Hunter Sawyer

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2papers

2 Papers

13.9AIJun 2
Calibrating Urban Traffic Simulation from Sparse Road Observations via Genetic Optimization

Hunter Sawyer, Jesse Roberts, Simon Matei

Urban traffic simulation is a critical tool for infrastructure planning, including the placement of electric vehicle charging stations. However, realistic traffic simulation across many cities is hindered by two fundamental data limitations: detailed real-world traffic measurements are available for only a small fraction of road segments in most cities, and employment distribution data critical for modeling commuter traffic is rarely available at the resolution needed for simulation. This paper presents a genetic algorithm-based framework that directly addresses both limitations, calibrating urban traffic simulations from sparse road observations without requiring detailed job location data. Using the SUMO traffic simulation platform for Greensboro, North Carolina, our approach optimizes job distributions and gate-traffic parameters to align simulated traffic with a small sample of roads with known traffic-flow rates. We demonstrate that this approach produces simulated traffic that correlates well with real-world measurements, generalizes to road segments withheld from training, and produces job distributions that show promising qualitative agreement with census employment data despite never directly training on that employment data. This work demonstrates that realistic urban traffic simulation can be achieved from minimal real-world observations, offering a scalable and data-light approach to simulation calibration that reduces the barrier to deploying traffic models across diverse cities.

CLMar 16, 2025Code
Basic Category Usage in Vision Language Models

Hunter Sawyer, Jesse Roberts, Kyle Moore

The field of psychology has long recognized a basic level of categorization that humans use when labeling visual stimuli, a term coined by Rosch in 1976. This level of categorization has been found to be used most frequently, to have higher information density, and to aid in visual language tasks with priming in humans. Here, we investigate basic-level categorization in two recently released, open-source vision-language models (VLMs). This paper demonstrates that Llama 3.2 Vision Instruct (11B) and Molmo 7B-D both prefer basic-level categorization consistent with human behavior. Moreover, the models' preferences are consistent with nuanced human behaviors like the biological versus non-biological basic level effects and the well-established expert basic level shift, further suggesting that VLMs acquire complex cognitive categorization behaviors from the human data on which they are trained. We also find our expert prompting methods demonstrate lower accuracy then our non-expert prompting methods, contradicting popular thought regarding the use of expertise prompting methods.