9.6CVAug 8, 2024
Semantic Communication based on Large Language Model for Underwater Image TransmissionWeilong Chen, Wenxuan Xu, Haoran Chen et al.
Underwater communication is essential for environmental monitoring, marine biology research, and underwater exploration. Traditional underwater communication faces limitations like low bandwidth, high latency, and susceptibility to noise, while semantic communication (SC) offers a promising solution by focusing on the exchange of semantics rather than symbols or bits. However, SC encounters challenges in underwater environments, including semantic information mismatch and difficulties in accurately identifying and transmitting critical information that aligns with the diverse requirements of underwater applications. To address these challenges, we propose a novel Semantic Communication (SC) framework based on Large Language Models (LLMs). Our framework leverages visual LLMs to perform semantic compression and prioritization of underwater image data according to the query from users. By identifying and encoding key semantic elements within the images, the system selectively transmits high-priority information while applying higher compression rates to less critical regions. On the receiver side, an LLM-based recovery mechanism, along with Global Vision ControlNet and Key Region ControlNet networks, aids in reconstructing the images, thereby enhancing communication efficiency and robustness. Our framework reduces the overall data size to 0.8\% of the original. Experimental results demonstrate that our method significantly outperforms existing approaches, ensuring high-quality, semantically accurate image reconstruction.
SpatialSplat: Efficient Semantic 3D from Sparse Unposed ImagesYu Sheng, Jiajun Deng, Xinran Zhang et al.
A major breakthrough in 3D reconstruction is the feedforward paradigm to generate pixel-wise 3D points or Gaussian primitives from sparse, unposed images. To further incorporate semantics while avoiding the significant memory and storage costs of high-dimensional semantic features, existing methods extend this paradigm by associating each primitive with a compressed semantic feature vector. However, these methods have two major limitations: (a) the naively compressed feature compromises expressiveness, affecting the model's ability to capture fine-grained semantics, and (b) the pixel-wise primitive prediction introduces redundancy in overlapping areas, causing unnecessary memory overhead. To this end, we introduce \textbf{SpatialSplat}, a feedforward framework that produces redundancy-aware Gaussians and capitalizes on a dual-field semantic representation. Particularly, with the insight that primitives within the same instance exhibit high semantic consistency, we decompose the semantic representation into a coarse feature field that encodes uncompressed semantics with minimal primitives, and a fine-grained yet low-dimensional feature field that captures detailed inter-instance relationships. Moreover, we propose a selective Gaussian mechanism, which retains only essential Gaussians in the scene, effectively eliminating redundant primitives. Our proposed Spatialsplat learns accurate semantic information and detailed instances prior with more compact 3D Gaussians, making semantic 3D reconstruction more applicable. We conduct extensive experiments to evaluate our method, demonstrating a remarkable 60\% reduction in scene representation parameters while achieving superior performance over state-of-the-art methods. The code is available at https://github.com/shengyuuu/SpatialSplat.git
10.4ROApr 5, 2024
MM-Gaussian: 3D Gaussian-based Multi-modal Fusion for Localization and Reconstruction in Unbounded ScenesChenyang Wu, Yifan Duan, Xinran Zhang et al.
Localization and mapping are critical tasks for various applications such as autonomous vehicles and robotics. The challenges posed by outdoor environments present particular complexities due to their unbounded characteristics. In this work, we present MM-Gaussian, a LiDAR-camera multi-modal fusion system for localization and mapping in unbounded scenes. Our approach is inspired by the recently developed 3D Gaussians, which demonstrate remarkable capabilities in achieving high rendering quality and fast rendering speed. Specifically, our system fully utilizes the geometric structure information provided by solid-state LiDAR to address the problem of inaccurate depth encountered when relying solely on visual solutions in unbounded, outdoor scenarios. Additionally, we utilize 3D Gaussian point clouds, with the assistance of pixel-level gradient descent, to fully exploit the color information in photos, thereby achieving realistic rendering effects. To further bolster the robustness of our system, we designed a relocalization module, which assists in returning to the correct trajectory in the event of a localization failure. Experiments conducted in multiple scenarios demonstrate the effectiveness of our method.
13.1CVFeb 20, 2025
OG-Gaussian: Occupancy Based Street Gaussians for Autonomous DrivingYedong Shen, Xinran Zhang, Yifan Duan et al.
Accurate and realistic 3D scene reconstruction enables the lifelike creation of autonomous driving simulation environments. With advancements in 3D Gaussian Splatting (3DGS), previous studies have applied it to reconstruct complex dynamic driving scenes. These methods typically require expensive LiDAR sensors and pre-annotated datasets of dynamic objects. To address these challenges, we propose OG-Gaussian, a novel approach that replaces LiDAR point clouds with Occupancy Grids (OGs) generated from surround-view camera images using Occupancy Prediction Network (ONet). Our method leverages the semantic information in OGs to separate dynamic vehicles from static street background, converting these grids into two distinct sets of initial point clouds for reconstructing both static and dynamic objects. Additionally, we estimate the trajectories and poses of dynamic objects through a learning-based approach, eliminating the need for complex manual annotations. Experiments on Waymo Open dataset demonstrate that OG-Gaussian is on par with the current state-of-the-art in terms of reconstruction quality and rendering speed, achieving an average PSNR of 35.13 and a rendering speed of 143 FPS, while significantly reducing computational costs and economic overhead.
6.2CVAug 8, 2025
VISTAR:A User-Centric and Role-Driven Benchmark for Text-to-Image EvaluationKaiyuan Jiang, Ruoxi Sun, Ying Cao et al.
We present VISTAR, a user-centric, multi-dimensional benchmark for text-to-image (T2I) evaluation that addresses the limitations of existing metrics. VISTAR introduces a two-tier hybrid paradigm: it employs deterministic, scriptable metrics for physically quantifiable attributes (e.g., text rendering, lighting) and a novel Hierarchical Weighted P/N Questioning (HWPQ) scheme that uses constrained vision-language models to assess abstract semantics (e.g., style fusion, cultural fidelity). Grounded in a Delphi study with 120 experts, we defined seven user roles and nine evaluation angles to construct the benchmark, which comprises 2,845 prompts validated by over 15,000 human pairwise comparisons. Our metrics achieve high human alignment (>75%), with the HWPQ scheme reaching 85.9% accuracy on abstract semantics, significantly outperforming VQA baselines. Comprehensive evaluation of state-of-the-art models reveals no universal champion, as role-weighted scores reorder rankings and provide actionable guidance for domain-specific deployment. All resources are publicly released to foster reproducible T2I assessment.