Donghyun Hwang

h-index16
2papers
1,048citations

2 Papers

6.9ROJul 16
KineFuse: Kinematic-Aware Haptic Fusion for In-Hand Occluded-Object Pose Tracking

Chanyoung Ahn, Jaesung Lee, Sungwoo Park et al.

Dexterous in-hand manipulation requires continuous 6D pose tracking, yet the manipulating fingers inevitably occlude the object from the camera. We study how to structure the sparse haptic signals already available on multi-fingered hands, including proprioception, proximal force/torque, and binary contact, to complement a pretrained visual pose tracker under occlusion. We propose a kinematic-aware finger-level encoder and systematically compare it against four alternative designs through three levels of evaluation: per-frame refinement, sequential open-loop tracking, and closed-loop manipulation. Our experiments reveal that (i) per-frame evaluation cannot distinguish encoder quality, while sequential tracking amplifies architectural differences by up to 15 times; (ii) the structured encoder learns task-specific cross-modal gating, using vision exclusively for translation and dedicating one attention head to haptics for rotation, without explicit supervision; and (iii) compact finger-level tokenization with 4 tokens outperforms both flat fusion and joint-level representations, which suppress vision through norm dominance. We validate that improved tracking yields higher success in a downstream reorientation task and provide qualitative real-world demonstrations. Our project page is available at https://cold-young.github.io/kine-fuse/.

3.7HCMay 21, 2021
How Can I Swing Like Pro?: Golf Swing Analysis Tool for Self Training

Chen-Chieh Liao, Dong-Hyun Hwang, Hideki Koike

In this work, we present an analysis tool to help golf beginners compare their swing motion with experts' swing motion. The proposed application synchronizes videos with different swing phase timings using the latent features extracted by a neural network-based encoder and detects key frames where discrepant motions occur. We visualize synchronized image frames and 3D poses that help users recognize the difference and the key factors that can be important for their swing skill improvement.