CVJan 14Code
Video-MSR: Benchmarking Multi-hop Spatial Reasoning Capabilities of MLLMsRui Zhu, Xin Shen, Shuchen Wu et al.
Spatial reasoning has emerged as a critical capability for Multimodal Large Language Models (MLLMs), drawing increasing attention and rapid advancement. However, existing benchmarks primarily focus on single-step perception-to-judgment tasks, leaving scenarios requiring complex visual-spatial logical chains significantly underexplored. To bridge this gap, we introduce Video-MSR, the first benchmark specifically designed to evaluate Multi-hop Spatial Reasoning (MSR) in dynamic video scenarios. Video-MSR systematically probes MSR capabilities through four distinct tasks: Constrained Localization, Chain-based Reference Retrieval, Route Planning, and Counterfactual Physical Deduction. Our benchmark comprises 3,052 high-quality video instances with 4,993 question-answer pairs, constructed via a scalable, visually-grounded pipeline combining advanced model generation with rigorous human verification. Through a comprehensive evaluation of 20 state-of-the-art MLLMs, we uncover significant limitations, revealing that while models demonstrate proficiency in surface-level perception, they exhibit distinct performance drops in MSR tasks, frequently suffering from spatial disorientation and hallucination during multi-step deductions. To mitigate these shortcomings and empower models with stronger MSR capabilities, we further curate MSR-9K, a specialized instruction-tuning dataset, and fine-tune Qwen-VL, achieving a +7.82% absolute improvement on Video-MSR. Our results underscore the efficacy of multi-hop spatial instruction data and establish Video-MSR as a vital foundation for future research. The code and data will be available at https://github.com/ruiz-nju/Video-MSR.
AIJan 29
Stay in Character, Stay Safe: Dual-Cycle Adversarial Self-Evolution for Safety Role-Playing AgentsMingyang Liao, Yichen Wan, shuchen wu et al. · baidu, tsinghua
LLM-based role-playing has rapidly improved in fidelity, yet stronger adherence to persona constraints commonly increases vulnerability to jailbreak attacks, especially for risky or negative personas. Most prior work mitigates this issue with training-time solutions (e.g., data curation or alignment-oriented regularization). However, these approaches are costly to maintain as personas and attack strategies evolve, can degrade in-character behavior, and are typically infeasible for frontier closed-weight LLMs. We propose a training-free Dual-Cycle Adversarial Self-Evolution framework with two coupled cycles. A Persona-Targeted Attacker Cycle synthesizes progressively stronger jailbreak prompts, while a Role-Playing Defender Cycle distills observed failures into a hierarchical knowledge base of (i) global safety rules, (ii) persona-grounded constraints, and (iii) safe in-character exemplars. At inference time, the Defender retrieves and composes structured knowledge from this hierarchy to guide generation, producing responses that remain faithful to the target persona while satisfying safety constraints. Extensive experiments across multiple proprietary LLMs show consistent gains over strong baselines on both role fidelity and jailbreak resistance, and robust generalization to unseen personas and attack prompts.
CLFeb 25
DuCCAE: A Hybrid Engine for Immersive Conversation via Collaboration, Augmentation, and EvolutionXin Shen, Zhishu Jiang, Jiaye Yang et al. · baidu, tsinghua
Immersive conversational systems in production face a persistent trade-off between responsiveness and long-horizon task capability. Real-time interaction is achievable for lightweight turns, but requests involving planning and tool invocation (e.g., search and media generation) produce heavy-tail execution latency that degrades turn-taking, persona consistency, and user trust. To address this challenge, we propose DuCCAE (Conversation while Collaboration with Augmentation and Evolution), a hybrid engine for immersive conversation deployed within Baidu Search, serving millions of users. DuCCAE decouples real-time response generation from asynchronous agentic execution and synchronizes them via a shared state that maintains session context and execution traces, enabling asynchronous results to be integrated back into the ongoing dialogue. The system orchestrates five subsystems-Info, Conversation, Collaboration, Augmentation, and Evolution-to support multi-agent collaboration and continuous improvement. We evaluate DuCCAE through a comprehensive framework that combines offline benchmarking on the Du-Interact dataset and large-scale production evaluation within Baidu Search. Experimental results demonstrate that DuCCAE outperforms strong baselines in agentic execution reliability and dialogue quality while reducing latency to fit strict real-time budgets. Crucially, deployment metrics since June 2025 confirm substantial real-world effectiveness, evidenced by a tripling of Day-7 user retention to 34.2% and a surge in the complex task completion rate to 65.2%. Our hybrid architecture successfully preserves conversational continuity while enabling reliable agentic execution, offering practical guidelines for deploying scalable agentic systems in industrial settings.
25.8CLMay 8
Post-training makes large language models less human-likeMarcel Binz, Elif Akata, Abdullah Almaatouq et al.
Large language models (LLMs) are increasingly used as surrogates for human participants, but it remains unclear which models best capture human behavior and why. To address this, we introduce Psych-201, a novel dataset that enables us to measure behavioral alignment at scale. We find that post-training -- the stage that turns base models into useful assistants -- consistently reduces alignment with human behavior across model families, sizes, and objectives. Moreover, this misalignment widens in newer model generations even as base models continue to improve. Finally, we find that persona-induction -- a popular technique for eliciting human-like behavior by conditioning models on participant-specific information -- does not improve predictions at the level of individuals. Taken together, our results suggest that the very processes that are currently employed to turn LLMs into useful assistants also make them less accurate models of human behavior.
LGOct 26, 2024
Centaur: a foundation model of human cognitionMarcel Binz, Elif Akata, Matthias Bethge et al. · princeton
Establishing a unified theory of cognition has been a major goal of psychology. While there have been previous attempts to instantiate such theories by building computational models, we currently do not have one model that captures the human mind in its entirety. A first step in this direction is to create a model that can predict human behavior in a wide range of settings. Here we introduce Centaur, a computational model that can predict and simulate human behavior in any experiment expressible in natural language. We derived Centaur by finetuning a state-of-the-art language model on a novel, large-scale data set called Psych-101. Psych-101 reaches an unprecedented scale, covering trial-by-trial data from over 60,000 participants performing over 10,000,000 choices in 160 experiments. Centaur not only captures the behavior of held-out participants better than existing cognitive models, but also generalizes to new cover stories, structural task modifications, and entirely new domains. Furthermore, we find that the model's internal representations become more aligned with human neural activity after finetuning. Taken together, our results demonstrate that it is possible to discover computational models that capture human behavior across a wide range of domains. We believe that such models provide tremendous potential for guiding the development of cognitive theories and present a case study to demonstrate this.
CVNov 21, 2025
FingerCap: Fine-grained Finger-level Hand Motion CaptioningXin Shen, Rui Zhu, Lei Shen et al.
Understanding fine-grained human hand motion is fundamental to visual perception, embodied intelligence, and multimodal communication. In this work, we propose Fine-grained Finger-level Hand Motion Captioning (FingerCap), which aims to generate textual descriptions that capture detailed finger-level semantics of hand actions. To support this task, we curate FingerCap-40K, a large-scale corpus of 40K paired hand-motion videos and captions spanning two complementary sources: concise instruction-style finger motions and diverse, naturalistic hand-object interactions. To enable effective evaluation, we employ HandJudge, a LLM-based rubric that measures finger-level correctness and motion completeness. Temporal sparsity remains a fundamental bottleneck for current Video-MLLMs, since sparse RGB sampling is insufficient to capture the subtle, high-frequency dynamics underlying fine finger motions. As a simple and compute-friendly remedy, we introduce FiGOP (Finger Group-of-Pictures), which pairs each RGB keyframe with subsequent hand keypoints until the next keyframe. A lightweight temporal encoder converts the keypoints into motion embeddings and integrates them with RGB features. FiGOP adapts the classic GOP concept to finger motion, recovering fine temporal cues without increasing RGB density. Experiments on FingerCap-40K show that strong open- and closed-source Video-MLLMs still struggle with finger-level reasoning, while our FiGOP-augmented model yield consistent gains under HandJudge and human studies.
LGMar 14, 2025
From Dionysius Emerges Apollo -- Learning Patterns and Abstractions from Perceptual SequencesShuchen Wu
Cognition swiftly breaks high-dimensional sensory streams into familiar parts and uncovers their relations. Why do structures emerge, and how do they enable learning, generalization, and prediction? What computational principles underlie this core aspect of perception and intelligence? A sensory stream, simplified, is a one-dimensional sequence. In learning such sequences, we naturally segment them into parts -- a process known as chunking. In the first project, I investigated factors influencing chunking in a serial reaction time task and showed that humans adapt to underlying chunks while balancing speed and accuracy. Building on this, I developed models that learn chunks and parse sequences chunk by chunk. Normatively, I proposed chunking as a rational strategy for discovering recurring patterns and nested hierarchies, enabling efficient sequence factorization. Learned chunks serve as reusable primitives for transfer, composition, and mental simulation -- letting the model compose the new from the known. I demonstrated this model's ability to learn hierarchies in single and multi-dimensional sequences and highlighted its utility for unsupervised pattern discovery. The second part moves from concrete to abstract sequences. I taxonomized abstract motifs and examined their role in sequence memory. Behavioral evidence suggests that humans exploit pattern redundancies for compression and transfer. I proposed a non-parametric hierarchical variable model that learns both chunks and abstract variables, uncovering invariant symbolic patterns. I showed its similarity to human learning and compared it to large language models. Taken together, this thesis suggests that chunking and abstraction as simple computational principles enable structured knowledge acquisition in hierarchically organized sequences, from simple to complex, concrete to abstract.
LGFeb 3, 2025
Discovering Chunks in Neural Embeddings for InterpretabilityShuchen Wu, Stephan Alaniz, Eric Schulz et al.
Understanding neural networks is challenging due to their high-dimensional, interacting components. Inspired by human cognition, which processes complex sensory data by chunking it into recurring entities, we propose leveraging this principle to interpret artificial neural population activities. Biological and artificial intelligence share the challenge of learning from structured, naturalistic data, and we hypothesize that the cognitive mechanism of chunking can provide insights into artificial systems. We first demonstrate this concept in recurrent neural networks (RNNs) trained on artificial sequences with imposed regularities, observing that their hidden states reflect these patterns, which can be extracted as a dictionary of chunks that influence network responses. Extending this to large language models (LLMs) like LLaMA, we identify similar recurring embedding states corresponding to concepts in the input, with perturbations to these states activating or inhibiting the associated concepts. By exploring methods to extract dictionaries of identifiable chunks across neural embeddings of varying complexity, our findings introduce a new framework for interpreting neural networks, framing their population activity as structured reflections of the data they process.
LGOct 27, 2024
Building, Reusing, and Generalizing Abstract Representations from Concrete SequencesShuchen Wu, Mirko Thalmann, Peter Dayan et al.
Humans excel at learning abstract patterns across different sequences, filtering out irrelevant details, and transferring these generalized concepts to new sequences. In contrast, many sequence learning models lack the ability to abstract, which leads to memory inefficiency and poor transfer. We introduce a non-parametric hierarchical variable learning model (HVM) that learns chunks from sequences and abstracts contextually similar chunks as variables. HVM efficiently organizes memory while uncovering abstractions, leading to compact sequence representations. When learning on language datasets such as babyLM, HVM learns a more efficient dictionary than standard compression algorithms such as Lempel-Ziv. In a sequence recall task requiring the acquisition and transfer of variables embedded in sequences, we demonstrate HVM's sequence likelihood correlates with human recall times. In contrast, large language models (LLMs) struggle to transfer abstract variables as effectively as humans. From HVM's adjustable layer of abstraction, we demonstrate that the model realizes a precise trade-off between compression and generalization. Our work offers a cognitive model that captures the learning and transfer of abstract representations in human cognition and differentiates itself from LLMs.