docker environments to provide safe and reproducible execution, and is compatible out-of-the-box with traditional seq2seq coding methods, while enabling the development of new methods for interactive code generation. We use InterCode to create three interactive code environments with Bash, SQL, and Python as action spaces, leveraging data from the static NL2Bash, Spider, and MBPP datasets. We demonstrate InterCode's viability as a testbed by evaluating multiple state-of-the-art LLMs configured with different prompting strategies such as ReAct and Plan & Solve. Our results showcase the benefits of interactive code generation and demonstrate that InterCode can serve as a challenging benchmark for advancing code understanding and generation capabilities. InterCode is designed to be easily extensible and can even be used to create new tasks such as Capture the Flag, a popular coding puzzle that is inherently multi-step and involves multiple programming languages. Project site with code and data: https://intercode-benchmark.github.io

22.7AIJun 1
BehaviorBench: Modeling Real-World User Decisions from Behavioral Traces

Liangwei Yang, Jielin Qiu, Zixiang Chen et al.

Many decision-support settings require systems that adapt to individual users, but evaluation data for this problem remain limited. Existing benchmarks for user understanding often rely on simulated users or model-generated behavior, even though recent work cautions that model-based simulations can diverge systematically from human behavior. We introduce \textsc{BehaviorBench}, a benchmark for evaluating personalized decision modeling from real-world behavioral traces. \textsc{BehaviorBench} reconstructs wallet-level decision histories from observed public prediction-market and on-chain records, and organizes them into two complementary task layers: \emph{Belief prediction}, which predicts a user's final revealed stance and confidence in a market, and \emph{Trade prediction}, which predicts the direction and amount of individual transactions. Across 2,000 evaluation wallets, the benchmark contains 141,445 Belief instances and 1,485,972 Trade instances, with disjoint support pools for retrieval-based evaluation. We evaluate frontier and open-weight generative models under four history interfaces: no personalization, direct recent history, generated user profiles, and retrieved support-wallet evidence. Personalization improves Belief prediction more consistently than Trade prediction, model rankings change across task layers and metrics, and different history interfaces expose different failure modes. \textsc{BehaviorBench} provides an evaluation setting for studying whether personalized methods can use real-world behavioral evidence rather than simulated users alone.

20.9CLOct 16, 2024Code
LoRA Soups: Merging LoRAs for Practical Skill Composition Tasks

Akshara Prabhakar, Yuanzhi Li, Karthik Narasimhan et al. · princeton

Low-Rank Adaptation (LoRA) is a popular technique for parameter-efficient fine-tuning of Large Language Models (LLMs). We study how different LoRA modules can be merged to achieve skill composition -- testing the performance of the merged model on a target task that involves combining multiple skills, each skill coming from a single LoRA. This setup is favorable when it is difficult to obtain training data for the target task and when it can be decomposed into multiple skills. First, we identify practically occurring use-cases that can be studied under the realm of skill composition, e.g. solving hard math-word problems with code, creating a bot to answer questions on proprietary manuals or about domain-specialized corpora. Our main contribution is to show that concatenation of LoRAs (CAT), which optimally weights LoRAs that were individually trained on different skills, outperforms existing model- and data- merging techniques; for instance on math-word problems, CAT beats these methods by an average of 43% and 12% respectively. Thus, this paper advocates model merging as an efficient way to solve compositional tasks and underscores CAT as a simple, compute-friendly and effective procedure. To our knowledge, this is the first work demonstrating the superiority of model merging over data mixing for binary skill composition tasks. Code and data are available at https://github.com/aksh555/LoRA-Soups

10.4CLFeb 16, 2024Code
Language Models as Science Tutors

Alexis Chevalier, Jiayi Geng, Alexander Wettig et al. · princeton

NLP has recently made exciting progress toward training language models (LMs) with strong scientific problem-solving skills. However, model development has not focused on real-life use-cases of LMs for science, including applications in education that require processing long scientific documents. To address this, we introduce TutorEval and TutorChat. TutorEval is a diverse question-answering benchmark consisting of questions about long chapters from STEM textbooks, written by experts. TutorEval helps measure real-life usability of LMs as scientific assistants, and it is the first benchmark combining long contexts, free-form generation, and multi-disciplinary scientific knowledge. Moreover, we show that fine-tuning base models with existing dialogue datasets leads to poor performance on TutorEval. Therefore, we create TutorChat, a dataset of 80,000 long synthetic dialogues about textbooks. We use TutorChat to fine-tune Llemma models with 7B and 34B parameters. These LM tutors specialized in math have a 32K-token context window, and they excel at TutorEval while performing strongly on GSM8K and MATH. Our datasets build on open-source materials, and we release our models, data, and evaluations.

8.6SDApr 12
Whisper-AuT: Domain-Adapted Audio Encoder for Efficient Audio-LLM Training

Jielin Qiu, Ming Zhu, Wenting Zhao et al.

Audio-native large language models (audio-LLMs) commonly use Whisper as their audio encoder. However, Whisper was trained exclusively on speech data, producing weak representations for music and environmental sound. This forces downstream audio-LLMs to compensate through extensive training on large-scale non-speech data. We present Whisper-AuT, a domain-adapted audio encoder obtained by fine-tuning Whisper-large-v3 on a curated mixture of speech (80%), environmental sound (10%), and music (10%) totaling approximately 20M samples. The full encoder-decoder is trained end-to-end with a seq2seq captioning objective; the decoder is then discarded and only the encoder is retained. Linear probe evaluations show that Whisper-AuT achieves +23.0% on ESC-50 (environmental sound), +5.0% on GTZAN (music genre), and +0.7% on Speech Commands (keyword spotting) compared to the original Whisperlarge-v3 encoder. Whisper-AuT is designed as a drop-in replacement for Whisper in audio-LLM architectures, with the goal of reducing downstream training cost by providing stronger initial audio representations for non-speech domains.

17.4SDMar 17
Building Enterprise Realtime Voice Agents from Scratch: A Technical Tutorial

Jielin Qiu, Zixiang Chen, Liangwei Yang et al.

We present a technical tutorial for building enterprise-grade realtime voice agents from first principles. While end-to-end speech-to-speech models may ultimately provide the best latency for voice agents, fully self-hosted end-to-end solutions are not yet available. We evaluate the closest candidate, Qwen3-Omni, across three configurations: its cloud-only DashScope Realtime API achieves $\sim$702ms audio-to-audio latency with streaming, but is not self-hostable; its local vLLM deployment supports only the Thinker (text generation from audio, 516ms), not the Talker (audio synthesis); and its local Transformers deployment runs the full pipeline but at $\sim$146s -- far too slow for realtime. The cascaded streaming pipeline (STT $\rightarrow$ LLM $\rightarrow$ TTS) therefore remains the practical architecture for self-hosted realtime voice agents, and the focus of this tutorial. We build a complete voice agent using Deepgram (streaming STT), vLLM-served LLMs with function calling (streaming text generation), and ElevenLabs (streaming TTS), achieving a measured time-to-first-audio of 755ms (best case 729ms) with full function calling support. We release the full codebase as a 9-chapter progressive tutorial with working, tested code for every component.

0.2CLNov 23, 2021Code
CL-NERIL: A Cross-Lingual Model for NER in Indian Languages

Akshara Prabhakar, Gouri Sankar Majumder, Ashish Anand

Developing Named Entity Recognition (NER) systems for Indian languages has been a long-standing challenge, mainly owing to the requirement of a large amount of annotated clean training instances. This paper proposes an end-to-end framework for NER for Indian languages in a low-resource setting by exploiting parallel corpora of English and Indian languages and an English NER dataset. The proposed framework includes an annotation projection method that combines word alignment score and NER tag prediction confidence score on source language (English) data to generate weakly labeled data in a target Indian language. We employ a variant of the Teacher-Student model and optimize it jointly on the pseudo labels of the Teacher model and predictions on the generated weakly labeled data. We also present manually annotated test sets for three Indian languages: Hindi, Bengali, and Gujarati. We evaluate the performance of the proposed framework on the test sets of the three Indian languages. Empirical results show a minimum 10% performance improvement compared to the zero-shot transfer learning model on all languages. This indicates that weakly labeled data generated using the proposed annotation projection method in target Indian languages can complement well-annotated source language data to enhance performance. Our code is publicly available at https://github.com/aksh555/CL-NERIL

4.0SDFeb 27
AudioCapBench: Quick Evaluation on Audio Captioning across Sound, Music, and Speech

Jielin Qiu, Jianguo Zhang, Zixiang Chen et al.

We introduce AudioCapBench, a benchmark for evaluating audio captioning capabilities of large multimodal models. \method covers three distinct audio domains, including environmental sound, music, and speech, with 1,000 curated evaluation samples drawn from established datasets. We evaluate 13 models across two providers (OpenAI, Google Gemini) using both reference-based metrics (METEOR, BLEU, ROUGE-L) and an LLM-as-Judge framework that scores predictions on three orthogonal dimensions: \textit{accuracy} (semantic correctness), \textit{completeness} (coverage of reference content), and \textit{hallucination} (absence of fabricated content). Our results reveal that Gemini models generally outperform OpenAI models on overall captioning quality, with Gemini~3~Pro achieving the highest overall score (6.00/10), while OpenAI models exhibit lower hallucination rates. All models perform best on speech captioning and worst on music captioning. We release the benchmark as well as evaluation code to facilitate reproducible audio understanding research.