Andy Shih

LG
h-index29
18papers
7,420citations
Novelty54%
AI Score37

18 Papers

LGMay 26, 2022
Training and Inference on Any-Order Autoregressive Models the Right Way

Andy Shih, Dorsa Sadigh, Stefano Ermon

Conditional inference on arbitrary subsets of variables is a core problem in probabilistic inference with important applications such as masked language modeling and image inpainting. In recent years, the family of Any-Order Autoregressive Models (AO-ARMs) -- closely related to popular models such as BERT and XLNet -- has shown breakthrough performance in arbitrary conditional tasks across a sweeping range of domains. But, in spite of their success, in this paper we identify significant improvements to be made to previous formulations of AO-ARMs. First, we show that AO-ARMs suffer from redundancy in their probabilistic model, i.e., they define the same distribution in multiple different ways. We alleviate this redundancy by training on a smaller set of univariate conditionals that still maintains support for efficient arbitrary conditional inference. Second, we upweight the training loss for univariate conditionals that are evaluated more frequently during inference. Our method leads to improved performance with no compromises on tractability, giving state-of-the-art likelihoods in arbitrary conditional modeling on text (Text8), image (CIFAR10, ImageNet32), and continuous tabular data domains.

CVNov 28, 2023
DreamPropeller: Supercharge Text-to-3D Generation with Parallel Sampling

Linqi Zhou, Andy Shih, Chenlin Meng et al.

Recent methods such as Score Distillation Sampling (SDS) and Variational Score Distillation (VSD) using 2D diffusion models for text-to-3D generation have demonstrated impressive generation quality. However, the long generation time of such algorithms significantly degrades the user experience. To tackle this problem, we propose DreamPropeller, a drop-in acceleration algorithm that can be wrapped around any existing text-to-3D generation pipeline based on score distillation. Our framework generalizes Picard iterations, a classical algorithm for parallel sampling an ODE path, and can account for non-ODE paths such as momentum-based gradient updates and changes in dimensions during the optimization process as in many cases of 3D generation. We show that our algorithm trades parallel compute for wallclock time and empirically achieves up to 4.7x speedup with a negligible drop in generation quality for all tested frameworks.

LGFeb 7, 2023
Long Horizon Temperature Scaling

Andy Shih, Dorsa Sadigh, Stefano Ermon

Temperature scaling is a popular technique for tuning the sharpness of a model distribution. It is used extensively for sampling likely generations and calibrating model uncertainty, and even features as a controllable parameter to many large language models in deployment. However, autoregressive models rely on myopic temperature scaling that greedily optimizes the next token. To address this, we propose Long Horizon Temperature Scaling (LHTS), a novel approach for sampling from temperature-scaled joint distributions. LHTS is compatible with all likelihood-based models, and optimizes for the long horizon likelihood of samples. We derive a temperature-dependent LHTS objective, and show that finetuning a model on a range of temperatures produces a single model capable of generation with a controllable long horizon temperature parameter. We experiment with LHTS on image diffusion models and character/language autoregressive models, demonstrating advantages over myopic temperature scaling in likelihood and sample quality, and showing improvements in accuracy on a multiple choice analogy task by $10\%$.

AIOct 24, 2023
Diverse Conventions for Human-AI Collaboration

Bidipta Sarkar, Andy Shih, Dorsa Sadigh

Conventions are crucial for strong performance in cooperative multi-agent games, because they allow players to coordinate on a shared strategy without explicit communication. Unfortunately, standard multi-agent reinforcement learning techniques, such as self-play, converge to conventions that are arbitrary and non-diverse, leading to poor generalization when interacting with new partners. In this work, we present a technique for generating diverse conventions by (1) maximizing their rewards during self-play, while (2) minimizing their rewards when playing with previously discovered conventions (cross-play), stimulating conventions to be semantically different. To ensure that learned policies act in good faith despite the adversarial optimization of cross-play, we introduce \emph{mixed-play}, where an initial state is randomly generated by sampling self-play and cross-play transitions and the player learns to maximize the self-play reward from this initial state. We analyze the benefits of our technique on various multi-agent collaborative games, including Overcooked, and find that our technique can adapt to the conventions of humans, surpassing human-level performance when paired with real users.

MADec 13, 2021Code
PantheonRL: A MARL Library for Dynamic Training Interactions

Bidipta Sarkar, Aditi Talati, Andy Shih et al.

We present PantheonRL, a multiagent reinforcement learning software package for dynamic training interactions such as round-robin, adaptive, and ad-hoc training. Our package is designed around flexible agent objects that can be easily configured to support different training interactions, and handles fully general multiagent environments with mixed rewards and n agents. Built on top of StableBaselines3, our package works directly with existing powerful deep RL algorithms. Finally, PantheonRL comes with an intuitive yet functional web user interface for configuring experiments and launching multiple asynchronous jobs. Our package can be found at https://github.com/Stanford-ILIAD/PantheonRL.

AIMar 14, 2025
Auditing language models for hidden objectives

Samuel Marks, Johannes Treutlein, Trenton Bricken et al. · berkeley

We study the feasibility of conducting alignment audits: investigations into whether models have undesired objectives. As a testbed, we train a language model with a hidden objective. Our training pipeline first teaches the model about exploitable errors in RLHF reward models (RMs), then trains the model to exploit some of these errors. We verify via out-of-distribution evaluations that the model generalizes to exhibit whatever behaviors it believes RMs rate highly, including ones not reinforced during training. We leverage this model to study alignment audits in two ways. First, we conduct a blind auditing game where four teams, unaware of the model's hidden objective or training, investigate it for concerning behaviors and their causes. Three teams successfully uncovered the model's hidden objective using techniques including interpretability with sparse autoencoders (SAEs), behavioral attacks, and training data analysis. Second, we conduct an unblinded follow-up study of eight techniques for auditing the model, analyzing their strengths and limitations. Overall, our work provides a concrete example of using alignment audits to discover a model's hidden objective and proposes a methodology for practicing and validating progress in alignment auditing.

LGMay 25, 2023
Parallel Sampling of Diffusion Models

Andy Shih, Suneel Belkhale, Stefano Ermon et al.

Diffusion models are powerful generative models but suffer from slow sampling, often taking 1000 sequential denoising steps for one sample. As a result, considerable efforts have been directed toward reducing the number of denoising steps, but these methods hurt sample quality. Instead of reducing the number of denoising steps (trading quality for speed), in this paper we explore an orthogonal approach: can we run the denoising steps in parallel (trading compute for speed)? In spite of the sequential nature of the denoising steps, we show that surprisingly it is possible to parallelize sampling via Picard iterations, by guessing the solution of future denoising steps and iteratively refining until convergence. With this insight, we present ParaDiGMS, a novel method to accelerate the sampling of pretrained diffusion models by denoising multiple steps in parallel. ParaDiGMS is the first diffusion sampling method that enables trading compute for speed and is even compatible with existing fast sampling techniques such as DDIM and DPMSolver. Using ParaDiGMS, we improve sampling speed by 2-4x across a range of robotics and image generation models, giving state-of-the-art sampling speeds of 0.2s on 100-step DiffusionPolicy and 14.6s on 1000-step StableDiffusion-v2 with no measurable degradation of task reward, FID score, or CLIP score.

LGFeb 2, 2022
Imitation Learning by Estimating Expertise of Demonstrators

Mark Beliaev, Andy Shih, Stefano Ermon et al.

Many existing imitation learning datasets are collected from multiple demonstrators, each with different expertise at different parts of the environment. Yet, standard imitation learning algorithms typically treat all demonstrators as homogeneous, regardless of their expertise, absorbing the weaknesses of any suboptimal demonstrators. In this work, we show that unsupervised learning over demonstrator expertise can lead to a consistent boost in the performance of imitation learning algorithms. We develop and optimize a joint model over a learned policy and expertise levels of the demonstrators. This enables our model to learn from the optimal behavior and filter out the suboptimal behavior of each demonstrator. Our model learns a single policy that can outperform even the best demonstrator, and can be used to estimate the expertise of any demonstrator at any state. We illustrate our findings on real-robotic continuous control tasks from Robomimic and discrete environments such as MiniGrid and chess, out-performing competing methods in $21$ out of $23$ settings, with an average of $7\%$ and up to $60\%$ improvement in terms of the final reward.

LGJan 5, 2022
Conditional Imitation Learning for Multi-Agent Games

Andy Shih, Stefano Ermon, Dorsa Sadigh

While advances in multi-agent learning have enabled the training of increasingly complex agents, most existing techniques produce a final policy that is not designed to adapt to a new partner's strategy. However, we would like our AI agents to adjust their strategy based on the strategies of those around them. In this work, we study the problem of conditional multi-agent imitation learning, where we have access to joint trajectory demonstrations at training time, and we must interact with and adapt to new partners at test time. This setting is challenging because we must infer a new partner's strategy and adapt our policy to that strategy, all without knowledge of the environment reward or dynamics. We formalize this problem of conditional multi-agent imitation learning, and propose a novel approach to address the difficulties of scalability and data scarcity. Our key insight is that variations across partners in multi-agent games are often highly structured, and can be represented via a low-rank subspace. Leveraging tools from tensor decomposition, our model learns a low-rank subspace over ego and partner agent strategies, then infers and adapts to a new partner strategy by interpolating in the subspace. We experiments with a mix of collaborative tasks, including bandits, particle, and Hanabi environments. Additionally, we test our conditional policies against real human partners in a user study on the Overcooked game. Our model adapts better to new partners compared to baselines, and robustly handles diverse settings ranging from discrete/continuous actions and static/online evaluation with AI/human partners.

LGDec 2, 2021
HyperSPNs: Compact and Expressive Probabilistic Circuits

Andy Shih, Dorsa Sadigh, Stefano Ermon

Probabilistic circuits (PCs) are a family of generative models which allows for the computation of exact likelihoods and marginals of its probability distributions. PCs are both expressive and tractable, and serve as popular choices for discrete density estimation tasks. However, large PCs are susceptible to overfitting, and only a few regularization strategies (e.g., dropout, weight-decay) have been explored. We propose HyperSPNs: a new paradigm of generating the mixture weights of large PCs using a small-scale neural network. Our framework can be viewed as a soft weight-sharing strategy, which combines the greater expressiveness of large models with the better generalization and memory-footprint properties of small models. We show the merits of our regularization strategy on two state-of-the-art PC families introduced in recent literature -- RAT-SPNs and EiNETs -- and demonstrate generalization improvements in both models on a suite of density estimation benchmarks in both discrete and continuous domains.

ROOct 5, 2021
Influencing Towards Stable Multi-Agent Interactions

Woodrow Z. Wang, Andy Shih, Annie Xie et al.

Learning in multi-agent environments is difficult due to the non-stationarity introduced by an opponent's or partner's changing behaviors. Instead of reactively adapting to the other agent's (opponent or partner) behavior, we propose an algorithm to proactively influence the other agent's strategy to stabilize -- which can restrain the non-stationarity caused by the other agent. We learn a low-dimensional latent representation of the other agent's strategy and the dynamics of how the latent strategy evolves with respect to our robot's behavior. With this learned dynamics model, we can define an unsupervised stability reward to train our robot to deliberately influence the other agent to stabilize towards a single strategy. We demonstrate the effectiveness of stabilizing in improving efficiency of maximizing the task reward in a variety of simulated environments, including autonomous driving, emergent communication, and robotic manipulation. We show qualitative results on our website: https://sites.google.com/view/stable-marl/.

LGAug 16, 2021
On the Opportunities and Risks of Foundation Models

Rishi Bommasani, Drew A. Hudson, Ehsan Adeli et al.

AI is undergoing a paradigm shift with the rise of models (e.g., BERT, DALL-E, GPT-3) that are trained on broad data at scale and are adaptable to a wide range of downstream tasks. We call these models foundation models to underscore their critically central yet incomplete character. This report provides a thorough account of the opportunities and risks of foundation models, ranging from their capabilities (e.g., language, vision, robotics, reasoning, human interaction) and technical principles(e.g., model architectures, training procedures, data, systems, security, evaluation, theory) to their applications (e.g., law, healthcare, education) and societal impact (e.g., inequity, misuse, economic and environmental impact, legal and ethical considerations). Though foundation models are based on standard deep learning and transfer learning, their scale results in new emergent capabilities,and their effectiveness across so many tasks incentivizes homogenization. Homogenization provides powerful leverage but demands caution, as the defects of the foundation model are inherited by all the adapted models downstream. Despite the impending widespread deployment of foundation models, we currently lack a clear understanding of how they work, when they fail, and what they are even capable of due to their emergent properties. To tackle these questions, we believe much of the critical research on foundation models will require deep interdisciplinary collaboration commensurate with their fundamentally sociotechnical nature.

LGApr 7, 2021
On the Critical Role of Conventions in Adaptive Human-AI Collaboration

Andy Shih, Arjun Sawhney, Jovana Kondic et al.

Humans can quickly adapt to new partners in collaborative tasks (e.g. playing basketball), because they understand which fundamental skills of the task (e.g. how to dribble, how to shoot) carry over across new partners. Humans can also quickly adapt to similar tasks with the same partners by carrying over conventions that they have developed (e.g. raising hand signals pass the ball), without learning to coordinate from scratch. To collaborate seamlessly with humans, AI agents should adapt quickly to new partners and new tasks as well. However, current approaches have not attempted to distinguish between the complexities intrinsic to a task and the conventions used by a partner, and more generally there has been little focus on leveraging conventions for adapting to new settings. In this work, we propose a learning framework that teases apart rule-dependent representation from convention-dependent representation in a principled way. We show that, under some assumptions, our rule-dependent representation is a sufficient statistic of the distribution over best-response strategies across partners. Using this separation of representations, our agents are able to adapt quickly to new partners, and to coordinate with old partners on new tasks in a zero-shot manner. We experimentally validate our approach on three collaborative tasks varying in complexity: a contextual multi-armed bandit, a block placing task, and the card game Hanabi.

LGOct 22, 2020
Probabilistic Circuits for Variational Inference in Discrete Graphical Models

Andy Shih, Stefano Ermon

Inference in discrete graphical models with variational methods is difficult because of the inability to re-parameterize gradients of the Evidence Lower Bound (ELBO). Many sampling-based methods have been proposed for estimating these gradients, but they suffer from high bias or variance. In this paper, we propose a new approach that leverages the tractability of probabilistic circuit models, such as Sum Product Networks (SPN), to compute ELBO gradients exactly (without sampling) for a certain class of densities. In particular, we show that selective-SPNs are suitable as an expressive variational distribution, and prove that when the log-density of the target model is a polynomial the corresponding ELBO can be computed analytically. To scale to graphical models with thousands of variables, we develop an efficient and effective construction of selective-SPNs with size $O(kn)$, where $n$ is the number of variables and $k$ is an adjustable hyperparameter. We demonstrate our approach on three types of graphical models -- Ising models, Latent Dirichlet Allocation, and factor graphs from the UAI Inference Competition. Selective-SPNs give a better lower bound than mean-field and structured mean-field, and is competitive with approximations that do not provide a lower bound, such as Loopy Belief Propagation and Tree-Reweighted Belief Propagation. Our results show that probabilistic circuits are promising tools for variational inference in discrete graphical models as they combine tractability and expressivity.

AIJul 3, 2020
On Symbolically Encoding the Behavior of Random Forests

Arthur Choi, Andy Shih, Anchal Goyanka et al.

Recent work has shown that the input-output behavior of some machine learning systems can be captured symbolically using Boolean expressions or tractable Boolean circuits, which facilitates reasoning about the behavior of these systems. While most of the focus has been on systems with Boolean inputs and outputs, we address systems with discrete inputs and outputs, including ones with discretized continuous variables as in systems based on decision trees. We also focus on the suitability of encodings for computing prime implicants, which have recently played a central role in explaining the decisions of machine learning systems. We show some key distinctions with encodings for satisfiability, and propose an encoding that is sound and complete for the given task.

LGApr 5, 2020
On Tractable Representations of Binary Neural Networks

Weijia Shi, Andy Shih, Adnan Darwiche et al.

We consider the compilation of a binary neural network's decision function into tractable representations such as Ordered Binary Decision Diagrams (OBDDs) and Sentential Decision Diagrams (SDDs). Obtaining this function as an OBDD/SDD facilitates the explanation and formal verification of a neural network's behavior. First, we consider the task of verifying the robustness of a neural network, and show how we can compute the expected robustness of a neural network, given an OBDD/SDD representation of it. Next, we consider a more efficient approach for compiling neural networks, based on a pseudo-polynomial time algorithm for compiling a neuron. We then provide a case study in a handwritten digits dataset, highlighting how two neural networks trained from the same dataset can have very high accuracies, yet have very different levels of robustness. Finally, in experiments, we show that it is feasible to obtain compact representations of neural networks as SDDs.

AIJun 1, 2019
Smoothing Structured Decomposable Circuits

Andy Shih, Guy Van den Broeck, Paul Beame et al.

We study the task of smoothing a circuit, i.e., ensuring that all children of a plus-gate mention the same variables. Circuits serve as the building blocks of state-of-the-art inference algorithms on discrete probabilistic graphical models and probabilistic programs. They are also important for discrete density estimation algorithms. Many of these tasks require the input circuit to be smooth. However, smoothing has not been studied in its own right yet, and only a trivial quadratic algorithm is known. This paper studies efficient smoothing for structured decomposable circuits. We propose a near-linear time algorithm for this task and explore lower bounds for smoothing decomposable circuits, using existing results on range-sum queries. Further, for the important case of All-Marginals, we show a more efficient linear-time algorithm. We validate experimentally the performance of our methods.

AIMay 9, 2018
A Symbolic Approach to Explaining Bayesian Network Classifiers

Andy Shih, Arthur Choi, Adnan Darwiche

We propose an approach for explaining Bayesian network classifiers, which is based on compiling such classifiers into decision functions that have a tractable and symbolic form. We introduce two types of explanations for why a classifier may have classified an instance positively or negatively and suggest algorithms for computing these explanations. The first type of explanation identifies a minimal set of the currently active features that is responsible for the current classification, while the second type of explanation identifies a minimal set of features whose current state (active or not) is sufficient for the classification. We consider in particular the compilation of Naive and Latent-Tree Bayesian network classifiers into Ordered Decision Diagrams (ODDs), providing a context for evaluating our proposal using case studies and experiments based on classifiers from the literature.