Yotto Koga

h-index3
2papers
33citations

2 Papers

7.6ROJun 22
Learning to See While Learning to Act: Diffusion Models for Active Perception in Robot Imitation

Kuancheng Wang, Vaibhav Saxena, Shuo Cheng et al.

Most imitation learning methods assume full observability in table-top settings. In practice, objects are often occluded, requiring robots to both search and act, and learning this coupled behavior from limited demonstrations remains challenging. We propose See2Act, an imitation learning approach that conditions action prediction on a sequence of actively-inferred viewpoints at test time, by coupling action denoising with viewpoint refinement. The policy is trained using camera poses anchored to keyframe actions from offline demonstrations, enabling implicit learning of where to see, while learning how to act. We empirically demonstrate that in Ravens the policy recovers informative viewpoints under severe occlusions, and on RLBench tasks it improves performance by up to 34% over prior methods. In the real world, we collect 50 demonstrations in a digital twin and achieve zero-shot sim-to-real transfer on pick-and-place tasks using depth observations. The policy handles significant occlusions, showing that learned viewpoint reasoning enables robust manipulation under partial observability.

3.9CVMay 26, 2023Code
Generalizable Pose Estimation Using Implicit Scene Representations

Vaibhav Saxena, Kamal Rahimi Malekshan, Linh Tran et al.

6-DoF pose estimation is an essential component of robotic manipulation pipelines. However, it usually suffers from a lack of generalization to new instances and object types. Most widely used methods learn to infer the object pose in a discriminative setup where the model filters useful information to infer the exact pose of the object. While such methods offer accurate poses, the model does not store enough information to generalize to new objects. In this work, we address the generalization capability of pose estimation using models that contain enough information about the object to render it in different poses. We follow the line of work that inverts neural renderers to infer the pose. We propose i-$σ$SRN to maximize the information flowing from the input pose to the rendered scene and invert them to infer the pose given an input image. Specifically, we extend Scene Representation Networks (SRNs) by incorporating a separate network for density estimation and introduce a new way of obtaining a weighted scene representation. We investigate several ways of initial pose estimates and losses for the neural renderer. Our final evaluation shows a significant improvement in inference performance and speed compared to existing approaches.